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Path of Exile

Path of Exile Outage Map

The map below depicts the most recent cities worldwide where Path of Exile users have reported problems and outages. If you are having an issue with Path of Exile, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Path of Exile users affected:

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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Baia Mare, Maramureş 1
Saguenay, QC 1
Oulu, Northern Ostrobothnia 1
Ecatepec de Morelos, MEX 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Path of Exile Issues Reports

Latest outage, problems and issue reports in social media:

  • Prayformercy99
    Prayformercy (@Prayformercy99) reported

    @pathofexile It doesn't seem like enough. I'm happy for the abyss changes but the overall issue was more of just 0 dropped loot from monsters in general. Running 20+ corrupted 8 mod maps and not seeing a single divine randomly drop is just a massive mood killer. There's just no incentive.

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    A bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.

  • r4himie
    Hachuky (@r4himie) reported

    @RManIrani @pathofexile This games problem is the hardcore fans , they think the devs can do no wrong , and if you have a valid complain or cretisism about the game they will curse you to death

  • venividivynny
    vynce (@venividivynny) reported

    @pathofexile I wasted so much time to farm that **** now its all useless. You clearly dont Play many parts of Ur Game. Its insane to me to actively Nerf fun stuff Like Flicker which needs Giga high Investment, dont fix the obvious Bugs. 300 hours down the drain. **** u

  • xCubain
    Oliver x (@xCubain) reported

    @pathofexile 13 years and still the same problem every season Yikes

  • Cope_And_Seethe
    Cope & Seethe (@Cope_And_Seethe) reported

    @pathofexile Login button is a 6L simulator

  • lolcohol
    Lolcohol (@lolcohol) reported

    @Cr8z3Matt @pathofexile I didn't mind it at all. I always tell people to enjoy server outages and crazy league start server problems because it makes for fun memories

  • FrankG5587
    blast haver (@FrankG5587) reported

    @pathofexile Can you make a fix where luminary isn’t a dogshit ascendancy and mercs actually do damage

  • HeresHavi
    Havi (@HeresHavi) reported

    @palsteron Nailed it quite literally. I think this problem should be taken seriously as it genuinely ruins the game for me personally. I can't speak for others. But there is proof why the latest Path of Exile 2 league was so successful. I hope @pathofexile is willing to have a conversation about this and see how it can be solved

  • RobanMavr
    fu. (@RobanMavr) reported

    @Burnty504 @VMJunior @pathofexile Second half of the video is about shaders. And he said they've fixed it also for NVIDIA. Idk which was the main problem though, I'm not a dev.

  • Mel_GGWP
    Ta Da (@Mel_GGWP) reported

    @grvceek @Mtr1x @pathofexile I got a Vega 56 and I use the latest stable driver version. Generally it runs smooth for me too, but since AMD doesn't allow to increase the folder cache size by default, I also have this endlessly loading shader 'problem', tho not sure how big of a deal that is.

  • adam_tux
    A. T. (@adam_tux) reported

    @Hikamiro @pathofexile Memory leak is when you have code that doesn't correctly clean up the memory after itself. But sometimes you need more memory ... because you just do :D. It's not always a leak. The ppl fixing it by increasing heap size are the engineers in NVidia and it might be the right fix.

  • VinylMinty
    VinylMinty (@VinylMinty) reported

    @pathofexile I'll be in the game in like 3 hours. Thanks GGG for your stupid login issues.

  • Yawaru
    Moon King Yawaru (@Yawaru) reported

    @RinoTheBouncer Evolve was what Anthem is, same as it ever was. They focused on how they wanted to make money instead of what would be worthwhile to purchase. Live service only works when the content and development pinelines mesh, like Warframe or Path of Exile.

  • Mythrix1002
    Myth (@Mythrix1002) reported

    @pathofexile if (crash == true) { dontCrash(); }

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