Path of Exile status: server issues and outage reports
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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Problems in the last 24 hours
The graph below depicts the number of Path of Exile reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Path of Exile users through our website.
- Online Play (67%)
- Sign in (33%)
Live Outage Map
The most recent Path of Exile outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 4 days ago |
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Online Play | 5 days ago |
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Sign in | 18 days ago |
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Online Play | 20 days ago |
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Online Play | 2 months ago |
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Online Play | 2 months ago |
Community Discussion
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Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Dinnu daniel (@daniel_adinnu) reportedA bug in Path of Exile 2 took eighteen months to fix. The fix itself took two weeks. The crash, a “device removed” error paired with severe stuttering, only affected NVIDIA graphics cards, and only on driver version 566.36 and later, a version that happened to release just before the game’s early access launch. Grinding Gear Games identified the pattern early. What they could not do was make NVIDIA look at it, because NVIDIA’s position was that it would investigate once the studio could reproduce the crash on demand, not before. That is where most of the eighteen months went. The team built custom debugging systems and a full replay system capable of re-triggering the exact crash, eventually compressing reproduction time from several hours down to five to seven minutes. Even then, the bug did not appear on every machine. So Grinding Gear Games packed an entire PC, monitor, keyboard, and mouse included, and shipped the whole rig directly to NVIDIA. No steps to follow, no room to fail to reproduce it. The company put the hardware itself on a truck. About a month after it arrived, an NVIDIA engineer saw the crash happen in person for the first time. Two weeks after that, engineers traced it to an internal shader heap size setting. A week later, the fix shipped inside NVIDIA’s own driver update, adjustable specifically for Path of Exile 2 without requiring any change to the game’s code at all. Add it up and the actual diagnosis and repair, once someone at NVIDIA was looking directly at the problem, took roughly a month and a half. The other seventeen months were the cost of getting anyone there in the first place. Game director Jonathan Rogers opened a bottle of champagne when the fix went live. The bug wasn’t hard. Getting looked at was.
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17k☃️ (@mkBina_) reported@Hikamiro @pathofexile Here comes Arm chair dev that can fix all issues with 2 sentences
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Mehmet Yildiz (@albursavi) reported@pathofexile I significantly reduced these issues by making shader cache unlimited and move it to bigger/faster drive. Cleaned it fully and had less repeats, PoE2 was no longer making that big shader file above 5 GB in my experience. Just to be safe gonna clean it again after this update.
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LJ (@ADDICTED2GAM3S) reported@pathofexile good fix for the luminary
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FinalBoss.io (@FinalBoss_io) reportedPath of Exile pulling another player spike while spending two days hotfixing the expansion is the most Path of Exile story possible. Crashes. Hardcore bugs. Weird drops. Mercenaries getting switched off in one area. Queue complaints. Restarts. And players still show up. That’s not because launch chaos is fine. It’s because PoE still does something a lot of live-service games forgot how to do: make the game itself worth the trouble. People will tolerate some smoke when they trust there’s actual fire underneath it. Not “engagement.” Not a seasonal checklist. Build depth. Loot obsession. The sense that if this patch stabilizes, there’s a real game waiting. GGG doesn’t get a free pass for rough launches. But there’s a reason players come back to this mess and not to cleaner, emptier games. A broken launch is survivable. A boring one isn’t.
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Pirat_Nation 🔴 (@Pirat_Nation) reportedPath of Exile 2 developers fixed a major NVIDIA bug by shipping an entire PC to the company. Grinding Gear Games spent about a year and a half tracking a bug that caused crashes and heavy stuttering for some NVIDIA GPU users in Path of Exile 2. The issue was hard to reproduce, so the studio shipped its entire test PC setup to NVIDIA, including the monitor, keyboard and mouse. About a month later, NVIDIA engineers reproduced the bug and developed a fix.
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Mtr1x (@Mtr1x) reported@pathofexile Yet AMD card(s) [9070xt] suffer the same thing on PoE2 and PoE1, at least for me. Never had this issue with an older RTX3070. Give some love to the AMD players too, Jonathan.
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tmlmitch (@tmlmitch) reported@VMJunior @pathofexile The words “this issue only applied to Nvidia cards” literally came out of his mouth. Big L for you on this one.
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Senpire (@senpire_) reported@pathofexile Finally. I've had the first issue for so long. Hopefully this'll make it bearable.
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Scott in Osaka (@ScottinOsaka) reported@pathofexile Please fix the Expedition bug that makes it impossible to complete a map. The scorpion enemies that spawn minions become unkillable.
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Prakhar chowdhry (@Eeelectronaut49) reported@ArielTombal @varanofan @pathofexile This has been a issue since 10 leagues
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𝓟𝓮𝓹𝓮 (@EtCeteraPepe) reported@stinkepete3239 @pathofexile not a fan of this torrent thing. Last time I had few problems with it
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gato desconfiado (@n_sei27) reported@pathofexile problem on queue
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nauticus (@nauticus_b) reported@Mtr1x @pathofexile 9070 xt, undervolted -80mV, 304w, linux - never had a crash.
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Augusto (@AugustoBTerra) reported@pathofexile Fix abyss monster not exploding!
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mcjszmn (@smeeterling) reported@pathofexile LOGIN POE LOG IN POE LOG IN
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Xyronic (@LimitXyronic) reported@pathofexile THEY ARE NOT WORKING
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The kvng (@TKvngdom) reported@varanofan @pathofexile What endgame issue?
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Dan | Dan_The_Noob (@DanTheNoob) reported@VMJunior @pathofexile they made an 8 minute video and explained that it was an nvidia specific crash and then that shaders are being made smaller to shorten the caching time and reduce stutters... so, more like **** you.
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PsychoInTent - VTuber Booli (@PsychoIntent) reported@mpathyk1 @pathofexile Yeah, not like 0.5 had issues with patching on launch day.
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Kelnooby (@_Kelnooby) reported@pathofexile Fix grand mirror path of exile 2 omg
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Rob (@DrakeMayeBetter) reported@pathofexile great fix now please fix loot in POE1 it is truly horrendous from everything but the league mech
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Kostas (@Kostas_Kirby) reported@pathofexile League launch without problems is not a league launch at all <3
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Scrazy (@AliScrazy1) reported@pathofexile Client crash again and again.
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chromebos (@appel123457) reported@pathofexile Can you fix the bug where my mercernary does no damage with anenimity embrace
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alehasokolov (@alehasokolov) reported@pathofexile fix loot
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Valiryon (@valiryon) reported@pathofexile Obligatory plz fix Oath Rune plz spam
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tdagago (@torvinhoo) reported@mangAman_vp @pathofexile But the last leagues in both games didn't had problems like that... wtf
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Thermatico_ (@Thermatico_) reported@Zizaran @pathofexile Once they fix this typo it should propagate to all mechanics and global ground loot. Standing by for patch notes.
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Padda (@PaddaPlays) reportedYo @pathofexile - you’d better learn from your younger, clearly smarter brother, POE2, and fix your loot situation. This league is nearly unplayable for us casual gamers.