Cyberpunk 2077 Outage Map
The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Cyberpunk 2077 users affected:
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Kirkland, WA | 1 |
| Mexico City, CDMX | 1 |
Community Discussion
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Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Julian HP (@hpjfitness_) reported@CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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🇺🇸 Josh 🇺🇸 (@joshreflek) reported@ShitpostRock2 wrong. cdpr absolutely does deserve praise for fixing the broken buggy incompletely barely playable dogshit mess they launched with for Cyberpunk2077 it was TRASH now its awesome it took years (less if they had btr mgmt and pay)
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Lukeyguy (@Lukeyguy_) reported@WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.
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BigPoppaG (@cynicalcrysis) reported@CyberpunkGame Currently replaying this game and I hope the update comes soon, so far no bugs found at all and I keep expecting the game to randomly crash
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🖤Heimdall & Yemaya🤍 (@norseorisha69) reportedI might fold and play it😖😖 Western base game characters are so ugly and there aren't enough mods (BG3) or none at all (Cyberpunk2077) on console to fix it. Hmm, there's gotta be something else I can play on console so I don't cave in....
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jMetus - not Fella (@jMetvs) reportedI played 10+ playthroughs of #Cyberpunk2077 without issues (or even funny glitches)... Then few playthroughs later traffic glitches appeared... and now (15th run) game crashes a lot... What changed? Dust in my desktop box, potentially? :D
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r ² (@dyk3doll) reportedI sided with Songbird all the way up until she told me she lied and there was no cure, that she was just using me to fix her own mess…idk why anyone would still help her after that point…carried her *** straight to Reed 🙏🏼😩 #Cyberpunk2077
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Norm 👑 (@Normz_crowned) reported@khaliltooshort Its not what they can show is the problem every dev does that. Its how the overall experiences can fit into a single game experience and optimized into our machine. Cyberpunk2077 had plenty of promises back then and look what happened. I will wait 1 month after release & reviews
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Matt Totaldude (@Grabbo1983) reportedFinally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃
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Prafull Singh (@prafullsingh97) reported@Pirat_Nation Yorinobu was right all along. Some systems aren't broken—they're built that way on purpose. Time to tear it down and start fresh. #Cyberpunk2077
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Raphael_Hatake (@hatake_raphael) reported@CyberpunkGame @XboxGamePass Do you plan to fix the FSR flickering on Xbox at some point?
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MrFlorius (@Florio_Uchiha) reported@CyberpunkGame Good morning! I would like to know if an official floor plan of the Corpo Plaza apartment from Cyberpunk 2077 exists. It’s one of my favorite in‑game spaces,and I’d like to use it as a reference for an architectural project. Is it possible to obtain a floor plan?
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Marawon (@Marawon8) reported@IAlaoui88416 @Inferno_s_s The game runs litterly runs worse than Cyberpunk2077, and some modern aaa titles. What are you talking about? Just because u and some few others dont face any problems doesnt mean the game is optimized, plus not everyone has a spare 3k$ to get a new pc.
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Livingdark (@livingdark0) reported@Akumabat Same as cyberpunk2077 fans excuses every bugs and glitch as 'the relic malfunctioning' even if they happen before the Konpeki Plaza conclusion btw.