Path of Exile Outage Map
The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Path of Exile users affected:
Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Hamburg, HH | 1 |
| Helsinki, Uusimaa | 1 |
| Phoenix, AZ | 1 |
| Hillsboro, OR | 1 |
| Paris, TX | 1 |
| Singapore, Central Singapore Community Development Council | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Helios Mier
(@hmier) reported
@pathofexile Missing the point again... instead of tackling straight on the big problems, you bring up something no one was asking for.
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Sephrinx
(@sephrinx) reported
@pathofexile Good thing you removed the harvest ailment crafts on jewels. Now they can be wasted on prefix/suffix slots instead. Because in order to solve problems, you must first create them yourself.
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Ericolas Chandra
(@ericolaschandra) reported
@pathofexile login
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Quackmandan
(@quackmandan) reported
@johndoe30302872 @pathofexile No one else is having this issue. It is something on your end.
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i13
(@ixiiilm) reported
@pathofexile London EU servers down?
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amalgamemnon
(@_amalgamemnon) reported
@pathofexile Are you actually planning to make adjustments based on feedback this time around? Because if so, how much discussion was there about the fact that this problem was solved by Harvest implicits, which you removed? Why did you create a problem to solve it in a worse way?
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CloudFaith
(@cloudfaithttv) reported
@pathofexile Even the manifestos coming up. Curses, Arch Nemesis and I already forgot the third one. These just aren't the problem with the game at all nowadays. ⏰
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"REDACTED FOR PRIVACY"
(@johnolmann) reported
@pathofexile One has to ask where you are getting some of these hot take problems you are "fixing". Was the current state of jewels weak compared to clusters and select few chase uniques, yeap. But this is nowhere near the time spent to 'fix' it, because your fixing only add larger problems.
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Tim
(@ShatroGames) reported
@pathofexile Some good points and needed clarification. A bit iffy about that pool diluting comment because it's a bit dismissive of the actual issue, but otherwise this seems fine.
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Hacksaw
(@SomeHacksaw) reported
@pathofexile The thing is, this problem was already solved with old flask immunities and Harvest jewel implicits. But you took those away, and now are trying to frame diluting the mod pool and increased opportunity cost as a buff? You can't be serious.
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American Dad
(@BigCraneum) reported
@pathofexile please revert or fix minions. I am not a god gamer and minions allow me to play content I couldn't with other builds. Please consider reverting things or making minions more viable with proper investment. - Just a normal average player with limited time to play.
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Jonathan
(@jayesspea) reported
@GD_Abstrakt @enigma7767 @pathofexile Community plays the game though. And this isn’t the same style game that is just released. It has releases for updates and leagues, and the success of the game is community driven through purchases. If they continue to ignore the majority on every issue, it will end up hurting.
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PatrolMaster69
(@TheRealReep) reported
I remember the Bestiary league in path of exile. Reception was poor, and certain builds had trouble interacting. The lead dev basically said "I think you guys are wrong, but we're changing it anyway because we want you to have fun" D2 devs need to take a page out of that book
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Game Design Abstrakt
(@GD_Abstrakt) reported
@enigma7767 @pathofexile I think it's an issue of the game not aligning with the intention of AN. I would love more ground cues, slower rare fights, more engaging gameplay, but the mechanics of POE just don't let that work. I'm sad about this change, but I do understand it
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Vecksi💙💛
(@vexhalo) reported
@pathofexile holy LOGIN