Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Ashburn, VA | 1 |
| Dallas, TX | 1 |
| Köln, NRW | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Game Design Abstrakt
(@GD_Abstrakt) reported
@enigma7767 @pathofexile I think it's an issue of the game not aligning with the intention of AN. I would love more ground cues, slower rare fights, more engaging gameplay, but the mechanics of POE just don't let that work. I'm sad about this change, but I do understand it
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American Dad
(@BigCraneum) reported
@pathofexile please revert or fix minions. I am not a god gamer and minions allow me to play content I couldn't with other builds. Please consider reverting things or making minions more viable with proper investment. - Just a normal average player with limited time to play.
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Jérôme 'Faraon' LOUKIANENKO
(@JLoukianenko) reported
@pathofexile Maybe if you published something wrong but looking fun for player and not critical for continuity of game service then you should still deliver it. Especially for a 1 week event ? Or just keep send people message that 3.20 will most likely as 3.19 not be a fun experience...
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Hacksaw
(@SomeHacksaw) reported
@pathofexile The thing is, this problem was already solved with old flask immunities and Harvest jewel implicits. But you took those away, and now are trying to frame diluting the mod pool and increased opportunity cost as a buff? You can't be serious.
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Tim
(@ShatroGames) reported
@pathofexile Some good points and needed clarification. A bit iffy about that pool diluting comment because it's a bit dismissive of the actual issue, but otherwise this seems fine.
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Sokratis Fotkatzikis
(@sokratis12GR) reported
@pathofexile This seems to reduce the inherent difficulty of the mobs, due to them only having a couple of modifiers now instead of multiple under the hood effects and buffs, how will this affect the player experience overall? As right now it seems like mobs will be even less of a trouble.
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Egor's Gaming🎮
(@EgorsGamingYT) reported
@pathofexile saw online South Africa got servers, is this for console aswell?? I stoped playing due to lag when you get to high level.
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WireFever
(@ContourReverend) reported
@MathilExists @pathofexile LOGIN
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Derp Herp
(@LordvanRegulus) reported
@pathofexile Great changes, as long as the enw reward system is truly random and players can't figure it out ever in order to not getting MF culler issue again.
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ℕ ᴼ ᴵ ᴿ ᴱ
(@TimidFencer) reported
@pathofexile This sounds like SUCH an elegant way to fix things AND makes HH better Great job. Here's hoping the reward mechanic actually works well on average and thus makes league mechanics that spawns a bunch of rares (abyss, breach, etc) good again
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jay
(@okShinJay) reported
@pathofexile LOGIN
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Vecksi💙💛
(@vexhalo) reported
@pathofexile holy LOGIN
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PatrolMaster69
(@TheRealReep) reported
I remember the Bestiary league in path of exile. Reception was poor, and certain builds had trouble interacting. The lead dev basically said "I think you guys are wrong, but we're changing it anyway because we want you to have fun" D2 devs need to take a page out of that book
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amalgamemnon
(@_amalgamemnon) reported
@pathofexile Chris partially justified nerfing the massive historical bonus to league-specific monsters by saying that it would have made AN rares too rewarding. The loot changes (nerfs) and the 3.19 AN system are inseparable issues. Loot manifesto when?
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Quackmandan
(@quackmandan) reported
@johndoe30302872 @pathofexile No one else is having this issue. It is something on your end.