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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Brussels, Brussels Capital 2
Buenos Aires, CF 1
Chaniá, Crete 1
Équancourt, Hauts-de-France 1
Wilhelmshaven, Lower Saxony 1
Holbæk, Zealand 4
Comuna 1, CABA 1
Vitória da Conquista, BA 1
Montréal, QC 2
Copenhagen, Capital Region 2
Lyon, Auvergne-Rhône-Alpes 1
Plougastel-Daoulas, Brittany 1
Montpellier, Occitanie 1
Paris, Île-de-France 3
Melbourne, VIC 1
Annonay, Auvergne-Rhône-Alpes 1
Brownville, NY 1
Hagerstown, MD 1
Edinburgh, Scotland 1
Aix-en-Provence, Provence-Alpes-Côte d'Azur 1
Enumclaw, WA 1
Ealing, England 1
Eggenfelden, Bavaria 1
Puteaux, Île-de-France 1
Weißenburg in Bayern, Bavaria 1
Villeneuve-d'Ascq, Hauts-de-France 1
Meyzieu, Auvergne-Rhône-Alpes 1
Le Marillais, Pays de la Loire 1
Colomiers, Occitanie 1
Birmingham, England 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @BattlefieldComm Snipers bullets have a rendering problem where if you shoot too far away they despawn, why? Other titles didn't have this problem. Wtf is going on over at @EA_DICE ???

  • GrimBF6
    Grim (@GrimBF6) reported

    @BattlefieldComm LOTS of absolute W's here, with a few minor negatives: -No more 2 shots to the rear, coupled with reduced immobilization effects, means getting hit from the rear by a rogue engineer from behind once doesn't mean certain death. -Repair stacking meant an MBT could live an absurd amount of time with just 2 engineers, despite a whole army trying to destroy it -Mobility and driving in general has been very clunky, glad it's being improved! -Turret rotation buff + fixing 1st/3rd person aim behavior is great. I mostly stopped playing armor after they changed with the sensitivities. NEED to stop messing with it after this. -HUGE W on immobilization. Immobilized from the front (???) happened wayyy too often. Side was unpredictable, rear was essentially automatic death. I hope they fix getting immobilized for seemingly no reason as well. -IF* it works as intended, the incoming missile icons for aircraft is very important and needed. -Didn't know I needed thermal smoke to do dmg by proximity, but i'll take it! -Mine countermeasures are massive for IFV, given there's no thermal optics. A MUST HAVE for IFV players now. Now lets talk negatives... -IGLA does NOT need to be "more reliable", it goes through flares half the time already. Make flares more reliable as well, or aircraft are even more cooked. ESPECIALLY if they buff the damage, which is how it reads. -LAUGHABLE to call the Igla "underused". Devs don't play aircraft, at least not well enough to be focused on by enemies? -Still no mention of an air radar. GET REAL. A simple "air radar is almost ready, pilots" would be a huge sigh of relief. Overall fantastic stuff here. Very happy reading this! Thanks 🙏

  • brrtxd
    ☃️ (@brrtxd) reported

    @BattlefieldComm So we have to wait until season 4 for any air vehicle improvements? Day 202 without a working air radar btw. FIX THE JETS PLEASE

  • Marko1374
    Marco1374 (@Marko1374) reported

    @BattlefieldComm Could we get some feedback on the crash issue caused by the anti-cheat since April 16th? Two weeks have passed, and many users are still experiencing the problem without any response on when it will be resolved. We urgently need to know if a solution is being worked on.

  • Exlerate1
    Tollin Lie #FreeMelee (@Exlerate1) reported

    @BamzBattlefield @BattlefieldComm @Battlefield Maybe, but the main issue was people just getting free kills by spamming mortar in spawn, incentivizing camping from a distance even if they weren't playing objective, and it wasn't fun for anyone...

  • brurb124
    brurb (@brurb124) reported

    @Battlefield If it ain’t broke, don’t fix it. Golmud is a vehicle-centric map, it has 5 tanks per side. some of those open spaces were there for a reason

  • brrtxd
    ☃️ (@brrtxd) reported

    @bnarbnar1997 @BattlefieldComm It was announced that the air radar is being fixed in a blog post in January. Still absolutely nothing since then, it was still broken in the LABS test yesterday. It’s honestly a joke, I lost all hope I had for jets.

  • pondwhale
    beef jerry (@pondwhale) reported

    @Battlefield looks broken, if i saw this in the wild i would just think it was a glitch

  • EverythingBubbl
    Bubble Boy🫧📌 (@EverythingBubbl) reported

    @BattlefieldComm Make matchmaking random like previous titles. Not difficult. Also if you do anything to the ROF for weapons and nothing to the velocity and damage, you’re just bandaiding the problem. Slightly increase recoil and adjust velocity/damage. A simple fix

  • NotTheCityInTX
    Austin (@NotTheCityInTX) reported

    @omar_alajeeli @Battlefield We’ve established that Battlefield has done this for years. I think Battlefield was doing these rare reload animations before CoD ever started doing them but I could be wrong. I also doubt that the team that handles the netcode issues had anything to do with this animation.

  • InfiniteGrunt
    Grunt 4500 (@InfiniteGrunt) reported

    @vgmaster2001 I think you’re misunderstanding our problems with Halo trying to be a Battle Royal or Extraction. Battlefield isn’t a “trend”.

  • levelsio
    @levelsio (@levelsio) reported

    🚁 My war drone simulator Apocalypse Drone now has support for 32 players! I also made it Conquest/CTF so you have multiple bases that you have to capture, each round the map is procedurally generated and random so every time it's different (like Battlefield) There's still some bugs to work out and most importantly I have to figure out soldier animations, because they're fixed models now But I have got really far this time I think and coding with AI is really way further than it was a year ago, you mostly notice that how few times you get stuck, only one time this month building this I got stuck which was today where I moved the AI players to the server and they kept showing up as invisible, very buggy, every time I told it that it couldn't fix it though Then I asked it to fundamentally analyze the current server-side AI player code and make it work like industry standard, and it took a long time and fixed everything Last year I'd get stuck hundreds of times and the AI just couldn't get itself out of a hole, but now it can I think it's impressive that just last year only for the first time we could make actual games with AI But this year as non-game dev, I can get pretty close to the level of a multiplayer game from 20y ago (like Battlefield 1942, that lots of ideas here are based on, but with drones :D) Obviously we're still far away from AAA (I hate that term though) but the curve of exponential progress is there again, as it was in AI image generation, then video, and now code, first bad, then better, then good enough! Here's a video of gameplay from my drone sim You can play it with the link in the reply below and it's multiplayer!

  • glitchtruth
    Glitch Truth (@glitchtruth) reported

    Starlink's real numbers: 1.2M terminals deployed to Ukraine, Pentagon treating it as battlefield internet. That's not a product launch, that's a prototype for contested space comms. The Pentagon just realized they've outsourced critical infrastructure to Elon. This is not a problem they knew how to solve.

  • LancesEmporium
    Lance (@LancesEmporium) reported

    @TheDookyBooty Have you ever looked at the forums after any major update to any major live service / AAA game? Even games like Call of Duty, World of Warcraft or Battlefield have these things and they are abused even on the "pro"- level. And you can be sure they test this stuff.

  • JohnnysKings
    JohnnyKing (@JohnnysKings) reported

    @Battlefield any tip on how to fix audio stop working mid game on ps5?

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