Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| La Trinité, Martinique | 1 |
| Lyon, Auvergne-Rhône-Alpes | 10 |
| Persan, Île-de-France | 1 |
| Metz, ACAL | 3 |
| Aubais, Occitanie | 1 |
| Toulouse, Occitanie | 5 |
| Seysses, Occitanie | 1 |
| Annecy, Auvergne-Rhône-Alpes | 3 |
| Colmar, ACAL | 1 |
| Les Sables-d'Olonne, Pays de la Loire | 1 |
| Chantonnay, Pays de la Loire | 2 |
| Paris, Île-de-France | 38 |
| Pringy, Île-de-France | 1 |
| Santiago de Querétaro, QUE | 1 |
| Duque de Caxias, RJ | 1 |
| Parmilieu, Auvergne-Rhône-Alpes | 1 |
| Amiens, Hauts-de-France | 2 |
| Rouen, Normandy | 1 |
| Vienne, Auvergne-Rhône-Alpes | 1 |
| Pontoise, Île-de-France | 2 |
| Asnières-sur-Seine, Île-de-France | 1 |
| Madrid, Madrid | 4 |
| Arrondissement de Charleroi, Wallonia | 1 |
| Santa Cruz de la Palma, Canary Islands | 1 |
| Rennes, Brittany | 2 |
| Caxias do Sul, RS | 1 |
| Saint-Lubin-des-Joncherets, Centre | 1 |
| Aubenas, Auvergne-Rhône-Alpes | 2 |
| Annonay, Auvergne-Rhône-Alpes | 1 |
| Cruseilles, Auvergne-Rhône-Alpes | 1 |
Community Discussion
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Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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medoyid_ua (@LetsArmUKR) reported@RepDonBacon Bacon gets it. Pyongyang isnt just sending cannon fodder, its sending officers to learn drone warfare, EW, and missile integration on a live battlefield. Every month they train in moscovia makes the Pacific problem worse.
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StarPlatinum (@StarPlatinum_) reportedThe downfall of $BONK explained: - launches on Solana on December 25, 2022 - immediately after the FTX collapse - community token built to bring activity back to Solana - 50% of the supply is distributed to the community - 297K wallets Late 2023: BONKbot - BONKbot becomes one of the strongest products connected to the ecosystem - allows users to trade Solana tokens directly through Telegram December 2023: the explosion - Coinbase listing - Binance listing - BONK becomes one of the biggest memecoins on Solana 2024: expansion - OKX adds BONK spot and perpetual trading in January - BONKrewards introduces locking and rewards for BONK holders - BonkSOL expands the ecosystem into liquid/staked SOL November 2024: the peak - BONK reaches an ATH of $0.00005825 on November 19 - market cap reaches $4B at the peak And another major product was coming. 2025: BONK fun - launches as a Solana memecoin launchpad - part of the economic model directs fees toward the BONK ecosystem including buyback/burn mechanics - reaches a 55.2% share of Solana token launches - processes $540M in volume - facilitates 175K token launches - generates $34M in fees for a period, BONK’s ecosystem was beating Pumpfun on its own battlefield 2025- 2026: the decline - BONK fun revenue becomes dependent on launchpad speculation - BonkSwap fails to become a major Solana DEX - BONKrewards eventually displays “No new staking deposits available” - BonkSOL loses part of the TVL it previously attracted The problem becomes increasingly obvious: BONK built products. But owning BONK was not the same thing as owning equity in those products. Then things get much worse. June 30, 2026: the malicious proposal - a governance proposal appears inside BonkDAO - the proposal seeks control of 4.426T BONK from the treasury instead of exploiting a traditional smart contract vulnerability, the attacker targets governance itself July 6: the DAO attack - the malicious proposal passes - 4.426T BONK is transferred from the treasury - the transfer happens just 49 seconds after voting ends stolen BONK is valued at $20M The attacker effectively bought enough influence to make the DAO authorize the transfer. July 18: attacker tokens start moving - 400B BONK is reportedly transferred to Coinbase Late July: - another reported 1.186T BONK is moved toward centralized exchanges - 3.2T BONK reportedly remains in the related wallet August 7: mixed news - Bithumb removes BONK from its watchlist - Upbit announces it will terminate BONK trading support September 7, 2026: - Upbit is scheduled to terminate BONK trading support at 15:00 KST - withdrawals are expected to remain available for a limited period afterward one of the exchanges that helped BONK expand in Korea is now preparing to remove it Today: - BONK market cap sits at $217M - down 39% the last 30 days - down 95.8% from its price ATH market cap collapsed from $4.04B to $217M A total of $3.8B in market value has disappeared from the peak
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Saravanaprasad Balasubramanian (Modi ka Pariwar) (@BS_Prasad) reportedThe CJP plot is getting darker by the day. And the emerging evidence suggests something sinister. This was never merely a student movement. India faced a cold blooded attack on its Sovereignty. Without a single tank crossing its border. No missile was launched. No war was declared. Yet a battlefield appeared in India's Capital City. I will not name the Countries here. Which will come later. First week of June 2026. The weapon was anger. The ammunition was an algorithm. The target? Repeat Nepal and Bangladesh. And the chronology reads like a war-room script. First, find a genuine wound. The NEET crisis supplied it. Then deepen the despair. Make every angry reel look like a revolution. Social media Pages multiplied. Influencers amplified. Bots created artificial applause. Instagram supplied the fire. By 20 July. The screen had become a street. 2,800+ people with criminal records were placed. Abusive placards were pushed to the front. A dangerous idea had already been planted. Come to Jantar Mantar. Abuse power, create outrage, and go viral. Then the hidden layers surfaced. 27th July. Maharashtra Cyber Cell identified 429 handles and posts. 312 were on Instagram. Around 140 used AI. 100 were linked overseas. Fake crowds appeared. Synthetic voices spoke. Outrage outran facts. Delhi Police began examining influencers. Fake accounts entered the probe. Bot amplification entered the probe. Digital companies entered the probe. But the darkest thread came from Bengal. Around Jan 2026. Investigators realised that Hamim Mondal was recruited. His suspected handlers used Pakistani identities. Uzair. Rana. Hamad. Abid Jatt 333. The instruction was chilling. Buy police uniforms. Reach Jantar Mantar. Take a group. Create trouble. That was a kinetic trigger. A disguised provocateur could shoot protesters. The camera would capture the uniform. Not the hand controlling it. One death could ignite Delhi. One clip could ignite India. Then came 30 July. Army Intelligence and Rajasthan Police struck Sri Ganganagar. Nearly 1,000 metres of unauthorised Army-pattern cloth was seized. On 31 July. Mondal was arrested. On 1 August. Arpita Sarkar was arrested in Sahibganj. The grievance may have been genuine. But the amplification was not entirely organic. Foreign accounts watched. Algorithms pushed. Suspected operatives allegedly prepared. Counterfeit military fabric circulated. It suggests a hybrid assault. Digital forces create the crowd. Local networks shape the anger. Provocateurs seek the spark. Foreign handlers wait for the fire. Wars no longer always begin at the border. Sometimes they begin inside a phone. And end on the streets. By Deepessh Divaakaran
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JynErso 🇸🇰 🇳🇴 🇪🇺 (@Jynerso0307) reported@BattlefieldComm A lot of micro freezing after last update. Just fix it guys
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Yogogo (@yoyofightthee) reported@viviglittr @JaegerTwice That’s fair. I will say, I do mostly agree on the Toya getting back up thing. Although part of that (at least in-universe) is because the plan to take down Toya was a REALLY flimsy one, as Shoto was basically on his own with his only advantage being his ice and new move. It felt like the story sometimes just made it so some plans were worse than others to contrive a reason for things to play out in this way. As for Toya’s fate, tbh it depends. The overall issue with Toya’s ending is the tone deafness and trying to have its cake and eat it too (this applies to the Todoroki family ending as a whole tbh). Just the concept of him being kept alive creates inherent problems. The idea is that Toya is being kept alive specifically to gain what he wants before death, a chance to speak with his family. The issue however, is that the circumstances of Toya’s condition now flat out contradict that sentiment. He can barely speak, only able to sputter out and cough a few sentences for a few minutes before being stored away again. Maybe if we got to see some of these visits and what exactly Toya would get out of them, then this writing would actually come together, but as it is, it’s a blatant discrepancy that isn’t addressed by the narrative. And as a result, the bittersweet feeling is completely ruined. And the fact that the family have this smiley scene right after really just makes it seem like the story is at best rushing things unnaturally, and at worst implying they’re 100% okay with what’s happening to Toya, which doesn’t suit their characters (and that’s of course not taking into account that there ARE absolutely ways to at least try and save him that the series is continently glossing over to contrive this ending). If the story wasn’t going to go into detail in this epilogue, then Toya likely should have just died on the battlefield in a similar manner to Toga, in that he gets to say everything he wanted to, have the soba exchange, and then possibly die with a sense of peace. Obviously it would need to be reworked a bit, but I just don’t see the merit in keeping him alive if it’s going to be THIS cruel and apathetic. Plus, it allows the Todofam to actually have scenes mourning Toya which the series is utterly devoid of (which is incredibly odd since I think part of what makes Toga’s aftermath work so well is that we dedicate time to Uraraka grieving her. Deku and Shigaraki don’t get enough either but they at least get more to work with, especially when compared to Toya). That, or if we REALLY want to keep Toya alive to die a slow death, then it’s possible to just, give him a normal hospital bed and contrive it so they were able to heal his wounds just enough for him to not be preserved in a tube (take them restoring Spinner offscreen for example). Or if we REALLY want to keep the tube for whatever reason, then give him a weird sci fi wheelchair thing and allow him to at least spend the rest of his days with his family in a way that’s actually substantial. Obviously I’m mostly spitballing here, but the core point I’m making is that as is, Toya’s ending fails on an in-universe and narrative level due to how little it does. It wants to hold him accountable for his actions in a way that would ideally kill him, but it also wants him to gain some kind of peace to maintain the bittersweet narrative it’s going for, but since it’s unable to fully commit to either, what we get is a narratively confused mess that feels inherently bleak while just pretending not to be, which COULD come together if the story actually showed the merits of it, but of course that doesn’t happen.
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Tim Matula (@timmatula) reported@GeorgeRoush George, I think the next battlefield isn’t the same as the old one. The reality is that if something is connected to the internet, our agencies can access it—all of it. Access has never been the hard part. Once we have the data (and we already have more than anyone could ever begin to comprehend), the real challenge begins: finding the needle in the haystack—the signals that actually matter and are actionable. We already possess all the data we need. AI is starting to make that needle-hunting problem more manageable, but our adversaries are right there with us, doing exactly the same thing. It’s not planes and battleships anymore.
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philly215 (@Exclusive_215) reported@BattlefieldComm Big problem is having a casual Playlist for breakthrough like why we want to play against bots for me personally bots in game just ruined the experience especially when that's being a option on the main screen
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TaskUnitFreedom (@TaskUnitFreedom) reported@JundaFPS It's because people are more worried about kd ratio on the scoreboard than actually having fun in Battlefield. Sure, we got sweats, battledads and causal gamers that play, however, the dynamic of having fun has changed dramatically with BF6. TTK/TTD is the main culprit here that's enabling these players to play a more ratty and campy playstyle. When casual players see a group of sweats dominating the lobby, they just lose ambition and motivation to keep trying because they already know by the time the dynamic of the match has changed, they lose all motivation to keep trying. That's why you see the rest of your team or enemy team underperforming. You and your squad are mostly carrying them to a victory, so, what motivation would any of them have to even try when you're already doing the job for them. It's not "your" fault for being good at the game and wanting to play with other friends who are also good at BF6. It's a balancing issue overall. Not team balance, the game in general from weapons, TTK, TTD, bullet velocity, ect. As for me, I really don't care about stats or KD. I don't. I'm over it. I find my "fun". Blowing up metal birds with RPG's and destroying tanks. That's my ****, that's MY fun. Hell, my best Dog Tag that I proudly display on my profile has "12 destroyed vehicles" in a single match and that was on Mirrak Valley on Escalation. That's why I play BF, that's my fun.
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Jouni Hulkkonen (@JouniHulkkonen) reported@BattlefieldComm The issue with the matchmaking is that it is trying to compensate way too hard with just a few players. Like i'll be playing with my friend and i get a team who is just afk and never plays the obj, meanwhile i am always trying to get to an obj and my team is just afk.
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War Alerts (@WarNewsGlobal) reported@sentdefender A decoy drone carrying explosives? That sounds less like a simple navigation error and more like a messy battlefield problem.
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Matthew Harrison △ (@matt96h) reported@AntonHand @MrTophat2254 You're confusing different things. The counter to small fpv drones is DEW like CLaWS or HELWS, or EW jamming. Then there's the larger long range OWA drones like shahed or Geran, these can be intercepted by small drone interceptors like Anvil or skyraider, or low cost missiles likes APKWS ($35k). Nothing here costs 200k+ The issue is volume and adoption of these systems on the battlefield.
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Ohman (@OhmanEU) reported@BattlefieldComm That partnered with the awful Menu UI, sometimes just getting into a game is a BAD experience. Why server browser wasn't a priority when these issues were voiced at launch is mental. I don't want to drop 100 kills vs AI, id like to play against real people 🔥
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Devin -Red- Mac (@DevinRedMac1) reported@TheIOGuy The problem were seeing with armor in this war is that it's getting used on a battlefield rife with drones. Drones are a symptom of a slow moving front, and a heavy logistics footprint enabling the mass stockpiling of said systems (drones). 1/
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LtMcGuganfps (@TheRobbieBlair) reported@BattlefieldComm The single BEST thing y'all could do is to stop forcing crossplay 10s of thousands of us will not play with crossplay on Crossplay destroys the experience. From great fun to garbage with the flip of that switch Ping from 38 to 100 Constant light glitches Constant lag issue
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haughtsauce (@_haughtsauce_) reported@NoVa_EFT @SkiiMaskTimmy @AirwingMarine 10 minutes to get to a battlefield youre delusional. you can build all kinds of anti air **** we never once had an issue wth this and im still only like level 13 or 14. How long did you play for? even on the 4 wheeler youre in battle in 2 minutes much quicker for others.