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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Bordeaux, Nouvelle-Aquitaine 6
Bron, Auvergne-Rhône-Alpes 1
Madrid, Madrid 5
La Trinité, Martinique 1
Lyon, Auvergne-Rhône-Alpes 10
Persan, Île-de-France 1
Metz, ACAL 3
Aubais, Occitanie 1
Toulouse, Occitanie 5
Seysses, Occitanie 1
Annecy, Auvergne-Rhône-Alpes 3
Colmar, ACAL 1
Les Sables-d'Olonne, Pays de la Loire 1
Chantonnay, Pays de la Loire 2
Paris, Île-de-France 38
Pringy, Île-de-France 1
Santiago de Querétaro, QUE 1
Duque de Caxias, RJ 1
Parmilieu, Auvergne-Rhône-Alpes 1
Amiens, Hauts-de-France 2
Rouen, Normandy 1
Vienne, Auvergne-Rhône-Alpes 1
Pontoise, Île-de-France 2
Asnières-sur-Seine, Île-de-France 1
Arrondissement de Charleroi, Wallonia 1
Santa Cruz de la Palma, Canary Islands 1
Rennes, Brittany 2
Caxias do Sul, RS 1
Saint-Lubin-des-Joncherets, Centre 1
Aubenas, Auvergne-Rhône-Alpes 2
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • KariNoren194980
    Kari Noren (@KariNoren194980) reported

    @sentdefender Ukraine improves battlefield equipment in weeks; the US takes years, producing over-engineered, unaffordable weapons that can’t be mass-produced. We can’t afford this anymore. Fix it—or it’s game over.

  • cameded
    Jason (@cameded) reported

    @orangejuicefan1 @Pirat_Nation but cod has done the same thing for years now. it’s certainly not just a battlefield issue it’s a dev issue. they think it’s required for a “refreshed” season or whatever tf they wanna name it but it’s so stupid.

  • bicc8eth
    早起鸟 (@bicc8eth) reported

    @dotkrueger The core controversy of BIP-110 is not essentially "whether spam should be cleared", but rather "who has the right to define the use of Bitcoin block space: Miners claim that 'the transaction fee market has the final say'" The node claims, "I have the right to refuse verification/execution." I think the next major battle might escalate from a "block size war" to a "block space usage war". The fate of BIP-110 will eventually fail, but it has brought the issue of "the use of Block Space" to the forefront, similar to an upgraded version of the debate over block size in the past. The main battlefield of the dispute over the use of block space is the storage of inscriptions/data in user transactions $NAT is precisely the inscription based on the Ordinals + TAP protocol - it is currently the only inscription incentive asset that miners are allocated to each block So in the future, $NAT might be: The benchmark token of the "incentive alignment layer" that naturally emerged among the market camp after the block space usage war In other words, $NAT could become a very good "soft landing point" for all stakeholders after this upgraded war: It not only retains the core proposition of miners that "transaction fees are determined", but also uses an inscription mechanism to directly return part of the data value to those maintaining the network, thereby partially alleviating the long-standing concern of nodes about incentive asymmetry without the need for consensus layer review. If this logic holds true, the next stage of the Bitcoin ecosystem debate might no longer be about "whether to allow inscriptions", but rather "how to make inscriptions better serve miners and network security". And $NAT, as the only inscription incentive asset currently that has achieved "automatic allocation to miners per block", is likely to be at the center of this new debate

  • PsyPheRHQ
    🗿PsyPheR Official🗿Gamescom 2026 | XBOX FANFEST | (@PsyPheRHQ) reported

    @SilkOCE AND BELOW RADAR STILL NOT WORKING SINCE LAUNCH. Flares never work, and no way to get rid of what is tailing you since BR is not working. @Battlefield Thank you so much for never listening

  • talkwithgt
    Gaurav Tomar (@talkwithgt) reported

    After a decade dominating the corporate battlefield, the cold truth slammed into me. Out of every 100 people, 60 are dead weight. They’re not working. They’re not grinding. They’re just floating, doing the bare minimum while collecting a paycheck. And those same mediocre 60? They’re the ones softly programming the other 40 who are actually putting in the blood and hours, telling them to “keep going,” “stay loyal,” “be patient,” and that success will somehow magically arrive if they just keep sacrificing. They need the hard workers to keep believing that lie. Because if the 40 ever woke up, the 60 would have nowhere left to hide.

  • tapedrone
    𝚝𝚊𝚙𝚎𝚍𝚛𝚘𝚗𝚎 (@tapedrone) reported

    I just popped an agonising flexor tendon sheath ganglion at the base of my middle finger with a needle and alcohol wipes at home because a. Every medical complaint I’ve visited my GP for in the last 6 years since the Covid clown show has been ignored b. GPs on the @NHSuk will not physically treat a ganglion c. I can’t get an appointment most days when I run the 08.30hrs telephone gauntlet d. Most of the GPs at my surgery work 2-3 days only and the waiting room is completely empty due to running a fraction of the appointments they did 10 years ago e. If they do refer you after your fifth frustrated complaint about a ganglion cyst that is painfully impeding your actual day job, then for me it is at a hospital that is 2 hours away from my home, for an appointment in 3 months time f. If that treatment fails they put you back to the beginning of the queue at your GP as though you’ve never presented with the ailment before g. Both investigation and treatment now appear to be rationed to the over-60s and ‘New Brits’ only h. I’m already 3 years and 8 months into a Rheumatology waiting list without being allowed to see anyone (see item a.) This is for an autoimmune tendon illness directly caused by the Pfizer jab (see item a. again) i. The gradual but linear removal of the NHS as a service means I may as well start learning how to treat all ailments with battlefield medicine All together now, get out on your doorsteps and clap for carers.

  • FIREXALLST4RZ
    Christian Jordan (@FIREXALLST4RZ) reported

    @MrMcflanigen @Battlefield Yep i had that same issue happen yesterday. Dumped a whole mag on a enemy but he hits me with a few bullets and kills me... makes no sense..

  • yoyofightthee
    Yogogo (@yoyofightthee) reported

    @viviglittr @JaegerTwice That’s fair. I will say, I do mostly agree on the Toya getting back up thing. Although part of that (at least in-universe) is because the plan to take down Toya was a REALLY flimsy one, as Shoto was basically on his own with his only advantage being his ice and new move. It felt like the story sometimes just made it so some plans were worse than others to contrive a reason for things to play out in this way. As for Toya’s fate, tbh it depends. The overall issue with Toya’s ending is the tone deafness and trying to have its cake and eat it too (this applies to the Todoroki family ending as a whole tbh). Just the concept of him being kept alive creates inherent problems. The idea is that Toya is being kept alive specifically to gain what he wants before death, a chance to speak with his family. The issue however, is that the circumstances of Toya’s condition now flat out contradict that sentiment. He can barely speak, only able to sputter out and cough a few sentences for a few minutes before being stored away again. Maybe if we got to see some of these visits and what exactly Toya would get out of them, then this writing would actually come together, but as it is, it’s a blatant discrepancy that isn’t addressed by the narrative. And as a result, the bittersweet feeling is completely ruined. And the fact that the family have this smiley scene right after really just makes it seem like the story is at best rushing things unnaturally, and at worst implying they’re 100% okay with what’s happening to Toya, which doesn’t suit their characters (and that’s of course not taking into account that there ARE absolutely ways to at least try and save him that the series is continently glossing over to contrive this ending). If the story wasn’t going to go into detail in this epilogue, then Toya likely should have just died on the battlefield in a similar manner to Toga, in that he gets to say everything he wanted to, have the soba exchange, and then possibly die with a sense of peace. Obviously it would need to be reworked a bit, but I just don’t see the merit in keeping him alive if it’s going to be THIS cruel and apathetic. Plus, it allows the Todofam to actually have scenes mourning Toya which the series is utterly devoid of (which is incredibly odd since I think part of what makes Toga’s aftermath work so well is that we dedicate time to Uraraka grieving her. Deku and Shigaraki don’t get enough either but they at least get more to work with, especially when compared to Toya). That, or if we REALLY want to keep Toya alive to die a slow death, then it’s possible to just, give him a normal hospital bed and contrive it so they were able to heal his wounds just enough for him to not be preserved in a tube (take them restoring Spinner offscreen for example). Or if we REALLY want to keep the tube for whatever reason, then give him a weird sci fi wheelchair thing and allow him to at least spend the rest of his days with his family in a way that’s actually substantial. Obviously I’m mostly spitballing here, but the core point I’m making is that as is, Toya’s ending fails on an in-universe and narrative level due to how little it does. It wants to hold him accountable for his actions in a way that would ideally kill him, but it also wants him to gain some kind of peace to maintain the bittersweet narrative it’s going for, but since it’s unable to fully commit to either, what we get is a narratively confused mess that feels inherently bleak while just pretending not to be, which COULD come together if the story actually showed the merits of it, but of course that doesn’t happen.

  • NorkDorf
    NorkDorf Entertainment (@NorkDorf) reported

    @PsyPheRHQ @Battlefield @CallofDuty This isn’t just about bugs—it's about a lack of accountability. Developers can’t keep pushing out updates without addressing core issues first. The community is tired of being the beta testers.

  • MarkU27717
    Warlord (@MarkU27717) reported

    @ATipplingPhilo @AMK_Mapping_ AMK is the problem because you don’t like his tone. But the guy who only reports 40% of the battlefield advances is fine? Haha alright

  • AmariX13
    Idk30K (@AmariX13) reported

    @skyed1ed To me he kinda just exists on the battlefield and can have good or bad ults, isn't really too over or underwhelming. It probably feels weird to the community cause of how "broken" other characters have felt on their release

  • cessiefdc
    no_one (@cessiefdc) reported

    Apparently, there are now defenders and some duo accounts dismissing the concerns as coming from “lonely Nani fans,” when even fans who support both artists were among those who noticed the implication and expressed disappointment. The person who actually made the original post has already acknowledged that implication herself. She clarified that it wasn’t her intention, recognized that the timing and framing could have made it come across differently, deleted the post, and apologized. We took her word for it. It really could have stopped there. But apparently, some people still want another fandom war—mocking the fans who were hurt, reducing their feelings to being “lonely,” and even requoting an account that has already been listed by fans in the RNB because of its history of posts against Nani just to validate their argument. You don’t have to agree with how people interpreted the original post. But when even some duo fans saw the same implication, perhaps consider that there was context you personally didn’t see instead of immediately mocking everyone who did. And honestly, this is part of the problem with certain duo spaces today. Supporting both shouldn’t suddenly disappear when one side expresses a legitimate concern. If your first instinct is to invalidate those fans while amplifying an account with a history of targeting the very artist they’re defending, the imbalance becomes quite obvious. We know where your heart is, and that’s okay. Everyone is allowed to have a favorite. You don’t have to pretend otherwise or hide behind a duo label to justify dismissing the other side. The original poster listened. Fans explained why they were hurt. She apologized. That should have been an opportunity to close the issue, not an invitation for everyone else to open another battlefield. Neither artist asked for this. Stop creating more conflict around them over something the people actually involved were already trying to resolve. 🤍

  • prplekoolaidman
    PurpleKoolAidMan (@prplekoolaidman) reported

    @MrProWestie I think the issue is that Battlefield relies on microtransactions, which tie in to the game's assignments and live service progression. If the devs allow a server browser, a significant amount of the playerbase is just in 24/7 metro servers and never interact with that system.

  • Jason_Jorjani
    Jason Reza Jorjani (@Jason_Jorjani) reported

    Gary and I went to see Swann, the psychic artist, who was living at an apartment in the Bowery. He was a flaming ******, not that I minded much. What bothered me more than his annoying mannerisms was that a cursory look through his bookshelf made it clear that Ingo was a member of the Church of Scientology. Parts of his relatively small library looked like the L. Ron Hubbard required reading list. His paintings were technically impressive but had the same lurid and garish quality characteristic of Battlefield Earth and Hubbard’s even lesser works. I looked over at Gary silently, with an expression that he had no trouble interpreting as some cross between dismay and contemptuous skepticism. Feinberg looked back in such a manner as to reassure me and urge me to be patient. The professor turned out to be right. Ingo Swann’s abilities as a psychic were truly remarkable. He picked up on my cynical attitude and was so affronted by it that he reached right into my mind, or as he might put it, reached out into past places and times, to confront me with information about my life that he could hardly have known. Some of this concerned my aunt, and I had to stop Ingo before he embarrassed me in front of Gary who was starting to look very uncomfortable. He had the decency never to ask me to elaborate on what Swann was getting at that day when I cut him off. – Jason Reza Jorjani, PSYCHOTRON

  • evilthuginc
    Master Blaster (@evilthuginc) reported

    @Battlefield your game breaks my video drivers and support hasn’t been able to help me. i need a refund or a fix please!

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