Roblox Outage Map
The map below depicts the most recent cities worldwide where Roblox users have reported problems and outages. If you are having an issue with Roblox, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Roblox users affected:
Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Pachuca de Soto, HID | 1 |
| Brussels, Brussels Capital | 1 |
| Tours, Centre | 1 |
| Magnolia, TX | 1 |
| Auckland, Auckland | 2 |
| Guernica, BA | 1 |
| Porto Alegre, RS | 1 |
| Stuttgart, Baden-Württemberg | 1 |
| Langenzersdorf, Lower Austria | 1 |
| Juárez, CHH | 1 |
| Salvador, BA | 1 |
| Chippenham, England | 1 |
| Bom Jesus da Lapa, BA | 1 |
| Goiânia, GO | 1 |
| Gurgaon, HR | 1 |
| Palermo, Sicily | 1 |
| Singapore, Central Singapore | 2 |
| Racine, WI | 1 |
| Mettmann, NRW | 1 |
| Glasgow, Scotland | 1 |
| Perth, WA | 1 |
| Cuiabá, MT | 1 |
| Rocklin, CA | 1 |
| Georgetown, Demerara-Mahaica | 1 |
| Batang, Cagayan Valley | 3 |
| Tampoc, Alta Verapaz | 1 |
| Dallas, TX | 1 |
| Milton, ON | 1 |
| Portoviejo, Manabí | 1 |
| Kathmandu, Central Region | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Roblox Issues Reports
Latest outage, problems and issue reports in social media:
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Devin Jones (@jones_devi90633) reported@Roblox At this point, you'll never fix the child safety issues on your platform... remove AI age verification, you child *******!
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nikilord7 (@nikilord7) reported@leroythemeow @Roblox the problem is you need to pay a subscription to publish games to majority of playerbase, this hurts many developers, i will NOT be paying just to publish a game.
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kshzidzhthole3na1 (@DestMellowavuq) reported@MrAngelkins @RoDevComms Unemployed people tbh I don’t see devs or devs with a side gig having an issue with this tbh And most of the time I see devs quit on this platform because of ****** Roblox studio updates
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☆ NovaShrugs ☆ (@NovaShrugs) reportedsorry to get negative but i genuinely feel like i cant be creative anymore all my ways to are being stripped away my tablet's broken roblox is going down the shitter without the ability to reliably make art i cant get myself out there what's the point anymore, genuinely.
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BP (@everyonebpup) reportedsounds great on paper, but there's a detail: to get your game into the kids catalog, developers must now pay $5/month for roblox plus, pass id verification and enable 2fa. Roblox plus launches april 30. The kids system launches in june, subscription revenue flows first, child safety comes second. and the whole thing runs on facial age estimation that was publicly broken within days of launch. Kids drew wrinkles on their faces and got flagged as 21+. Someone showed a photo of kurt cobain and passed. parents scanned their own faces to unlock chat for their children, accidentally placing minors into the adult tier with full access to adult strangers. Age-verified child accounts showed up on ebay for $5. by q3 2025, users 13 and older made up 2/3 of roblox's 151 million daily players. This was never a kids platform in the way they marketed it. Split is roblox catching up to what the data already showed. meanwhile, 146 families are suing in consolidated federal litigation. state ags are lining up. tennessee's attorney general called roblox "the digital equivalent of a creepy cargo van at the edge of a playground" platform had years to build these walls. It took 146 lawsuits and a biometric pr crisis to make them move.
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Funky (@okfunky_) reported@DavidBaszucki Could you NOT with that "global gold standard" ****? Your entire moderation team is ran by AI and your only cheaping out further by locking down the platform to be easier to handle AT THE COST OF ACTUAL SAFETEY and USER EXPERIENCE. Not to mention roblox going full on paid service
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varsier (@varsiers) reported@Roblox This is outrageous especially for someone who wants to play with their younger brother this doesn’t even solve the issue
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Deivy (@Enderyan1) reported@Roblox_RTC Mother ******* doing anything other than sorting out there predator problem First they bring Roblox plus (which yeah is good but in my opinion premium is better) And now this what point even was this there was no reason other than to do it for ******** of it
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Sven Red (@SvenRed9) reported@Roblox Roblox shot themselves in the foot, then said, "Hmm... this is a problem, maybe I should increase the caliber!" Then they shot themselves in the leg. They repeat this until both legs are gone, and then go, "Hmm... Clearly the solution is to aim for the head!" The head:
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Ronny (@Ronny35101) reported@LiedYou1 @4Lulzy @Roblox the problem is that a lot of talented indie devs live in countries where $5 isnt cheap
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Narwhal Shufflington (@Mogus_Wogus) reported@Bolt_NotReal @SirDapper The platform was made as an online physics toy and yes; it stemmed from educational physics toys, and was initially geared towards younger audiences. The PROBLEM is that Roblox (at some point) started moving away from that and wanted to include all audiences.
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⭕️VIPER/ORION//UESC'S STRONGEST SOLDIER (@VIPERYAOI) reportedpeople who give their ID and face to roblox are gullible as **** i bet i can ask you your address and you’ll give it over no problem
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MarcianoXbox (@MarcianoXbox) reported@Roblox Fix the voice chat on xbox
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Armaan Sidhu (@realarmaansidhu) reported@Roblox_RTC Roblox just split itself into three platforms based on age. Under 9. Ages 9-15. Ages 16+. Different games. Different chat rules. Different interfaces. Different colors. A gaming company just solved a problem that Instagram, TikTok, YouTube, X, and Snapchat have been "working on" for a decade. Roblox Kids (under 9): all communication disabled by default. Parents can enable limited chat — restricted to trusted friends under 13. No party chat. No voice. No strangers. Only games rated Minimal or Mild. Distinctive blue background so parents can see at a glance which version their kid is using. Roblox Select (9-15): moderate content unlocked. Chat available but off by default for under-12. Parental consent required to enable it. 13-15 get text and voice with users aged 9-17. Social hangouts and free-form drawing games blocked entirely unless a parent individually approves them. Roblox 16+: full platform. Parents still see friends, screen time, and spending until 18. Everything except Restricted content. Automatic transitions as kids age. No workaround. No lying about your birthday and getting full access. Age verification built into the architecture, not bolted on as an afterthought. This is what platform design for children actually looks like when a company decides to do it instead of testifying about it. Instagram's approach to child safety: an optional "teen account" setting that any 13-year-old can bypass by lying about their age. TikTok: a "restricted mode" parents don't know exists. YouTube: a "Kids" app so stripped of features that children immediately switch to the main app on a sibling's device. Snapchat: parental controls that arrived years after the damage. X: age verification that consists of checking a box. Roblox has 70+ million daily active users. Over half are under 16. It's the largest platform in the world where children are the primary audience, not an afterthought. And instead of pretending one product can serve a 7-year-old and a 17-year-old equally, it built three products. The blue background on Roblox Kids is the detail that reveals genuine design thinking. A parent walking past a screen can instantly tell which tier their child is using without opening settings or checking accounts. Visual identity as a safety mechanism. Simple. Obvious in retrospect. Took the industry 20 years to implement. No social hangouts for under-15s. No free-form drawing (which is where predatory messaging hides in visual form). No stranger communication for under-9s. Each restriction maps to a specific documented risk, not a blanket content filter that blocks everything and teaches nothing. Every platform says "we take child safety seriously." Roblox just shipped what that sentence actually looks like as a product. Three tiers. Granular controls. Visual indicators. Automatic aging. Parental visibility that persists until 18. The standard for child safety on the internet just moved. Not by regulation. Not by congressional hearing. By a gaming company that decided to build what the law hasn't required yet. Everyone else is still testifying. Roblox shipped.
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Dr Ray DJ (@DrRayDJ) reported@Roblox Hey, my daughter had all her pets stolen by someone else in adopt me and she’s reported the issue but no one has come back to her.