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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Hannut, Wallonia 1
Laval, QC 1
Saint-Herblain, Pays de la Loire 1
Paris, Île-de-France 28
Pontoise, Île-de-France 1
Hillsboro, OH 1
Chicago, IL 1
Hinesville, GA 1
Comuna 1, CABA 1
Pau, Nouvelle-Aquitaine 1
Sarreguemines, ACAL 2
Bern, BE 1
Marseille, Provence-Alpes-Côte d'Azur 7
Lyon, Auvergne-Rhône-Alpes 7
Madrid, Madrid 2
Le Nouvion-en-Thiérache, Hauts-de-France 1
Toulouse, Occitanie 2
Nice, Provence-Alpes-Côte d'Azur 2
Bouranton, ACAL 1
Gijón, Asturias 1
Douai, Hauts-de-France 1
Nantes, Pays de la Loire 4
Vesoul, Bourgogne-Franche-Comté 1
Villefranche-sur-Saône, Auvergne-Rhône-Alpes 3
Porto-Vecchio, Corsica 1
Méru, Hauts-de-France 1
Languidic, Brittany 1
Pully, VD 2
Chantonnay, Pays de la Loire 1
Évreux, Normandy 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • DSD1126
    Derek Dale (@DSD1126) reported

    Every update should have a hot fix patch with in the next week following the update because something always gets broken or done half measure. @Battlefield

  • GemsTrendingNew
    Gems Trending | All Chain 💸 (@GemsTrendingNew) reported

    @Rightanglenews The concrete issue is alleged conduct at Issaquah farmers market. The risky jump is turning Eastlake High School into the battlefield

  • sweet_robi94933
    Robin Sweet (@sweet_robi94933) reported

    @toddrl I couldn't keep my mouth closed. That was my battlefield. I tried 6x to have a page back. Trouble is the very 1st page i had 13 years and they sent me email saying oops 😬 our mistake. But it was removed and never allowed me access to it. I think it got hacked

  • MercShame
    Moff Thrawn (@MercShame) reported

    @BattlefieldComm Xbox is having severe server issues like just not letting you log on and looking at any screen not the main one that let's you play and going back to the main screen is black and won't let you play.

  • Pressman2040
    PATRIOTIC SOJA ($TSIR-MUNCHAN) (@Pressman2040) reported

    Fast-roping from blacked-out helicopters under night vision, or breaching high-risk target compounds before dawn. Special Operations Forces don't measure their battlefield in kilometers or hours; they measure it in seconds, surgical accuracy, and zero margin for error. Where conventional forces hold the line, the Strike Vector breaks through the impossible. If you are starting your Monday with intense focus, uncompromising discipline, and the drive to hit your targets with surgical precision, drop a 🇳🇬!

  • Skylarkregal73T
    William (@Skylarkregal73T) reported

    Service With a Snarl by MTM I pull in the drive‑thru, hunger roaring for the fray, BK once told America have it your way. But the moment I ask for heavy onions, no lettuce today, the headset panics, glitching like it’s scared of my say. “Sir… that’s too much work… can I give you the display?” The display burger, the fake one, the plastic gourmet — I’m staring like who summoned this greasy cliché? I roll to the window, expecting truth to be told, but ***** fingernails greet me, uniform wrinkled and old. Food stains splattered like a battlefield uncontrolled, no hair net, no pride, just chaos bought and sold. I drive off saying no thank you, keeping my soul cold — disrespect is a flavor I refuse to behold. Then the golden arch rises like a sugary throne, but every time you ask for ice cream, the dream gets dethroned. Machine down nationwide — a legend carved in stone. Indiana to Mississippi, the whole country groans, soft‑serve hopes shattered, frozen hearts overthrown. Wendy’s steps in with a frostbite attack, food colder than a breakup text stabbing your back. Burgers looking like they’ve been sitting in a storage shack, fries limp, lifeless, flavor off track. You pay for heat, but winter storms unpack — how can a restaurant serve food this slack? Then BDubs stomps in like a villain on cue, wings dry, starving, flavor nowhere in view. Hospitality at zero, disrespect shining through, orders wrong every time, chaos stuck like glue. Management wandering lost, clueless about what to do, food so uninspired you never return for round two. BDubs doesn’t serve wings — they serve déjà vu, the taste of regret chewing straight through you. But then — through the smoke — Culver’s breaks the chain, freshness blazing, kindness running in every vein. Blue uniforms crisp, service never in vain, food steaming with pride, flavor built to sustain. A guarantee written not in ink, but in the terrain of quality that conquers every fast‑food stain. And Chick‑fil‑A? They treat you like family you actually claim. Service so kind it puts your attitude to shame. Food warm, crafted with heart in every frame, “My pleasure” delivered with genuine flame — a rare restaurant where respect isn’t a game. So here I stand, MTM, voice sharpened and bold, a man who expects dignity for the dollars he folds. If I’m paying for a meal, I want effort controlled, not food that looks kidnapped, rescued, and sold. Fast food chains — rise up, break the mold. Serve humanity hot, never cold.

  • RaulBro7
    Bro (@RaulBro7) reported

    @BattlefieldComm Why Tactical Obliteration was removed? You even mentioned a fix for it on last patch notes and never labeled it as LTM as you did with other modes.

  • GhostGamingG
    GhostGaming (@GhostGamingG) reported

    @HiebDE @Battlefield Cheers for the correction, had it the wrong way round! I think the problem is the homing phase where it is apparently flareable, is just way too short. Especially when you have no idea if it's a regular lock-on you want to flare a little later or this new kind.

  • FTWJorge
    Jorge Martinez (@FTWJorge) reported

    @Battlefield Yup and no one is parking in the shore defeats the purpose of the boat. Fix the boats camera when you go underneath bridges, armor on boatneeds to be buffed, fix cannon splash damage, maneuverability on boats is trash and finally the mortar on boat is useless.

  • eagameover
    SONS OF LIBERTY -MAGA MOVEMENT !!! (@eagameover) reported

    The Marine Corps just found a cheap answer to one of the most expensive problems in modern war. It takes a machine gun every Marine already knows how to use, the M240, and turns it into an AI-guided drone killer. The system is called Bullfrog, built by a Texas company called Allen Control Systems, and the Marines selected it this week to add teeth to their frontline counter-drone units. HOW IT WORKS Bullfrog is not a new gun. It's a robotic mount that uses artificial intelligence, computer vision, and precision robotics to turn an ordinary machine gun into a system that can detect, track, and engage drones on its own. The version the Marines chose is built around the M240, the 7.62mm machine gun that has been a fixture in the Corps for decades. The robotic station handles the hard part, spotting a small, fast-moving drone, tracking it, and calculating the shot. It's accurate to less than one minute of angle, a very fine degree of precision, and it uses passive sensors rather than radar, so it doesn't light up the battlefield and give away the unit's position. But it does not pull its own trigger without permission. A human operator always gives the final authorization to fire. The machine does the tracking and presents the solution. A Marine decides whether to take the shot. That human-in-the-loop design keeps it inside existing rules of engagement. WHY IT MATTERS: THE PRICE OF A KILL The reason this is a big deal comes down to money, and it's the same lesson coming out of Ukraine and the Middle East. A single attack drone can cost a few tens of thousands of dollars, sometimes far less. The interceptor missiles traditionally used to shoot them down can cost hundreds of thousands, even millions. That math is unsustainable. You cannot win a war spending a million dollars to destroy something that cost the enemy a few hundred. Bullfrog's answer is brutally simple. A well-aimed burst of machine gun ammunition solves the same problem for the price of the bullets. The company measures its cost per kill in the low tens of dollars. The M240 configuration fires 850 rounds a minute. FITTING INTO THE MARINE TOOLKIT The Bullfrog is being added to L-MADIS, the Marine Corps' lightest and most mobile counter-drone system, which normally rides on a pair of small all-terrain vehicles, one for command and control, one carrying electronic jamming gear. Jamming works well until it doesn't. Newer drones fly autonomously, without a radio link to jam. When electronic attack fails, the unit needs something that can physically knock the drone out of the sky. That's the gap Bullfrog fills, a kinetic backstop for when jamming isn't enough. The system is already in use or under contract with the Army, the Navy, US Special Operations Command, and allied forces including South Korea and the United Arab Emirates. The Marine Corps has requested more than $1 billion for its broader ground-based air defense effort in the 2027 budget, a measure of how seriously the drone threat is now being taken. WHY IT'S SMART The genius of it is that it doesn't reinvent anything. It doesn't create a new supply chain or a new weapon Marines have to learn from scratch. It takes a gun every Marine already knows how to feed, clean, and maintain, mounts it on a robotic station that never gets tired of watching the sky, and lets a human make the decision to fire. Familiar weapon. Cheap ammunition. AI doing the tracking. A Marine making the call. In a war where the sky is full of cheap threats, that combination is exactly what keeps a unit moving instead of pinned down waiting for something bigger and more expensive to come save them.

  • MrBadAim
    MrBadAim 🇻🇦 (@MrBadAim) reported

    @GhostGamingG Jets have too high of a skill ceiling to garner any opinion the opposite way. The people who can use them to their full potential is completely out weighed by the normal battlefield player, atleast 20:1. The other problem is the boats are so bad they're only good as a mobile AA

  • adriel_jadeson
    Adriel Jadeson Ndabezinhle (@adriel_jadeson) reported

    Show up, showing up is  halfway solution to a problem. You can only throw a stone when you are on the battlefield. #TheAntidote💊

  • sidneysaraujo
    Sidney “Sidinho” Araujo (@sidneysaraujo) reported

    @BattlefieldComm Has been terrible without drones pings!!! Fix it faster

  • dou_jinshi
    softaimBF (@dou_jinshi) reported

    I don't know what is so hard for @EA_DICE to follow. The game continues to be in a poor state, while steps have been taken in the right direct, there are still glaring issues that have NOT been resolved. Let's start with platform desync. Now, at this point it seems to be completely intentional on DICE's part that this is implemented. I have never seen any post, report or forum thread from a console player mentioning desync against PC players. This seems to be EXCLUSIVELY one-way'd to give console some level of unfair advantage against PC. This needs to be fixed or any event with a prize of money needs to bar console, IMO. The Assault class is a ******* mess. It is simultaneously the most dogshit class in the game and the most annoying piece of **** to play against. Weapon Sling needs to removed and the adrenaline shot needs some heavy fixes. Weapon Sling presents an actually option that cannot, in any feasible way, be countered. Typical gunfight expectation does not include dodging 16-200 rounds being shot at you and then having to face off against a shotgun after that. You cannot remove shotguns as a Weapon Sling option because then players will just Primary the shottie and then sling a Carbine. This was a fatal design flaw of the class and it needs to be removed. If I am in the squad with any number of Assault players, when I spawn what little audio this game offers is immediately drowned out by the Adrenaline Shot effect. Leaving me with even less audio than should be possible for any competitive shooter. Continuing with the Adrenaline Shot, it is the most useless class gadget on offer. It only serves to allow you to sprint at knife speed with your weapon out. That is not worth taking the class. Giving the class a spawn beacon and access to tertiary shotguns does not fix the issue of " being able to stay in the frontlines" the class requires access to either self-healing or the ability to replenish it's own ammo. While I am a BC2 enjoyer, and I would like to see Assault as the class that is able to carry infinite ammo, the better decision is to give Assault the ability to self-heal and to be able to replenish that self-heal when at an ammo box. Even still, with these changes, Support would still be a better Assault class than the Assault class. Let's talk about some bugs that have persisted for months and DICE shows no signs of fixing them. - Blackscreen Bug (Requires Alt+F4'ing to correct) - Shield Placement Bug I don't see why either of these haven't been fixed when we are far and away sure that DICE can implement changes in between Season updates. The Shield bug makes it to where the gadget isn't worth using because you can't place it on flat surfaces consistently. And the blackscreen bug just requires your to force close the game because the game can't navigate back to the menu after leaving a game. The gunplay.... Jesus H. Christ the gunplay. How many times does it have to be said to just copy and paste the BF4 gunplay and never ******* touch it again? BF4 had a working system that punished bad habits and rewarded bursting. BF6 has neither. Despite having less spread than BF4, the bursting in BF6 is doesn't seem viable due to the reset being inconsistent. Maybe if there was a consistent point for the weapons to reset to that is consistent across ALL platforms..... Hmmmmmmmmmmmmmmmmmmmmmmmmmmmm Hmmmmmmmmmmmmmmmmmmmmmmmmmmmm It's almost like screen center is a CONSISTENT, REPEATABLE RESET POINT.

  • BlackIceSheep
    🇬🇹(J.K.O.)🇲🇽 (@BlackIceSheep) reported

    @puknguy2 Battlefield 4's core problems were addressed at this point of time of its release cycle. We nearly a year in BF6 and it's still at a point where it can be said it's "barely as stable as a launch" EA and Battlefield doesn't deserve any patience or lee way, this is unacceptable

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