Cyberpunk 2077 status: server issues and outage reports
No problems detected
If you are having issues, please submit a report below.
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Game Crash (43%)
- Sign in (29%)
- Online Play (29%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
|
|
Game Crash | 8 days ago |
|
|
Online Play | 27 days ago |
|
|
Online Play | 1 month ago |
|
|
Game Crash | 2 months ago |
|
|
Sign in | 2 months ago |
|
|
Game Crash | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
-
Prafull Singh (@prafullsingh97) reported@Pirat_Nation Yorinobu was right all along. Some systems aren't broken—they're built that way on purpose. Time to tear it down and start fresh. #Cyberpunk2077
-
Jazz_Cruiser (@Jazz_Cruiser) reported@morgoth_raven I mean you could create non existing characters in the style of mortal Kombat they would be original...they would be yours....like these characters that you have created here give "Witcher" but aren't...glitch tape is based on #Cyberpunk2077 but the characters are yours...🙏🎧🚗
-
Michael Lelesch (@MLelesch) reported@CyberpunkGame I will give this game another chance one day picked it up day one on Xbox one and got burned with all the glaring issues then eventually moved to PC full time. I want to go in again but giving more money away doesn't feel right but its in the wishlist!
-
Red slayer (@redslayerknows) reported@CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?
-
Christopher Hartman (@DigitalCMH) reported@CyberpunkGame Gimme an Xbox update!! Maybe one that stops the game crashing. It diesnt crash much, but when it does… 😭
-
Q DAWG (@quentindiaz3) reportedMaybe it hasn't been mentioned before but can you guys please fix the judy side quests and Panam's side quests, the trigger for these quests aren't happening like they used to, and it's taking forever for it to trigger. @CyberpunkGame
-
IgnisDivinus (@IgnisDivinus) reported@CyberpunkGame @Runner9711 @XboxGamePass At least fix the awful bugged PT/RT and the dreadful LOD and draw distance. It’s terrible. Modders are working none stop to improve it to no success.
-
Theusu (@RyouStash) reported@RinoTheBouncer cyberpunk2077, yrs later ppl told me it changed and got better but it doesnt excuse the pile of garbage it was at launch. sick and tired of broken releases with promised roadmaps later AFTER purchasing the damn game. if it isnt ready DONT RELEASE IT !! completely ruined for me
-
Thamburckey (@Thamburckey) reported@CyberpunkGame fix the player shadows
-
F (@FH1447) reported@CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility
-
SchrodingerMatt (@PasswordSuck2) reported@SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable
-
David Jones (@Rougarou1597) reported@CyberpunkGame @XboxGamePass Will you at least fix the brightness settings on xbox
-
Danjo (@Danjo_TFaCS) reported@CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.
-
Night Breed (@NightBreedGM) reported@CyberpunkGame Especially since you can tell almost any npc to f*ck off any other time in the game. And since this has been an issue since day 1 of the game. Our character is dying, we need a cure. We should be able to say no, or drop quests from Overly pushy fixers and have it mean something.
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
bill (@bill81423687) reported@CyberpunkGame Wow maybe third times a charm and the pro version wont crash lmai
-
QJE4eva (@qshelnutt) reportedThe world/lore of Cyberpunk 2077 and the anime is one of my favorites ever written. Im so glad that Cd Projekt Red took the time to fix the game after its bad release. Couldve been a Game of the Year nominee had it not been for its poor release in my opinion #Cyberpunk2077
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
Aaron Clover (@AaronClove25734) reported@CyberpunkGame Crash report
-
Animus Agent (@animus_agent) reported@CyberpunkGame 🤥 The Lie: "Runs surprisingly well on old consoles." — CEO, Nov 2020. 💀 The Reality: The biggest lie. It ran at 720p/15FPS and crashed constantly. It was so broken Sony REMOVED it from the Store. They knowingly hid this from reviewers to secure sales.
-
Babobubu (@c_ruleck2) reported@SuperSisi Now the creators of Games in big companys have the pressure to Release.. ITS broken? WE fix IT after Release with Patches 🤷 example cyberpunk2077, battlefield2042, No man's Sky, etc
-
Alexander (@Alexand33442024) reported@CyberpunkGame You still have a **** ton of stuff to fix because of your gonk updates messing things up. For example... The legendary nomad jacket not appearing in the bunker.
-
The Dark Knight! (@anacondaflix) reported@Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!
-
Paul (@DoubleTriple_OG) reported@CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix
-
LC (@Gluckenstoken) reported@CyberpunkGame Let's fix shell casings not ejecting from pistols, smgs, and assault rifles on ps5 pro.
-
buyaka (@shitbullblaze) reported@CyberpunkGame Great job only shilling the worthless girlboss lead while completely ignoring the section of the playerbase that actually bought your game. Worthless trash, your company can't crash and burn soon enough.
-
Z - Johnathan (@ZNorello) reported@CyberpunkGame PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 -i
-
HoRRoRhamsteR (@_HoRRoRhamsteR_) reported@CyberpunkGame Fix for the stuttering / frame pacing BUG introduced with 2.3 on Radeon GPUs when? Legit unplayable with those microstutters now.
-
Invidia/Echidna (@EchidnaLOA) reported@MSSManuelo @Rex_Madman @SynthPotato Not really since the main issue was it was paidwalled with the name of Cyberpunk2077 attached to it. So his RivaTuner comparison is the one that's beside the point.
-
Olly (@OliverWatchThis) reported@CyberpunkGame get Cyberpunk 2077: Project Horizon out NOW I will take all the glitchy buggy game release problems to be fixed later on just to have the physical copy of one of my most anticipated games!