Cyberpunk 2077 Outage Map
The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Cyberpunk 2077 users affected:
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Kirkland, WA | 1 |
| Mexico City, CDMX | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
-
Profano (@Daprofano) reported@CyberpunkGame In series X I'm still having a lot of bugs and stuttering issues
-
Leprechaun_ (@leprechaunly) reported@arkbigfanjp expect ppl who playing og cyberpunk2077 and anime fans to play chinese gachaslop which require you to gbling, keep online and daily login or follow content update is the worst experience better to play game only you bought then enjoy whatever u want or when to play
-
Matt Totaldude (@Grabbo1983) reportedFinally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃
-
Damien Scott (@FakeDamienScott) reported@SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.
-
Feli 🎀🩸 | Animany 9.8. (@Felinyara) reportedI really, really like @DSAwakening but the Overheating while Streaming is so bad omg Q_Q Even with NTE, WuWa, Cyberpunk2077 etc on High Settings i have literally no problems at all, but this game sets my PC on fire T_T I WANNA STEEEEM IT AHHHHH 😭😭😭
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
bill (@bill81423687) reported@CyberpunkGame Wow maybe third times a charm and the pro version wont crash lmai
-
Jazz_Cruiser (@Jazz_Cruiser) reported@morgoth_raven I mean you could create non existing characters in the style of mortal Kombat they would be original...they would be yours....like these characters that you have created here give "Witcher" but aren't...glitch tape is based on #Cyberpunk2077 but the characters are yours...🙏🎧🚗
-
Haze✨️Matilda Cavendish's (@gltteratii) reportedim just a big cyberpunk2077 fan, i preordered the game for ps4, finished it when it was **** (loved the story so much). Kept replaying it with every major fix patch. Replayed it with for the ps5, I was there the whole time in Night City 🥺 lucy+becca brings it w much character
-
Miss Victoria (@VictoriaHStream) reportedMy switch 2 has got to go into repair as it won’t charge and I’m so glad I’m paying insurance on it. 🫣🫣 No @CyberpunkGame until I have it back from the insurance company. It’s been a terrible day with computer issues, waking up late and I legit just want to cry. Sorry for the crap content tonight. 😭
-
Zz Badnasty (aka Zelduon) (@Zz_Badnasty) reported@CyberpunkGame I want to play Cyberpunk on my PS5 Pro but the last time i played it i got crashes so i don't play it anymore. I don't like playing games that crash a lot.
-
Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years
-
Daniel Ribeiro (@08dann_) reported@CyberpunkGame @XboxGamePass why cross save is not working between pc and xbox? i use to play on steam deck but when i try to use my save on xbox it doesn't appear
-
Danjo (@Danjo_TFaCS) reported@CyberpunkGame So, on the PS5 version, why is optical scanning affected by the zoom sensitivity options? Also, sniper scopes don't scale with these options? These didn't seem to be issues before the PS5 Pro patch. There's still a bunch of other glitches, but I'm most bothered by these ones.
-
John (@TheJasperRaster) reported@CyberpunkGame @PapurrCat Please fix the controller sensitivity.