Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| La Trinité, Martinique | 1 |
| Lyon, Auvergne-Rhône-Alpes | 10 |
| Persan, Île-de-France | 1 |
| Metz, ACAL | 3 |
| Aubais, Occitanie | 1 |
| Toulouse, Occitanie | 5 |
| Seysses, Occitanie | 1 |
| Annecy, Auvergne-Rhône-Alpes | 3 |
| Colmar, ACAL | 1 |
| Les Sables-d'Olonne, Pays de la Loire | 1 |
| Chantonnay, Pays de la Loire | 2 |
| Paris, Île-de-France | 38 |
| Pringy, Île-de-France | 1 |
| Santiago de Querétaro, QUE | 1 |
| Duque de Caxias, RJ | 1 |
| Parmilieu, Auvergne-Rhône-Alpes | 1 |
| Amiens, Hauts-de-France | 2 |
| Rouen, Normandy | 1 |
| Vienne, Auvergne-Rhône-Alpes | 1 |
| Pontoise, Île-de-France | 2 |
| Asnières-sur-Seine, Île-de-France | 1 |
| Madrid, Madrid | 4 |
| Arrondissement de Charleroi, Wallonia | 1 |
| Santa Cruz de la Palma, Canary Islands | 1 |
| Rennes, Brittany | 2 |
| Caxias do Sul, RS | 1 |
| Saint-Lubin-des-Joncherets, Centre | 1 |
| Aubenas, Auvergne-Rhône-Alpes | 2 |
| Annonay, Auvergne-Rhône-Alpes | 1 |
| Cruseilles, Auvergne-Rhône-Alpes | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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kirito _4kirigaya (@K4kirigaya) reported@BattlefieldComm Even tap firing isn't helping with bloom and recoil. Please fix.
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Abradolph Lincler (@Abe__Lincler) reported@BattlefieldComm I never had issues finding a match of koth or squad deathmath. And even if queue times were longer than other modes id prefer to be able to play them and wait a bit longer over not being able to play at all.
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Mino (@MinoTheRealest) reported@BattlefieldComm Adding a new Jet, but refusing to fix the not working flares... Peak Dice Moment🤡
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D💯 (@Blizzy63) reported@Battlefield How about stop showing us this stupid **** and fix your ******* game that’s had some issues since day 1
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Magz Classical (@MagzClassical) reported@BattlefieldComm Absolutely none of these changes would ever be made if you didn’t TAKE OUR SERVER BROWSER AND DEDICATED SERVERS AWAY. Why remove features that took legacy teams YEARS to perfect? Are you too stupid to reimplement them? Do you need HELP? HIRE WHITE MEN TO FIX YOUR PROBLEMS.
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Hurricane (@hurricane1926) reported@TaskUnitFreedom @BattlefieldComm Amazing to me is that people are willing to sacrifice their security for a subpar game. The anti cheat is not even working properly and the game is full of other bugs and issues which never going to be resolved because it's in the game engine.
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Jean (@JeanTVx) reportedMight be weird request @WARDOGS but is there any possibility that accessibility options could be added like minimap size. My vision isn't the best and most of the time I find it fairly hard to see the needed info on the minimap. Having the same issue with battlefield 6.
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? (@Rxfe_s) reported@TerryHB_ Ive only crashed once, my main issue is the decency, **** feels like launch bf2042 and thats saying something
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Tboe013 (@tboe012) reported@BattlefieldComm Gunplay is still all over the place, no point in even playing when you just get hit markers but insta death every fight, even with headshot hit markers being in there, then another game it’s fine, fix that issue first . Some kind of disconnect with crossplay on, crossplay offs ok
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Devin -Red- Mac (@DevinRedMac1) reported@TheIOGuy The problem were seeing with armor in this war is that it's getting used on a battlefield rife with drones. Drones are a symptom of a slow moving front, and a heavy logistics footprint enabling the mass stockpiling of said systems (drones). 1/
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Natt (@Natt379882) reported@BattlefieldComm Removing the random recoil will fix 90% of games problem and removing the reddot jumping around when shooting mf new devs copied cod gunplay
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DemizeFPS (@DemizeFPS) reported@BattlefieldComm Pulling players from others regions with high ping doesn't improve match quaility lag polarization needs to be tune where players high ping cant force deysnc or heavily favor for compensation.
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Nev Rhea (@NevRhea) reported@RollingHedge This snippet of his latest drop, despite being in the section of the interview with Pete Blaber, is applicable to anything, even the Farage inner circus itself: 《[...]It’s this disconnected chain of command … trying to make decisions and solve problems and then injecting those decisions and those solutions into the battlefield. And guys who can see everything, hear everything, know what the right thing to do [i.e those on the ground] — are, you know, nothing more than gnomes who have to obey these mindless orders from the starship.[...]》
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General Warmonger (@GeneralWarmong) reportedI see a big problem with America right now. It's unwillingness to sacrifice soldiers on the battlefield. This makes the strongest army completely useless. The world elites are not amused... So, they will make America Great Fighter Again, by making it Communist. After failing to defend Hormuz.
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Abyssal (@abyssallD) reportedGROK 4.5 IS CONTROLLING REAL BLENDER SCENES NOW No more dragging assets, fixing broken rigs or manually placing every soldier. You just describe what you want and Grok builds the entire medieval battlefield: > Knights and horses > Castle walls and siege engines > Trees and terrain > Animation paths > Cameras > Spatial audio Of course it messes up. Objects appear upside down. Characters look the wrong way. Constant fixes are required. The difference is that it keeps working inside the actual .blend file instead of spitting out another pretty but useless 3D render. A large chunk of the tedious setup work is now just conversation.