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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Sign in (50%)
- Online Play (25%)
- Game Crash (25%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Game Crash | 2 months ago |
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Online Play | 3 months ago |
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Online Play | 3 months ago |
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Game Crash | 4 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Thamburckey (@Thamburckey) reported@CyberpunkGame fix the player shadows
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Master of Controversy ⚠️ (@THe0GAmer) reported@CyberpunkGame 35 million base game sales plus 10 million phantom liberty copies prove a massive post launch redemption for a broken launch
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Pouët (@Pouet2) reported@CyberpunkGame @PlayApex No disc, no buy! We don't buy Sony products anymore! Bro! I sold my ps5 pro, bye gta 2 years... I have a pc with rtx 4060 and steam, problem solved!
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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Code Sounds (@CodeSounds) reportedafter all the bugs fix from the game, Cyberpunk might be a top 10 of all time maybe because I'm playing the game with mods on pc #Cyberpunk2077
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Adam (@AdamRober1621) reported@CyberpunkGame @AGentleSipOfTea That’s a fact! Can you fix the inverted controls while driving please?! I’m playing right now and it just bugged out on me. I beg you.
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💙Lost💙 (@The0neulost) reportedAm I in the wrong for never trusting a Yong Yea review ever again? I liked cyberpunk2077 even when it came out broken. But Yong straight up lied. Just as a heads up I consider leaving out info or downplaying it also lying. If it wasn’t lying it was incredibly unethical. I’ve never been able to watch a review since without immediately being suspicious.
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Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years
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陈一新 (@AnastasLOVEUKR) reported@CyberpunkGame I've been playing Cyberpunk 2077 for two years now, and the input method pops up when I play it. Please, please fix this
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Master of Controversy ⚠️ (@THe0GAmer) reported@CyberpunkGame @AshalsDream Devs crunched for years to fix a broken launch then cdpr laid off 100 staff a classic thank you
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Dredgen Sale ⬛️⬜️🟪 (@destiny_thememe) reported@CyberpunkGame Sometimes i crash the porsche 911 into things so johnny yaps about it
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Matt Totaldude (@Grabbo1983) reportedFinally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃
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Z - Johnathan (@ZNorello) reported@CyberpunkGame PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 PROBLEMS !!!!! Drugging Cannibal Pred ators / Rapists They Have ALOT of Ups!!! Its across the USA 🌎 -i
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LC (@Gluckenstoken) reported@CyberpunkGame Let's fix shell casings not ejecting from pistols, smgs, and assault rifles on ps5 pro.
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Eamon Burns (@eamon_burns) reported@CrimsonDesert_ im very instrested in this game im a open world type of person the witcher 2/3 with dlc & cyberpunk2077, fall out 3/4/nv skyrim oblivion & so on u get my point & i want to buy this game BUT i have problems with my hands they arnt what they use to b so i need 2 have a game thats
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IGM | VP 🎮 (@InGameMoments) reportedDoes anybody else have problems with grain in #Cyberpunk2077 photomode on PS5? Changing it doesn't affect anything #VirtualPhotography
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z (@worldwidezel) reportedIf cyberpunk had a multiplayer like gta or watchdogs it woulda won game on the year @CyberpunkGame please bro fix the game
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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Neme (@Neme303) reported@CyberpunkGame @kiroshioptics_ I like Judy but, That girl has issues and because she didn't handle them, she got a lot of people killed.
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LogisticBark 🏳️🌈💖💜💙🏳️⚧️🇵🇸 #FREEPALESTINE (@BarkLogistic) reportedOkay but the pop-in issues with Meshes/Textures in #Cyberpunk2077 are atrocious for me. No mods affecting LOD or Draw Distance. Happens with and without mods. I have a i9-12900KF and 16gb RTX 5070ti. 1TB built in SSD. I should not be having these issues. It's immersion breaking.
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Luca (@mrpicklemickle) reported@CyberpunkGame @CDPROJEKTRED Fix the auto drive bruh 😭🙏
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3VOLVE (P1) #XV3 #SBBR #Palworld1.0 (@3VOLVE_P1) reported@CyberpunkGame Next game better have Third-Person to make up for you lying to us, hiding footage and the broken promises. Otherwise you can keep it.
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Jaron Kitsune (@JaronKitsune) reported@CyberpunkGame Dunno, stopped playing due to a mission glitch. You guys feel like tinkering and fixing a dialogue timing bug? The entirety of the mission's scripted dialogue runs off immediately upon triggering the mission phone call by moving into it's proximity.
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𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported@CyberpunkGame So do you guys realise the game is broken again since the latest update for pro users? My game is constantly crashing and bugs are everywhere… you gotta fix it
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Jazz_Cruiser (@Jazz_Cruiser) reported@morgoth_raven I mean you could create non existing characters in the style of mortal Kombat they would be original...they would be yours....like these characters that you have created here give "Witcher" but aren't...glitch tape is based on #Cyberpunk2077 but the characters are yours...🙏🎧🚗
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Venomous Ferret (@VenomousFerret) reported@Yasshbhardwajj Which is odd. Because I got CyberPunk2077 on release day. Full playthrough with only 1 single crash No bugs like this
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F (@FH1447) reported@CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility
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Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years
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Artem Tkachuk (@ArtemisNovak) reported@CyberpunkGame is now a financial asset, not just a reputational recovery story. The Cyberpunk franchise generated roughly three quarters of Q1 revenue. CDPR did not simply “fix” Cyberpunk 2077. It turned the repaired product into a durable franchise platform – Phantom Liberty, Ultimate Edition, Switch 2 physicals, PS5 Pro support, Game Pass, Fortnite crossover, and the TCG. [3/8]
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Perfidy🛡️🏴☠️ (@Tha5ThHorsemon) reported@CyberpunkGame And a buggy and broken game