Paladins Outage Map
The map below depicts the most recent cities worldwide where Paladins users have reported problems and outages. If you are having an issue with Paladins, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Paladins users affected:
Paladins: Champions of the Realm is a free-to-play multiplayer Hero shooter video game released on September 16, 2016 as an early access product by Hi-Rez Studios.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Madrid, Madrid | 1 |
| Mantes-la-Jolie, Île-de-France | 1 |
| Great Yarmouth, England | 1 |
| Angoulême, Nouvelle-Aquitaine | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Paladins Issues Reports
Latest outage, problems and issue reports in social media:
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Joe Flood (@VikingFlood) reported@Betrigansmh Someone else posted wondering if it would remain customizable after the event or "lock" after; keeping it open would require the event to stay accessible, while locking it might reduce possible errors. In Paladins you could mix and match costume and weapon skins in team lobby...
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Sabnocks (@sabnocksttv) reported@nandoida I promise you if cloak ult was 6 seconds or less she wouldn't be banned. This is the same problem that plagued Paladins: Champion of the Realm too much sustain ruins games why deal with it when you can ban it.
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DiJin (@Datboi_DiJin) reported@that_kind_oforc That's what i've been saying, Turalyon as a character had been done so poor here, like make one of the first paladins of the silver hand this "Blinded by light broken man", i really don't understand reasons, he was a beacon, a leader, an inspiration, not a raging lunatic,
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Luis Filipe -EndermanLouco- Bonafim🍉 (@BonafimLuis) reported@Seur101 It's the exact same problem of the legendary cards from Paladins, like, why does Bastion can get 3 nades and Torb gets to walk a little bit faster holding the Hammer
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Erol Bayburt (@ErolBayburt1) reported@CorpseKings If you have Forsaken Paladins, then you also need to have Loyal/Faithful Paladins. If Loyal/Faithful Paladins are something you tolerate grudgingly only for the sake of having Forsaken Paladins, then you have a world-building problem.
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Ms. Osaka (@R_L_A_G) reported@PaladinsGame why did you cut off service on Nintendo switch?
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Bifteki Pagoto (@BiftekiP44523) reported@maximum The problem here is that it looks like, other than paladins, there is nothing actually hard going on on any bosses. What about all us HoF guilds that like doing hard content? Bosses 1-4 seem puggable...
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Pegasus Knight Patriot 🇻🇦🇺🇸 (@shannacel) reported@TsumugisSlave It would be crazy if there were some sort of item that gave her an 80% speed growth to profit off of with some skill that makes her gain levels faster... Even crazier is a hypothetical scenario where she still has doubling issues because lategame paladins have exactly 21 speed!
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Jove (@JoveGaming) reported@VitamiinP It's also not like they don't have the data to see there's a problem with tank balance. Not just M+ either. Prot Paladins are somewhere in the middle of the DPS for most deaths in raid. Across all logs they are in the top 6. It's gross.
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Gorgonwriting ✝️🇺🇸 (@gorgonwriting) reportedSorta wish I kinda did more with fanfiction more. The problem is that it's hard to do right and there's a question of why even bother - you can't exactly make a profit off of it. On the other hand, it would be fun to write about Rome-larping BoS paladins.
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buzzzzz (@Buzzardishere) reported@resh1228 Nah the real shift happened the volume after that when paladins got defeated off screen and Yami got adra out of nowhere to beat Morgen in a couple pages. We weren't in as bad a place before that issue. It's REALLY jarring compared to the enemies to friends issue.
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Arktos_Project_ (@Welcome2Navarro) reported@RazorwireRPG In fallout 1 they sent paladins with you into meriposa to deal with the mutant problem, they do care about the wasteland its just they are isolationist
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Extramillions (@Extramillions1) reportedImagine OW could make it less painful getting back to point. Even paladins with a mount is painful. Minor fix could be like able to record/set how you maneuver character back to point for each different check point path. Handsfree, quick control if someone comes outa nowhere.
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The Shovel Baron ㊆🌳 (@TheShovelBaron) reported@LucyTheLamia Largest problem with high level paladins is that with the right teams/setups NO ONE died?? The fundamental existence and abundance of "the off tank" used to facilitate this aswells as master riding for any of the characters who were meant to die
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Paladin Steve, Starfleet Special Forces (@Casual_Nerdist) reported@laxbakura @GaryD20Games Yeah, turns out paladins don't have a problem with you if you're not evil. Who knew, right?