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Mass Effect Andromeda

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Problems in the last 24 hours

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Most Reported Problems

The following are the most recent problems reported by Mass Effect Andromeda users through our website.

  • 50% Online Play (50%)
  • 50% Game Crash (50%)

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Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • OscarVera22
    Oscar Vera (@OscarVera22) reported

    @donutzski Like for real... When mass effect Andromeda was broken it llooked better than this

  • selobay
    Selobay (@selobay) reported

    No official word that EA’s new owners will sell BioWare — just strong LBO logic. $55B deal closed this week with ~$20B debt. Standard playbook: cut costs + sell non-core assets. BioWare fits (Veilguard miss, Anthem flop, now <100 staff, no reliable cash flow). Analysts flagged it months ago; ex-producer Mark Darrah noted selling studios/IP can knock real money off the debt. Waiting for the Amazon Mass Effect show (filming late 2026 → 2027-28 release) could revalue the IP like Fallout did. Smarter long-term move on paper. But debt has a clock (~$1B+/yr interest). Private owners usually prioritize quick deleveraging over waiting 18-30 months for an unproven TV boost. BioWare isn’t a cash engine like Sports or live service. If it does go on the block, the most logical buyers are Microsoft (Game Pass + RPG appetite) or Sony (single-player narrative strength). Amazon is a dark-horse option thanks to the TV series. Disney is a longer shot. Short-term incentives lean sell. Long-term value leans hold. We’ll see which wins.

  • WhiteQueenNV
    The White Queen (@WhiteQueenNV) reported

    The problem, I think is that Baldur's Gate 3's romance and really character writing in general is actually kind of piss weak. Nobody feels like an actual person. It is so much weaker and less coherent than anything from early Dragon Age or Mass Effect.

  • ReplicaVelocity
    Replica Velocity (@ReplicaVelocity) reported

    -sticking to any kind of plan. Dark energy, the Cerberus plotline, so many little things were clearly planned and then dropped. You then had the Mass Effect 3 issue where two particular figures wanted the Shepard of ME3 to be their image of Shepard, not the players.

  • HelioReign
    Helios Δ 🐦‍🔥🗝️💛 (@HelioReign) reported

    My main issue with the Mass Effect universe is that it feels like they drastically underestimate what the populations of these worlds should be

  • PreenTheAvali
    Preen the Avali (@PreenTheAvali) reported

    @RinoTheBouncer @dawiddrzala what about game file size. there's only so much that can be fit on a disc and a disc only utilizes specific data compression formats. mass effect 2&3 tried to solve this by splitting the game on 2 discs but it wasn't as effective as they hoped. the issue is that it will happen

  • Imperiu39957614
    SharkMonarch (@Imperiu39957614) reported

    @MarcusCVance its crazy that masseffect solved the magazine size problem for ballistics like over a decade ago

  • anonskrub
    anonskrub^2 🇵🇸🇺🇦🗿👧 (@anonskrub) reported

    @KenteMana @SwervoT3k @bioware the problem with DAO getting a remaster/remake IIRC is that there is almost nobody left at BioWare who knows how the game engine runs, so a remaster is almost impossible, and a remake is unlikely until at least Mass Effect 5 gets out the door just b/c of resource priority

  • fenerliyan
    Gefyrios (@fenerliyan) reported

    @Exorius84 @Pirat_Nation That's true but it's an industry issue. I would say Mass Effect and Dragon Age are not just any IPs. They still have huge fan bases and appeal and Bioware exists only as a container for these IPs. Otherwise nobody would be interested in Bioware at all.

  • InJeffable
    Jeff Seely (@InJeffable) reported

    @PeterP_1985 @jasonschreier I've been seeing poor decisions like this in the industry ever since BioWare attempted live service slop with Anthem. They should've given Anthem to their Montreal studio while the main studio in Edmonton worked on Mass Effect: Andromeda, but they did the reverse and paid for it.

  • IsScifi
    ScifiIsMyJam101 (@IsScifi) reported

    Something that always puts me off Mass Effect Andromeda during a replay are the returning Aliens, they are really awful. But what I mean by that is how they were redesigned, and animated. Ill explain what those issues are...

  • missyTHX1138
    Melissa 🐭 (@missyTHX1138) reported

    🔬 The Two Big Categories Functional (Hormone-Secreting) These are the ones that really wreak havoc. They pump out excess hormone regardless of what the body actually needs: Type Hormone Excess Prevalence Prolactinoma Prolactin ~40% of all pituitary adenomas GH-secreting Growth Hormone Causes acromegaly in adults ACTH-secreting ACTH → Cortisol Cushing's disease TSH-secreting TSH → Thyroid hormone Rare Non-Functional These don't secrete excess hormone but cause problems through mass effect — compressing surrounding structures, disrupting normal pituitary function by crowding out healthy tissue.

  • SweetLMG
    Jesse (@SweetLMG) reported

    @IGN Notice how these articles always start with “former”. Anyway Mass Effect 5 has a long shot as it is. Announced this game 5 years ago, and still have nothing to show for it. New owners are hardly the problem here.

  • Racc00n_Guy_
    🍉Spectre Raccoon🦝| Kaidan Alenko’s no.1 Fan | (@Racc00n_Guy_) reported

    So far my problem with the game is that somehow I still don't feel like I am playing a mass effect game, it just has a totally different feel to it that I find it hard to get used to 😭

  • RAFAN432
    t (@RAFAN432) reported

    @MaroonKennedy Everyone wanted a space RPG. They just didn’t do a great job at making one. This probably wouldn’t be a problem that they made a new IP first if it was more like Mass Effect

  • JoeyAGamer
    JoeyA (@JoeyAGamer) reported

    @GameSpot Guys, who gives a **** about remaster, remake that entire ****, fix the bugs, bring us a new trilogy like Resident Evil, you see how Black Flag Resynced is doing, Ocarina of Time is shaking people. GOOD GAMES deserves GOOD REMAKES, not ****** remasters. Mass Effect is EXCEPTION

  • Verratus_Speaks
    Verratus_Dominatu ✌️😈💜 (@Verratus_Speaks) reported

    @Pirat_Nation As someone who has done this, I can tell you why. It's because the games turn to dog ****. Very few games that are single player complete products actually Have 200 hours worth of content. Run the study again, only this time only check reviews on single player games that are complete products, no longer receiving updates like BG3, Witcher 3, Mass Effect Legendary Edition, so on. And the handful that do like BG3, obviously most people overwhelmingly, positively review. The games that do typically get 200 hours or more are either some form of live service or survival game. Which at first is very fun and actually gets you hooked, but then as you play through hundreds of hours you either hit a completely dead end game, or grind or otherwise. Have multiple issues that you have now played the game long enough to start to realize or it's a live service that becomes complete **** long after launch implementing things that no one asked for, that no one wants at best. or at worst goes years without fixing or patching basic bugs, resulting in developers basically neglecting the game. Either way, it results in a negative review, at least for me, because I don't put up with that bullshit. At least not without calling it out.

  • Wakkander
    Wakkander (@Wakkander) reported

    The problem I have with most animal x human races is also that they also seem incredibly lazy to me. I'd rather take the Hanar, Rachni or Elcor from Mass Effect over most of those. Also all Catfolk variants are just asking for it. I have permanently banned them from my table because of it.

  • TheScarlettYeti
    TheScarlettyeti - Vtuber - VEerie (@TheScarlettYeti) reported

    had some issues with the install so i did mass effect first but now Im on palworld, come check out the 1.0 realese

  • Insein81
    Insein🎮🇺🇸 (@Insein81) reported

    @Grummz No. Anthem should have never happened as conceived. If it was a single player game with some multiplayer attached on, sure. They wanted live service and it was not built for that. They sacrificed Mass Effect for this game.

  • TheMadGamerHere
    TheMadGamer (@TheMadGamerHere) reported

    @vavaara It's too bad it's giving tou trouble. Mass Effect Legendary has a decent photo m9de, iirc

  • cvigti
    Bruno Ferreira 🇵🇹 (@cvigti) reported

    @DestinLegarie As someone who doesn’t like FPS,I love Gears, mass effect etc. I like the witcher and not skyrim or oblivion and I like gta. Many ppl are like this. I like halo’s history and doom’s gore and looks, but can’t stomach the fps. That said, I think gamepass was the problem with doom.

  • RealRichardVald
    Richard Valdez (@RealRichardVald) reported

    @DanticsOfficial The only issue with using Mass Effect 1 if it doesn't really affect much besides one special mission in the first game in a few passing references in the sequels. I think Dragon Age would have been a better example

  • itsnagol1
    Itsnagol (@itsnagol1) reported

    @CorbynRed @HyperDrive6082 I personally haven't really seen the dves compare it like this to mass effect though, so what's the problem

  • JestersWar
    JestersWar (@JestersWar) reported

    @ShitpostRock Probably Mass Effect 2- almost everyone I know prefers it, and there's no question that ME1 had issues with the Mako, and was largely a worse game But I preferred the RPG shooting, including the heat/miss rate over the 'better' cover shooter mechanics of ME2. And ME1's story

  • Nazglue
    Nazzy (@Nazglue) reported

    @TheHiddenOneAC Mabey its because I've played yakuza and mass effect, but is it that much of an issue seeing reused animations?

  • Owen_Lars_2
    Owen Lars 2 (@Owen_Lars_2) reported

    @d_linkski got another similar laptop a few years later, tried again, same issue. every personal computer i've owned has been similar- strong but not specifically made for gaming, with integrated cards that games hate. my 1st game on steam was mass effect and i have 1 hour played over 8 pc

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    My first gut instinct is to agree because yeah. Mass Effect doesn't need a canon ending and it should by all mean respect what the players have done and explore those consequences to their natural conclusions. What the rachni choice should have been is exactly that. If you killed the rachni they shouldn't have showed up at all in ME3. Imagine hearing from a friend who killed the rachni and them saying "I didn't get that mission. Like I saw Grunt and we fought Reapers but the rachni didn't exist in my game. I killed them." And just being struck by how that decision not only makes the renegade choice correct (in a way) but also such a vast difference. An entire enemy type and race just doesn't have influence at all in the game. But that didn't happen. What happened is the rachni game back regardless and the only difference was if you paragon'd you paragon'd again to get war assets. If you renegaded you renegaded again to not loss war assets. Something that does have an effect but its not what the player expects on a bare bones basic or even what they wildly might think. And that is the issue with the ending choices of Mass Effect. The promise such divergent stories that can't simply be crunched into a similar path. There will just be fundamentally different conflicts and issues with each one of them. This video does suggest they just do what Mass Effect has always done but that is accepting a comprise instead of expecting what it should natural be. Not having different assignments to show that "Hey there are differences?" But genuine world differences. Synthesis is described where conflict isn't really a factor anymore. Where everyone knows what its like to be someone else. That story, that exploration of the themes would result in a much less action oriented game and more something like Disco Elysium where the central conversation is about what this life is like. Control is likewise a very different kind of conflict where smaller scale wars could happen. But galactic conflicts just won't exist. Something like a Krogan Civil War is just unlikely to happen with a Shepard controlling the Reapers. Where they could easily stomp down on any major conflict. And not only that but things like diseases, medically issues and similar things would nearly be erased. Maybe there is a story where Shepard becomes a tyrant and rules over organics as an AI god but I don't think many could see their Shepard doing that and I don't think BioWare could see Shepard doing that. Destroy likewise would just be about reconnecting the galaxy together and would be the one most similar to the setting before the Crucible. And all of this isn't even accounting for honoring other player choices. I mentioned it a bit with the Krogan Civil War hinted at in a N7 teaser but there is literally no way a Krogan Civil War can realistically exist in a Synthesis ending or a Control Ending. Not in the way the art depicts. Like I can not accept that if the quarians are dead in one playthrough that BioWare just goes. JK they live and the only difference is a mission. No, it should feel like a real loss. Something was fundamentally changed between a version of them living and a version of them dead. Because that is the promise of importing choices. A major decision was made and you will see how that plays out to its fullest. Not half, not a quarter but seeing it realized. The same feeling you get in a D&D session where a major choice you made comes back and makes you realize it would have been different if you made a different choice. I know for a fact that if BioWare does crunch the endings and the only difference is different side quests, I and other fans would be upset. Because that isn't what I wanted. The solution for BioWare is two fold. The hard path and the easy path. The first is they just buckle down make three games and honor the choices made in each game. Not saying Synthesis should be Disco Elysium but Mass Effect but its the one that makes the most sense in my head. But something that fully explores the ramifications of having this union between synthetics and organics. Same with Control and same with Destory. The second path is just canonize an ending. Its the easiest way because they can focus their efforts on story of the game instead of making a game that is literally about showing the player their choices and making the game before 2040. I think they should also canonize the Genophage, and quarian and geth choices because I know for a fact that if they don't it will be real sad seeing the only differences being less krogan, quarians and geth. And this isn't even considering the fact that the Krogan Civil War just won't happen at the scale shown in the artwork if Wreav is in charge, Eve is dead, and the Genophage isn't cured. Sorry but the krogan would just die out. Because the expectation of that combination of choices would be the krogan's extinction. Its how the games have framed it since the beginning and to alter that would introduce internal inconsistency. I hope this shows why this will be so difficult for BioWare but also why literally no other RPG studio has done it to this scale. What BioWare did with ME1 to 3 and DAO to DAI is astounding. Truly more than what I have seen. Because CDPR fumbled that and gave up with Witcher 3. Small example being Thaler is alive no matter what. And big example is that the dragon state you helped create alongside helping the Scoia'tael in the prior games just does nothing. No mention of it and not even the bare bones of them coming to help Geralt at Kaer Morhen. Obsidian did it fine enough but they just didn't do that with Outer Worlds 2 and Avowed. Larian? What about Larian? Larian has set each of their Divinity games 100s of years apart from each other just so they don't have to address it and on top of that they just are inconsistent. Only caring recently because they made it bigger. And don't even get me started with BG3. I know Wizards has already canonized events but what was with Viconia and Saervok? Just random guys with their names attached. Not even canonized endings just completely different people. Casey Hudson did an interview with Game Informer about this and he is right when he says this has to be planned out. So, many of these companions did these as features because BioWare did it because BioWare controlled what was supposed to be in an RPG. But as that feature waned without BioWare pushing it these other developers slowly removed it. Because its ******* hard to do. Great rewards if done right. A true feeling of your character existing in the world and having an effect long after it happened but a mountainous path it is. Again I want the hard path. BioWare. I'll wait man. Make three games and honor the choices of each of them. But as this video says its also about the money. And there isn't any reality where EA goes "Yeah, we can about 5 years with each release and for each of those games to be very different. Go head."

  • n3ro
    nero (@n3ro) reported

    Go fix the ending to Mass Effect 3. . .

  • Lawgiver771
    BXG (@Lawgiver771) reported

    @GreasyPixel I've been on PC now for two years or so, and I've had far less issues than I ever did on console. Granted, I don't play games day one. Hell, I'm just now playing Mass effect legendary edition.