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Monster Hunter

Monster Hunter Outage Map

The map below depicts the most recent cities worldwide where Monster Hunter users have reported problems and outages. If you are having an issue with Monster Hunter, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Monster Hunter users affected:

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Savennières, Pays de la Loire 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • HiddenTillFound
    🔺Bings🔻 (@HiddenTillFound) reported

    @Dynamo_Lynn @Cake389 @monsterhunter I agree that low rank in general is way too easy, but the inflated numbers was the answer to that problem. Also it isn’t only the event quests where they’re better, Wilds has some of the best “endgame” monsters available. All the 8-10 stars are a blast to fight.

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @tamonowo @monsterhunter Well to be fait with them the team “developping” the DLCs is not the team that does the fixing, so the cosmetics issue is not really linked with the performance issues + don’t forget the existence of Denuvo, which ruins approximately 20% of you performance depending on the game

  • 3VOLVE_P1
    3VOLVE (P1) #XV3 #SBBR #Palworld1.0 (@3VOLVE_P1) reported

    @monsterhunter - GIve us an actual Endgame - Fix the trash Cliffhanger Story - Layered Weapons please - Add PVP/PVE - A Multiplayer Hub would be awesome where we can see our Monsties I don't mind paying for it as a DLC but to not make it at all is actual trash. So get on that, preciate' you.

  • Th3Frontier1
    TheFrontier1 (@Th3Frontier1) reported

    @Sub5tep @monsterhunter The problem is, what if you've already done everything? Events, hunts, armor—what do you do then? I've already created a new character. I think they rushed to release all the content, and now what? I'm going back to Iceborne or Rise.

  • FabrizioART
    Fabrizio- Primordial ART (@FabrizioART) reported

    @TweetingGaruga @monsterhunter I mean, exactly because they developed in tandem then I don't see why Wilds having launch problems matter to how Stories 3 is. Are you saying that Stories was underbaked bc they thought they would sell purely on Wilds hype anyway?

  • Wolf23169
    🇺🇲WOLF231🇲🇽 (@Wolf23169) reported

    @ThrustyRobot @monsterhunter Dude same @PlayStation needs to fix this problem ASAP!

  • s3rgii_
    Sergii (@s3rgii_) reported

    @Sg_350 @monsterhunter i have the game with dlss4 and i don't have really any input latency, that issue happend on the firsts versions and now i don't feel any input latency, maybe your 5070 is not really good configured

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter @kfc fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.

  • kimergoule
    Kimer Goule (@kimergoule) reported

    @Fewstick @Dynamo_Lynn @monsterhunter Completely off topic as we are talking about Wilds. Your reply showcase furthermore that Focus Mode is such an issue that you're comparing it to World's Mantles & Clutch claw, which are like in the top of the worst aspects about the game

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo

  • kimergoule
    Kimer Goule (@kimergoule) reported

    @Fewstick @Dynamo_Lynn @monsterhunter It's like the most broken thing in the game what are you on about

  • Correactor
    Correactor (@Correactor) reported

    @monsterhunter Hopefully it fixes the performance issues.

  • Cen21000
    JP, Buster of Chops 🇭🇺 (@Cen21000) reported

    @Pickybusiness @monsterhunter Because that's the problem? That it's new? No, it's because we didn't gatekeep the series better and you normies are destroying it

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