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Monster Hunter

Monster Hunter Outage Map

The map below depicts the most recent cities worldwide where Monster Hunter users have reported problems and outages. If you are having an issue with Monster Hunter, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Monster Hunter users affected:

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • Aion_Tenebrae
    J (@Aion_Tenebrae) reported

    @solahtar1 @monsterhunter I think the only fights in the game that "keep up" are AT Arkveld, Omega (both versions) and in a minor scale 9* Seregios and 9* Mizu, and 10* Zho 6 fights... On the whole game... And all of those where postlaunch updates. Do you see the issue?

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @chrispycode @monsterhunter Lol cap kid fix your rig

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @UFvzm0zmcN31521 @aRealChoom @monsterhunter that's because the AED loop is way too broken 😭 the game forces you to choose between efficiency and fun, which is very bad weapon design 💀

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.

  • Samithegoat124
    Sami (@Samithegoat124) reported

    @Other_Time_Trav @Rossibillionz24 @monsterhunter Shinmegami tensei 2, 3, and 4 are in the same boat as 5 lmfao. Same with persona 4 and 3, wouldn’t guess what those are huh. Dark souls 1 through 3 are also classic games along with Spyro and crash bandicoot. Even sly coopers in the same boat. Fossil fighters did the same thing

  • Dynamo_Lynn
    Dynamo_Lynn (@Dynamo_Lynn) reported

    @Fewstick @ThatBeardedGu20 @monsterhunter "1 second" and it's up to 3 depending on the weapon, on top the stagger animation that follows up *on top*, or even topples depending on the body part for 70% of the roster. Just being disingenuous. Also, again, multiplayer lag doesn't amount to anything.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • aleemolina24
    AlexanderBolt (@aleemolina24) reported

    @ScourgeHH @CrypToroMx @monsterhunter Playerbase is finite on release, almost anyone got the game. The game had its problems, but know It has been fixed and remains as one of the best base games on the franchise.

  • kimergoule
    Kimer Goule (@kimergoule) reported

    @Fewstick @Dynamo_Lynn @monsterhunter Completely off topic as we are talking about Wilds. Your reply showcase furthermore that Focus Mode is such an issue that you're comparing it to World's Mantles & Clutch claw, which are like in the top of the worst aspects about the game

  • anon6242
    Major (@anon6242) reported

    @Riizzhh @Aion_Tenebrae @monsterhunter GU isn't exempt either it's the same problem. like half the non-original roster in that game is a complete joke compared to their original/previous appearance.

  • tamonowo
    sky. (@tamonowo) reported

    @MitzieteTTV @monsterhunter It's not something different. It's Hunter Arts. Again. For the third time. It worked in GU, it was ******* terrible in Rise and especially Sunbreak. Wilds already has a power fantasy problem with it taking them until AT Arkveld to actually have something fight back.

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Still no fatal d3d error fix for Rdna2 cards

  • RealTankTheta
    MaskTheta ✝ (@RealTankTheta) reported

    @Sub5tep @monsterhunter I don't expect it to run as well as World but at least as good as Rise. Going "it's a tech problem" with how horrendous the performance is, is somewhat insulting. Literally none of the other games I play have this problem. Including Deadlock.

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