Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Baia Mare, Maramureş | 1 |
| Saguenay, QC | 1 |
| Oulu, Northern Ostrobothnia | 1 |
| Ecatepec de Morelos, MEX | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Deadhound (@Deadhound6) reported@mirukukitten @pathofexile Not sure if ggg uses Bait operatives but other games will put a dummy rmt'er to catch The Sellers rather then just buyers. But i can see it Creating issues with the ecosystem especially in hardcore which is already Small
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Burnty (@Burnty504) reported@RobanMavr @VMJunior @pathofexile Ok but shaders has nothing to do with the game crashing which was the main problem.. shaders are universal and not just a nvidia issue he never said it was.
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LtcaptnBeard (@zdecker23) reportedHey can you guys fix the unkillable mobs that go down to 1 health and then stop taking damage? That would be great. Ive ran several Expeditions and had them all bricked because of 1 single mob. Let's go gang! @pathofexile
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Augusto (@AugustoBTerra) reported@pathofexile Please GGG fix the non-exploding mobs on abyss!!!!
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MoonfireArt (@MoonfireArt) reported@Avalanchea_ If Megabonk could fix this with a single Dev and a particle opacity slider, @pathofexile has no excuse
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vynce (@venividivynny) reported@pathofexile I wasted so much time to farm that **** now its all useless. You clearly dont Play many parts of Ur Game. Its insane to me to actively Nerf fun stuff Like Flicker which needs Giga high Investment, dont fix the obvious Bugs. 300 hours down the drain. **** u
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Markevo (@MarkaEvo) reported@bannahammocks @pathofexile That’s fine. It doesn’t need to be one or the other. Change all you want to help casual players. The issue is the removal of what keeps longer term players hooked
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Dinnu daniel (@daniel_adinnu) reportedA bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.
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blast haver (@FrankG5587) reported@pathofexile Can you make a fix where luminary isn’t a dogshit ascendancy and mercs actually do damage
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Ethan (@Eslayzzzz) reported@pathofexile FOR THE LOVE OF GOD FIX THE BUG WHERE I SOMETIMES CANNOT SELL ITEMS IN MY MERCHANT TAB RANDOMLY (GRAYED OUT ITEMS IN INVENTORY) ITS INFURIATING
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Senpire (@senpire_) reported@pathofexile Finally. I've had the first issue for so long. Hopefully this'll make it bearable.
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Corlexys (@Corlexys) reported@pathofexile Wonderful news 👍🏻 thank you! Because of these issues the game was unplayable.
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zSiegz (@z_siegz) reported@pathofexile So, i've been suffering from a instant game crash for the last 2-3 hours, tried everything i could, updating my graphic driver, changing from vulkan to directx, changing servers, literally everything, could u guys help please? Thx!
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Eugene (@eugenedontliked) reported@pathofexile ok fix luminary mercs not doing damage, what ********
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gone (@Komodoguana) reported@pathofexile **** your race fix Poe 2 and address your thousands of unhappy players first