Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Pittsburgh, PA | 1 |
| Paris, Île-de-France | 1 |
| Oliver, BC | 1 |
| Baia Mare, Maramureş | 1 |
| Saguenay, QC | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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🇦🇹 𝓕𝓮𝓵𝓵𝓪 Hotthaco 🇺🇦🇪🇺🇦🇹 (@hotthaco) reported@pathofexile So many bugs and you fix the useless ones 👍
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Mistrusts (@Mistrusts) reported@pathofexile Will all the invited streamers be gay? Will they be paid to keep their mouth shut about all the problems in the game? Why do you delete every single post on your forums and steam asking questions?
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Dinnu daniel (@daniel_adinnu) reportedA bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.
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Kuro5kek (@kuro5mil) reported@pathofexile Login 🙌🏻
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Birphon (@Birphon2) reported@pathofexile please fix Izaro! He should go to the middle of the room to open the door during the Invun state however if you deal too much damage or too quickly, he will keep doing his attacks until he decides to stop attacking - I've died a number of times because of this!!!
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DeezeNuhtz (@DeeezeNuhtz) reported@KhaotikzLethal @WARDOGS How old are you people that are crying? Idk how this wasn't expected. Even AAA studios have had this issue for the past 20 years. So far this isn't even as bad as Path of Exile 2 or any Blizzard release
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Myth (@Mythrix1002) reported@pathofexile if (crash == true) { dontCrash(); }
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Alacod (@Alacod1) reported@pathofexile Also not able to get drop from the stream either because twitch is broken.
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Hayko | Հայկո (@HaykoKimi) reported@PoEonePlayer @pathofexile Skill issue (or understanding issue). Mirage was by far the best league but numbers don’t add up why ? Async made people play less and don’t have to force afk in game for selling items so the inflated number of players got down.
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Deadhound (@Deadhound6) reported@mirukukitten @pathofexile Sounds like an Issue 100%
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Grumpygramps (@Grumpyinnit) reported@pathofexile Twitch been broken whole stream no one getting any drops
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Saphyen (@Saphyenn) reported@pathofexile Man what are we even doing. This is actually gonna kill the league. Some ****** changes for people already unhappy with the game to last another weekend. Please fix the loot.
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Chad Foebane (@Collin4486) reportedPath of Exile 2 needs something like D4's Pit leaderboard. PoE1's Delve served a similar function, but there needs to be a version for PoE2. The main problem with PoE2's current endgame is the tedium of setup. Have to set up maps and tablets, path, juice with Deli, etc. D4 it's just put in the keystone and climb the board while getting rewards. PoE2 needs to cut back on tedium. Give us a simple but rewarding tower or depth system that doesn't require tedious setup, just pay and go to climb for rewards. @pathofexile
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NeverSink (@NeverSinkDev) reported@pathofexile A bit upset to see no balance changes, but it's understandable that 1.0 needs an the manpower you can get... And I feel the branching issues Jonathan explained. The trial update is going to be great long term.
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Prayformercy (@Prayformercy99) reported@pathofexile @Zizaran They didn't have permission to answer alot of the questions but the stuff they were allowed to comment on like loot generally all came down to they are planning to fix it next league in case people are curious.