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Mass Effect Andromeda

Mass Effect Andromeda Outage Map

The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Mass Effect Andromeda users affected:

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Lichfield, England 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • BenOsick
    Ben Osick (@BenOsick) reported

    @nuhre_ The problem with a long running series where "choices matter" is that eventually the game will just buckle under the weight of all the different options. Same thing happened with Mass Effect.

  • CrossKeyedGamer
    Richardius (@CrossKeyedGamer) reported

    @irockithere @RenfailSoL “Immersion.” I had no problem feeling immersed in KOTOR, Mass Effect, or any ES title. It’s a game after all. Looking at screen, sitting a room. There’s a limit. No loading screen doesn’t make you feel like a citizen of the game. Like 0.5% more.

  • LordGenesis
    Tony (@LordGenesis) reported

    @spiral_archtct @Pirat_Nation The writing was really bad, but we can't ignore the technical issues. They were absolutely terrible at launch, like No Man's Sky or Cyberpunk. The only difference is that Mass Effect Andromeda never got its player base back, probably because of the writing.

  • Gus_Ka_Tet_19
    GooseTavo2064. (@Gus_Ka_Tet_19) reported

    @HaydenGrac70340 @SuperMarioT_YT The marketing has nothing to do with the console. I never played Arkham City on XBox Soni can't compare buti never had any issues with Mass Effect 3 and I did play that game on 360 and PS3. I care not at what resolution XCX ran, it played well.

  • LinuxGuru25
    CommanderShepardHere (@LinuxGuru25) reported

    @nuhre_ every mass effect game is a buggy mess until they fix it and the trilogy still has bugs from years ago...and what makes the story boring? How are the characters terrible?

  • ButcherBilly1
    💫Billy TojoShepardN7 Butcher💫 (@ButcherBilly1) reported

    @nuhre_ @xenowriter We? Every single fan of Mass Effect does not want the show to be about Shepard because we know it would be a freaking bad idea. Shepard’s journey is 💯% personal to every fan. Andromeda was a good Mass Effect game, the issues were only technical, definitely not about Shepard.

  • Critical_Scribe
    J. Y. Song (@Critical_Scribe) reported

    People just need to accept when their stuff just isn’t very good at its core. I didn’t find the gameplay to be the issue with Andromeda, though it could have done with better level design. It was the writing, and many people play Mass Effect for the writing. The plot felt boring to go through and lacked the gravitas that the original Mass Effect had. Things happened, but never did I really think they mattered all that much. That is very much due to the party members, who didn’t feel all that distinctive at all from on another or were just so forgettable beyond their shared snark that I just tuned them out after a while. The dialogue choices themselves lacked any weight because most of the time you just said the same thing, but either as a jerk or a nice person. That makes choosing dialogue a chore, not something you really have to think about. The combat was pretty good though, I’ll give it that, though rather than letting us switch to all classes I’d rather they have much more robust class systems with deeper skills and specializations. That creates much more unique scenarios per playthrough rather than just swapping to whatever at any point in the game. Recognize your faults when people point them out. Dismissing those criticizing it at “chuds” is such a cope you just sound pathetic.

  • DarckArchon
    DarckArchon (@DarckArchon) reported

    @PapitoQinn It could have been more and it could have been better unfortunately, they tried to imitate Mass Effect with the voice protagonist and narrower dialogue choices but the execution had a lot of problems.

  • yphy6e
    Sarah (@yphy6e) reported

    **** YOU @EA LET MASS EFFECT LEGENDARY EDITION RUN ON MY STEAM DECK WITHOUT YOUR BROKEN *** LAUNCHER

  • VideoGamingMM
    Michael (@VideoGamingMM) reported

    If it’s an RPG with a choice, I’m picking the guy. Mass Effect, Pokemon, Skyrim, Cyberpunk, etc. I’m never picking a girl. It just feels weird saying “this is my character.” But a game like Stellar Blade, Eve isn’t supposed to be me so I have no problem with it.

  • afall40
    JustAnotherMan (@afall40) reported

    @EXODUSGame @NoseOfDeath I hope this is peak like Mass Effect used to be . I need that fix

  • angelgod32
    Angelgod32 Wrighay (@angelgod32) reported

    @BobWhencer @wwarrior_1 But what I mean is that the cringe stuff “” was not the problem with this game? The problem was that EA got too much control because they were like hey, you have a limited budget and then they’re like **** you we’re calling you’re the mass effect team. To rewrite everything.

  • animefanzx8
    Animefanzx8SFM (@animefanzx8) reported

    There’s really no issue here they have collaborated with other mature franchises such as Mass Effect and Fallout

  • Golden_Eyes_Fox
    Lionel Devons (@Golden_Eyes_Fox) reported

    @IGN Mass Effect: Andromeda could've been a good game if; 1. BioWare wasn't struggling with all their internal issues at the time. 2. EA gave them time to familiarize themselves with their forced upon engine of Frostbite. 3. EA allowed them time to cook on the writing instead of-

  • OptmistSunday
    The clips corner (@OptmistSunday) reported

    @Cloveruu98 @WeAreMassEffect i believe that it was. i played it post all the patches, i really didnt experience all the broken-ness people did on release. despite the game being mostly bug free, the mass effect formula just wasnt properly adapted to an open world formula, game got boring kinda fast.

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