1. Home
  2. Companies
  3. Call of Duty: Black Ops Cold War
Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War status: server issues and outage reports

Problems detected

Users are reporting problems related to: online play, game crash and sign in.

Full Outage Map

Call of Duty is a first person shooter that is available for gaming consoles and PC. The game franchise includes Call of Duty Modern Warfare, Call of Duty Infinite Warfare, Call of Duty: Ghosts, Call of Duty: Black Ops and the new Blackout battle royale mode.

Problems in the last 24 hours

The graph below depicts the number of Call of Duty: Black Ops Cold War reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

June 16: Problems at Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War is having issues since 06:20 AM EST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Call of Duty: Black Ops Cold War users through our website.

  • 50% Online Play (50%)
  • 20% Game Crash (20%)
  • 15% Sign in (15%)
  • 9% Glitches (9%)
  • 6% Matchmaking (6%)

Live Outage Map

The most recent Call of Duty: Black Ops Cold War outage reports came from the following cities:

CityProblem TypeReport Time
Broye Online Play 5 days ago
Appleton Game Crash 7 days ago
Suffolk Sign in 12 days ago
Norfolk Game Crash 14 days ago
Singapore Sign in 21 days ago
Paris Online Play 21 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Call of Duty: Black Ops Cold War Issues Reports

Latest outage, problems and issue reports in social media:

  • zGhoullll
    zGhoul (@zGhoullll) reported

    On cod trash talking and toxic behaviour should lead to a ban like on other competitive games but cod community actually like this stuff they think it's "funny". For example people were doing drill glitch on wz2 with thousands of spects and never got a ban, that's exploiting lol

  • KripaSahu3
    Kripa Sahu (@KripaSahu3) reported

    To make matters worse, when I tried to place the order again, the Cash on Delivery (COD) option was no longer available. Is this the level of service Amazon provides to its customers? I request @AmazonHelp to investigate this issue and provide a proper resolution.

  • connor_stace
    Connor Stace (@connor_stace) reported

    @Ryangofett_2490 But COD isnt just a live service. People buy into that game for very different reasons, including the single player expierence. BLOPS 7 campaign sucked and what do you know? numbers dropped over 50% compared to Black Ops 6. Single player will always exisit IMO.

  • TommyWAFC
    Tommy P (@TommyWAFC) reported

    @DeanC_2024 Problem is the streets are far less safe than they used to be, especially for girls/women Nothing wrong with gaming everyone played GTA, COD, Sonic etc. People watch garbage reality TV which is far worse Parents just need to limit/not give their child online access till of age.

  • APotatoSoph
    PotaCrimson (@APotatoSoph) reported

    @LewSpears It was intended to do the opposite. Issue being you remove sbmm at this point and you reward the hyper competitive wannabes because theyre allergic to being shot at (looking at you cod players). As much as i favor sbmm i understand its a symptom of another problem entirely.

  • Dane_Discount
    JC Discount_Dane (@Dane_Discount) reported

    @oryxeleven I think comparing a any fighting game to any shooter genre other than comp is probably causing problems. COD is really easy, but something like Valorant, CS or R6 is probably fairly close overall. That being said I still think fighting games take far more skill.

  • Dizarkness
    RG | Dizarkness (@Dizarkness) reported

    @jacobnewtron I miss Cod Tracker. You could see a majority of these 6+ kd streamers being constantly put in .7 KD lobbies all the time. I know Joe wasn’t in this category but the system is broken.

  • CherriiSherry
    CherriSherry (@CherriiSherry) reported

    @verti808 It would frankly be a service to him, considering that the way they characterized agar agar added more depth to her character in one CoD update than in her literal themed release in CRK ngl

  • JackJohnsonJr7
    Jack Johnson Jr (@JackJohnsonJr7) reported

    @ProbablyLaggy @GGBreakingPoint We’re talking about competitive COD. The CWL was PlayStation and The CDL has been mostly PC. Competitive COD never played their matches on PC up until around 2021-2022. And you never saw hours of delays, you never saw anyone lagging out mid match etc. It was a better era.

  • DriermKaivus
    Drierm Kaivus (@DriermKaivus) reported

    ...I never really got into Halo or CoD or any of those... sure, played em' but my heart belongs to Morrowind, Oblivion and Skyrim. I like games where it feels real and tangible... I want to look back on things I've done/collected and be like "yeah, that was cool". My issue with lobby shooters is that it's just that... yeah, you might have memories, but unless you screenshotted or recorded, you can't show someone a trophy or anything and say "See this? I tore this tusk from the skull of one of the most annoying dragons I ever fought and put it in this chest so I could always remember." Lobby-based games just fall short on that mark... and sadly, the other competitors in the open world never really grasped the importance of tangible items or presence in their environments. Yeah, a lot of cool elements, but never something that felt real enough to stick around for or even look back on and definitely more of a theme-park ride than an adventure. Not saying Halo or anything like that is bad... but I am saying that when the facade fades, when the mind wanders, it simply isn't real or tangible in any way and there's nothing real or tangible to hold onto or look back on to tell you otherwise. I played unmodded Skyrim for 8 years in a row (same character) before I ever got into modding Skyrim... all I did was hunt down and collect jewels and stash them in a safe in my house I built myself... but it felt real enough to me, it felt tangible.

  • Much8Less
    Much4Less (@Much8Less) reported

    @coldwright @VictoryRiderMO @blacknredtext What if Hunt ran on long-running dedicated servers like DayZ? Would the tense 20–40 minute “drop in, hunt, extract or die” loop survive, or would players naturally start expecting persistent worlds, base-building, ongoing player factions, stash systems, or multi-day survival elements that Hunt was never designed around? What if matchmaking disappeared and players just joined whatever server they wanted (like DayZ community servers)? How would the entire risk-reward structure of bounties, extracts, and PvPvE change when you could repeatedly queue into the same low-population or high-skill server instead of being thrown into random, balanced lobbies? What if progression (hunter levels, perks, weapon unlocks, prestige) was handled entirely client-side like older CoD titles? How do you stop players from simply editing their local save files to give themselves every trait, max-level hunters, and unlimited Hunt Dollars on day one — completely destroying the intended grind and power progression curve? What if the in-game economy was “a non-issue” because the game is offline or shut down? What new systems would you have to invent from scratch for item persistence, preventing duplication, handling trades between disconnected servers, and stopping players from just hex-editing their money or items? What if there was no central skill-based matchmaking? How do you rebalance weapons, traits, and compounds when a server could be stacked with coordinated veterans running meta loadouts while another server is full of new players or casuals? The original tuning assumed a certain distribution of player skill and loadouts. What if private or community servers allowed custom rules, mods, or admin commands (like DayZ)? Would the game stay “Hunt,” or would it fragment into dozens of wildly different experiences where balance has to be completely redone for each ruleset? What if the game wasn’t built with proper server authority from the start? How much of the netcode, hit registration, movement validation, extraction logic, and AI behavior would need to be rewritten or heavily modified so a dedicated server can actually enforce rules instead of trusting the client (the way many always-online games do)? What if anti-cheat had to work without Crytek’s centralized backend? Wouldn’t you need to build (or reverse-engineer) robust server-side validation and anti-cheat from the ground up, since the original design likely offloads a lot of security to official matchmaking servers? What if you actually wanted functional LAN or small private servers for a handful of friends? How do you handle the sound design, boss spawns, compound layouts, and player-count assumptions that were tuned for full 12-player matchmaking lobbies rather than tiny predictable groups? These questions show that the suggestion in the post isn’t just “spin up a server binary.” It’s asking for a major redesign of how the game thinks about persistence, fairness, progression, cheating prevention, and player interaction. Games that were built from day one around dedicated servers and modding (DayZ, many older titles with proper dedicated server support) have these systems baked in. Hunt: Showdown was not. That’s why community requests for private servers have gone unanswered for years and why simply “patching the game to look for local servers” doesn’t magically solve the deeper design and technical problems.

  • LordRevan104
    Steven (@LordRevan104) reported

    @anacondaofdeath @LogPowerslave I disagree, but even so, there are options to fix that. They could make it like CoD or MCC where you can choose what to download. If you don't own or care to play past seasons, you can leave those uninstalled.

  • sf_tornado
    Aaron (@sf_tornado) reported

    @CallofDuty if i die to this ******* trash *** grapple gun not working one more ******* time im going to slaughter your entire ******* coding and dev team

  • Tuggernut4
    Tuggernut (@Tuggernut4) reported

    @TheVideoGamHer Gamepass been day and date for TEN YEARS. Xbox has all the metrics and have shaken this brand upside down trying to get every penny, if gamepass was the problem it would be gone. It will cost you more for a year of gamepass than it would cost you to buy Gears, cod and Forza.

  • Elthesensai
    Fernando Maldonado (@Elthesensai) reported

    @JackmoveJohnny This is actually pretty spot on. Putting games on a monthly service alone isn’t going to make money for the studios. Older games or indies maybe but CoD? Crazy.

  • ItzNovhaTV
    Onyx Novha (@ItzNovhaTV) reported

    For past two days not one good lobby and not one legit lobby, @Treyarch @CallofDuty please fix this

  • ilikebiscuits_
    fu (@ilikebiscuits_) reported

    @CODFocused This is the issue with Cod going full movement shooter, they make it so easy now that there's no new movement tech that players csn discover can anymore

  • Ryangofett_2490
    Zachary Davidson (@Ryangofett_2490) reported

    @blacconsigliere @ReforgeGaming @RON_SLUSHER Like I said. Sony's other live service slop was a complete failure so Sony had the GoW live service and multiple other live services cancelled such as Twisted Metal, Spider-Man The Great Web, and some game with CoD veteran at Deviation Games

  • XSaltedOne
    XSaltedOne (@XSaltedOne) reported

    @K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.

  • benjaminkallet
    Ben Kallet (@benjaminkallet) reported

    @Activision @CallofDuty please fix the hacking, please

  • Mcwhaleface
    Whaley (@Mcwhaleface) reported

    @fragsonSOL This is gunna have issues as soon as aimbots come out for this because of greed and if COD a billion dollar franchise can’t even stop cheaters imagine cheating to earn actual sol as incentive

  • SoDezu
    WTF_IS_SODEZU (@SoDezu) reported

    @ATVIAssist why is it so hard to get in contact with you I’ve been a solid loyal customer since BO2 oh it’s because That's the fun part, you don't. You don't believe in customer service. A monopoly in the gaming industry you thinks it's beneath you to have my account was banned y

  • atumbem
    Atumbem Kosmos /🇺🇦🇪🇺🇬🇧 U.S. veteran (@atumbem) reported

    @HayboWena @hard8_times Gameass is bad for gaming period stupid. It was a dumb Phil Spencer solution. Playstation has a subscription service dumbo and so does Nintendo. What Sony and Nintendo don’t do is put AAA games like Starfield and COD on their services day and date. That’s just dumb.

  • tvmpoy
    five (@tvmpoy) reported

    @boltondynamics "insane sight flinch on getting shot — just an annoying experience" cod has been **** for so long that this is now a genuine not sarcastic opinion when no one had a problem with it for the entirety of the golden era. jesus christ.

  • TDemonicSS
    TDemonicSS (@TDemonicSS) reported

    I will always disagree with people who say every modern CoD is ***... There has been bad modern CoD gamers like Vanguard and MW2, but the rest of them have other problems their "dlc" did better.

  • monomer_12
    MonoMer (@monomer_12) reported

    @JioCare this jio is making me sick. Lagging, lagging, lagging. Slow. What's that. Even COD game lags, youtube, streaming apps . What did happen in the last 15 days? Even payment at times stuck. Throttling.

  • MaysRemix
    Mays (@MaysRemix) reported

    @ryan_welly @KARNAGEclan Facts, **** I'd argue it's by far THE worst mp they ever made. Nothing about it felt like cod, from the maps to the perks to the UI & even to the audio system. MW19 single handedly is the reason for 90% of the issues we have with cod today.

  • FollowTTours
    FollowTheTours (@FollowTTours) reported

    @Chase Make it stop! You send me about 500 of these promo cards for people who don’t live at my address. I’ve called no less than a dozen times each time assured that my mailing address will be removed. I don’t bank with you & never will. What a waste of money & resources not to mention forever chemicals. I wonder on the “grand scale” what this costs your shareholders? If you can’t get the simple task right, I can only imagine how screwed up your operations are in general. JPM should be a strong sell in my book. Absolutely broken operation. #JPM CEO, Jamie Dimon we need to talk. I’m going to send the lot back COD and may consider a harassment case. Chief Excrement Officer? Corporate Incompetence & Environmental Waste

  • mrbigall11579
    Boji is best boy. Ousama Ranking best anime season (@mrbigall11579) reported

    @YoFriesWithThat @Grummz Game pass is the problem when it has been living on the money of cod. Now that Cod got less money due to the Game pass itself. Now Xbox as a division is in trouble. MS seeing this, is actually thinking of selling the branch. This may be Xbox's last chance.

  • GKeepnclassy
    GMDKeepnclassy (@GKeepnclassy) reported

    @IICrysisII You mean a game that is updated daily? Isnt broken? has an anti cheat? A constant healthy meta? Gifts players rewards when they make a bad update and take care of their playerbase? Youre the bot bro. Go play COD.