Call of Duty: Black Ops Cold War Outage Map
The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Call of Duty: Black Ops Cold War users affected:
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Guayaquil, Guayas | 2 |
| Brühl, NRW | 1 |
| Veracruz, VER | 1 |
| Township of Evan, KS | 1 |
| Reus, Catalonia | 1 |
| Giugliano in Campania, Campania | 1 |
| Pringy, Île-de-France | 1 |
| Paris, Île-de-France | 1 |
| Montpellier, Occitanie | 1 |
| Sainte-Suzanne, Réunion | 1 |
| Sully-sur-Loire, Centre | 1 |
| La Teste-de-Buch, Nouvelle-Aquitaine | 1 |
| Montreuil, Île-de-France | 1 |
| Saint-Denis, Île-de-France | 1 |
| Rome, Latium | 1 |
| Grasse, Provence-Alpes-Côte d'Azur | 1 |
| Alcalá de Guadaira, Andalusia | 1 |
| Pozuelo de Alarcón, Madrid | 1 |
| Loudéac, Brittany | 1 |
| Milan, Lombardy | 1 |
| Douchy-les-Mines, Hauts-de-France | 1 |
| Lille, Hauts-de-France | 1 |
| Zürich, ZH | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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Fadedshadow95 (@fadedshadow95) reported@InfinityWard Honestly the other issue you guys need to get rid of is the coms banned system no one wants it its a horrible system
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Makarov 🇵🇸 (@ShadowMakarov) reported“One more CoD will fix CoD.” The Activision equivalent of adding one more lane to fix traffic.
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NOM4D (@DKasumovic12) reported@DETONATEDcom Mw4 can be polished with ttk and movement and have good gunplay but maaan for a next gen only cod to look worse than mw2 its mental, i dont know if its because of the switch 2 support but the lack of sharpness and detail is insane on console @InfinityWard needs to fix it
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Tantos82 Gaming (@Tantos82Gaming) reported@Capt_Price_141 @Davidplaysx89 @Fifakill_ Why not fine out why you are getting 100 ping on COD and fix it? There is definitely a networking problem there. At a guess you probably have a restricted NAT type our a poor network routing.
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Tantos82 Gaming (@Tantos82Gaming) reported@Capt_Price_141 @Davidplaysx89 @Fifakill_ There is only 1 data center for COD in England and it in London. If your not far from it then it is a problem on your end. Poor ISP? DNS? Crappy Router? port forwarding? You may need FTTP? You may have check this but i got 12 ping and i am well over 300 miles away
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فيصل الراشد (@BENNYQ8) reported@TheJazCat @InfinityWard If you're good, you'll play with good players. What's the problem with that? It's not right to be exceptionally good and play with average players.
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Battledad Gaming (@Eagle858tv) reported@Bravo6Intel Hit reg / net code was atrocious. That was the worst part for me. Good thing is that CoD usually doesn't have those issues on release.
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lord famzy (@ebube_ndukwu) reportedDear @nigimmigration @InquireAtNaija I have issues I applied for cod it’s up to 4months I’ve done my biometrics and yet to receive my passport
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Mr G (@maskedmasseur1) reported@violetsaucy Haven’t played COD in forever but we can suck together (pause) no problem.
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Logan-V | Wolverine (@XLoganV) reported@InfinityWard People need to get good at shooting and tactics, not movement. Remove EOMM, Lag switching and all cheaters! - Then it'll be pretty awesome.
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Scott G. (@ScottySayz_66) reported@Cka789 @GernaderJake Bullshit. He grew up with CoD. He would guarantee play a new campaign for free every time due to the nostalgia factor alone. People are just mad the top 1% stay the top 1% b/c of these companies who dish out these types of deals. And that’s valid, but that isn’t Tim’s problem.
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theo bez (@DRIZZYCDL) reported@T0551K @XBOXSupport facts tried everything to load on cod and i find the servers are still having problems hours later after they announce a fix?
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Julio (@Julio54914459) reported@blackfox87fps But again these problems are one sided because not everyone experiences the same game just like the people that want stronger aim assist so the game can aim for them and faster ttk to kill in 2 bullets and feel like they are good at cod to then get killed and say cheater lol
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UNALIENABLE RIGHTS (@F1sT) reported@CODPersonal Your study is useful for what it measured. Classic built tighter, more predictable scoreboards. Open was more mixed. Queue time and ping were a wash in your 50. Team gap was basically the same. Half the matches on both systems still ended short-handed. That last part is why this cannot be the whole story. Score spread tells you how the lobby finished. It does not tell you whether the fight you saw was the fight the server played. Dedicated-server CoD still predicts and interpolates on the client. When packets lag or a replicated object is late, you get doors that are open on one machine and closed on another, peeks that look stolen, and deaths that feel delayed. This old clip is that problem in plain sight — not “SBMM set the server to 100ms,” but the game filling in a guess until the real state arrives: Your 23ms average in Phoenix on fiber is a good connection window. It does not measure peek advantage, rollback, or whether Classic’s tighter skill pool is buying those lobbies with longer routes for other brackets. You already said you cannot speak for the high-skill people who call pubs ranked. Netcode feel is the same kind of gap: your table cannot see it. So the clean join is: • Your data: Classic is tighter. • The clip: tighter/outcome metrics are not the same as honest gunfights. • Both systems: quits still gutted half the games. Commit to one system, publish how much ping vs skill is actually weighted, and stop treating scoreboard tightness as proof the middle enjoyed the fight. Players do not rage about a 37% spread. They rage when the door was never open.
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Todzilla (@todzilla) reported@CallofDuty @InfinityWard Thanks for cutting off the beta just before I hit 1509 after having been unable to play the weekend before due to issue with my right eye. Super appreciate it. Mw4 beta stats t_o_single_d#3661390