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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Arlon, Wallonia 1
Coyoacán, CDMX 1
Saint-Malo, Brittany 1
Buenos Aires, CF 1
Comuna 1, CABA 5
Perpignan, Occitanie 1
Domingos Martins, ES 1
Courbevoie, Île-de-France 1
Strasbourg, ACAL 1
Chaumont, ACAL 1
Amagney, Bourgogne-Franche-Comté 1
Annecy, Auvergne-Rhône-Alpes 2
Paris, Île-de-France 17
Itapemirim, ES 1
São Paulo, SP 2
Brech, Brittany 1
Trévoux, Auvergne-Rhône-Alpes 1
Nidau, BE 1
Villa Victoria, MEX 1
Santiago de Querétaro, QUE 3
Telêmaco Borba, PR 1
Bordeaux, Nouvelle-Aquitaine 4
Bron, Auvergne-Rhône-Alpes 1
Madrid, Madrid 4
La Trinité, Martinique 1
Lyon, Auvergne-Rhône-Alpes 5
Persan, Île-de-France 1
Metz, ACAL 3
Aubais, Occitanie 1
Toulouse, Occitanie 4
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • TorsoReaper
    NameIsNotBlank (@TorsoReaper) reported

    @BattlefieldComm You're going to punish people because your matchmaking is ******* atrocious? Here's a shocking idea. FIX YOUR MATCHMAKING AND LESS PEOPLE WILL LEAVE. I know, it's a crazy idea but just try it.

  • DHKITCH
    Kitch (@DHKITCH) reported

    @GBNEWS Having served and operated under rules of engagement, I think people need to understand the difference between a battlefield decision and an atrocity. In combat, soldiers sometimes have seconds to assess a threat and act. Those decisions must be judged in the context in which they were made. But summary executions, deliberate killings of prisoners or civilians, torture and similar conduct are something else entirely. That is where the line is clearly crossed. Investigating credible allegations of that kind is not persecuting veterans. If serious criminal misconduct occurred, service in uniform should not place anyone beyond accountability. What veterans should be protected from is endless reinvestigation of legitimate battlefield decisions without substantial new evidence. Those are two very different things.

  • simonsaypl
    Szymon (@simonsaypl) reported

    @BattlefieldComm Please FIX BF6. What happened after the update? You’re ruining a great game. Players are frustrated and leaving. Please fix the servers, netcode and hitreg ASAP. This isn’t fun anymore. :(

  • hommyramz
    رمز (@hommyramz) reported

    @BattlefieldComm High pings my most concerned issue not addressed

  • azrael_options
    Azraël (@azrael_options) reported

    0DTE scalpers: nobody has ever blown up an account taking one trade per day on $SPX. Six trades before lunch is where accounts go to die. Overtrading is negative expectancy you volunteer for, five to eight times a day, and the industry sells it as work ethic. Why do smart traders defend the habit? → More trades feels like more control. In practice it is more crossings of the spread. → Survivorship bias runs the feed: one guy posts 8 green scalps while 400 silent accounts provided his exit liquidity. → Flat feels like losing, so you manufacture setups. Every red scalp demands revenge, every green one demands proof it was skill. → By trade 5 the desk is a casino and you are the revenue stream. Now hear the same day from the other side of the book. → Dealers classify retail market orders as the cleanest flow in the book. Every scalp hands them the spread on both sides. → 0DTE theta bleeds hardest mid-session, exactly when scalper activity peaks. You pay hourly rent on an asset built to expire worthless. → They fade the opening wick, pin price between expected move boundaries, and let the churn cook you into tilt. The real move prints after the overtraded accounts are flat and done. The fix is fewer decisions, not more discipline. → Premarket: pull VIX, compute the expected move, mark the upper and lower boundaries. That is the entire battlefield for the day. → Let the first 20 minutes play out. That window is dealer inventory reload, not opportunity. → One trade per day, taken only at an expected move boundary where dealer hedging flows actually turn. → Hard 1R cap on every position. Structure breaks, the day is over. No revenge trade, no second attempt. → Demand asymmetry: target the far boundary or the next structural shelf so the reward is multiple R against a fixed 1R. One asymmetric trade with a fixed 1R cap beats eight frantic scalps on every risk-adjusted metric that matters. That single rule carries the entire challenge I am documenting. Boring scales. Frantic bleeds. I put the entire system, the 4 trade archetypes, the Excel workstation engine, and the 20 minute opening rule into an ebook. Comment "MATRIX" and I'll DM it to you.

  • brotherhoodcree
    💁🏻 James (@brotherhoodcree) reported

    @Ryangofett_2490 @Battlefield pls fix it and add this weapon 🙏🙏

  • fulltankss
    RedWhiteandBlue (@fulltankss) reported

    @NoToMisogyny @Ainemba92293842 Who fixes your car? Who built the house you live in? Who constructed the roads and bridges. Who fixes the power lines? Who fights and dies on the battlefield for your freedom. You aren’t worthy of a man with that attitude. I wouldn’t fix your car or house or anything.

  • amitkashya49784
    amit kashyap nsui (@amitkashya49784) reported

    Those who have no war in their lives, they too must be greatly unfortunate— either they have broken their vow, or fled from the battlefield.

  • Ax1omVoid
    Ax1omVoid (@Ax1omVoid) reported

    WTF WEDNESDAY is officially entering the rotation. 📷​ Battlefield 6 is the move tonight — I’ve played it before, just never brought it to stream. Only problem: the download apparently has other plans. The second it finishes, we’re going straight into the chaos. 📷 Twitch + YouTube tonight.

  • yuyan_mtg
    Yuya Hosokawa (@yuyan_mtg) reported

    @joseaf_PT @RWishnitze92421 @Papa_Jablo Thank you for speaking up on my behalf. Sometimes you lose easily, and other times you do not. It is a issue with lands. Since three-color commons are weak, you might lose without being able to do anything because of too many lands entering the battlefield tapped, or you might win through card power because you can use three colors. Ultimately, whether it works or not comes down to luck, and often the three-color player who was the luckiest that day wins. I understand that Magic is a game that goes hand in hand with mana screw and flood, but in Pauper, it was unbearable. Just to be clear, I am generally a good player, but I have not played Pauper since High Tide was banned.

  • stormfall33
    Stormfall (@stormfall33) reported

    Star Wars Zero Company really surprised me with its characters and dialogue. It's written very well. The problem is the gameplay is too simple, anyone playing the game for few hours could think of 10 ideas to make it more fun and it just feels like they needed a few months to add in deeper mechanics and dial the balancing in. There's 7 characters and you can recruit up to 20 people for your team.. but the squad cap is only 4 and the people you don't take on missions have nothing to do so most of them are never being used. It's also very hard for them to die so you aren't going to be cycling in and out characters. Making and recruiting your own custom characters is pointless because if I can only use 4, why would I take Glup Shitto over a Jedi and a Mandalorian? There's no A-team and B-team to manage, it's just "pick your 4 favorites" You can send crew members on unplayable operations but it doesn't seem to matter who you send for what task. Each mission has a briefing that tells you NOTHING about what the battlefield will be like or who you might want to bring with you on the mission, and when the mission starts all your characters are randomly placed so you usually end up with your supports stuck in the frontline while your tank is in the back. I'm new to XCOM-likes but all of this seems like no-brainer fixes that will hopefully happen in future patches. 👍

  • PneumaTime
    Gamer Pneuma (@PneumaTime) reported

    @BattlefieldComm Little bird is fine and “spawn camping” on Carrier Strike is a team skill issue. People need to spawn as infantry and just kill the campers. Don’t just spawn in a jet and cry.

  • GeraKerla
    Gera (@GeraKerla) reported

    @stefayylmao1 I do not understand why we keep putting in snipers in moba shooters when they create so many issues and are extremely unfun to play against at the level that the majority of every playerbase operates on. At least in battlefield you have more meaningful ways to work around them.

  • BigEd6530
    J. Edwards (@BigEd6530) reported

    @Battlefield The player has never been the captain. EA does not listen and your customer service sucks.

  • AX0JK
    𝔸𝕃𝔽ℝ𝔼𝔻𝕆 𝔼𝔻𝕀𝕋𝕊™💎 (@AX0JK) reported

    @Lairdphoenix27 The funniest part is realizing a Sentinel could walk into the Avengers and suddenly have to check its programming because half the roster isn’t even its target. If Scarlet Witch is on the battlefield, the Sentinel has bigger problems than figuring out who qualifies as a mutant.

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