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Mass Effect Andromeda

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Problems in the last 24 hours

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Most Reported Problems

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  • 50% Online Play (50%)
  • 50% Game Crash (50%)

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Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • NintenRico
    NintenRico (@NintenRico) reported

    @JamieMoranUK This sucks. Mass Effect is one of my favorite IPs and it’s gonna be gone. Or the new owners will want live service Mass Effect

  • labiamajorasmas
    Jakey (@labiamajorasmas) reported

    I know mass effect 3 has a glitch where shepard and steve's romantic and regular dialogue gets mixed up sometimes but everytime it happens i still get jumpscared a little😭

  • _abbie_watson_
    just doing things (@_abbie_watson_) reported

    @sasajuric By careful selection of dependencies that are battle tested and have well defined APIs that have already figured those things out. I build healthcare apps, so FHIR + Material UI + Meteor + D3 gave us a huge amount of API surface area for the LLMs to work with. Now then, there is a needed critical-mass effect for it to work. Things didn’t get really good until 250K lines of code; and we started with a tech stack that we had sorted out a lot of problems over the past decade. So, I wouldn’t say we *never* look at the code. Just that it’s possible to hit critical mass, where there’s enough source materials and enough rules, that the most modern models can start self-assembling code according to spec, and… it’s as good or better than anything I would write by hand.

  • KuEnjiro
    Kuuen Enjuro (@KuEnjiro) reported

    @pinkkomimi My problem is more I try to play it like Mass Effect and then remember I can't use skills and I have no party members to cover me LOL. I'm getting better at it though thanks to the world quests.

  • ArcadiaCourt
    Count of Arcadia (@ArcadiaCourt) reported

    @BasedChar_RE The problem for Mass Effect is that the ending to 3 is such an ending that you can’t go forward without addressing it, and Andromeda tried the reasonable concept of avoiding it. However, BioWare screwed it up from story to just making sure the game worked.

  • dreamrog
    Dream (@dreamrog) reported

    @Tacofridge @Swurv__ No, that’s not a fix, at that point is no longer a BIG universe with hundreds of planets. If you like small you have Outerworlds, Mass Effect, Star Wars, etc. If you want BIG you have Starfield, No Man Sky, Elite Dangerous, Long Journey Home, Starflight. Is good to have both!

  • at0x_eth
    Plat0x.eth (Σ🧠Ξ) (@at0x_eth) reported

    @kennyistyping idk there's like a mass effect issue also lens had somewhat the right idea of being just a backend but when you are so open ended curation gets hard and even moreso when you have adversarial usage. i think it takes something really paradigmic to get you off of that.

  • Sulligy
    Joseph Sullivan (@Sulligy) reported

    @rockisinfinite the problem is not that they arent mysterious anymore. its that the way the mystery was unveiled was poorly done and full of retcons this is the kind of thing that ruined the reapers in mass effect, and would ruin stuff like gman in half-life if valve were ever as dumb as 343

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    @CorbynRed So, I take a number of issue here. For one, this probably isn't a person who is high up in the organization and is just someone on the ground or a manager. I can't think of why a PIF head would comment on Mark Darrah's videos. For two, he is really glazing EA for being well managed when this management has lead to BioWare being reduced severely and other studios as well. For three, the fact that he said that after Mass Effect that BioWare will be deployed as creative support is worrying. Like okay. I guess they won't be fired but that is not really good for the creatives of BioWare to just be support. Though I find it odd he calls Andromeda "a touch too creative for a lot of fans," I wonder if he means that positively or negatively. And finally this guy could literally just be lying and making this up. Even if he wasn't I find it hard to believe that a PIF person in a high position would be commenting on a Mark Darrah video. Or any video for that matter.

  • Tre_llX3
    iiiworld/lowerlevel ⛥ (@Tre_llX3) reported

    @stupidsoycat @GamesRadar that mass effect collection is forsure a S tier. the first one alone is S by itself, & don’t even get me started on NV 90% of the fans are larping that **** was broken as ****

  • browland1
    🤘🇨🇦 Ben 🇨🇦🤘 (@browland1) reported

    @MikeDKirby @kalaelizabeth BioWare is a good legacy name and the success of the Mass Effect Legendary Edition is proof that the IPs still have gas in the tank. The issue is that the BioWare of old no longer exists, key talent was forced out by bad management under EA and only a shell remains.

  • RedGnosis
    Psychagogos (@RedGnosis) reported

    @gielmont This game conflicts me because many parts of it are very well done, but then other parts are just repetitive fetch quests. Mass Effect Andromeda was made using the same engine near the same time, I think, and suffers many of the same problems.

  • SweetLMG
    Jesse (@SweetLMG) reported

    @IGN Notice how these articles always start with “former”. Anyway Mass Effect 5 has a long shot as it is. Announced this game 5 years ago, and still have nothing to show for it. New owners are hardly the problem here.

  • VoxDocVoxDei
    Ƚล Ð๏ͼϯ๏ṛล (@VoxDocVoxDei) reported

    Am i overthinking it, or is it odd that Iran would cyberattack the state that is led by Tim Walz and not a hugely populated one for mass effect, and at the same time we were warned that AI had "broken free"? Prolly just overthinking.

  • TheNidface
    The Nidface (@TheNidface) reported

    @ElaraVtuber Mass Effect Andromeda. I unironically enjoyed the game despite its many issues.

  • sbso25
    Somebody Someone🆓 (@sbso25) reported

    @AdeIica @Flanz111 @HardwareSteam Bioshock worked. Cyberpunk, Avatar, Mass Effect didn’t work. I didnt feel like testing more games. I’ll just wait until they update it and fix it.

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    My first gut instinct is to agree because yeah. Mass Effect doesn't need a canon ending and it should by all mean respect what the players have done and explore those consequences to their natural conclusions. What the rachni choice should have been is exactly that. If you killed the rachni they shouldn't have showed up at all in ME3. Imagine hearing from a friend who killed the rachni and them saying "I didn't get that mission. Like I saw Grunt and we fought Reapers but the rachni didn't exist in my game. I killed them." And just being struck by how that decision not only makes the renegade choice correct (in a way) but also such a vast difference. An entire enemy type and race just doesn't have influence at all in the game. But that didn't happen. What happened is the rachni game back regardless and the only difference was if you paragon'd you paragon'd again to get war assets. If you renegaded you renegaded again to not loss war assets. Something that does have an effect but its not what the player expects on a bare bones basic or even what they wildly might think. And that is the issue with the ending choices of Mass Effect. The promise such divergent stories that can't simply be crunched into a similar path. There will just be fundamentally different conflicts and issues with each one of them. This video does suggest they just do what Mass Effect has always done but that is accepting a comprise instead of expecting what it should natural be. Not having different assignments to show that "Hey there are differences?" But genuine world differences. Synthesis is described where conflict isn't really a factor anymore. Where everyone knows what its like to be someone else. That story, that exploration of the themes would result in a much less action oriented game and more something like Disco Elysium where the central conversation is about what this life is like. Control is likewise a very different kind of conflict where smaller scale wars could happen. But galactic conflicts just won't exist. Something like a Krogan Civil War is just unlikely to happen with a Shepard controlling the Reapers. Where they could easily stomp down on any major conflict. And not only that but things like diseases, medically issues and similar things would nearly be erased. Maybe there is a story where Shepard becomes a tyrant and rules over organics as an AI god but I don't think many could see their Shepard doing that and I don't think BioWare could see Shepard doing that. Destroy likewise would just be about reconnecting the galaxy together and would be the one most similar to the setting before the Crucible. And all of this isn't even accounting for honoring other player choices. I mentioned it a bit with the Krogan Civil War hinted at in a N7 teaser but there is literally no way a Krogan Civil War can realistically exist in a Synthesis ending or a Control Ending. Not in the way the art depicts. Like I can not accept that if the quarians are dead in one playthrough that BioWare just goes. JK they live and the only difference is a mission. No, it should feel like a real loss. Something was fundamentally changed between a version of them living and a version of them dead. Because that is the promise of importing choices. A major decision was made and you will see how that plays out to its fullest. Not half, not a quarter but seeing it realized. The same feeling you get in a D&D session where a major choice you made comes back and makes you realize it would have been different if you made a different choice. I know for a fact that if BioWare does crunch the endings and the only difference is different side quests, I and other fans would be upset. Because that isn't what I wanted. The solution for BioWare is two fold. The hard path and the easy path. The first is they just buckle down make three games and honor the choices made in each game. Not saying Synthesis should be Disco Elysium but Mass Effect but its the one that makes the most sense in my head. But something that fully explores the ramifications of having this union between synthetics and organics. Same with Control and same with Destory. The second path is just canonize an ending. Its the easiest way because they can focus their efforts on story of the game instead of making a game that is literally about showing the player their choices and making the game before 2040. I think they should also canonize the Genophage, and quarian and geth choices because I know for a fact that if they don't it will be real sad seeing the only differences being less krogan, quarians and geth. And this isn't even considering the fact that the Krogan Civil War just won't happen at the scale shown in the artwork if Wreav is in charge, Eve is dead, and the Genophage isn't cured. Sorry but the krogan would just die out. Because the expectation of that combination of choices would be the krogan's extinction. Its how the games have framed it since the beginning and to alter that would introduce internal inconsistency. I hope this shows why this will be so difficult for BioWare but also why literally no other RPG studio has done it to this scale. What BioWare did with ME1 to 3 and DAO to DAI is astounding. Truly more than what I have seen. Because CDPR fumbled that and gave up with Witcher 3. Small example being Thaler is alive no matter what. And big example is that the dragon state you helped create alongside helping the Scoia'tael in the prior games just does nothing. No mention of it and not even the bare bones of them coming to help Geralt at Kaer Morhen. Obsidian did it fine enough but they just didn't do that with Outer Worlds 2 and Avowed. Larian? What about Larian? Larian has set each of their Divinity games 100s of years apart from each other just so they don't have to address it and on top of that they just are inconsistent. Only caring recently because they made it bigger. And don't even get me started with BG3. I know Wizards has already canonized events but what was with Viconia and Saervok? Just random guys with their names attached. Not even canonized endings just completely different people. Casey Hudson did an interview with Game Informer about this and he is right when he says this has to be planned out. So, many of these companions did these as features because BioWare did it because BioWare controlled what was supposed to be in an RPG. But as that feature waned without BioWare pushing it these other developers slowly removed it. Because its ******* hard to do. Great rewards if done right. A true feeling of your character existing in the world and having an effect long after it happened but a mountainous path it is. Again I want the hard path. BioWare. I'll wait man. Make three games and honor the choices of each of them. But as this video says its also about the money. And there isn't any reality where EA goes "Yeah, we can about 5 years with each release and for each of those games to be very different. Go head."

  • KevinGame2013
    thed.vawaifu (@KevinGame2013) reported

    @Grxit What he's a reliable journalist because of does his investigations on why games launch on bugs and unfinished games like mass effect Andromeda anthem black ops 4 redfall and other games that launch buggy broken and unfinished

  • itsnagol1
    Itsnagol (@itsnagol1) reported

    @CorbynRed @HyperDrive6082 I personally haven't really seen the dves compare it like this to mass effect though, so what's the problem

  • MysterD
    D. (@MysterD) reported

    @PunlshedGundam @RohanKarMooN I had issues w/ games w/ multiple client-app/DRM's - i.e. Ubi games on Steam (PoP: Forgotten Sands, req. Ubi launcher); EA games on Steam (Mass Effect: Legendary, which req. EA App); & RDR2 on Epic (always req. R* app). Just always boot the 1st-party required launcher first.

  • litauchij
    неопізнаний йернящий мужик (@litauchij) reported

    @Dark_Emerald077 @tunechistark st how badass Kat is. the game that influenced me the most, Mass Effect, is also filled with cool women, and I never badmouthed any of them. the problem is korra is written like crap. just like that new marine gal in the halo remaster. it was never about what's in their pants.

  • Nazglue
    Nazzy (@Nazglue) reported

    @TheHiddenOneAC Mabey its because I've played yakuza and mass effect, but is it that much of an issue seeing reused animations?

  • Snecko_Yig
    GreatSnekYig (@Snecko_Yig) reported

    @RudeJackalope For me, personally is Mass effect 1. I could never finish it. I dont think its terrible, i just struggled with the controls and they felt clunky as all hell for me which is a skill issue on my end but i never got far into it before dropping it all together

  • IsScifi
    ScifiIsMyJam101 (@IsScifi) reported

    @art_rube The Mass Effect fandom has the exact same issue... Oblivious to the prolonged period of time that has occurred between the last release, and the last announcement for a new release. Like its been almost 5 to 6 years without a new game, and still they act like everything is fine.

  • 2layzy4u
    ⸸Łα𝔃⸸⏾⋆.˚ (@2layzy4u) reported

    @okillum845 ?????? ***** it was Ea that pushed that game onto them not Bipware fault. This has been an ongoing issues with Bioware with EA even with Mass Effect (a series you like mind you)

  • Aidenthejoker
    Aidenthejoker (@Aidenthejoker) reported

    @nuhre_ They also have a massive problem with mass effect 5, juat conceptually. It won't be a sequel to andromeda so it has to be 3. Now are we playing shepherd again or a new character? Anything but destroy reapers seems impossible to really continue. What choices do we go with? Do we import? Really hard to do now so will we pick? There are so many setting issues involved which will cause massive problems. And thats before we even begin.

  • RoxandWheatley
    Roxley (@RoxandWheatley) reported

    @void_cache @Mangroxian I like to mod games, Mass Effect, Cyberpunk being a few of them, but the sheer amount of mods I download often takes up a good chunk of space, so I transferred them to the external hard drive. I try to mediate this issue by letting the game load in for 5 to 10 minutes, but its-

  • ReplicaVelocity
    Replica Velocity (@ReplicaVelocity) reported

    -sticking to any kind of plan. Dark energy, the Cerberus plotline, so many little things were clearly planned and then dropped. You then had the Mass Effect 3 issue where two particular figures wanted the Shepard of ME3 to be their image of Shepard, not the players.

  • voodoo_by
    Chaoticbruh (@voodoo_by) reported

    @MassEffectHYPE From what I've learned the new mass effect is suppossed to take place after the events of ME3 problem is the game is taking to long and most of the hype it could have is dwindling fast , hell most think its a hoax and not really in development

  • zaeedmassanis
    soph 🐛 (@zaeedmassanis) reported

    i was super exited to have a chance to meet mass effect cast but now all i wish for this con is to fail tbh, creating an extremely unsafe and uncomfortable space for fans and pretending the problem doesn't exist is so ******* disgusting