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Cyberpunk 2077

Cyberpunk 2077 Outage Map

The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Cyberpunk 2077 users affected:

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Olathe, KS 1
Indianapolis, IN 1
Munich, Bavaria 1
Lehigh Acres, FL 1
San Francisco, CA 1
Wunstorf, Lower Saxony 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • sharecashBTC
    Ray (@sharecashBTC) reported

    @CyberpunkGame Hey @Xbox instead of giving us free games that came out six years ago… can you just update your mobile app? It’s absolute garbage. Constantly disconnecting if somebody calls you on the phone good luck the whole app out restart it. Just fix your mobile app.

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • bill81423687
    bill (@bill81423687) reported

    @CyberpunkGame Wow maybe third times a charm and the pro version wont crash lmai

  • JaydenC66224410
    Chuy2k9official-OnYT (@JaydenC66224410) reported

    @Roblox Hello so recently i’ve been having problems with roblox, I can run fortnite, call of duty, cyberpunk2077 without having junky physics my character jumps and lags on a empty map even on a simple pet game i have a ps5 and yall need to work on optimization on console roblox.

  • mildcoffeeholic
    BaconPoetry (@mildcoffeeholic) reported

    @CyberpunkGame Can we have So Mi? I can fix her.

  • _HoRRoRhamsteR_
    HoRRoRhamsteR (@_HoRRoRhamsteR_) reported

    @CyberpunkGame Fix for the stuttering / frame pacing BUG introduced with 2.3 on Radeon GPUs when? Legit unplayable with those microstutters now.

  • PixelThroneX
    Pixel Throne (@PixelThroneX) reported

    @CyberpunkGame Cyberpunk's car chases are mid at best. GTA has never been threatened. The game's still broken mechanics wrapped in glossy neon. Overhyped disaster.

  • RyouStash
    Theusu (@RyouStash) reported

    @RinoTheBouncer cyberpunk2077, yrs later ppl told me it changed and got better but it doesnt excuse the pile of garbage it was at launch. sick and tired of broken releases with promised roadmaps later AFTER purchasing the damn game. if it isnt ready DONT RELEASE IT !! completely ruined for me

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • estebanjramos
    esteban (@estebanjramos) reported

    @CyberpunkGame @Dexerto Getting rerouted back to the endgame every time after I've completed a side quest is a BUG. Fix it.

  • THe0GAmer
    Master of Controversy ⚠️ (@THe0GAmer) reported

    @CyberpunkGame @AshalsDream Devs crunched for years to fix a broken launch then cdpr laid off 100 staff a classic thank you

  • Shadowling000
    Shadowling McBeard (@Shadowling000) reported

    @KevinDahmer @Actually_Tina I think the only time I've seen a bigger studio do it somewhat right was Cyberpunk2077, with ~three years of patches before releasing a DLC. So many never fix old bugs but keep shitting out new content.

  • KvasirW
    Supreme Overlord Kvasir (@KvasirW) reported

    @CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years

  • THe0GAmer
    Master of Controversy ⚠️ (@THe0GAmer) reported

    @CyberpunkGame 35 million base game sales plus 10 million phantom liberty copies prove a massive post launch redemption for a broken launch

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