Mass Effect Andromeda status: server issues and outage reports
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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Problems in the last 24 hours
The graph below depicts the number of Mass Effect Andromeda reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Mass Effect Andromeda. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Mass Effect Andromeda users through our website.
- Online Play (67%)
- Game Crash (33%)
Live Outage Map
The most recent Mass Effect Andromeda outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 2 months ago |
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Online Play | 2 months ago |
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Online Play | 8 months ago |
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Online Play | 9 months ago |
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Sign in | 10 months ago |
Community Discussion
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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Mika ✮⋆˙ || 美香 (@MikaTheVampyr) reportedMe picking vanguard cause pistol and punching things with magic glowing fist. I don’t know about other classes but it was broken as hell in mass effect 3 just carrying a pistol and a shot gun with weight stuff on it so I could spam powers 😭
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Kenneth Robinson (@Kenneth53219702) reported@ItsKiraWorld @RescuerPrincess Let's be real, they did screw up her face a bit, but not everyone can be Keanu Reaves in Cyberpunk 2077. The issue with her character model is, and I don't know how to put it gently... it looks like it's rendered in Mass Effect Andromeda and her face is tired.
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d0x (@d0x360) reported@VGC_News I think it's more like problems with bioware and their talent pool. They haven't made a good game since Mass Effect 3.
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Omega Ashura (@OmegaAshura) reported@Knight10293847 yhea in general that the actual problem of veliguard it a mmo disguised as a single player and they couldn’t really change that felling to make it more like a dragon age or mass effect
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Strafe Prime (Open Coms) (@PrimeStrafe) reported@wulfeart @art_rube So... they are doing this to approach a new audience, and some of the core Halo fans like this armors and weapon designs, and other single player games like Doom Eternal, Mass Effect or even Lego Batman did the same and are very good games so... whats the issue?
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Gareth Walker (@Revision_124c41) reported@Beastiarii @Darket696 @K__Med This is a misconception sadly. Robbie Bach was in charge during Xbox's most successful era. He's the one who launched the Xbox 360, he's the one who helped organize many of the studios and the companies IPs. Such as Halo, Gears, Fable, Forza etc. He was the one who planted a flag for exclusivity for titles like Bioshock and Mass Effect 1. he was head of Xbox until 2010. 5 years after 360's launch. That means that many of his decisions and efforts ran through to 2012. He's also the reason you got the NXE, Blades, Xbox Live, and the many deals for things like Netflix. When Mattrick took over in 2010, Xbox 360 was already a success and leading PS3. He greenlit the Kinect. He was the one who didn't continue the acquisitions of exclusives and studios while sony was stacking release after release after release. During his time he lost momentum and the PS3 caught up and surpassed the Xbox 360 in sales. He looked at the usage data of Xbox 360 users and decided that since most Xbox users use the 360 to stream entertainment that taking kinect to the next level and integrating a dying technology like cable TV into the xbox was the way to go. That lead to him setting course of the hardware and OS team to change direction for the Xbox One. It was under his watch that a shfit to overly strict always on connections was decided for Xbox. Then in 2013 he revealed the hardware, told 80m xbox 360 gamers that they should stay on 360 if they didn't want an online connection. This resulted in the walking back of a heavily integrated drm system and publication process that wrecked the XBox XDK to the point that it actually got worse. Ruined Xbox's reputation. Destroyed their good will. Gave Sony the opportunity to pull out in front for the next generation. Did I mention these decisions also hurt the hardware architecture of the Xbox One because focus was put on non gaming features instead of game development? Well that happened. Xbox One VCR model was inferior to the PS4. At 100 dollars cheaper with a proper architecture suited for modern games that weren't madden. Sony trounced on them. That isn't even getting into the stupid name he green lit that gave gamers a way to taunt the brand, X-BONE. This lead to the quick dismissal of Don Mattrick from his position as he went to zynga. This lead to interim leadership with Julie Larson-Green for the following year until Phil could take the position in 2014. That means Mattricks plans were still in play, Julie was forced to hold an umbrella for someone else. Competent enough for the job imho, but never given the opportunity to prove herself to do so, since she was just there to keep the lights on. Then Phil came on board and had to right an already sinking ship that was being outsold 2.3 to 1. That gap would never close. Phil started out his first full year in 2015. They redesigned the One for the One S to put it on better or equal footing with the PS4. Got rid of the Kinect and made it possible for the VCR model to better compete. Gave us the One X and Backward Compatibility program (which was not cheap). Launched game Pass. by time he corrected these things his one weakness began to over take him. He doesn't know how to run studios. He's no Shuhei Yoshida (neither is anyone at sony these days mind you). By time all of this came together in 2017, the xbox was delivering compelling exclusive software. It was taking 3 years or more to get something out the door. Game Pass sabotaged any chance at a win they had. Just look at how poorly gears 4 and 5 did as a result, especially with that 1 month free. Discounts for the Halo MC steelbook and halo 5 steel book were dirt cheap within a matter of months. Day one game pass killed xbox and that was probably his first true bad move. Mattrick wouldn't have done a better job in this regard. I feel game pass was inevitable. Mostly because of Satya Nadella's position on software when he took over. Windows, Office, Cloud, anything microsoft was either cloud or subscription models. Do with that what you will, but this is why I start pointing to Satya as the actual problem here. Gears and Halo could have helped make Xbox healthy. Again assuming woke changes and other crazy nonsense wasn't at play. I have separate opinions for that and they are equally as negative. So where does that land us? two ceo's left with a dumpster fire because of two men. Don Mattrick and Satya Nadella.
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Jared (@criticallyjared) reported@r3dan0n_ @ShitpostRock This is a hill I will die on. Mass Effect had a lot of janky stuff, but it was all in service of fun ideas. ME2 just cut all of that. Seamless exploration, MAKO, actual level progression, all gone. Some of it came back in ME3, but it was too late.
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Anime Austria (@AustriaAnime) reported@shinobi602 No problem for me. I personally prefer the default character and the thing that bothered me the most in Mass Effect was that you couldn't change some things about default Shepard like hair, beard and Tattoos/Makeup
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Clayton Winstead (@ClayWinstead) reported@JacobClary25 Just wait until they turn mass effect 5 into live service
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MR3D-Dev (@MR3Dev) reported@nuhre_ From what I saw the problem is they have Mass Effect Andromeda level writing, with characters that won't STFU in combat always having a quirky statement.
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Metroz (@Metrozee9000) reported@Cthulhu_OwO I should [play] the Mass Effect Trilogy. No, really, I bought the whole thing for 5 bucks on Steam and it's been sitting on my library ever since. Everyone says that it's kino, but I got so many games to play... Younger me would be ashamed that I somehow think it's a problem !
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SilentNight (@SilentNights0) reportedKinda wanna c*mm some art of Shirou and Saber in Mass Effect 3. I already had one done for ME1 and ME2, the problem is theres too many potential ideas
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Tarnished Flayers Gaming (@FlayersGaming26) reportedI think Quarians are really ignorant and are short sided during Mass Effect 3. The Reapers are the main problem and they can’t see how working with Legion and deprogrammed Geth would help the war. Instead they choose to get destroyed and not work together
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Ƚล Ð๏ͼϯ๏ṛล (@VoxDocVoxDei) reportedAm i overthinking it, or is it odd that Iran would cyberattack the state that is led by Tim Walz and not a hugely populated one for mass effect, and at the same time we were warned that AI had "broken free"? Prolly just overthinking.
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Zgyuun (@No_New_Notes) reportedMass effect sorta has this I think? cause even tho you do choose Shepards childhood and service history we hear about their mom but were never given details on the family I think
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JW 🍄 (@Sedevacationist) reported@XFerginatorX Destiny shouldn't have adopted the "MMO-lite" concept and should've been a story driven, open world "mass effect" 1-4 player co-op experience. But I guess that concept wouldn't make as much money as a live service game would.
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Plat0x.eth (Σ🧠Ξ) (@at0x_eth) reported@kennyistyping idk there's like a mass effect issue also lens had somewhat the right idea of being just a backend but when you are so open ended curation gets hard and even moreso when you have adversarial usage. i think it takes something really paradigmic to get you off of that.
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JestersWar (@JestersWar) reported@ShitpostRock Probably Mass Effect 2- almost everyone I know prefers it, and there's no question that ME1 had issues with the Mako, and was largely a worse game But I preferred the RPG shooting, including the heat/miss rate over the 'better' cover shooter mechanics of ME2. And ME1's story
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darkprometheus112 (@darkprometheus1) reported@SynthPotato What? Hahaha these graphics are juat bad. Ciri was also bad and guess what? CDPR brought in some guys from UE5 to work with them and now ciri looked good graphically cause its an engine issue. This about on the level of hilarious **** that the animation of mass effect Andromeda was for many of these things. The western studios are falling and its no wonder why foreign companies and governments are buying them cause they aren't make anything good.
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thomas (@_pathfindertom_) reported@WeAreMassEffect Mass Effect Andromeda is way over hated. It’s a good games that was designed with sequels in mind. EA is and will always be the problem when it comes to BioWare games. BioWare could have easily fixed up issues and added content if EA weren’t cowards.
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John Jay (@Ixenal) reported@WeAreMassEffect The main problem with Mass Effect Andromeda was not the launch issues [that were fixed, eventually] or the writing or the Scooby Doo seriousness of the shipmates, it was that you couldn't replay the game as a completely different class. The "profile" idea stole so much the game.
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ScifiIsMyJam101 (@IsScifi) reportedSomething that always puts me off Mass Effect Andromeda during a replay are the returning Aliens, they are really awful. But what I mean by that is how they were redesigned, and animated. Ill explain what those issues are...
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nero (@n3ro) reported@Jason Go fix the ending to Mass Effect 3. . .. ..
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The White Queen (@WhiteQueenNV) reportedThe problem, I think is that Baldur's Gate 3's romance and really character writing in general is actually kind of piss weak. Nobody feels like an actual person. It is so much weaker and less coherent than anything from early Dragon Age or Mass Effect.
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Real_pilots_have_rotors (@GoldPicard) reported@army1325air So, make us kinda like a lite version of the Turians, I got it. I don't disagree, in fact I'm with you. I'm just worried about degrading the value of everyone's service. @grok mind explaining who and what I'm referring to when I mentioned the Turians from Mass Effect?
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Replica Velocity (@ReplicaVelocity) reported-sticking to any kind of plan. Dark energy, the Cerberus plotline, so many little things were clearly planned and then dropped. You then had the Mass Effect 3 issue where two particular figures wanted the Shepard of ME3 to be their image of Shepard, not the players.
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just doing things (@_abbie_watson_) reported@sasajuric By careful selection of dependencies that are battle tested and have well defined APIs that have already figured those things out. I build healthcare apps, so FHIR + Material UI + Meteor + D3 gave us a huge amount of API surface area for the LLMs to work with. Now then, there is a needed critical-mass effect for it to work. Things didn’t get really good until 250K lines of code; and we started with a tech stack that we had sorted out a lot of problems over the past decade. So, I wouldn’t say we *never* look at the code. Just that it’s possible to hit critical mass, where there’s enough source materials and enough rules, that the most modern models can start self-assembling code according to spec, and… it’s as good or better than anything I would write by hand.
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captaindino123 (@captaindin123) reported@biggieU_U @Henry10113 I absolutely love mass effect, literally one of 3 tattoos I have is from ME, 1 is ******* rough to play, probably the best story but the game play was bad even when it came out, tried and dropped after the big Game Informer issue on it, only went back after playing and loving 2
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Gnome The Elcor Archivist (@ArchivistGnome) reported@Ashields899 Yeah, that's been my issue. CDPR gets so close, Larian got so close, but then I'm back playing mass effect or dragon age or kotor for the umpteenth time
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BXG (@Lawgiver771) reported@aaronmail1994 Can you give an example? Most of the time it's bugs causing issues, but they end up getting fixed with an update. I’ve been on PC for 2 or 3 years now, and the only issue I’ve had was a bug in Mass Effect 1 that I found a workaround for. Most of the time I just install and play.