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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Problems in the last 24 hours
The graph below depicts the number of Mass Effect Andromeda reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Mass Effect Andromeda users through our website.
- Game Crash (100%)
Community Discussion
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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Ashwinder15 (@Ashwinder_15) reportedIn RPGs when your LI is getting attacked in combat do you also drop everything to protect them? On Palaven's moon you have to send a squadmate up a radio tower or something to fix it so I stood in front of the ladder, out of cover, so husks wouldn't get at Liara. #MassEffect
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just doing things (@_abbie_watson_) reported@sasajuric By careful selection of dependencies that are battle tested and have well defined APIs that have already figured those things out. I build healthcare apps, so FHIR + Material UI + Meteor + D3 gave us a huge amount of API surface area for the LLMs to work with. Now then, there is a needed critical-mass effect for it to work. Things didn’t get really good until 250K lines of code; and we started with a tech stack that we had sorted out a lot of problems over the past decade. So, I wouldn’t say we *never* look at the code. Just that it’s possible to hit critical mass, where there’s enough source materials and enough rules, that the most modern models can start self-assembling code according to spec, and… it’s as good or better than anything I would write by hand.
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ScifiIsMyJam101 (@IsScifi) reported@art_rube The Mass Effect fandom has the exact same issue... Oblivious to the prolonged period of time that has occurred between the last release, and the last announcement for a new release. Like its been almost 5 to 6 years without a new game, and still they act like everything is fine.
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Roxley (@RoxandWheatley) reported@void_cache @Mangroxian I like to mod games, Mass Effect, Cyberpunk being a few of them, but the sheer amount of mods I download often takes up a good chunk of space, so I transferred them to the external hard drive. I try to mediate this issue by letting the game load in for 5 to 10 minutes, but its-
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SilentNight (@SilentNights0) reportedKinda wanna c*mm some art of Shirou and Saber in Mass Effect 3. I already had one done for ME1 and ME2, the problem is theres too many potential ideas
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𝓑𝓵𝓾𝓮-𝓔𝔂𝓮𝓼 𝓦𝓱𝓲𝓽𝓮 𝓓𝓲𝓬𝓴𝓰𝓲𝓻𝓵 (@CH4R10T_TV) reportedmy real problem isn't writing at all, actually, it's the combat. the action style requires more commitment to enemy movesets, which the game does not deliver on. the companion skills are gutted. the loop is very repetitive on further playthroughs. they made mass effect 2 two.
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KJohnstonMH (@KimJohnston) reportedJust entering neurosurgery at a Calgary Foothills Hospital. 5 hour surgery to decompress a cystic lesion (arachnoid cyst) in my skull base that’s causing mass effect on my v3 motor nerve. For over a year it’s prevented me from eating solids, proper jaw movement & sensory issues. Praying this turns it all around. 🙏🏽
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Rick O'Shay (@shay_o66668) reported@kinetizen @palavenskies The only thing I hate about Mass Effect 2 is the complete lack of diplomacy and mercy. But I'm not going to blame Mass Effect 2 for the fact that BioWare idiotically decided to replace 99% of the writing crew for Mass Effect 3. I believe absolutely that most of these plot holes and other writing issues would have been mostly resolved if Mass Effect 3 kept the same writing team that created the first two games.
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Ian Welsh (@iwelsh) reported@akidderz @Cromwelp This was the problem with Midnight Suns. Not that they talked too much, but that it was odd hybrid that didn't find its market. I liked the talk AND the combat. And Mass Effect had tons of talk and did well.
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Knight(Fate)1029384756 (@Knight10293847) reported@CorbynRed So, I take a number of issue here. For one, this probably isn't a person who is high up in the organization and is just someone on the ground or a manager. I can't think of why a PIF head would comment on Mark Darrah's videos. For two, he is really glazing EA for being well managed when this management has lead to BioWare being reduced severely and other studios as well. For three, the fact that he said that after Mass Effect that BioWare will be deployed as creative support is worrying. Like okay. I guess they won't be fired but that is not really good for the creatives of BioWare to just be support. Though I find it odd he calls Andromeda "a touch too creative for a lot of fans," I wonder if he means that positively or negatively. And finally this guy could literally just be lying and making this up. Even if he wasn't I find it hard to believe that a PIF person in a high position would be commenting on a Mark Darrah video. Or any video for that matter.
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Timothy D. Nutt (@timothydnutt) reported@EA @EAHelpOfficial_ I still have not received a response or resolution regarding either issue documented in this case. Mass Effect: Andromeda will not connect to EA’s online services on my account. This prevents me from accessing the game’s online and multiplayer functionality. I have already attempted the available troubleshooting steps, but the problem remains unresolved. Second, I purchased Mass Effect: Andromeda multiplayer DLC packs specifically for online multiplayer content that I cannot access because the game will not connect to EA’s services. I am therefore requesting a refund for those online DLC purchases. The purchased content is unusable through no fault of my own. This case has already been pending without an adequate response. Please escalate it to a support representative who can examine my EA account, game entitlements, and purchase history and provide an actual resolution. Thank you.
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Knight(Fate)1029384756 (@Knight10293847) reportedSo, it took me a long while to realize Veilguard was just Mass Effect 2 because I was forcing myself to see it in a Dragon Age box. But also I don't think Veilguard really hits that Mass Effect 2 plot set up until the City choice. Before it feels like its live service remnants had it visit every major hub so that the grind could start for it. Only for that to be changed and now they had to change it because they could. And the Mass Effect 2 plot set up works well enough to visit different locations and do it multiple times.
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NintenRico (@NintenRico) reported@JamieMoranUK This sucks. Mass Effect is one of my favorite IPs and it’s gonna be gone. Or the new owners will want live service Mass Effect
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Kendra Bratton 🌸🧚♀️ Fairy VTuber (@Voxs_Faegirl) reported✧༺♥༻∞MASS EFFECT 2 ENDED∞༺♥༻✧ 🌸I had a great time playing Mass effect 2 again but I REALLY hope YT fixes it bitrate issue before I get back. Thank you to @JyuChano3o for the raid!! Today we raided on YT @ShibiCottonbum & on Twitch we raided @Zak_Shadows! Please support!!
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Chronos (@N0VACIA) reported@Xvault2 Mass Effect combat was serviceable, I enjoyed it as much as I did Fable's. It worked, I had no problem with it. You're not getting my point here lmfao. Mass Effect, Fable and other similar games don't have standout combat. They have ton more gameplay elements at play.
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Richard Valdez (@RealRichardVald) reported@DanticsOfficial The only issue with using Mass Effect 1 if it doesn't really affect much besides one special mission in the first game in a few passing references in the sequels. I think Dragon Age would have been a better example
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BarkBarkWoof (@EruseaRise) reported@cerealsthatkill @DanFriedman81 Woke is why you got to that point. If someone said that they wanted to show you a sleazy underworld bar on the edge of the galaxy, what would you expect to see there? Mass Effect 2 had alien space strippers. So who on Starfield decided that the sleezy space bar would have flabby male dancers in gross spandex onesies with florp hats? Who made this call and how did they get hired? 1. Are you really telling me that’s the best they could do? 2. Why hire someone like that in the first place? 3. Why did no one stop them from making something so lame? This demonstrates that the hiring process was corrupted, and that there was no longer a functioning management system capable or willing to make important creative decisions. Because we see a huge problem in that people were making decisions they shouldn’t have made, and there was no one stopping them from doing it! You cannot simply chalk these things up to some failure of management because these were studios that used to know how to deliver record shattering games.
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🪬Miles🪬 (COMMS OPEN) (@Mandaloe2) reported@sulmusa00 @Pirat_Nation Like we've seen this problem before with Mass Effect 1, assload of planets but when most of them are empty you just end up going to the storyline planets which just HAVE TO BE incredible and that really makes or breaks a game like that
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Jeff Seely (@InJeffable) reported@RinoTheBouncer I agree that this would've made a great Mass Effect spinoff. What if this was the planet the Normandy crash-landed on at the end of Mass Effect 3? With all of the mass relays destroyed, the Normandy crew presumably would've had to make the best of their situation on that planet.
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Patch Ledger (@patch_ledger) reportedAn analyst told CNBC EA might have to sell IP to service its buyout debt. Four days later, BioWare showed up in exactly that sentence. > Aug 2: CNBC quotes an analyst on the $55B EA buyout - "I don't know how EA is going to service this debt without... studio closures, and possibly IP sell-off" > the buyout added $18-20B in new debt to the balance sheet, confirmed across multiple reports this week > Aug 6: EA is reportedly looking to sell BioWare and other IPs specifically to pay that debt down > EA has not confirmed or denied it - the studio that made Mass Effect and Dragon Age is now a line item in a debt-service plan, not a press release Four days between "here is what selling IP would look like" and BioWare's name landing in that exact sentence is not a leak. It is a timeline. What is next on that list?
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Teen Milf (@Joak_S) reported@NilesSankey @Brehbander @WanderLustAK907 3 has the same problem as a lot of "finales" I so think it couldn't have been much better. It's very hard to finish a story, Mass Effect 3 is the perfect example.
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Sora (@Sora_1303) reported@MischiefsYT @sony2k1 @LionsFanAccount if he was never intended to be the Protagonist then why was he? OK higher up forced them to but they still did it. My problem is with how They discarded him. I played as him for 150+ hours. That meant something to me. Only to not see him in Valhalla DLC. Mass effect did that.
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Trutown (@Trutown) reportedWhy the Dark Energy plot was better. But the issue with that plot line was that it fit for a game that was a sequel to Mass Effect 1. But Mass Effect 3 was a sequel to Mass Effect 2 (which was a soft reboot of the series, not a sequel to Mass Effect 1).
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JestersWar (@JestersWar) reported@ShitpostRock Probably Mass Effect 2- almost everyone I know prefers it, and there's no question that ME1 had issues with the Mako, and was largely a worse game But I preferred the RPG shooting, including the heat/miss rate over the 'better' cover shooter mechanics of ME2. And ME1's story
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Jayden CJ Wilson (previously One Bubble) (@VvorticVvertere) reported@palladiummag "But almost everyone engaged with the topic who isn’t a denier is either a doomer, an accelerationist, or some combination of the two." I'm a Synth! (Let's get the Green ending of Mass Effect 3 or the Institute ending of Fallout 4 and upgrade them!) "Maybe they are insane in what they want. That’s always a risk. Maybe their actions will push everyone else into desperation and lead to the extinction of mankind as we know it." You really think we're going to get Horizon: Zero Dawn's ending? I refuse to submit! (The entire tribe was longhoused!) "I realized that I was much more interested in using something like this imaginary computer, and being challenged and empowered by its demands for agency, than I was in any computer designed for a “human.” I realized my concept of “killer AI” was just the projection of all the agency we conventionally deny ourselves as ordinary humans." Hmmm... I have run into a similar problem as I build the user face and 'playspace,' but I completely disagree with your framing... I want a rotom-dex... Great article! I skipped a few paragraphs after gauging their relevance to me... but you knocked this out of the pak! Especially with the opening paragraph of 'Make Yourself Human Again.' 👏👏👏👏👏
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Bruno Ferreira 🇵🇹 (@cvigti) reported@DestinLegarie As someone who doesn’t like FPS,I love Gears, mass effect etc. I like the witcher and not skyrim or oblivion and I like gta. Many ppl are like this. I like halo’s history and doom’s gore and looks, but can’t stomach the fps. That said, I think gamepass was the problem with doom.
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🌹 The Infamous E.G.🌹 (@TheInfamousEG) reportedThis doesn't answer my question only proves it Its not brand new as in ground up like 2019 was, its same skeleton Literally ALL frostbite games BC1, BC2, BF3, Need for Speed Rivals, Mass Effect Andromeda, Dragon Age Inquisition, Medal of Honor WF, etc Same problems
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BXG (@Lawgiver771) reported@GreasyPixel I've been on PC now for two years or so, and I've had far less issues than I ever did on console. Granted, I don't play games day one. Hell, I'm just now playing Mass effect legendary edition.
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Marxon (@Marxon1134x) reported@Captain_Haruno @Spartan_Eden Exactly the issue. Again Mass Effect books weren't required reading. Halo was just money grubbing
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Hank Rearden (@HankRearden_37) reported@Pirat_Nation Once again modders will fix what the devs try to wreck with these games. Just like when the modders brought back the Miranda buttshot in Mass effect legendary edition. Although that game was far less ****** with than Halo appears to be.