Call of Duty: Black Ops Cold War Outage Map
The map below depicts the most recent cities worldwide where Call of Duty: Black Ops Cold War users have reported problems and outages. If you are having an issue with Call of Duty: Black Ops Cold War, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Call of Duty: Black Ops Cold War users affected:
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Alcalá de Guadaira, Andalusia | 1 |
| Pozuelo de Alarcón, Madrid | 1 |
| Loudéac, Brittany | 1 |
| Milan, Lombardy | 1 |
| Douchy-les-Mines, Hauts-de-France | 1 |
| Lille, Hauts-de-France | 1 |
| Zürich, ZH | 1 |
| Totowa, NJ | 1 |
| Columbus, OH | 1 |
| Broye, Bourgogne-Franche-Comté | 1 |
| Appleton, WI | 1 |
| Suffolk, VA | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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KumaSan 🍊 (@KumaSan13X) reported@GamesCage_ What depresses me is the idea their whole sales base on next year/PS6 would be Ball and Gun bros who only buy the console for the new CoD or Fifa.. It's a known phenomenon, I've seen people literally have a PS5 JUST FOR ******* FIFA. They need to crash so baaad
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Ovail Xrayz (@OriginalXrayz) reportedLiterally just make matchmaking completely random. @CallofDuty I feel like that would be the most honest, simplified solution to the current problems with matchmaking.
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Thugatron (@ThugatronPvP) reported@Tweetpotatoo @FaZeScope You're a full blown retard. The broken bad sniping was patched ONE MONTH into the original game and played the same for the past 15 YEARS Bo1 even post fix is the hardest sniping of any cod. This doesnt increase ads speed or aim assist. You don't even understand whats wrong...
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Salmon (@Salm0n_FPS) reported@kaimufps @zCaLLMeJacob99 @TGDefinition 😭😭 I think he's real, btw mostly cod controller players know aim asisst is broken but they don't wanna agree with that bc it means thats not their skill
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Killer_Clown4191 (@KC_4191) reported@Activision @CallofDuty @CallofDutyUK these ports are technically PC ports. Ported to the console, that’s why people can hack them. And another thing why don’t you just cancel the PS4 from the port. PS4 is the problem (Jailbreak). It’s doesn’t matter if you fixed it You literally ported a PC format to the console, that was an idiot thing to do.
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Vijay Patil (@vjkpatil) reported@pharmeasyapp i had ordered a product however there were some payment issues however that order automatically became COD when the delivery agent wanted to deliver he asked me for cancellation OTP which I gave him. Do you ask for OTP to cancel delivery?
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ryan (@rehzurek) reportedif haggy was sponsored by these controller companies he would be smart af i’ve seen so many posts about random cod kids getting a new gamesir if he had a code on checkout $ glitch
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Zo The Farmer (@RYIZ0) reported@CallofDuty Can you retards for the love of God, fix the ******* match making on bo7 to how it was prior to season 5.
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Isaac (@IsaacMorrison38) reported@cookies_JAYY @KARNAGEclan I wouldn't be exactly against it, but not sure the point of it. I can already play BO3 on PS5 right now with all my guns, camos, and level. Even if they "fix" glitches and cheats, well all know it won't last. The COD community is the worst.
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fevkalâdenin fevkinde (@mukemmelmiyimm) reported@denier_dylan @ATVIAssist @Sylas_Nerd makes it a one-time fix.
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I am Loreen ♡ (@_Leon_S_K) reported@Wowq3k @PANDA_NAYMA Everyone has different tastes, and that’s a good thing. Personally, I didn’t feel that first-person perspective was a good fit for a Resident Evil game, even if it may work better for horror. Re games also gives me motion sickness while I can play CoD without any issues.
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shruti (@artyshruti) reported@Pouch_Kotato As in.. You mean small amount orders aren’t allowed? Zomato and Swiggy have a different level of trouble. It’s not just the COD orders that get returned. They have staff safety issues. My office boy also drives for Swiggy on weekends and in his words, they have been instructed to not go inside any hostels specially the large PG facilities and private hostel. Some delivery boys were beaten up, not paid and made to deliver the food ..
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maxMINY (@max_miny12) reported@ZhugeEX The causals that aren’t on console yet don’t care about physical. They care about GTA and next COD and whatever live service game their friends play. So this gives you plenty of time for people to get used to the news. It would have been bad to announce this close to ps6.
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kaimu EXE (@kaimufps) reported@g3ckos if a game has crossplay it should be balanced around inputs that are used commonly if cod had like 99% controller players then it wouldn't really be an issue and he'd be right but it's just a horrible experience for any mnk player and it's horrible for any good controller player
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𝙎𝙬𝙖𝙜𝙪𝙡𝙚𝙮 (@swaguley) reported@R7PTORBF Ok, but why? What is it about slide cancels or chained bhops that make them a problem? Is it a thematic thing, balancing? What is it about Battlefield that informs the devs how to design the basic movement mechanics? My position is that Battlefield's tone and authenticity are what determine that line. This is what separates BF from COD, despite both being arcade games. Authenticity for movement means to present things that do actually happen in reality, but just in faster, "gameified" versions that are fun and not too realistic. Despite that, it still is designed to give you the "appearance of realism" so you get the balance of the immersion while still being fun. That's the important piece. For example, the combat roll itself is authentic. I don't see complaining about it ever. It intuitively seems plausible to the average person that a person (could) jump from a first story window, land, and roll to not get as hurt. It's what you'd do in parkour. If a real soldier did this, they'd likely get hurt, but like I said, it's at least plausible to the brain. It's also naturalistic and readable which helps the natural game balance. A slide-jump, on the other hand, is where I would say it can start to CROSS the line. That's why you see many players annoyed when they see it. It's not a "natural" movement that happens anywhere apart from maybe the Haunt Sliders, and even those guys sliding on all fours can't get more than like a foot off the ground from their knees. To the average person, it comes off as uncanny and strange when someone is able to jump out of a slide with such height and forward momentum from their knees. The slide-jump lowkey in BFV both in height and distance, so nobody really complained about it. BF6 lets you launch yourself into rooms and around corners with it. It regularly happens in CQC gameplay to the point where it's almost the meta and the first option aggressive players use. It's an example of stretching the imagination too far for most people where the believablity starts to fall off and where it becomes annoying and frustrating. It's also not readable really, you wouldn't expect any person to be able to do that, even in a gameified sense. I do it all the time to compete against others doing it to me, but I certainly don't like it. Authenticity setting the "line" makes even more sense when you see the designed penalties DICE have put in place over the years that seem to serve this ideal, in addition to developer comments over the years stating it. All of this is why I'm against various movement actions that don't fit that standard, like slide jumping or accurate jump shotting. There can be exceptions, but they have to justify themselves by being so fun that it can ignore the rule, and it can't introduce big balance issues either, because that isn't fun either. Does that make sense? I'd really like to know what you think determines the line, if not authenticity and tone, which I think makes the most logical sense