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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Valence, Auvergne-Rhône-Alpes 2
Biscarrosse, Nouvelle-Aquitaine 1
Pont-Sainte-Maxence, Hauts-de-France 1
Recife, PE 1
Brasília, DF 1
Arlon, Wallonia 1
Coyoacán, CDMX 1
Saint-Malo, Brittany 1
Buenos Aires, CF 1
Comuna 1, CABA 5
Perpignan, Occitanie 1
Domingos Martins, ES 1
Courbevoie, Île-de-France 1
Strasbourg, ACAL 1
Chaumont, ACAL 1
Amagney, Bourgogne-Franche-Comté 1
Annecy, Auvergne-Rhône-Alpes 2
Paris, Île-de-France 17
Itapemirim, ES 1
São Paulo, SP 2
Brech, Brittany 1
Trévoux, Auvergne-Rhône-Alpes 1
Nidau, BE 1
Villa Victoria, MEX 1
Santiago de Querétaro, QUE 3
Telêmaco Borba, PR 1
Bordeaux, Nouvelle-Aquitaine 4
Bron, Auvergne-Rhône-Alpes 1
Madrid, Madrid 4
La Trinité, Martinique 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • XaosKun_YT
    Xaos Kun (@XaosKun_YT) reported

    @BattlefieldInte wtf is that? @Battlefield Yall need to fix that garbage

  • douglas_le21933
    Doug L (@douglas_le21933) reported

    @noahkaufmanmd This is a great, and very important question. Staffing changes are the first priority. 🎯 Allow me to illustrate. A woman rushed into my clinic one evening, right before I closed, yelling "I'm having a heart attack! I'm having a heart attack!" I made her sit down and I grabbed my phone to call 911. She grabbed my arm. "No! I am NOT going to the hospital!" I looked at her in disbelief. She yelled in my face, "I've had a heart attack before and I don't want to go through that again!" Again, I was dumbfounded. I wanted to help her, but I didn't want to misrepresent the medicine I practice (acupuncture, herbology, etc.). Like all healthcare professionals, my skillset is limited. I explained to her as calmly as I could, "I want to help you, but if you die right here in my clinic I'm screwed." (I was scared; cut me some slack) She said, "If you call 911 I'm leaving." I couldn't allow that. I proposed that I quickly do what I was taught ("emergency" type points), that she relax and breathe deeply, and stop talking (and yelling), and that if we didn't see immediate improvements in her condition within 180 seconds that she allow me to call. She agreed. I did what I was taught. Her condition improved. She calmed down. Her racing pulse normalized. She stated that her chest pain had stopped. With phone in hand, I sat with her and we breathed slowly together. Mind you, I was pretty friggin' terrified that I might fry for this. We sat together for about an hour. By "old school" standards, she was doing much better. Pulse: good. Breathing: good. Muscle tension: relaxed. Facial expression and tongue color: good. I urged and pleaded with her to go to the hospital to at least get some data, and possibly save her life in case she was not truly "out of the woods" yet. I thought, "Now I'm really in trouble if she dies because I treated her withought secretely calling 911!" I offered to drive her to the ER. She refused. I was not okay with that, but my America is a free country. I did not charge her $5000, not $1500, not $500. I charged her $75 (my fee at the time). I stayed in touch with her. No recurring issues for the approximately 10 years that we were in touch. THE POINT 🎯: My colleagues and I belong in the ER, or should at least be informing the process. Acupuncture became "famous" in China millennia ago as "battlefield medicine", not merely chronic pain or prevention medicine. Likewise with herbology (i.e., Yunnan Pai Yao). I am willing to have SERIOUS discussions with mainstream health professionals such as yourself. I've been available to you all for decades, as have been my colleagues. We've been waiting in the wings. But I won't do it for $500 per hour. Our knowledge and education is worth far more than that. For $5000 per hour, and 40 hours minimum, I'll teach you, and a group of other ER professionals, how to make radical, revolutionary, and positive changes in emergency medicine. We can't do it in an X post, or over a weekend. You can afford it. Put a group together and pitch in. Or were you not in integrity when you asked your question? (By the way, she may have just been in the throes of an anxiety attack, despite having a "heart history", but the point remains the same. $75 (at the time)... Do the math.

  • BarabiloT
    Barabilo T (@BarabiloT) reported

    I keep coming back to one idea with @quipnetwork : what if the work that secures a chain was also the work someone actually wanted done? Instead of burning energy on meaningless hashes, Quip has miners compete to solve real optimization problems through Proof of Useful Work. That means CPUs, GPUs, ASICs, and quantum machines can be measured on the same battlefield. If this works at scale, unused quantum capacity could become accessible, verifiable infrastructure, while researchers and hardware operators get a clearer incentive to contribute. Feels like an early building block for a future where quantum compute is shared globally, not locked behind a few closed platforms.

  • AndresSolomon2
    Andres Solomon (@AndresSolomon2) reported

    @Battlefield Some unpaid intern did this in an afternoon and has been a problem since day one. lmao.

  • TheRobbieBlair
    MrMcGugan (@TheRobbieBlair) reported

    @1godimak @BFBulletin Why would the fps of last year worry about gunplay? 35 million people who bought Bf6 and are NOT playing it just love wondering why theyre shots are ghosting Bullet sponge Battlefield is NOT working for anyone Its hard to believe that this game is being run by a 30 yo company

  • TorsoReaper
    NameIsNotBlank (@TorsoReaper) reported

    @BattlefieldComm You're going to punish people because your matchmaking is ******* atrocious? Here's a shocking idea. FIX YOUR MATCHMAKING AND LESS PEOPLE WILL LEAVE. I know, it's a crazy idea but just try it.

  • eagameover
    SONS OF LIBERTY -MAGA MOVEMENT !!! (@eagameover) reported

    RESPECT 🫡 🇺🇸 AND HONOR !! 🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸 Lawrence Joel was sh*t through the chest and left for dead in a Vietnam battlefield, but the Army medic refused to stop. He treated wounded soldiers under machine-gun fire, dragged men to safety, and kept fighting until his own body gave out. Joel was serving as a medical specialist with the 1st Battalion, 503rd Infantry Regiment, 173rd Airborne Brigade. It was November 8, 1965, near Bien Hoa, Vietnam. His unit came under a massive enemy attack. North Vietnamese and Viet Cong forces opened fire from hidden positions. American soldiers were being hit everywhere. Joel ran toward them. He treated the wounded. Then he was shot. A bullet entered his chest. He collapsed. The enemy kept firing. Joel got back up. He continued treating casualties while bullets ripped through the battlefield. Then he was shot again. And again. He refused evacuation. He kept moving between wounded soldiers. He bandaged wounds. Administered medication. Dragged men away from exposed positions. At one point, he crawled toward a soldier who was bleeding heavily and treated him while enemy fire continued around them. Joel eventually suffered multiple gunshot wounds. He was losing blood. He was exhausted. But he refused to stop until the wounded men were stabilized. When reinforcements finally arrived, Joel was evacuated. He survived. For his actions, he received the Medal of Honor. He became the first living African American soldier to receive the Medal of Honor for actions in Vietnam. But the story didn't end there. Joel continued serving in the Army. He later worked with veterans. He retired after more than 20 years of service. Lawrence Joel died in 1984. He was 57. His legacy was later honored when the U.S. Army named a clinic after him. The soldier who had been shot and left for dead became a symbol of battlefield medicine. He didn't stop because he was wounded. He kept treating other soldiers while bleeding himself. Lawrence Joel was shot repeatedly in Vietnam. He kept crawling toward the wounded.

  • Tsuki_Seiba
    Seiba🗡️ (@Tsuki_Seiba) reported

    @DynahTalks People who played it when they were 10yrs old truly have no understanding how bad it was. I was 16 when it launched and it was so *** that I'd rather play Battlefield 4 when it was a broken mess because it was so much better then ghosts.

  • andrewlydiard
    Andrew Lydiard (@andrewlydiard) reported

    @BattlefieldComm In RedSec, there are still some glaring issues like the Recon drone being unable to ping, which is kind of the entire point of it. The SVD still being overly oppressive, sniping being all but useless. These are CORE game issues you have to address sooner rather than later.

  • BigCheeseTX
    BigCheeseTX (@BigCheeseTX) reported

    @Battlefield This mode has been completely ruined by people camping the ships before it's open. Teams don't care who wins they just want to troll the other carrier. I can't play it anymore. Make the opponent ship out of bounds until the 50% is hit, when it has been opened, that would fix it

  • grumblyLive
    grumbly (@grumblyLive) reported

    @BattlefieldComm The hitreg is still phenomenal dumb. I really don‘t know where the Problem is guys. If u play a round bf2042 the hitreg is so much better compared to bf6 that is just annoying and is killing off the fun with the Game.

  • TheInfamousEG
    🌹 The Infamous E.G.🌹 (@TheInfamousEG) reported

    In Bad Company 1 Client side reg issues Animation bugs Physics bugs Audio bugs Menu bugs Need for Speed Rivals, same thing, Dragon Age Inquisition, same thing Mass Effect Andromeda, same thing. Battlefield 6, same thing Common denominator is what?

  • hommyramz
    رمز (@hommyramz) reported

    @BattlefieldComm High pings my most concerned issue not addressed

  • Keyaswings
    Kartikeya (@Keyaswings) reported

    My take on @WARDOGS Seven years. Two finished games. Three cancelled ones. And at one point, a defence company's lawyers threatening to sue over the shape of a helmet. That's the price @BULKHEAD Studio paid to bring WARDOGS to Steam Early Access on 10th September and as a 40-year-old who's been looking for that “Boys Gaming Together” feeling since the LAN cafe days, I just want to say thank you. I already got my Boomer Squad locked for the beta on 3rd September and the launch on 10th Sept. Mind you, Bulkhead once had a deal on the table with Tencent. Tencent wanted them to "go bigger" basically publisher-speak for cutting the parts of the game nobody would notice missing until launch day, when it's too late to fix. Bulkhead walked away instead. No safety net, no guaranteed funding, just a bet on themselves and Team17 to do it properly. They didn't just build in a bunker and drop a trailer six weeks out. They opened the doors. Closed beta after closed beta, nearly 500,000 players stress-testing servers, breaking things on purpose, telling a small studio exactly what wasn't working. I played the last beta weekend and there were 100,000 people online at the same time, for a game that hadn't even launched. That's not a marketing beta. That's a studio actually listening. 20 years in Gaming. I’ve watch a lot of titles get pushed out of the door because a date on a roadmap looked good in a boardroom slide. Players feel that. They always do. So when a studio this size holds the line, refuses the "ship it now, patch it later" playbook, and tells us straight up not to expect it fully finished until they've earned that right over the next year or two that's rare enough to stop and clap for. If you've never heard of WARDOGS that's fair, most people haven't yet. It's a hundred-player tactical shooter, three teams fighting over a destructible battlefield in the ruins of an Eastern European industrial mountain range, built by people who clearly still love making games. Half a million players already tested it before a single copy sold. That should tell you more than any trailer could. Go look it up. See what a studio looks like when it says no to the suits. To everyone at Bulkhead and @Brammflakes league(team) of extrodinary gentleman. Thank you. (Posted the same on my linkedin :D )

  • LtCmdrAmbrose
    Kurt Ambrose (@LtCmdrAmbrose) reported

    @EA_DICE FIX YOUR ******* GAME YOU USELESS *****

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