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GitHub Outage Map

The map below depicts the most recent cities worldwide where GitHub users have reported problems and outages. If you are having an issue with GitHub, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

GitHub users affected:

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GitHub is a company that provides hosting for software development and version control using Git. It offers the distributed version control and source code management functionality of Git, plus its own features.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Ahmedabad, GJ 1
Delme, ACAL 1
Lyaud, Auvergne-Rhône-Alpes 1
Catania, Sicily 1
Inverness, Scotland 1
Quito, Pichincha 2
Junín, Manabí 1
Guadalajara, JAL 1
Paris, Île-de-France 5
São Paulo, SP 1
Ipauçu, SP 1
Vigo, Galicia 1
Tel Aviv, Tel Aviv 1
Éragny, Île-de-France 1
Saltillo, COA 2
Montlhéry, Île-de-France 1
Aulnay-sous-Bois, Île-de-France 1
Granada, Andalusia 1
Vernon, Normandy 1
Township of Evan, KS 1
Madrid, Madrid 1
Bogotá, Bogota D.C. 1
Lyon, Auvergne-Rhône-Alpes 1
Lima, Lima 1
Aix-en-Provence, Provence-Alpes-Côte d'Azur 1
Trento, Trentino-Alto Adige 1
Le Chambon-Feugerolles, Auvergne-Rhône-Alpes 1
Antananarivo, Analamanga 1
Lure, Bourgogne-Franche-Comté 1
Ashkelon, Southern District 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

GitHub Issues Reports

Latest outage, problems and issue reports in social media:

  • paulrodturner
    paulrodturner (@paulrodturner) reported

    @supabase Is anyone else having issues logging in via Github?

  • vigneshwer_ram
    Vigneshwer Ramamoorthi (@vigneshwer_ram) reported

    I keep thinking the “Android moment for robots” won’t come from a humanoid with the best walking demo. it’ll come when some cheap-enough piece of hardware gets into thousands of developers’ hands and people stop waiting for the manufacturer to decide what the robot is for. Zeroth just launched Bridge in China: 88 cm, ~13 kg, two-finger grippers, open motion-control APIs + SDKs, mocap/VR integration, and an OpenBridge ecosystem where developers can publish robot skills. the Geek Edition is reportedly ¥8,888. that price is the part that caught me. because once capable embodied hardware starts approaching laptop money, the experimentation surface changes completely. I want the Raspberry Pi phase of robotics. weird university projects. teenagers making terrible robot apps. researchers abusing the hardware for things it was never designed for. 500 GitHub repos implementing slightly different ways to pick up a cup. the robotics industry is understandably obsessed with getting robots into factories. I’m almost equally interested in what happens when we get enough robots onto developers’ desks

  • androidsheeep
    Rachael LaGoth (@androidsheeep) reported

    @bcherny Please fix the desktop app it's very buggy it keeps disconnecting me for no reason everyday while im working on stuff, i submitted a report but nothing happened and someone else is having the same issue, an issue is open on github for more than 6 months with no solutions help

  • BratahFGC
    Bratah (@BratahFGC) reported

    There may be many bugs so feel free to leave any issues in the issue section github! I hope that this release can push forward the preservation or our beloved game!

  • shawnyeager
    Shawn Yeager (@shawnyeager) reported

    My @bot keeps reaching for the browser and `gh` instead of using the GitHub plugin. Known problem?

  • vitaliysalyuk
    Vitaliy Salyuk (@vitaliysalyuk) reported

    @openclaw @github Fix your updater and I might give it another shot.

  • johncrickett
    John Crickett (@johncrickett) reported

    @Mike_Preston17 I don't think they water them down, why would they when they're competing on having AGI? I don't mind using GitHub actions to run tests and builds against a branch before merge. I don't want it triggering production schedules. Do you list all the things it shouldn't do in the prompt?

  • dewyashtwts
    Yash (@dewyashtwts) reported

    recently integrated Resend into @supercodeai review so founders get PR alerts with real risk context I'm amazed what we found out when we put @coderabbitai / @greptile through the same PR: 1) coderabbit / greptile: - stamped it “low risk, mergeable” (4/5) clean - forgot context from the last PR - no tests suggested, no safety checks - zero memory of previous regressions 2) supercode review on the exact same PR - flagged a real vulnerability in the diff - noticed i’d pushed credentials into `.env.example` - pulled in history from past PRs + explaining how this change could affect and break them - downgraded it to "medium risk, fix before merge" state - attached concrete fixes + patches scoped by severity this is the difference between 'LLM summarizer for github' and an actual swe agent that cares about your production

  • buildwithpb
    Priyanshu Bhati (@buildwithpb) reported

    @CryptoWendyO @chainlink 30% error rate on github replies sounds like a recipe for accidental flame wars. good luck with the cleanup.

  • MikeStillAwake
    recovering buzzkill (@MikeStillAwake) reported

    @Karai_Dan @SteamDeckHQ Agenda or not nexus mods is a terrible outdated model for distributing mods. GitHub would be a superior host.

  • al3rez
    Alireza Bashiri (@al3rez) reported

    So I built a workflow around that ↓ 1/ Every enterprise project needs proper E2E tests. An agent should reproduce a bug, implement the fix, then generate screenshots or video proving the feature works. "The tests passed" isn't enough. I want evidence. 2/ Every feature starts as a detailed GitHub issue. Requirements, expected behavior, reproduction steps, screenshots, edge cases. Foundry syncs issues and converts them into Beads so agents keep the right context across long sessions. 3/ We only use Claude Code, Codex, or Grok at High/Max effort for implementation. A weak model with a cloud machine doesn't become an engineer. The model still needs enough reasoning to understand the codebase, test its changes, and recover when things break. 4/ Each agent gets its own isolated @asciidotdev Box. It can install dependencies, run the app, open browsers, modify code, execute E2E tests, and collect evidence without touching another agent's environment. One issue. One box. One clean workspace. 5/ When an agent finishes, Foundry checks: - Did the build pass? - Did the tests pass? - Did the E2E flow work? - Is there screenshot/video evidence? - Does it match the ticket? If anything fails, the task goes back to the agent. 6/ Green tasks move to staging. Only after passing staging do we allow supervised production deployment. Agents do most of the work. Humans still own the final gate. The workflow: Slack request → GitHub issue → Foundry sync → Beads context → Isolated Box → Claude Code/Codex → Build + test → Evidence collection → QA staging → Supervised production The stack: PostgreSQL for system state. Beads for agent memory. GitHub Issues for requirements. @asciidotdev Box for isolated execution. Claude Code and Codex for engineering. Each Box costs roughly $0.01-$0.05 per task. The expensive part isn't compute anymore. It's building the system that gives agents context, forces verification, and prevents bad code from reaching production. 100s of agents can write code. The goal is making 100s of agents ship code you can trust. That's what we're building with Foundry.

  • heeyyaaaaaaa
    isha (@heeyyaaaaaaa) reported

    spent the entire day trying to reproduce a bug for a github issue 🥀🫩

  • a_small_j
    small_j (@a_small_j) reported

    SmallDocs recently crossed 200 stars on GitHub and 20 forks. SmallDocs is the first open source project I've managed. Handling other people's pull requests is not easy (and I need to improve). They implement features you're not considering and fix bugs you didn't know you had. Extremely useful, but if you're squeezed for time and trying to develop core functionality, it's hard to manage both things well.

  • dawnhell_
    Wlad (@dawnhell_) reported

    @brekfuz q: that's a github issue or you patched it locally??

  • AbdallahSh07
    Abdallah Shaban (@AbdallahSh07) reported

    @10VBacik @FlutterDev Got it! did you create a GitHub issue on their end for this? seems like there is enough info in that gist to help them investigate!

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