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Roblox

Roblox Outage Map

The map below depicts the most recent cities worldwide where Roblox users have reported problems and outages. If you are having an issue with Roblox, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Roblox users affected:

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Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
San Luis Río Colorado, SON 1
Tlaquepaque, JAL 2
Petrolina, PE 1
Ibirité, MG 1
Naucalpan de Juárez, MEX 1
Iztacalco, CDMX 1
Fortaleza, CE 1
São Gonçalo, RJ 1
Rio de Janeiro, RJ 1
Ananindeua, PA 1
Foz do Iguaçu, PR 1
Ariana, Ariana 1
Tultitlán de Mariano Escobedo, MEX 1
Magdalena Contreras, CDMX 1
Toluca, MEX 1
Cotia, SP 1
Johannesburg, Gauteng 1
Hortolândia, SP 1
Capivari, SP 1
Tijuana, BCN 1
Córdoba, CD 1
Ipojuca, PE 1
Rennes, Brittany 1
Biscarrosse, Nouvelle-Aquitaine 1
Driffield, England 1
Washington, D.C., DC 1
Redruth, England 1
Porto Alegre, RS 2
Ibaté, SP 1
Orcet, Auvergne-Rhône-Alpes 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Roblox Issues Reports

Latest outage, problems and issue reports in social media:

  • AyumiYummers
    Awyumi | #TENOI (@AyumiYummers) reported

    I find it funny how in the past if a female va in a roblox game also did nsfw va work she got **** for it but male vas? No issue at all nobody cares

  • yotoprules1
    yotoprules (@yotoprules1) reported

    @felinethropy_ Also, can't you disable the chat on Roblox for a child's account? Wouldn't that solve the main issue?

  • tallcowyt
    Tall Cow (@tallcowyt) reported

    @Roblox_RTC This could either go very well or absolutely terrible. It’s like going to the hairdressers before a special occasion. The US senate could end up fixing everything thats broken, like the chat restrictions, or it could make everything a lot worse. I feel like this is unfair though, Roblox has already tried somewhat hard this year to introduce a bunch of new safety features even though it completely ruined their platform. Also how do we know this isn’t a plan to just nick a bunch of money from Roblox? Regardless, none of this is in our control so its best to not get too worried about it.

  • Gracebros_onYT
    A-Gracebr0s (@Gracebros_onYT) reported

    @Roblox @LukasThePickle Please fix ps5 Roblox it’s so bad

  • FatRatKiller
    FatRatKiller (@FatRatKiller) reported

    $RBLX "Roblox made $4.9B in revenue and lost $1.07B in 2025 — is my favorite game going bankrupt, and how is the stock still $50?" Fix the coordinates first. $RBLX closed at $48.42 on the NYSE. Its 52-week high was $150.59. So this isn't a slow bleed — the stock got cut from $150 to $48 inside a year, a **68% drawdown**. The trigger is specific: on the Q1 2026 print, management cut full-year bookings growth guidance from 22–26% to 8–12%, because mandatory age-verification checks slowed sign-ups and engagement. The market repriced it as "the growth story is over." $6.2B in cash and investments as of Q1 2026, up from $3.5B in Q1 2024. Nearly doubled in two years. Free cash flow was $596M in the quarter alone. A company whose cash pile is bigger than its loss and still growing does not have a solvency problem. The stock is down 68%, but the same report showed revenue of $1.44B (+39%), record bookings of $1.7B (+43%), and DAUs of 132M (+35%, up 34M year over year). The business accelerated. The one real business-level negative is the age-verification drag on growth. FCF $596M (+40%), operating cash flow $629M (+42%), FCF/bookings around 35%. Cash conversion is healthy. But FCF growth (+40%) trailed bookings growth (+43%) slightly, so unit economics are steady-to-better rather than clearly inflecting. With the "safety cleanup is hurting growth" narrative running, DAUs still grew by 34M to 132M, while the platform pushes into older demographics, ads, and commerce. Others worry it's falling behind; it keeps thickening its user base. That's counter-cyclical share gain. UGC virtual worlds aren't going away, and the network-effect plus creator-economy moat holds. But child-safety and age-verification regulation is a standing overhang. The lane survives — it just pays a permanent compliance tax. Infrastructure and creator payouts are a large fixed-and-semi-fixed cost base. Once bookings re-accelerate to high double digits, incremental revenue drops to FCF at a higher rate. The +40% FCF is already proving the lever; once the one-time age-verification drag clears, the torque grows.

  • gthyhrfb
    EVIL al ☽☾ 🍉 || C0MMS (3 SLOTS)|| (@gthyhrfb) reported

    @Roblox FIX YO ****!!!!!!!

  • BigTDLC
    BigTDLC (@BigTDLC) reported

    I meant a Roblox issue or a pet sim issue in case this post is a bit hard to understand the wording

  • Joe2ShiestyLit
    Islandneofr (@Joe2ShiestyLit) reported

    Google & YouTube Are Failing The Creators Who Built Them. Creators built YouTube. Creators made the videos. Creators brought the audience. Creators brought the revenue. Creators kept people coming back. Yet YouTube is becoming worse for both creators and viewers. There are ads all over the platform. YouTube is becoming unwatchable. YouTube is turning into a money grab platform. There are scams and inappropriate content all over YouTube. People report that content and it still remains on the platform. But content people actually enjoy gets removed, and creators people actually watch get banned. For example, me: I had an 11 month clean history on YouTube. My content was clean, and during those 11 months I never received a warning or a strike. THEN, FOR 5 DAYS, I made YouTube Shorts telling people to follow me on Roblox so I could help them get an in game item. I ONLY SHOWED MY ROBLOX USERNAME IN THE VIDEOS. I NEVER SHOWED THE ROBLOX APP. I NEVER DROPPED A LINK. I NEVER FORCED ANYONE TO LEAVE YOUTUBE. I NEVER DEMANDED ANYONE GO TO ROBLOX. I simply told people they could follow me on Roblox if they wanted help with the in game item. IT WAS AN OPTION. NOT A DEMAND TO LEAVE YOUTUBE. I GOT BANNED FOR LIFE BECAUSE I TOLD USERS TO FOLLOW ME ON ROBLOX. I WILL NEVER BE ABLE TO MAKE CONTENT ON YOUTUBE AGAIN BECAUSE OF THIS. 20 YEARS FROM NOW, I WILL STILL BE BANNED because I told users to follow me on Roblox. ALL MY CHANNELS. ALL MY CONTENT. EVERYTHING GONE INSTANTLY BECAUSE OF THIS ONE MISTAKE. A 25K CHANNEL. A 40K CHANNEL I BUILT IN 5 MONTHS. AND THE REST OF MY CHANNELS. GONE. WIPED FOREVER. I never got a warning. Never got a strike. Never got told to stop. WTF? HOW IS THIS A LIFETIME BAN? THERE IS 10X WORSE HAPPENING ON YOUTUBE THAN THAT. Creators who make the smallest mistake or MAKE NO MISTAKE AT ALL can get heavily punished or permanently terminated. Years of work can disappear instantly. NO HUMAN REVIEW. NO REAL SUPPORT. NO CHANCE TO CORRECT ANYTHING. Just automated systems making decisions while creators are left dealing with the consequences. And instead of fixing these problems, YOUTUBE KEEPS CHANGING THINGS THAT DON’T NEED CHANGING. YouTube and Google are failing the very creators who built the platform. YOU BUILT THIS PLATFORM ON CREATORS. STOP TREATING US LIKE WE’RE DISPOSABLE. If you believe creators deserve a fairer system: ✅ REPOST — this needs to reach more creators. ✅ LIKE — help spread the message. ✅ TAG @TeamYouTube & creators who should see this.

  • itokorq
    Nami 🐰ྀི || number 1 abbacchio fan ever (@itokorq) reported

    Omg and they took away the glitch where you can play any Roblox game and get credit for the Roblox quests too

  • BulletGamer09
    TheBulletGamer (@BulletGamer09) reported

    @RealRustYT I am so sorry this happened to you. @Roblox, get a move on and fix this mess.

  • JoshRing4UBI
    Josh Ring🧢≥🦅💰🌹 (@JoshRing4UBI) reported

    @mrmikeMTL No, chasing graphical fidelity milestones and making gameplay innovation an after thought is what has killed gaming. The demand for the prettiest games drove developers to exhaust resources on painstaking environmental details which drove GPU manufacturers to push for better ray tracing and global illumination. Frame rates suffered, Ai steps in to fill in "fake frames". AAA games now take significantly longer to develop as a result of all of this. Meanwhile, games like Roblox, Minecraft, Fortnight, Among Us proved that gameplay is king. Microtransactions didn't create the underlying problem. They were an almost inevitable response to the collision between skyrocketing development costs and an audience notorious for buying more games than it actually finishes. Publishers needed to extract more revenue from the players who did stick around because selling a $60-70 game once became increasingly difficult to reconcile with blockbuster budgets.

  • TaylorDev_
    Taylor (@TaylorDev_) reported

    @LikelyWalls @Castlevania4FN @DoorsRoblox Ruben Sim is not permitted to be on the platform or within a radius of Roblox headquarters as per the agreement of his settlement. The problem is that his major actions were off-platform where Roblox can only take limited actions and unable to verify details

  • funnyrodents_
    funnyrodents (@funnyrodents_) reported

    Yknow i would talk about how this is a roblox avatar made by someone who doesn't play the game anymore and why this isn't a huge problem to scream and piss over but it's Twitter and we need our weekly roblox drama

  • TeriVvv
    TeriV (@TeriVvv) reported

    @joshuathe5th roblox needs a new ceo who doesn’t have any intentions of adding dating and other features that put children in danger before fixing the current issue of children being in danger

  • SphamandlaInn17
    MrLevel_Infinity (@SphamandlaInn17) reported

    @Roblox_RTC Roblox is having a lot of problems since 2020 🤦 6 years ago

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