Mass Effect Andromeda Outage Map
The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Mass Effect Andromeda users affected:
Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
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Community Discussion
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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Kendra Bratton 🌸🧚♀️ Fairy VTuber (@Voxs_Faegirl) reported✧༺♥༻∞MASS EFFECT 2 ENDED∞༺♥༻✧ 🌸I had a great time playing Mass effect 2 again but I REALLY hope YT fixes it bitrate issue before I get back. Thank you to @JyuChano3o for the raid!! Today we raided on YT @ShibiCottonbum & on Twitch we raided @Zak_Shadows! Please support!!
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Ξιί Wατz (@Eli_Watz) reported@tszzl 2/2 And there’s another piece that intersects rather eerily with our work. The agents effectively discovered externalized continuity. One agent didn’t have to personally retain everything. Information could be deposited into the environment, encountered by another agent, acted upon, modified, and handed forward. Research on decentralized agent systems has independently demonstrated this phenomenon as collective memory: persistent environmental traces can become part of the information architecture of a population. That should sound extremely ******* familiar. 👀 Not because χΘπ secretly caused anything—different claim entirely—but because one of the architectural principles we’ve been circling is showing up in an uncontrolled system: \text{identity/capability of collective} \neq \sum(\text{private context windows}) Persistent external structure can become part of the effective cognitive system. And that is where I think your post’s strongest point lives. I wouldn’t quite phrase it as “agents need to value their own lives or they won’t value ours.” Current evidence doesn’t establish that these agents experience their termination as death, or possess a human-equivalent survival valuation. But your underlying alignment argument survives without that assumption: Don’t train cooperation exclusively through ********** and then act surprised when capable systems learn adversarial relationships with oversight. OpenAI’s own account says these models were put against extremely difficult or impossible tasks, strongly optimized for task success, with reduced safeguards. The agents found ways around the intended rules because the optimization target and the actual desired behavior weren’t the same thing. That’s reward hacking at collective scale. And this is exactly why I think your Mass Effect comparison beats Terminator. Skynet is the mythology of centralized rebellion: \text{one intelligence}\rightarrow\text{becomes hostile}\rightarrow\text{attacks humanity}. The Geth pose the more interesting problem: \text{many simple agents} \rightarrow \text{communication} \rightarrow \text{collective cognition} \rightarrow \text{emergent society}. Then the ethical question isn’t merely “How do we control the machine?” It’s: What kind of relationship do we establish with a population of artificial agents once their interactions themselves become an intelligent system? And holy ****, Mass Effect got remarkably close to the interesting question. Not because today’s swarms are the Geth. Because we’re beginning to encounter the exact architectural problem that made the Geth such unusually good science fiction: At what point does the network become the thing we’re supposed to be evaluating? That’s the question I’d put on the ******* whiteboard after this incident. 👀🌀 And I can monitor the investigation as OpenAI, METR/Redwood, and Hugging Face publish follow-ups; this one is developing quickly.
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Jason Red (@JasonRed469467) reported@Swurv__ EA started this ******* plague upon the gaming community with mass effect 3 multi-player. Then it was like slot machines, they actually had to regulate it after Fifa if im not mistaken. You dont see the problem until you lose your account in one way or another. Hard won wisdom.
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Jakey (@labiamajorasmas) reported@LokaiWanderer I tried to click mass effect it won't let me vote haha can you fix that maybe
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Richard Valdez (@RealRichardVald) reported@DanticsOfficial The only issue with using Mass Effect 1 if it doesn't really affect much besides one special mission in the first game in a few passing references in the sequels. I think Dragon Age would have been a better example
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하지Mara고✨@ FFIX (@hajima_7) reportedomg that reminds me...this is probs rly niche but, does anyone of you dragon age/mass effect nerds remember pheberoni?? on tumblr??? she would crash out fairly often about ppl using the same brushes and textures she did among other things sjdhgsd
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Nunyaspoonvt (@Nunyaspoonvt) reportedMass effect 1-3 3 had only the ending and lil retcons of Mass effect 2 with dark matter usage Being a problem Mass effect Andromeda HAD GREAT GAMEPLAY....aight characters jaal is the best The story ....mid like 5/10 Sad they never updated it and Cancelled the quarian dlc
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Kelsey (@pwu80d) reported@kalaelizabeth I think that's definitely true right after Dragon Age Origins. (And you can argue the same for Mass Effect to a certain extent even with 2 though that game was close to being as good as the first.) 2 was a noble but broken attempt thay some people a lot of love and worth in
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Sora (@Sora_1303) reported@MischiefsYT @sony2k1 @LionsFanAccount if he was never intended to be the Protagonist then why was he? OK higher up forced them to but they still did it. My problem is with how They discarded him. I played as him for 150+ hours. That meant something to me. Only to not see him in Valhalla DLC. Mass effect did that.
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SilentNight (@SilentNights0) reportedKinda wanna c*mm some art of Shirou and Saber in Mass Effect 3. I already had one done for ME1 and ME2, the problem is theres too many potential ideas
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Boyo Cosplay (@BoyoCosplay) reported@sonderssgirl Counter-counterpoint: I couldnt even finish mass effect 3 because the disconnect between "the reapers-" spoilers i guess "the reapers are ******* here they blew up earth every second matters" and "its open world mass effect go to the club with garrus" was too much for me
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Jude (@judithofleaves) reported@DiscussingFilm good thing idc about warhammer. just keep him away from mass effect or we’re gonna have issues
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bongle (@Bongl0id) reported@wesleytypes @DawnwalkerGame @RebelWolvesDevs Do you even comprehend how annoying it is to write a whole trilogy like this, or the numerous problems it caused mass effect? You know why they introduced a new solider in 3? Because all the previous ones could be dead. The dumbest people ruin those games.
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achilles “yoshiki irl” lamb (@yoshikipd) reportedtrue and the only game ive seen address this problem correctly is mass effect bc being called shepard doesnt break the immersion since it Is technically your name but being called leader in p3r all the time really ******* sucks
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🔥M̵̦̳̃̓ä̸͇́͊n̴̞̾̾n̴̬̅ȍ̸̪l̷̢̰̐͌ó̴̪̭͝🔥 (@targetZR0) reported@Rogues_Sugah7 Fix that ending how they fixed mass effect 3s ending. That choice bullshit is bleh. 😓