Call of Duty: Black Ops Cold War Outage Map
The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Call of Duty: Black Ops Cold War users affected:
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Estevan, SK | 1 |
| Le Plessis-Belleville, Hauts-de-France | 1 |
| Dieppe, Normandy | 1 |
| Mulhouse, ACAL | 1 |
| Laon, Hauts-de-France | 1 |
| Vigneux-sur-Seine, Île-de-France | 1 |
| Melissa, TX | 1 |
| Bratislava, Bratislavský | 1 |
| Guayaquil, Guayas | 3 |
| Brühl, NRW | 1 |
| Veracruz, VER | 1 |
| Township of Evan, KS | 1 |
| Reus, Catalonia | 1 |
| Giugliano in Campania, Campania | 1 |
| Pringy, Île-de-France | 1 |
| Paris, Île-de-France | 1 |
| Montpellier, Occitanie | 1 |
| Sainte-Suzanne, Réunion | 1 |
| Sully-sur-Loire, Centre | 1 |
| La Teste-de-Buch, Nouvelle-Aquitaine | 1 |
| Montreuil, Île-de-France | 1 |
| Saint-Denis, Île-de-France | 1 |
| Rome, Latium | 1 |
| Grasse, Provence-Alpes-Côte d'Azur | 1 |
| Alcalá de Guadaira, Andalusia | 1 |
| Pozuelo de Alarcón, Madrid | 1 |
| Loudéac, Brittany | 1 |
| Milan, Lombardy | 1 |
| Douchy-les-Mines, Hauts-de-France | 1 |
| Lille, Hauts-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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Diego (@7leters) reported@GreenBirbGirl Based on the entire comunity how could somone FIX CoD like with out the stuf of "they need to fix SBMM or TTK" what wold you do for the next game to be genuine sucessfull?
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Hyüga (@an12456417) reported@ClassicCodNjoyr well that is the problem. if the game lacks that option its why everyone complain, and for a reason. What this shows me is that the slavs at Wargamming knew the problem (Probably because Anime in 2012...) while the people that makes COD doesn't.
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Mickeydeez (@mickydees123) reported@XLoganV @InfinityWard Ttk is so slow it needs to a little more faster this feels like a joke thats my only issue with this game
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John (@AxiomSlayz) reported@vanillaiceaw Graphically speaking, and movement fluidity speaking, I can agree to that. My issue is that it feels as though every cod after the fact has felt like an off brand version of that game. There’s differences title to title but it overall feels like each game since then has no new identity. It did not feel this way with the old engine. Additionally, the old engine actually made the game feel like an arcade fps, rather than a war sim
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InfamousLiberalGamer (@InfamousLiberal) reported@XeoMafia @Senninsage reduction, but that came at the expense of losing CoD out of the service. Xbox gamers today have less 1st party content coming to them in the future under Asha And all Xbox hardcore can claim is we get console exclusives which we had under Phil
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Jay Bari Strife 🗣️💗 (@JayBari_) reported@charlieINTEL New year same issues. Responding with the same message on fixing stuff. Then release the next COD with the same issues again
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Stocks (@taymiyya_m) reported@CallofDuty Day 1 of the closed beta nearly had none of these issues, once sbmm seemed applied and IW meddled in the background it was the same old issues with the servers and which are likely gonna continue into the full release
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WildTaco0 (@WildTaco0) reported@CODUpdates Can't play bo1 and bo2 and can cod hub wtf plz fix
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ChadPlayzGamez (@kennynorris973) reported@ATVIAssist your stupid website won't let me log into my account. I'm not banned as far as I know and whenever I hit the sign in through Xbox button, it tries getting me to make a new account. And whenever I try logging in with my Email, I keep getting denied for no good reason.
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Ant (Anthony) 🇨🇼🇳🇱 (@antiliaan1987) reported@Craignoicecube Jumping and sliding i hate that but this movement was so damm stiff but my issue is the SBMM that is why stopped playing cod many years ago i only jump in betas and check them out
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dylan (@STRNGBLZ) reported@RexBebopHD Florida Simulator 2027 is going to be fun, man Not that I don't get all the static and various problems others have with it, but at least it won't be a yearly slop drop like 2k and cod
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Schwing Dingler (@schwingdingle) reported@S0lemVatem Not me I loved the game as soon as the launch issues got fixed. I said it was the first cod to feel like cod in years.
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UNALIENABLE RIGHTS (@F1sT) reported@CODPersonal Your study is useful for what it measured. Classic built tighter, more predictable scoreboards. Open was more mixed. Queue time and ping were a wash in your 50. Team gap was basically the same. Half the matches on both systems still ended short-handed. That last part is why this cannot be the whole story. Score spread tells you how the lobby finished. It does not tell you whether the fight you saw was the fight the server played. Dedicated-server CoD still predicts and interpolates on the client. When packets lag or a replicated object is late, you get doors that are open on one machine and closed on another, peeks that look stolen, and deaths that feel delayed. This old clip is that problem in plain sight — not “SBMM set the server to 100ms,” but the game filling in a guess until the real state arrives: Your 23ms average in Phoenix on fiber is a good connection window. It does not measure peek advantage, rollback, or whether Classic’s tighter skill pool is buying those lobbies with longer routes for other brackets. You already said you cannot speak for the high-skill people who call pubs ranked. Netcode feel is the same kind of gap: your table cannot see it. So the clean join is: • Your data: Classic is tighter. • The clip: tighter/outcome metrics are not the same as honest gunfights. • Both systems: quits still gutted half the games. Commit to one system, publish how much ping vs skill is actually weighted, and stop treating scoreboard tightness as proof the middle enjoyed the fight. Players do not rage about a 37% spread. They rage when the door was never open.
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Hotboi Monty💥🔥 (@MontyRel) reportedPeople who wanna do freak stuff and play the game at the same time be playing COD and 2K. That ain’t gonna work over here. I play RPGS, if you **** up my combat strategy and I gotta retry we gonna have a real issue lmaooooo it’s best you wait until I’m done
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Robert Hart (@RobertHart76) reported@neonepiphany Hey, i’ve got a big issue with COD cold war licensing, i have the xbox one disc, paid for the xbox next gen upgrade, but it does not work at all ons series x. Any way your teams could investigate?