Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Angoulême, Nouvelle-Aquitaine | 1 |
| Nice, Provence-Alpes-Côte d'Azur | 1 |
| Pessac, Nouvelle-Aquitaine | 1 |
| Marseille, Provence-Alpes-Côte d'Azur | 5 |
| Pont-Scorff, Brittany | 1 |
| Haguenau, ACAL | 1 |
| Labenne, Nouvelle-Aquitaine | 1 |
| Paris, Île-de-France | 32 |
| Fort-de-France, Martinique | 1 |
| Montpellier, Occitanie | 2 |
| Troyes, ACAL | 2 |
| Dole, Bourgogne-Franche-Comté | 2 |
| Jarville-la-Malgrange, ACAL | 1 |
| Namur, Wallonia | 1 |
| Toulouse, Occitanie | 1 |
| Villeurbanne, Auvergne-Rhône-Alpes | 1 |
| Grenoble, Auvergne-Rhône-Alpes | 1 |
| City of Brussels, Brussels Capital | 1 |
| Hayes, England | 1 |
| Chambray-lès-Tours, Centre | 1 |
| Angers, Pays de la Loire | 1 |
| Langon, Nouvelle-Aquitaine | 1 |
| Johnstone, Scotland | 1 |
| Auray, Brittany | 1 |
| Dreux, Centre | 1 |
| Vendôme, Centre | 1 |
| Delle, Bourgogne-Franche-Comté | 1 |
| Liverpool, England | 1 |
| Rosheim, ACAL | 1 |
| Maubeuge, Hauts-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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X (@o_oZeppelin) reported@BattlefieldComm @Battlefield How about you fix red dot optics and general optic illumination. Why do all the sights look like terrible dark red sharpie
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3 KingsInPersia (@Smokemifyo14691) reported@BattlefieldComm @Battlefield I’m tired of getting killed behind walls and solid objects, I’m tired of poor hit registration, I’m sick of getting killed with 1 bullet. I’m just tired fix it. NOW!! No more lightning fast kills no more
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Stevo3854 (@stevo3854420) reported@x0opaq @BattlefieldComm Agreed but it's gotta be better than the current state of bf6. Is it though? They've pushed back GTA6 so long it seems like it's going to plagued with issues as well. There's a reason it's continuously being pushed back and I'm sure it's not good.
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BillsmafiaMFKA He/Bro/Daddy (@Emanuel56353090) reported@Battlefield hey douchebags fix strike point. you ruined it and took it away. it was the perfect game mode
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Ryan (@Hoskins1st) reported@BattlefieldComm How can someone have the battle pass and still can’t get into the shop to receive the free gift from buying the battle pass. That’s makes no sense that you lock them out completely. Support has never responded to the problem. @Battlefield @BattlefieldComm
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Tommy McDevitt (@TMLKMCD) reported3. Are you competing on a sensible battlefield? If your offer sounds like everyone else's, you're forcing buyers to compare you on price, convenience...or maybe just "vibes". Specificity helps the right people realise: "This is for me". Get incredibly specific on: - your service area - your target audience - customers you are NOT for - the specific problem you solve Shrink the battlefield. Own your area.
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FUN (@FunzaaTV) reported@KobsonskaKaupa @BattlefieldComm It's well known that Asian players are strong, but the worst ones use VPNs for gaming against us in Apex; it's a recurring problem.
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Gatzestreicheln (@FabianSchu96203) reported@BattlefieldComm Holy **** now even your ingame shop in console is broken because you can’t choose a different row in one section in the shop at least on console You have to a special kind of trash to **** up in ingame shop
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EvilToolLord 🇦🇺🎸🎮 (@EvilBeastLord) reportedWe made building destruction selective to make it fair . Nice so people can glitch the the roof and we can't do **** about it 👍 @T0TALfps @tiggr_ @Battlefield
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Jeffrey’s Aura Farm (@HolyMulletMan) reported@BattlefieldComm @Battlefield Did you guys fix Strikepoint???
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Robbie Blair (@TheRobbieBlair) reported@OhmanEU @BattlefieldComm I play RedSec too, when I need a good laugh But I'm on SeriesX with fiber optic internet and hard-lined with a CAT8 ethernet cable I usually have crossplay off, but you cant get a match Putting crossplay on brings many bugs/glitches/issues that don't exist without crossplay
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berserk415 (@Berserk710415) reported@Battlefield The game is broken and old bugs are back . We are on s3 nothings gotten better. Yet we still get timed game modes not stability or new maps. Plz get it together battlefeild
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Erick (@Erickschultz11) reported@mattvanswol We trust institutions to investigate wrongdoing fairly, yet repeated scandals have left many people questioning whether similar failures are treated the same way. Some see accountability being shaped by power, ideology, reputation, fear, or institutional self-protection. Others argue that different cases simply involve different facts, evidence, and constraints. The problem is not necessarily that institutions are acting in bad faith. They may genuinely believe they are applying consistent standards, weighing evidence carefully, protecting due process, avoiding prejudice, or balancing competing social concerns. The deeper issue is that much of this reasoning is often invisible to the public. When decisions are opaque or difficult to scrutinize, people cannot easily distinguish between responsible judgment and narrative management. As trust declines, disagreements spread beyond the events themselves. People begin disagreeing about which sources are credible, which facts matter, and which institutions can be trusted to evaluate the evidence. The result is a crisis of legitimacy. The question is no longer just whether accountability is being applied fairly. The question becomes who gets to decide what happened, how that decision was reached, and why everyone else should trust it. The way forward is not to choose one victim narrative over another. It is to make the process itself more transparent, more consistent, and more open to scrutiny. Every case should be examined through the same questions: who was harmed, who caused the harm, who enabled it, who ignored it, who benefited from silence, and what incentives may have protected the failure? But even that requires something more. We must be willing to apply the same standards of evidence and skepticism to our own preferred narratives that we apply to those we oppose. Without that, accountability becomes another battlefield for competing stories rather than a search for truth. The real challenge is not simply rebuilding trust in institutions. It is rebuilding trust in the processes by which institutions, evidence, and public judgments are evaluated in the first place.
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GHOST (@Adam9110) reported@BattlefieldComm Start testing these updates, preferably daily... Because what you fixed in update 1.3.1.0, you later broke in 1.3.2.0. The netcode is broken, and it was relatively fine. The footsteps are once again inaudible. Optimization isn't great either.
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D💯 (@Blizzsane) reported@Battlefield Cool, now hire some people to fix the game