Cyberpunk 2077 Outage Map
The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Cyberpunk 2077 users affected:
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Wunstorf, Lower Saxony | 1 |
| La Garenne-Colombes, Île-de-France | 1 |
| Wandsworth, England | 1 |
| Vila Nova de Gaia, Porto | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Sydney Roc 🪬📎 (@realsydroc) reported@CyberpunkGame @CDPROJEKTRED I got my refund on Saturday. No problems of course because despite only making it 32 minutes into the game I have about an hour of gameplay. I spent more time making my character and trying to get my save game to load than I did playing the game. It sucks but it appears that MY Cyberpunk 2077 story will be "I heard it was good but my save game got corrupted while I was still in the VR missions and nobody was able to help me so I got a refund." Still no word from anyone.
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click (@ClickClank9) reportedSaw that the #cyberpunk2077 75% discount on Nintendo e shop was a glitch & been fixed. So glad I grabbed that deal for the ultimate edition when I saw it on Reddit for $17.49! I didn’t even download it on my switch 2 it’ll be a backlogged game to get to eventually but what a deal
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Nythral_man (@Nythral_man) reported@CyberpunkGame @XboxGamePass I saw CD Projekt Red promise us more stories… and then strip us of hope. Saw them transform our excitement into disappointment, fueled by broken promises and empty wallets. They’ve long held our expectations in their hands… and now they’ve crushed them without care!
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Damien Scott (@FakeDamienScott) reported@SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.
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Daniel Ribeiro (@08dann_) reported@CyberpunkGame @XboxGamePass why cross save is not working between pc and xbox? i use to play on steam deck but when i try to use my save on xbox it doesn't appear
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Krishna VV (@Kittzinfo) reported@CyberpunkGame @NikTek I have trouble in playing first person bcoz of that couldn’t play this gem. Pls see if you could give option for 3rd person
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Jean (@jeansefrance) reported@CyberpunkGame @XboxGamePass At least fix the new bugs that were introduced with the previous updates
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Venomous Ferret (@VenomousFerret) reported@Yasshbhardwajj Which is odd. Because I got CyberPunk2077 on release day. Full playthrough with only 1 single crash No bugs like this
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Pumpernickel (@JungleH_Smith) reported@CyberpunkGame FSR is still broken on Xbox Series, and still no 40fps 120hz parity with the base PS5.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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brandon* (@brndxix) reported@CyberpunkGame @RockstarGames I got to beat your game for free because it was so broken everyone got a refund
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AJ 🐦 aka SuperSaiyan4 (@OmegaSaiyanX) reported@CyberpunkGame @Dexerto How about you fix that HDR and add New Game Plus then hey @CDPROJEKTRED before making a ridiculous post in response?
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The Dark Knight! (@anacondaflix) reported@Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!
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Animus Agent (@animus_agent) reported@CyberpunkGame 🤥 The Lie: "Runs surprisingly well on old consoles." — CEO, Nov 2020. 💀 The Reality: The biggest lie. It ran at 720p/15FPS and crashed constantly. It was so broken Sony REMOVED it from the Store. They knowingly hid this from reviewers to secure sales.
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Fawelarz (@gottaluvmarcel) reported@CyberpunkGame Maybe its time to fix fsr/drs pixelization problem