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Cyberpunk 2077

Cyberpunk 2077 Outage Map

The map below depicts the most recent cities worldwide where Cyberpunk 2077 users have reported problems and outages. If you are having an issue with Cyberpunk 2077, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Cyberpunk 2077 users affected:

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Wunstorf, Lower Saxony 1
La Garenne-Colombes, Île-de-France 1
Wandsworth, England 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • FirecrackerOfNC
    Rebecca (@FirecrackerOfNC) reported

    @CyberpunkGame @Sapphire_cpvp That Hanako’s a snake. Don’t trust her. Even though V had no issues with him, I don’t trust Takemura either. It all reeks. Nothin’ feels right when dealin’ with ‘Saka corpos.

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • Unkn0wabl3
    Levi (@Unkn0wabl3) reported

    @CyberpunkGame I walked back into the game after a month of not playing due to tech issues. My first utterance was “damn I love this city”. Not “this game”, but “this city”. NC is a second home, with chooms aplenty to spend time with

  • spill1nguts
    kim pines of calitwt (@spill1nguts) reported

    @CyberpunkGame @RockstarGames so wait, wasn’t cyberpunk 2077 rushed out the door because someone got hold of an indev build and threatened to leak it? and instead of holding the line, you shipped one of the most catastrophically broken launches in modern gaming history, a cautionary tale still studied by developers everywhere and now you’re mocking rockstar for taking their time? bold move LOL

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable

  • derekc5333
    Derek (@derekc5333) reported

    @CyberpunkGame @RockstarGames You guys could’ve benefited from delays. Instead you released a broken mess

  • estebanjramos
    esteban (@estebanjramos) reported

    @CyberpunkGame @Dexerto Getting rerouted back to the endgame every time after I've completed a side quest is a BUG. Fix it.

  • FakeDamienScott
    Damien Scott (@FakeDamienScott) reported

    @SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.

  • AragamiJo
    Jo✏️TriforceKnights.etsy.com (@AragamiJo) reported

    @CyberpunkGame So it was on sale on the switch 2 Added it to the wish list. Come to find out it was an error now my Christmas is ruined didn't get a chance to download it. Will the game go back on sale on Christmas?

  • RightJamal
    Jamal Right (@RightJamal) reported

    Why tf does #cyberpunk2077 have a tcg GAME ? Will it be broken at launch too ?

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • Firefightingma1
    Firefightingman711 (@Firefightingma1) reported

    @CyberpunkGame My only problem with Panam is that the Aldacado’s ending isn’t as exciting as the others. Once you get into Arasaka you just sneak around for like 1 minute beginning getting to Adam Smasher.

  • bhodisativa
    bhodisativa 🇵🇸 (@bhodisativa) reported

    @CyberpunkGame @RockstarGames ok but you should've delayed yours again, it was so broken on release

  • xDironx90
    Jake Konovalenko (@xDironx90) reported

    @CyberpunkGame Fix the music in cars since your update for audio its been TRASH also fix the npcs lifeless husks

  • ChaoticAigis420
    CHPS. Eater of Beans (@ChaoticAigis420) reported

    @CyberpunkGame @RockstarGames Says the game that got removed from the PS store for 6 months because of how broken it was

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