Cyberpunk 2077 status: server issues and outage reports
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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Game Crash (50%)
- Online Play (33%)
- Sign in (17%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 29 days ago |
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Online Play | 2 months ago |
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Online Play | 2 months ago |
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Game Crash | 3 months ago |
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Sign in | 3 months ago |
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Game Crash | 3 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Julian HP (@hpjfitness_) reported@CyberpunkGame I’ve checked and still has auto save stutter and no FOV slider and also stutters during driving. Why couldn’t you fix this?
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Ray (@sharecashBTC) reported@CyberpunkGame Hey @Xbox instead of giving us free games that came out six years ago… can you just update your mobile app? It’s absolute garbage. Constantly disconnecting if somebody calls you on the phone good luck the whole app out restart it. Just fix your mobile app.
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Red slayer (@redslayerknows) reported@CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?
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Babobubu (@c_ruleck2) reported@SuperSisi Now the creators of Games in big companys have the pressure to Release.. ITS broken? WE fix IT after Release with Patches 🤷 example cyberpunk2077, battlefield2042, No man's Sky, etc
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Pouët (@Pouet2) reported@CyberpunkGame @bunnycapgonk No disc, no buy! We don't buy Sony products anymore! Bro! I sold my ps5 pro, bye gta 2 years... I have a pc with rtx 4060 and steam, problem solved!
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LC (@Gluckenstoken) reported@CyberpunkGame Let's fix shell casings not ejecting from pistols, smgs, and assault rifles on ps5 pro.
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John (@TheJasperRaster) reported@CyberpunkGame You seriously need to fix the sensitivity controller settings and revert them to how they were before. This went from the best feeling game to play on controller to dogshit. No idea what ******** you guys were thinking
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Cristian Chivu (@DaRealDragos) reported@CyberpunkGame Can you guys continue regular updates on series and standard ps5 too either to fix remaining bugs or maybe even improve slightly performance and graphics for series s/x
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D (@Deeofdeath) reportedSubmitting crash reports so some sorry *** Sony employee has to watch my gnarly cyberpunk2077 gameplay
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Venomous Ferret (@VenomousFerret) reported@Yasshbhardwajj Which is odd. Because I got CyberPunk2077 on release day. Full playthrough with only 1 single crash No bugs like this
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Z - Johnathan (@ZNorello) reported@CyberpunkGame PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 -i
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Perfidy🛡️🏴☠️ (@Tha5ThHorsemon) reported@CyberpunkGame And a buggy and broken game
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Samantha Patrick (she/her)🏳️⚧️💙💜❤️ (@SamanthaCZ988) reported@CyberpunkGame I hope the disappearing clothes bug on PS4 is going to be fixed this didn't before the 1.61 version the least CDPR could do is fix it because it ruins the game
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Tyler ❄☕☃ (@Valomir) reported@CyberpunkGame Is there any fix for the EZEstates not working anymore after the Semimaru gig? I cannot find a way to change the interior of my apartment anymore.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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Eamon Burns (@eamon_burns) reported@CrimsonDesert_ im very instrested in this game im a open world type of person the witcher 2/3 with dlc & cyberpunk2077, fall out 3/4/nv skyrim oblivion & so on u get my point & i want to buy this game BUT i have problems with my hands they arnt what they use to b so i need 2 have a game thats
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The-Rusty-22 (@kovacp911) reported@samgamgi @JasozzGames You say works on Linux just fine. Good luck with that CyberPunk2077 on RasberryPI Zero as that is only Linux PC that have minimum issues
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IGM | VP 🎮 (@InGameMoments) reportedDoes anybody else have problems with grain in #Cyberpunk2077 photomode on PS5? Changing it doesn't affect anything #VirtualPhotography
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🦥Deboista 🦥 (@TobiasSiqueira) reported@CyberpunkGame II bought it on pre-order, it came out with bugs, I didn't ask for a refund because they promised they would fix it, it's more or less okay now, even so I kept it because I believed I was going to buy a PS5 to play games, today I'm without a PS5 because I don't have the money. :(
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SchrodingerMatt (@PasswordSuck2) reported@K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.
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The Dark Knight! (@anacondaflix) reported@Dexerto #Cyberpunk2077 stood out because of that, so #Cyberpunk2 following the same approach isn’t an issue!
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Viscous_Manure (@snackSizedSKD) reported@CyberpunkGame Add a third person and fix the animations on video. I promise you. Promise you it'll change the game.
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🥀 (@wehateUNLUCKi) reported@CyberpunkGame it’s been years but i always thought it would fix itself i bought cyberpunk on day one of its release and my radio has never worked in my car or with the new update , is there a fix to this ?
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ArtSkater (@ArtSkaterX) reported from Friendship Heights, Maryland@CyberpunkGame I've always had difficulty with this game loading and not properly working on PlayStation 4, is that a common problem?
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BillyTheBug (@Billy_The_Bug) reported@CyberpunkGame Will we receive it? And when? Your shop is a disaster! Order canceled due to a computer glitch, package lost, delivery delays extended As compensation? A 20% discount code for my next order… We have a warehouse to burn !
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Revan (@RevanWasTaken) reported@CyberpunkGame My homeboys and I have just bought the game and are loving it, only problem, one of my homeboys didn’t have the money when it was on sale a few weeks ago and now he does Can ya be a bunch of chooms and put it on sale for like 3 days on Nintendo Switch 2 pls🙏🙏🙏
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Nythral_man (@Nythral_man) reported@CyberpunkGame @XboxGamePass I saw CD Projekt Red promise us more stories… and then strip us of hope. Saw them transform our excitement into disappointment, fueled by broken promises and empty wallets. They’ve long held our expectations in their hands… and now they’ve crushed them without care!
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Norm 👑 (@Normz_crowned) reported@khaliltooshort Its not what they can show is the problem every dev does that. Its how the overall experiences can fit into a single game experience and optimized into our machine. Cyberpunk2077 had plenty of promises back then and look what happened. I will wait 1 month after release & reviews
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Pixel Throne (@PixelThroneX) reported@CyberpunkGame Cyberpunk's car chases are mid at best. GTA has never been threatened. The game's still broken mechanics wrapped in glossy neon. Overhyped disaster.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."