Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Pittsburgh, PA | 1 |
| Paris, Île-de-France | 1 |
| Oliver, BC | 1 |
| Baia Mare, Maramureş | 1 |
| Saguenay, QC | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
-
miravlak 🚀EGLD ⚡ (@miravlak) reported@pathofexile now please fix weapon switch spirit bug 😭 i wanna use buff with second weapon slot... but if i use ans switch back i have bugged minions everytime... only way how to fix it is go to hideout and back to map 🫣
-
GlobeBaker (@GlobeBaker) reportedChris Wilson said it best .... Players are good at finding problems but not good at fixing them. @pathofexile
-
Arman One Rib (@RManIrani) reported@Duvvii95 @pathofexile I didn’t say the change is bad. But you probably agree that it is annoying that the same issue shows every league.
-
Faye (@FayeOnX_) reportedPath of Exile 2 devs fought an Nvidia driver bug for a year and a half. Nvidia couldn't reproduce it. So they packed a whole PC, monitor and all, and shipped it to Nvidia. Fixed. Sometimes the strongest argument is handing someone the actual problem.
-
Germain Dionne (@GermainD) reported@pathofexile fix you damn servers you a-ole
-
tmlmitch (@tmlmitch) reported@VMJunior @pathofexile The words “this issue only applied to Nvidia cards” literally came out of his mouth. Big L for you on this one.
-
(MaDness) (@MaD1n3ss) reported@pathofexile When playing split screen on ps5. Very often when attempting to go back to town the game will crash. Also several times right after selecting the two players the screen goes white and it crashes. I never had an issue solo so I'm how long its been happening. At least all season.
-
rotterdamaged (@rotterdamaged) reported@NotxNami @pathofexile full release means the campaign is finished, they will add things over time, its a live service game after all
-
Miki Friki (@Mikib0ned) reported@pathofexile Someone gets into your account, does who-knows-what with it, gets your account blocked, and you report the problem. The solution? Create a new account because yours will remain blocked. Very nice, indeed...
-
Myth (@Mythrix1002) reported@pathofexile Will this fix also the "Deadlock detected" error / crash?
-
Adam Astro (@Adam_Astro89) reported@pathofexile Still no fix for the guild stash tab breach and abyss affinities... sad considering it costs real money. @kiwijuicing
-
colin (@Fridgemuffin09) reported@pathofexile Genuine question, has performance on PS5 improved since launch? One of my big issues is that the frame rate would tank all the time
-
Ta Da (@Mel_GGWP) reported@grvceek @Mtr1x @pathofexile I got a Vega 56 and I use the latest stable driver version. Generally it runs smooth for me too, but since AMD doesn't allow to increase the folder cache size by default, I also have this endlessly loading shader 'problem', tho not sure how big of a deal that is.
-
Dinnu daniel (@daniel_adinnu) reportedA bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.
-
gone (@Komodoguana) reported@pathofexile **** your race fix Poe 2 and address your thousands of unhappy players first