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Mass Effect Andromeda

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Problems in the last 24 hours

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Most Reported Problems

The following are the most recent problems reported by Mass Effect Andromeda users through our website.

  • 100% Game Crash (100%)

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Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • MKDurfee
    Michael Durfee (@MKDurfee) reported

    @Pirat_Nation Problem is “remaster” is a fancy term for ai-upscaled graphics and that’s it. Devs these days almost never put any effort into actually fixing stuff. Look at the mass effect legendary edition. So many opportunities to add stuff that would have made the games better, but nah..

  • Iwantto61363220
    I want to see (@Iwantto61363220) reported

    @JamesMagnus101 @superharek @ApuBobr Tbf wasn't it in mass effect that been a year or 2 since I last played an power issue because how they use lasers in that universe also generally they lost too much energy at a distance to be viable so they were onmy used for CQC but ships didn't really have that armor for it

  • viiaeriis
    vie🦉🐞🦇🐝 🇵🇸🇸🇩 (@viiaeriis) reported

    i think a lot of people associate the fantasy genre with length and scope, because the cyberpunk beeline for example is 20 hours and it’s not an issue. every mass effect is 20 hours. if the quality is there, then it doesn’t matter!

  • _ARCHANGEL978_
    ┌П┐⚀▄⚀┌П┐ ARCH ┌П┐⚀▄⚀┌П┐ (@_ARCHANGEL978_) reported

    @Geo_AW @masseffect 2 Boss in the Collector Base. problem is this generation of purple haired freaks can't create a unique boss fight. Atleast the freaks from 15-30 year ago could make good games. Now it is "see what others did and steal their creative IP

  • Revision_124c41
    Gareth Walker (@Revision_124c41) reported

    @Beastiarii @Darket696 @K__Med This is a misconception sadly. Robbie Bach was in charge during Xbox's most successful era. He's the one who launched the Xbox 360, he's the one who helped organize many of the studios and the companies IPs. Such as Halo, Gears, Fable, Forza etc. He was the one who planted a flag for exclusivity for titles like Bioshock and Mass Effect 1. he was head of Xbox until 2010. 5 years after 360's launch. That means that many of his decisions and efforts ran through to 2012. He's also the reason you got the NXE, Blades, Xbox Live, and the many deals for things like Netflix. When Mattrick took over in 2010, Xbox 360 was already a success and leading PS3. He greenlit the Kinect. He was the one who didn't continue the acquisitions of exclusives and studios while sony was stacking release after release after release. During his time he lost momentum and the PS3 caught up and surpassed the Xbox 360 in sales. He looked at the usage data of Xbox 360 users and decided that since most Xbox users use the 360 to stream entertainment that taking kinect to the next level and integrating a dying technology like cable TV into the xbox was the way to go. That lead to him setting course of the hardware and OS team to change direction for the Xbox One. It was under his watch that a shfit to overly strict always on connections was decided for Xbox. Then in 2013 he revealed the hardware, told 80m xbox 360 gamers that they should stay on 360 if they didn't want an online connection. This resulted in the walking back of a heavily integrated drm system and publication process that wrecked the XBox XDK to the point that it actually got worse. Ruined Xbox's reputation. Destroyed their good will. Gave Sony the opportunity to pull out in front for the next generation. Did I mention these decisions also hurt the hardware architecture of the Xbox One because focus was put on non gaming features instead of game development? Well that happened. Xbox One VCR model was inferior to the PS4. At 100 dollars cheaper with a proper architecture suited for modern games that weren't madden. Sony trounced on them. That isn't even getting into the stupid name he green lit that gave gamers a way to taunt the brand, X-BONE. This lead to the quick dismissal of Don Mattrick from his position as he went to zynga. This lead to interim leadership with Julie Larson-Green for the following year until Phil could take the position in 2014. That means Mattricks plans were still in play, Julie was forced to hold an umbrella for someone else. Competent enough for the job imho, but never given the opportunity to prove herself to do so, since she was just there to keep the lights on. Then Phil came on board and had to right an already sinking ship that was being outsold 2.3 to 1. That gap would never close. Phil started out his first full year in 2015. They redesigned the One for the One S to put it on better or equal footing with the PS4. Got rid of the Kinect and made it possible for the VCR model to better compete. Gave us the One X and Backward Compatibility program (which was not cheap). Launched game Pass. by time he corrected these things his one weakness began to over take him. He doesn't know how to run studios. He's no Shuhei Yoshida (neither is anyone at sony these days mind you). By time all of this came together in 2017, the xbox was delivering compelling exclusive software. It was taking 3 years or more to get something out the door. Game Pass sabotaged any chance at a win they had. Just look at how poorly gears 4 and 5 did as a result, especially with that 1 month free. Discounts for the Halo MC steelbook and halo 5 steel book were dirt cheap within a matter of months. Day one game pass killed xbox and that was probably his first true bad move. Mattrick wouldn't have done a better job in this regard. I feel game pass was inevitable. Mostly because of Satya Nadella's position on software when he took over. Windows, Office, Cloud, anything microsoft was either cloud or subscription models. Do with that what you will, but this is why I start pointing to Satya as the actual problem here. Gears and Halo could have helped make Xbox healthy. Again assuming woke changes and other crazy nonsense wasn't at play. I have separate opinions for that and they are equally as negative. So where does that land us? two ceo's left with a dumpster fire because of two men. Don Mattrick and Satya Nadella.

  • TheRealKen_Jen
    Ken_Jen (@TheRealKen_Jen) reported

    @GameStalgiaX Playing Mass Effect Legendary Edition... mainly cause I do have to play through ME1. Don't get me wrong I love all 3, just ME1 isn't as refined as ME2 & ME3. Also will defend to my dying breath that the Mako isn't the problem, the terrain design is the problem.

  • N0VACIA
    Chronos (@N0VACIA) reported

    @Xvault2 Mass Effect combat was serviceable, I enjoyed it as much as I did Fable's. It worked, I had no problem with it. You're not getting my point here lmfao. Mass Effect, Fable and other similar games don't have standout combat. They have ton more gameplay elements at play.

  • TheScarlettYeti
    TheScarlettyeti - Vtuber - VEerie (@TheScarlettYeti) reported

    had some issues with the install so i did mass effect first but now Im on palworld, come check out the 1.0 realese

  • InJeffable
    Jeff Seely (@InJeffable) reported

    @PeterP_1985 @jasonschreier I've been seeing poor decisions like this in the industry ever since BioWare attempted live service slop with Anthem. They should've given Anthem to their Montreal studio while the main studio in Edmonton worked on Mass Effect: Andromeda, but they did the reverse and paid for it.

  • angeloz2190
    Fiona (@angeloz2190) reported

    @QuarianKaiRazu @MassEffect_News EA won’t rest until every single BioWare franchise is turned into a live-service casino full of microtransactions. Mass Effect deserved better.

  • labiamajorasmas
    Jakey (@labiamajorasmas) reported

    I know mass effect 3 has a glitch where shepard and steve's romantic and regular dialogue gets mixed up sometimes but everytime it happens i still get jumpscared a little😭

  • CCreations69
    Hans Blitz (@CCreations69) reported

    @SvensationalGuy That's what gives it some replayability but really the game needs more story choices that have impact, it's still very linear in pathing and commentary, while it gives the impression of playing a Mass Effect like game it doesn't have the choices in situations that change outcomes further in the game, it doesn't have equipment and weapon stats just some item slots and has very basic small maps with camera issues in certain areas of the map, While Ive enjoyed the story and customisation of characters I feel it lacks any real substance to class specialities and abilities, from a developer's standpoint the game isn't doing anything new in the genre, so it only gets 7.5 out of 10 for my final rating!

  • TheMadGamerHere
    TheMadGamer (@TheMadGamerHere) reported

    @vavaara It's too bad it's giving tou trouble. Mass Effect Legendary has a decent photo m9de, iirc

  • fenerliyan
    Gefyrios (@fenerliyan) reported

    @Exorius84 @Pirat_Nation That's true but it's an industry issue. I would say Mass Effect and Dragon Age are not just any IPs. They still have huge fan bases and appeal and Bioware exists only as a container for these IPs. Otherwise nobody would be interested in Bioware at all.

  • patch_ledger
    Patch Ledger (@patch_ledger) reported

    An analyst told CNBC EA might have to sell IP to service its buyout debt. Four days later, BioWare showed up in exactly that sentence. > Aug 2: CNBC quotes an analyst on the $55B EA buyout - "I don't know how EA is going to service this debt without... studio closures, and possibly IP sell-off" > the buyout added $18-20B in new debt to the balance sheet, confirmed across multiple reports this week > Aug 6: EA is reportedly looking to sell BioWare and other IPs specifically to pay that debt down > EA has not confirmed or denied it - the studio that made Mass Effect and Dragon Age is now a line item in a debt-service plan, not a press release Four days between "here is what selling IP would look like" and BioWare's name landing in that exact sentence is not a leak. It is a timeline. What is next on that list?

  • browland1
    🤘🇨🇦 Ben 🇨🇦🤘 (@browland1) reported

    @MikeDKirby @kalaelizabeth BioWare is a good legacy name and the success of the Mass Effect Legendary Edition is proof that the IPs still have gas in the tank. The issue is that the BioWare of old no longer exists, key talent was forced out by bad management under EA and only a shell remains.

  • Bongl0id
    bongle (@Bongl0id) reported

    @wesleytypes @DawnwalkerGame @RebelWolvesDevs Do you even comprehend how annoying it is to write a whole trilogy like this, or the numerous problems it caused mass effect? You know why they introduced a new solider in 3? Because all the previous ones could be dead. The dumbest people ruin those games.

  • JestersWar
    JestersWar (@JestersWar) reported

    @ShitpostRock Probably Mass Effect 2- almost everyone I know prefers it, and there's no question that ME1 had issues with the Mako, and was largely a worse game But I preferred the RPG shooting, including the heat/miss rate over the 'better' cover shooter mechanics of ME2. And ME1's story

  • JulianHeliosII
    Julian II (@JulianHeliosII) reported

    @Knights_Path Thinking some more, when the player asks a question you have a problem to solve: The player idle while asking a question looks blank Mass Effect solved it through a close up shot here and there, obscuring the body so you can't see Shepherd's hands Baldur's Gate had transition anims between lines from pose w/ anim to pose w/ anim, which kept the silent protagonist of the dialogue engaging You should choose one of these, or a mix of both, to keep the character from feeling plastic. The speaker need not have this because they are generally receiving queries and questions from the speaker, but stance changes are crucial for the target speaker

  • StuAU47
    KS (@StuAU47) reported

    @GamingPizzaBoy Now, I’m a huge mass effect fan. Andromeda hurt me. Wasn’t worth $20, let alone $60, but BioWare had earned my trust. Now I’m skeptical of them. I don’t have that issue with rockstar, no one should frankly

  • anonskrub
    anonskrub^2 🇵🇸🇺🇦🗿👧 (@anonskrub) reported

    @KenteMana @SwervoT3k @bioware the problem with DAO getting a remaster/remake IIRC is that there is almost nobody left at BioWare who knows how the game engine runs, so a remaster is almost impossible, and a remake is unlikely until at least Mass Effect 5 gets out the door just b/c of resource priority

  • sbso25
    Somebody Someone🆓 (@sbso25) reported

    @AdeIica @Flanz111 @HardwareSteam Bioshock worked. Cyberpunk, Avatar, Mass Effect didn’t work. I didnt feel like testing more games. I’ll just wait until they update it and fix it.

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    So, it took me a long while to realize Veilguard was just Mass Effect 2 because I was forcing myself to see it in a Dragon Age box. But also I don't think Veilguard really hits that Mass Effect 2 plot set up until the City choice. Before it feels like its live service remnants had it visit every major hub so that the grind could start for it. Only for that to be changed and now they had to change it because they could. And the Mass Effect 2 plot set up works well enough to visit different locations and do it multiple times.

  • GenocidalFetus
    💀 Ali💀 (@GenocidalFetus) reported

    @TwoGhostPixels No one changed Dragon Age or Mass Effect, dumbass. Stop making problems up in your head to get mad at.

  • Nunyaspoonvt
    Nunyaspoonvt (@Nunyaspoonvt) reported

    Mass effect 1-3 3 had only the ending and lil retcons of Mass effect 2 with dark matter usage Being a problem Mass effect Andromeda HAD GREAT GAMEPLAY....aight characters jaal is the best The story ....mid like 5/10 Sad they never updated it and Cancelled the quarian dlc

  • SilentNights0
    SilentNight (@SilentNights0) reported

    Kinda wanna c*mm some art of Shirou and Saber in Mass Effect 3. I already had one done for ME1 and ME2, the problem is theres too many potential ideas

  • DoctorMed0
    Doctor Med (@DoctorMed0) reported

    During renal transplantation, native nephrectomy (removal of the patient's original kidneys) is typically avoided to minimize surgical risk and retain any residual renal endocrine function or fluid management. However, removal is indicated when the native kidneys pose a direct medical or surgical threat to the patient. Severe, Recurrent, or Refractory Infections: Chronic pyelonephritis or infected cysts (common in Autosomal Dominant Polycystic Kidney Disease - ADPKD) that risk systemic sepsis or graft infection while under post-transplant immunosuppression. Massive ***** Size (Mechanical/Surgical Space Issues): Severely enlarged polycystic kidneys (ADPKD) extending down into the iliac fossa that physically prevent surgical placement of the donor kidney or cause severe mass effect (early satiety, respiratory distress, intractable pain). Uncontrolled Severe Hypertension: Intractable hypertension driven by hyperreninemia from ischemic, end-stage native kidneys that fails to respond to maximal medical management. Suspected or Confirmed Malignancy: Presence of renal cell carcinoma (RCC) or high-grade upper tract urothelial carcinoma in the native kidney. Severe Protein Loss: Nephrotic syndrome with persistent, life-threatening severe proteinuria (e.g., focal segmental glomerulosclerosis) leading to refractory edema or thromboembolic risk. Significant Nephrolithiasis or Structural Abnormalities: Severe urolithiasis with high infection risk or conditions causing persistent severe vesicoureteral reflux / hydronephrosis with recurrent sepsis.

  • KevinGame2013
    thed.vawaifu (@KevinGame2013) reported

    @Grxit What he's a reliable journalist because of does his investigations on why games launch on bugs and unfinished games like mass effect Andromeda anthem black ops 4 redfall and other games that launch buggy broken and unfinished

  • MyK_DiaBLo
    MyK_DiaBLo (@MyK_DiaBLo) reported

    @wesleytypes @masseffect Nah, ****** take, ME2 is totally better than first ME and ME3 because 1st was clunky af and mako mission were annoying and broken (me 2 had them too, but only in dlc) and ME3, bc that's me3, ****** ending and to much useless drama for nothing.

  • ReactionaryLuma
    Rosalina's Top Luma (@ReactionaryLuma) reported

    @frogarchist My problem with ME3 is that ME2 clearly brought the series into a much more complex push and pull, and then 3 turns everything back into cartoonishly simple moral choices. Like there's a valid reason to be a renegade in Mass Effect 2. In Mass Effect 3 its just clip farming.