Call of Duty: Black Ops Cold War status: server issues and outage reports
Problems detected
Users are reporting problems related to: online play, game crash and sign in.
Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.
Problems in the last 24 hours
The graph below depicts the number of Call of Duty: Black Ops Cold War reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
June 18: Problems at Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War is having issues since 05:40 AM EST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Call of Duty: Black Ops Cold War users through our website.
- Online Play (50%)
- Game Crash (20%)
- Sign in (15%)
- Glitches (9%)
- Matchmaking (6%)
Live Outage Map
The most recent Call of Duty: Black Ops Cold War outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 7 days ago |
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Game Crash | 9 days ago |
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Sign in | 14 days ago |
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Game Crash | 16 days ago |
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Sign in | 23 days ago |
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Online Play | 23 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Call of Duty: Black Ops Cold War Issues Reports
Latest outage, problems and issue reports in social media:
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Dylan (Dill the Pickle) 🇺🇸 🎮 (@DeathLordStrong) reported@GamingSinceNES Oh for sure it’s going to not have many day one titles on there they got rid of COD and lowered the price. I doubt they’ll get rid of the perks for like discounted games and such. I’m just saying they’ll never just say **** it scrap the whole subscription service.
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ChadOfDuty (@CODPersonal) reportedBO7 Bug Report - Global [June 16] M10 Breacher Argus Lever Attachment fire rate inconsistency on Stock-preserving Mastercraft Blueprints. Environment: Tested on June 12, on ATVI ID: ChadOfDuty#3409721, PC/BattleNet, Patch 3.9.1, Changelog 27435309. Description: When the M10 Breacher Argus Lever attachment is equipped on Mastercraft variants of the M10 shotgun that preserve the Stock attachment slot, the fire rate behaves inconsistently compared to the base M10 with the same attachment. In-game Gunsmith stats show the Argus Lever attachment grants a 13% faster fire rate on the base M10 (86 RPM) and a 39% faster fire rate on the MasterCraft (105 RPM), each relative to their own un-attached baseline. Testing under rapid trigger input confirms fire rates with this disparity, with the Mastercraft firing noticeably faster than the base M10. However, this gap largely disappears under controlled hold-fire input (Settings > [Input] > Combat > Manual Fire Behavior > "Hold"), with both variants converging to a similar fire rate (~92-94 RPM) that falls between the two stated in-game RPM values. This suggests the bug may be tied to how fire rate is calculated or applied under rapid input conditions, rather than a straightforward stat error. Testing was conducted specifically on the "Dire Experiment" Mastercraft, the only one I currently own for the M10. While tested only in Multiplayer, it is very likely this bug affects other modes; but MP and WZ are the main points of concern, being they are inherently PvP. Reproduction Steps: 1. Equip the base M10 Breacher shotgun with the Argus Lever attachment. 2. Enter a Multiplayer match and test the fire rate by rapidly spam-triggering into a wall, tracking time from first shot to final shot. 3. Note the time elapsed. 4. Equip the same attachment on a Mastercraft variant of the M10. 5. Repeat step 2 with the Mastercraft. 6. Compare fire rates between the base M10 and Mastercraft; the MasterCraft will fire noticeably faster. 7. Repeat steps 1-6 holding fire with the Manual Fire Behavior setting toggled to "Hold." 8. Observe that under hold-fire, both variants fire at similar rates. Expected Result: The M10 Breacher with Argus Lever should fire at a consistent rate regardless of which weapon variant (base or Mastercraft) is equipped. Actual Result: Under rapid trigger input, the MasterCraft variant fires significantly faster than the base M10 plus Argus Lever, despite both using the same attachment. This discrepancy is less pronounced under controlled hold-fire input, suggesting the bug is tied to how fire rate behaves under rapid input conditions. Notes [Repro Video]: My testing methodology tracked fire rate by measuring time elapsed from the first shot animation frame to the final shot animation frame across the M10's standard 8-round capacity. Spam-trigger testing showed the MasterCraft completing the magazine in approximately 4.28 seconds versus the base M10's 5.11 seconds. However, the Settings > [Input] > Combat > Manual Fire Behavior > "Hold" toggle brought both variants' mag-empty time closer to one another, between 5.11–5.20 seconds, suggesting input handling (steady cadence vs. trigger finger spam) may play a role in the fire rate discrepancy. Mastercrafts are designed to override certain attachment visuals to preserve their unique aesthetic; in this case, keeping the pump-action appearance even when the Argus Lever attachment is equipped, which would normally swap the gun to a lever-action animation. It's possible this visual override is interfering with the fire rate values the Argus Lever attachment is supposed to apply, causing the inconsistent behavior observed under rapid input. This bug is suspected to extend to any other current or future Mastercraft blueprint that preserves the Stock attachment slot, since the root cause appears tied to that visual attachment preservation rather than anything specific to the "Dire Experiment" variant itself. Tags: @CallofDutyCM @TreyarchCM @CallofDuty
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fu (@ilikebiscuits_) reported@CODFocused This is the issue with Cod going full movement shooter, they make it so easy now that there's no new movement tech that players csn discover can anymore
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FXMLDR the Hyper Agent (@HyperAgent_MLDR) reported@MissBarbatos Well, yeah, CoD has essentially ruined the industry with the selling the same dlc maps every few years thing. The more likely problem is that internal memo from a few days ago that sounded like "Xbox Brands has bloated beyond manageability and we gotta start cutting studios"
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Mr. G! (@GoLamont) reported@ATVIAssist Unauthorized 2FA added to my account, Can no longer login. Opened multiple cases including account recovery, but they keep getting closed. I've had this account for 18 years and I'd Like to get it back. My BattleNet and XBox account are linked to it. @CallofDuty
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FRAGSTAR (@Fragstar00) reported@XBOXGamePass Remember this is the same service that released COD WW2 and had to remove it due to hacking issues and it still hasnt come back.
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Mr. Jones (@HJayZ91) reported@xxyourdisease @DetectiveSeeds That’s not the point. It’s never expected to get the money back. The mandate was to round out game pass since a subscription is thirsty for content. And you don’t want a subscription service with only halo gears cod forza. The culprit is GP growth stagnated.
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Atumbem Kosmos /🇺🇦🇪🇺🇬🇧 U.S. veteran (@atumbem) reported@HayboWena @hard8_times Gameass is bad for gaming period stupid. It was a dumb Phil Spencer solution. Playstation has a subscription service dumbo and so does Nintendo. What Sony and Nintendo don’t do is put AAA games like Starfield and COD on their services day and date. That’s just dumb.
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Max Otaku🤓🏳️🌈 (@ThatLazyOtakuVT) reportedThey didn't put them on there cause they know those were the good cod titles and wanna boost the money that could be milked by dropping this SLOP! into the service
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Hilldiddy Da Ceo (@CboiHilldiddy) reported@JezCorden Gamepass is these studios problem watch how good COD do now that it’s not on gamepass stop putting day 1 releases on gamepass
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sevnmd (@sevnmd) reported@Johnblack_ops Do you understand how hard it is to play online with cheats on ps4/5 This game will be exclusive to console (PlayStation from what we know of) The cod cheating issues rn mostly are because of crossplay with pc
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Tizzy 😈💰 (@Tizzy_oso) reportedNobody cares , make a new an better call of duty , tired of remakes @CallofDuty an fix the god damn anti cheat
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FRAGSTAR (@Fragstar00) reported@XBOXGamePass Just remember, this is the same service that released COD WW2 and then removed it due to hacking issues and havent bought it back since.
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Sir Loki (@DevinHouse57939) reported@ARCRaidersGame Please revert the abmm to its original state. I think most of us would be fine with that. After the change that supposedly would allow for self defense, it is impossible to fix our lobbies and its just pve people refusing to shoot back against cod players in every lobby now
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GamerUP (@GamerUPGaming) reported@GenePark the problem with the "most popular games on earth are ugly" is... people will never ever accept GTA with graphics of ps2, people will not accept the witcher 4 to have graphics of ps2 or ps3 era, people will not accept COD to be like medal of honor in ps2 or ps3
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GMDKeepnclassy (@GKeepnclassy) reported@IICrysisII You mean a game that is updated daily? Isnt broken? has an anti cheat? A constant healthy meta? Gifts players rewards when they make a bad update and take care of their playerbase? Youre the bot bro. Go play COD.
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TheGamingRevolution (@TheGamingRevo3) reportedSomething Treyarch NEEDS to work on for their next game is making every Zombies map release feel special again. Zombies maps are dropping with very little buzz these days, even when they’re genuinely great like Totenreich. People are moving on quicker than they ever have before. I think this comes down to three main reasons: 1. Oversaturation of COD Zombies: There have now been so many maps released - and a lot of them in just the past couple of years - that a lot of people feel burnt out, even when the maps are decent to good. 2. The same/similar Zombies systems for six years straight: The core systems have remained largely unchanged for six years, which has completely killed general interest in the mode. Contrary to what a lot of vocal people say, the systems themselves are good - they just shouldn’t have stayed this similar across so many games. I loved Cold War Zombies when it first dropped because everything felt fresh and new, and that’s a big part of why it hit so hard at the time. Like anything else though, it eventually gets old. The same thing happened back when we were getting a Shield in every single map. Ultimately, Treyarch just didn’t make BO7 feel different enough to re-engage people. 3. The story needs to do something to bring people back in and attract new people: I actually think the BO7 Zombies story has improved in quite a few ways. The OG crew’s dialogue is a breath of fresh air. Despite that, interest in the story has never been lower. The main reason is that a lot of people felt let down by the BO6 story. Reckoning’s failure to properly pay off arcs (or straight-up ignoring too much of them) has left people hesitant to invest in the story again for fear of being emotionally let down. There are some absolute gems in the BO7 Zombies story, but it lacks a strong foundation. People were so hyped for the BO6 story because Cold War had laid such good groundwork to build on. Richtofen, his family, Janus, Peeks. This is made worse by the fact that the story now feels both too random and too formulaic at the same time. Things just seem to happen on a whim (Sentinel Artifact coming back, OG crew returning out of nowhere with a “Welcome to the party!”, Josiah Shem Order robes, etc.), while the overarching narrative has become fairly predictable. I genuinely don’t know how they fix this level of disinterest. I think it probably requires starting from scratch. People have gotten so lost in the story that a lot of them have no idea what’s even happening anymore. It’s full of references to old Aether lore (which only the hardcore fans understand) while dangling Chaos elements in front of us (again, mainly for us nerds), but newer fans don’t get any of it - and even a lot of the older fans end up disappointed because those threads don’t really pay off either. The fact that BO7 did so many of the things’ people were seemingly asking for - bringing back the OG crew, returning to more awesome environments, having those fantastical and whimsical intro/ending cutscenes every map - and yet people still aren’t really paying attention, shows just how hard it is for Treyarch to read the room right now. On paper they’re doing a lot of the right things but the payoff fails. It came at the wrong time and without proper build-up. They’re basically repeating BO3 (the most beloved Zombies era) and it’s not landing the same way, largely because BO6 and BO7 came back-to-back and due to it almost too much retreading on the past magic. I’m guessing a lot of BO6 content got cut or rushed to make room for BO7, which left its story feeling incomplete, lacking dialogue, and with broken/contrasting arcs and missing intros. It’s a classic case of “be careful what you wish for.” Cold War wasn’t everyone’s favourite at the time, but its story wasn’t something people were even craving by the end of BO4. However, it still managed to build an audience because it felt new and fresh, while also delivering satisfying arcs, proper payoffs, and strong undercurrents that built hype and mystery for a potential sequel. It was held back by a lack of cutscenes and a set crew, but out of all the modern games, its story had by far the most general interest. It’s still the most well-rounded story of the modern era in terms of how everything comes together. Its chapters (beginning, middle, and end) were clearly defined. The current story is just difficult for most people to follow. Jumping between eras has killed any sense of momentum. BO6 should have come out as the direct follow-up to Cold War, with BO7 coming after that. The moment they started introducing Zombies and Gods pre-Cyclotron was when things started falling apart. Going to the past with Vanguard, to the future with MWZ, then back to the middle to continue the cold war story, then going outside of time in BO7 has colossally ****** things. Likewise, the OG crew’s return also shouldn’t have felt like it came out of nowhere - it should have been slowly built up and teased throughout BO6. Making their return part of Project Janus would have been a much cleaner way to do it. Richtofen could have started by trying to bring his family back, then gradually remembered his old comrades and decided to save them too. That would’ve been much easier for people to follow, could’ve been cryptically teased through intel, and would’ve given the Janus mystery (and Janus Richtofen’s ending) way more weight and payoff. So where do we go from here? think they need to do another reboot. They need to reset things again. It’s unfortunate that it’s necessary, but I don’t really see another option. Nikolai’s plan failed. Things are a mess once more. There’s just too much baggage at this point, and Treyarch needs to try something genuinely fresh - both in gameplay and in the story.
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Tom Denning (@TomDenning) reported@giro_pkyn Fred Peart was said to have mounted a feud with the Seigneur of Sark over fisheries issues and the Cod Wars. He was warned at the Groucho Club, a warning he dismissed as a bluff, until his train derailed in an incident he survived
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Caio 𝕰𝖑 𝕭𝖔𝖉𝖔𝖓 Cordeiro (@BodeNinja) reported@oliver_drk COD is too big for the CURRENT revenue of Game Pass. It's not a problem with the business model, it's a problem of MS betting the growth of the service in PC and cloud instead of more consoles (spoiler: it didn't pay off)
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BrikWall02 (@BrikWall3) reportedthe craziest part is that CoD fans will buy into their nostalgia slop and forget all about the failures that activision has been putting out for the last 5 years. Broken promises, Bad games, BUT BO2 IS BACK BOYS 😭😭 i’m willing to put money on this being broken at launch too.
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Hey Mario (@HeyMerio) reported@TheMilSimGuy08 Bunch of larpers that hate on the newest COD titles but would readily accept PORTS of the ol reliable without knowing anything about the servers or hacking issues
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ً (@yagodso) reported@MarathonDevTeam Fortnite CoD BF6 — all free to play & their $10 BPass returns currency, you only pay once & earn future passes just by playing. Marathon has a mandatory $40 barrier + a $10 BP that doesn’t return LUX. 6 seasons = $60 on BPass, on top of the $40 you already paid = $100 FIX IT
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ismael flores (@toxicmaster96) reported@imahyperlover Every studio/pub wants the next live service Game for the success that fortnite has, this has led to massive change to how Games have been made without the proper care to how a LSG develops across it life cycle. In modern times was the halo-killer, the cod-killer, so on and so on
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Tuggernut (@Tuggernut4) reported@Shpeshal_Nick Two things about that: 1. Xbox has the metrics. If they're shaking this brand upside down for every penny, wouldn't they have already seen gamepass is the issue? 2. If you paid for a year of gamepass this year, it would cost you more than it would to buy Gears, Cod and FH6...
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Spaved (@Spaved1) reported@CallofDuty @Activision my call of duty keeps closing with no error code, no disconnection of WiFi I check my hard WiFi connection every time and it’s perfectly fine , I’ve lose over 700 SR because of this problem
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Craig (@ccfcraig) reported@MattRo27490 @Coventry_City @premierleague Bro get off porn and cod jesus christ, you've got bigger issues than who we sign
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Dr. Lady Jamalade (@TheLostieLost) reported@CallofDuty UNBRICK PC users... stop telling us to update to bios updates that don't exist. FIX IT. Never buying another COD again, this is some junk. Cheaters bypass it in half a second, you ban us long time players right after selling us Season 4 that we can't access. @ATVIAssist
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Liam (@LiamTweaks) reported@xBreezzey might be one a few issues 1. check to see if theirs a bios update available for your board if so update 2. check to see if cod is installed on the drive windows is installed too, if not fresh install it onto that drive 3. if both of them don’t help a fresh install of windows
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marc (@ThrowawayMarc) reportedThere’s zero reason I have 2GiG internet and constantly lagging and packet bursting in the big 2026 on cod. Fix it pls. @CallofDuty @BLouu
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Jev (@JevGetsJiggy) reported@CallofDuty @Activision Fix your anti cheat