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Cyberpunk 2077

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Full Outage Map

Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 43% Game Crash (43%)
  • 29% Sign in (29%)
  • 29% Online Play (29%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
Olathe Online Play 14 days ago
Indianapolis Online Play 25 days ago
Munich Game Crash 1 month ago
Lehigh Acres Sign in 2 months ago
San Francisco Game Crash 2 months ago
Wunstorf Sign in 2 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • Sorkasmus
    Jan (@Sorkasmus) reported

    @CyberpunkGame So the update you pushed on ps5, not pro caused my game to look like in 2018, blurred effects, gamma correcture is not working and my game looks horrible using a OLED Tv…resolution is far away from what is was…will you solve this?

  • Firefightingma1
    Firefightingman711 (@Firefightingma1) reported

    @CyberpunkGame My only problem with Panam is that the Aldacado’s ending isn’t as exciting as the others. Once you get into Arasaka you just sneak around for like 1 minute beginning getting to Adam Smasher.

  • estebanjramos
    esteban (@estebanjramos) reported

    @CyberpunkGame @Dexerto Getting rerouted back to the endgame every time after I've completed a side quest is a BUG. Fix it.

  • UncleDee2103
    Uncle Dee (@UncleDee2103) reported

    @RinoTheBouncer The good news? I might be able to get some Kiroshi optics to fix my eyes and I'm sure they have cyberwear that can fix my back and knees. The bad news? I'd be in Night City, which is like Gotham on steroids and with no Batman! I'm ******! #Cyberpunk2077

  • redslayerknows
    Red slayer (@redslayerknows) reported

    @CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable

  • JaronKitsune
    Jaron Kitsune (@JaronKitsune) reported

    @CyberpunkGame Dunno, stopped playing due to a mission glitch. You guys feel like tinkering and fixing a dialogue timing bug? The entirety of the mission's scripted dialogue runs off immediately upon triggering the mission phone call by moving into it's proximity.

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @HugMeDontReject It’s actually a game industry problem, so many games come out but so many come out broken or half baked on release. I had to wait like 2-3 years to even get into Cyberpunk2077 since it was downright broken and full of bugs when it first came out…

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame @Hary1495g The game is basically broken since the update for the pro. Never had so many crashes and bugs. You guys need to be working on a fix this is ridiculous now

  • Neme303
    Neme (@Neme303) reported

    @CyberpunkGame @kiroshioptics_ I like Judy but, That girl has issues and because she didn't handle them, she got a lot of people killed.

  • VictoriaHStream
    Miss Victoria (@VictoriaHStream) reported

    My switch 2 has got to go into repair as it won’t charge and I’m so glad I’m paying insurance on it. 🫣🫣 No @CyberpunkGame until I have it back from the insurance company. It’s been a terrible day with computer issues, waking up late and I legit just want to cry. Sorry for the crap content tonight. 😭

  • nicolasmelo
    nicolasmelo (@nicolasmelo) reported

    @atmoio One funny thing: On @CyberpunkGame lore, the old internet died because of rogue AIs so humans needed to stay away from it. Even after decades they were still trying to recover old information lost after the "Big Crash" It's nice how much they kinda nailed the lore on this game

  • KvasirW
    Supreme Overlord Kvasir (@KvasirW) reported

    @CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years

  • Joshua_VonDer
    Josh (@Joshua_VonDer) reported

    @CyberpunkGame None. Absolutely every character we meet from Act 2 onwards is ungrateful. As soon as V had problems in the Arasaka ending, everyone rejected him. But even worse, nobody gives a damn about him in the DLC ending after he falls into a coma several times, including Panam...

  • copiumnicus
    mechanicus (@copiumnicus) reported

    Listening to cyberpunk2077 themes as I make an x402 service

  • Lukeyguy_
    Lukeyguy (@Lukeyguy_) reported

    @WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.

  • hpjfitness_
    Julian HP (@hpjfitness_) reported

    @CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?

  • Janek500
    KapitanZbik (@Janek500) reported

    @CyberpunkGame @sebasdudo Blue as my mood when I found out that there is a bug on Switch 2, where you can't proceed with motion controls tutorial after picking up pistol - it won't trigger the tut. You have to start new game and unlock motion tutorial there as workaround. Pls fix ;_;

  • MacikSeba
    🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported

    @CyberpunkGame I hope it fixes my no hdmi issue that I've emailed to you guys. It's been noted by your team so hopefully once this drops, I'll be able to play the game :)

  • ClickClank9
    click (@ClickClank9) reported

    Saw that the #cyberpunk2077 75% discount on Nintendo e shop was a glitch & been fixed. So glad I grabbed that deal for the ultimate edition when I saw it on Reddit for $17.49! I didn’t even download it on my switch 2 it’ll be a backlogged game to get to eventually but what a deal

  • Titanium__95
    Titan (@Titanium__95) reported

    @CyberpunkGame Dont know if its just me or my tv but i doubt it since i dont have the problem with the AMD res scaling but either way it just breaks my immersion in the game whether this gets a fix or not doesnt really matter to me just thought i should put it out there so ppl are aware

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • shitbullblaze
    buyaka (@shitbullblaze) reported

    @CyberpunkGame Great job only shilling the worthless girlboss lead while completely ignoring the section of the playerbase that actually bought your game. Worthless trash, your company can't crash and burn soon enough.

  • CLADverse
    CLAD (@CLADverse) reported

    @CyberpunkGame @PaulTassi 6 out of 10 because there still exists so many bugs CDPR refuse to fix. Mod creator are doing the devs job but we shouldn't need mods to polish the game. There is a mod on nexus in version 0.27 that fixed around 1000bugs! And the creator finds new one day by day!

  • OpenPleb
    cyb3rgam3r420 (@OpenPleb) reported

    @CyberpunkGame How about you fix the AI NPCs in the game , night city is a joke

  • MarvinhoEterno
    Marvin (@MarvinhoEterno) reported

    @CyberpunkGame @XboxGamePass @jronald, could the Xbox team look into this issue with VRR and unlocked framerate on Xbox Series X/S in Cyberpunk 2077?

  • BigsEightyFive
    Stephen McElroy (@BigsEightyFive) reported

    @CyberpunkGame @amich_vp Please fix the PlayStation aiming bug

  • Partical_of_God
    God Particle (@Partical_of_God) reported

    @CyberpunkGame Hi can you also please investigate throwing knives. After patch 3.1 there is an issue where they go into the blocking melee animation instead of queuing up the next knife throw like they used to. It makes them slower and clunkier than they were. Thank you

  • KyleFknCrane
    BetterCallMauI (@KyleFknCrane) reported

    @CyberpunkGame Can't believe its been 5 years since I entered Night City and I never gave up on the game despite its launch issues the devs turned it around with the potential it already had and turned it into gold. This game is scary close to the reality we could have in some ways or go

  • anacondaflix
    The Dark Knight! (@anacondaflix) reported

    @Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!