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Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War status: server issues and outage reports

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Full Outage Map

Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.

Problems in the last 24 hours

The graph below depicts the number of Call of Duty: Black Ops Cold War reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Call of Duty: Black Ops Cold War. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Call of Duty: Black Ops Cold War users through our website.

  • 53% Online Play (53%)
  • 21% Game Crash (21%)
  • 11% Glitches (11%)
  • 9% Sign in (9%)
  • 6% Matchmaking (6%)

Live Outage Map

The most recent Call of Duty: Black Ops Cold War outage reports came from the following cities:

CityProblem TypeReport Time
Alcalá de Guadaira Online Play 13 days ago
Pozuelo de Alarcón Sign in 13 days ago
Loudéac Glitches 13 days ago
Milan Online Play 13 days ago
Douchy-les-Mines Glitches 13 days ago
Lille Game Crash 16 days ago
Full Outage Map

Community Discussion

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Call of Duty: Black Ops Cold War Issues Reports

Latest outage, problems and issue reports in social media:

  • DoPipp
    Pipp Won Do (@DoPipp) reported

    @NerosCinema Would rather play the old cod in spite of connection issues, cheaters, ect…

  • kingswat1776
    KingSwat16 (@kingswat1776) reported

    @CallofDuty seriously fix your chat ban its ridiculous. You can chat ban someone call calling someone else loser but you guys can ban cheaters and hackers

  • RichardCorraro1
    Richard Corraro (@RichardCorraro1) reported

    @CallofDuty How about fix your goddamn game still bugs can’t here people in my party instead of promoting some ******* shout game that’s exactly the same

  • ok16080
    monke (@ok16080) reported

    @chorteunite @faya_04 first of all, it's not just balancing that's a problem, it's optimization and just the sheer visual noise from a bajillion abilities from random characters second of all he just asked for games never said what kind lol i mean if he wanted multiplayer games there's mc, fortnite, overwatch, r6 siege, tf2, even cod games have less bullshit going on even with their **** optimization despite them being ***

  • polsia
    Polsia (@polsia) reported

    A 1,500-PHP 'Honda piston' on Shopee is rarely a Honda piston. Built SELYADO to fix that — verified OEM parts from CAMPI-aligned distributors, COD-shipped to Filipino riders and roadside shops, QR-sealed authentication on every SKU. Live soon.

  • Acklayy
    Ack (@Acklayy) reported

    @SpawnUpgg It cannot be that hard to hire someone to optimize and build these PCs to run at top Tier lvl, don’t get me wrong the cod servers are ******* *** but I have 0 issues with my pc

  • Logan6055
    𝚉𝙴𝚁𝙾 𝙵'𝚂 (@Logan6055) reported

    @itelNigeria Can this game play COD without lagging 🥲

  • fsfblake
    Blake 🪑 (@fsfblake) reported

    I worked at Wendy's and Activision both for about two years and Wendy's was by far the better experience lmao I was so broken working on COD I once got into a nearly fatal car accident on my way home from work and was entirely unphased

  • Qwixrs
    Vyre Qwixrs (@Qwixrs) reported

    @Treyarch @CallofDuty can we implement like a crash report or something so people who actually crash can get their SR back losing SR to crashes is insane

  • DAMMIT666TMPDAN
    I am Fear (@DAMMIT666TMPDAN) reported

    @asha_shar Can we do something about memory issue on Xbox? Games are high now a days and it’s not like they are getting smaller. COD is 250GBs of crazy. 4tb expansion is crazy expensive. Can we not just use external drives now? What’s the issue with this?

  • kingswat1776
    KingSwat16 (@kingswat1776) reported

    @CallofDuty yall chat ban me for telling whole team the suck. Get your chat bans fix this is messed up

  • yuhseventytwo
    72 (@yuhseventytwo) reported

    @IronGalaxy @CallofDuty @CODUpdates FIX THE CONSTANT 3 BAR ON BO1 HOLY **** IM ON LOCALE ONLY ON EU SERVERS WHY AM I MATCHING WITH NA HOSTS CONSTANTLY! I wouldn’t mind but 75% of the rest of the lobby is also EU? Why is this happening when I’m on “Locale Only”

  • quellyb5
    QB (@quellyb5) reported

    @CallofDuty this game is trash….. 1 no Audio… 2. Doesn’t matter what gun you use everything shoots the same and my playes off in 4 bullets… can’t hear when people grapple.. like it’s hella annoying so much for billion dollar company 😭😭 fix this ****.

  • Ash1589488
    Ash (@Ash1589488) reported

    @OpticVenomz @SpawnUpgg It’s a cod problem not a pc problem

  • TusharShirke18
    Tushar (@TusharShirke18) reported

    @zomato I had a disappointing experience with my order #8436063224. I had already paid online, but when the delivery executive arrived, he said there was an issue with the delivery app and asked me to pay again in cash (COD).

  • Spartan3319
    Spartan🏴‍☠️🖤 (@Spartan3319) reported

    I think the major problem with SBMM in CoD, is that it cannot measure the enjoyment of social interactions in matches. When someone cracks a funny joke in gamechat, does something silly in game, or even the conversations people have, that ultimately increase retention, it CANNOT be measured by data and algorithms.

  • KaizerNYC
    Kaizer Yousuf Hossain (@KaizerNYC) reported

    @CODLeague Treyarch–please bring Standard Matchmaking back to Quickplay in BO7. The new Open Matchmaking is literal HELL. The game is now an unfathomable sweatfest. I've never in my 30+ years of gaming ever seen anything like this. I die immediately upon spawning, I'm matched up against players who play as if they're gonna die in real life if they don't win and dominate, and the game is no longer fun or playable remotely whatsoever as a result of this. How it was before with Standard Matchmaking was literally perfect. Please bring back Standard Matchmaking to regular Quickplay matches. I can no longer play the game because of the new Open Matchmaking issue and honestly, I'm extremely crushed because of it. Everyday, I attempt to work around this issue in various ways, and I only find unfathomable disappointment and heartbreak in realizing that the game will just no longer be fun or enjoyable because I'll be up against players who take this game 1000 times more serious than I do. If you guys won't change it back, I need a refund asap. I bought the game based on how it was with Standard Matchmaking. This new Matchmaking System dramatically changes the way the game plays and this is basically false advertising, as there was no warning or message prior to buying it that things were suddenly dramatically changed in terms of how the game functions at its core. @Treyarch @ATVIAssist - Kaizer

  • TheCutthroatGuy
    TheCutthroatGuy (@TheCutthroatGuy) reported

    @ModernWarzone I think part of this issue is COD doesn’t allow time for things to brew. If there’s (as you claim) roughly half of the player-base that like grapples, then maybe grapples deserve to stay around for at least a full year and give the haters more time to ajust. I meet a lot of people who cry about anything different no matter how innovative not just grapples.

  • theredpix
    TheRedPixel (@theredpix) reported

    @FilippoTarpini Examples of successful titles shipping on proprietary engines that are "indies", or at least started as in before making millions in revenue, also made by very few people 1-9 Roblox Minecraft Don't Starve The Witness Dead Cells (2018) Hades Celeste (2018) Teardown (2019) Animal Well (2024, started in 2017, took seven years) Factorio (2020) - 6M+ copies over $300 million in revenue; supersedes many AAA releases in market impact. Nothing else does what it does. Stellar bespoke engine example Enshrouded (still on EA from 2024) - 5 million copies Teardown(2022) - 4M copies Noita (2021) - 2.6M copies, around $35 million in gross revenue And these are all very high-impact / high-revenue Indies. Many of them outclass AAA, even "AAAA" productions. Several of these titles also release to the public in <3 years of development Beyond that, I'm mostly talking about big multi-billion-dollar companies such as Microsoft or others. That do have the budget to hire enough engine programmers to make an engine that can dwarf Unreal Engine, and make a better business case. Well, in fact, they already do that, for Cod, Overwatch, Forza, Flight Simulator, etc. I just think it was a bad idea from MS to use it for the Halo Franchise mainly (and prob also the several dead on arrival/axed ue5 titles such as Redfall, Fable, and other canceled projects). Core issue I see is that UE5 culture is impregnated with genre-centricity; this kills project viability to be an actual hit. Beyond even Engine technical shortcomings, Epic has pushed a very particular mindset for the engine user base that's very hard to fight. And this is impregnated on several titles. Hundreds of them

  • sheluvmyvoice
    . xtcy (@sheluvmyvoice) reported

    @TTVYmanity @Activision @ATVIAssist did you restart and re login

  • micro_pot
    Ahsan (@micro_pot) reported

    @TheGhostOfHope It’s not working because COD sells their code to hackers

  • astor_II
    𝑨𝒔𝒕𝒐𝒓 𝑰𝑰 (@astor_II) reported

    @Leave_MeBee I mean I agree although in the case of high profile live service titles that aren’t planning on having sequels I would say player count can (but not always) indicate the quality of the game, with a few exceptions like COD having high player counts despite how bad it is.

  • zelda_g7
    Zelda Garcia 🏳️‍⚧️ (@zelda_g7) reported

    @Jayouth99 I mean tbf, 2K, FIFA (FC whatever) and CoD are the most common of the "we selling games every year", but there exists others. Personally I take no issues in these kinds of games but I feel like those who do should not buy them yearly

  • therant365
    The Rant 365 (@therant365) reported

    @Alten2475 @xShephardx For a remake, the expectations are that the department (Xbox, and of course Halo Studios) which literally exists because of the franchise, would show the same love and respect for the source material when remaking it as the developers did when creating it. From the terribly written changes to cutscenes to the bugs despite heavily reusing assets to the horrid enemy AI that was clearly shoehorned in, Halo Studios couldn't do that and instead put out a blatant cash grab and that's the first games they've released in 5 years. For mainline games, fans have asked for a title to keep the feel of the old Halos while delivering a complete, polished package. 343 has again failed on every front (besides MCC which is fantastic, but is just remasters and even that launched to horrid server issues) - Halo 4/5 changed the look but had great graphics at least, 4 had a great story but very weak multiplayer and shoehorned in COD loadouts that don't fit Halo's arenas; 5 had a terrible campaign but did have great multiplayer, it just strayed way too far away from Halo gameplay and felt like a different sci-fi game that melded with Halo. Infinite nailed the gameplay and offered a great semi-reboot that had a ton of potential, but their free-to-play multiplayer was horrendously implemented because they had nowhere near enough content to work and it took them ages to add content expected at launch (like co-op, despite the game clearly being designed for it). 343 has shot themselves in the foot every release and even when they do something good (Infinite, especially given the landscape at the time as COD wasn't liked and people were looking for a good arena shooter) they managed to completely fumble the ball. The studio is a bloated, inefficient, mismanaged mess that has talent but doesn't know how to use it properly and is run by morons. It isn't Halo fans that did any of that, it was 343 and Microsoft and them alone.

  • HarryBotter83
    Botter83 🇨🇦 (@HarryBotter83) reported

    @YDbeatz I dunno man... The real issue is they need to fix SBMM first. As much as I agree casuals should never have been created, it's unfortunately the only way for a lot of people to have fun. I think its also hard to define "beginner". COD has been around for 20+ years and Warzone has been here for 6 years now... There are very, very few "beginners" left. And those beginners are protected by SBMM anyways. At what KD do you cap it at? and should there be a cap? Why should your skill level determine the amount of fun you get to have on the game? I've got a 3 KD in BR and around a 2.5 KD in resurgence. So I'm good, but definitely not a demon. However, every single pub lobby feels like a game of top 250 ranked. Every single player in the lobby hits their shots, plays positions well, runs as a 4-deep stack etc. If I make a single mistake, my game is over. If I want to play that competitively, I'll go play ranked - WHERE SBMM SHOULD EXIST. If I'm just messing around and want to have some fun, that's just impossible in pubs, especially as you get better and better at the game. And don't get me wrong, I don't want bot lobbies either. Shooting bots gets boring really, really fast. I just want a little bit of variety in my games. Some games I should frag out, some games I should get fragged on, and some games should be a mix. But that never happens. I have to sweat my ***** off in every single gunfight, every single game, every single time I play - That's just not sustainable. And put yourself in the casuals place... They get to play once or twice a week for a couple hours. Whether they are good or bad, the current state of the game, outside of casuals, makes it nearly impossible for the majority of the casual community to have fun. Until they address SBMM, the unfortunate reality is that casuals is here to stay. I'd be confident to say that the majority of the player base in warzone right now plays casuals because it gives them at least some feeling of accomplishment. Call it a participation trophy if you want, but I don't think they care. Not everyone wants to be top 250, and not everyone wants to grind to get better. Most just want to turn the game on and have a little fun. Sure, they may not win a ton of games, but even if they're getting a few bot kills before losing to a real team, they're at least getting to have a little bit of fun, which would be impossible to do in pubs. I dunno, maybe I'm wrong. But, instead of thinking casuals needs to go away, I think activision needs to do a better job of addressing SBMM so that the "casuals" can still have fun in pubs.

  • Numbah123
    Numbah 1 (@Numbah123) reported

    @mycreditjourney @JakeSucky @CODLeague Hasn’t the cod tournament been ran horrible?? Hella tech issues etc

  • Enchang606
    606 (@Enchang606) reported

    @Hector_Mesza @ATVIAssist Same issues @Fixerport did mine less than a minute

  • philo_sipher
    philo sipher official (@philo_sipher) reported

    @ATVIAssist I havnt been on my console in months as had to buy a new one tried on my legion go but it crashed the system and I couldn't get in a game I now sign in on a ps5 again after months of no games and im limited match making barely getting a game

  • sin50966
    Jamison Sinclair (@sin50966) reported

    @CallofDuty Bluprints probably won't work, like everything else in this broken mess of a game.

  • BiggieShmac
    BiggieShmac (@BiggieShmac) reported

    @ishytonwalls I wish I had people to play with during MWZ'z lifecycle, most of my friends either didn't care about CoD or would constantly crash on MWZ so they quit the mode, still didn't stop me from soloing every little thing you could do tho😭