Roblox Outage Map
The map below depicts the most recent cities worldwide where Roblox users have reported problems and outages. If you are having an issue with Roblox, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Roblox users affected:
Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Sydney, NSW | 1 |
| Stockton, CA | 1 |
| Los Angeles, CA | 1 |
| Santiago de Querétaro, QUE | 1 |
| Leicester, England | 1 |
| Pignans, Provence-Alpes-Côte d'Azur | 1 |
| Forbach, ACAL | 1 |
| Melbourne, VIC | 1 |
| Santo Domingo, Nacional | 1 |
| Orizaba, VER | 1 |
| Serra, ES | 1 |
| Aguascalientes, AGU | 1 |
| Guadalajara, JAL | 1 |
| Sacramento, CA | 1 |
| Porto Velho, RO | 1 |
| Birmingham, AL | 1 |
| City of Brussels, Brussels Capital | 2 |
| São Paulo, SP | 5 |
| Murfreesboro, TN | 1 |
| Jaraguá do Sul, SC | 1 |
| Yogyakarta, Yogyakarta | 1 |
| Orillia, ON | 1 |
| Istanbul, Istanbul | 1 |
| Aparecida de Goiânia, GO | 1 |
| Mantes-la-Jolie, Île-de-France | 1 |
| Denver, CO | 2 |
| Tubarão, SC | 1 |
| New Delhi, NCT | 1 |
| Chhindwāra, MP | 1 |
| San Salvador, San Salvador | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Roblox Issues Reports
Latest outage, problems and issue reports in social media:
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Midas (@blockerton0) reported@HeyHeyRoblox @GrumpyYT_RBLX plus is a good deal roblox the company is the problem
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Rose #Burgertwt #WokeFlower -1 (@R0s3lla_YT) reported@Roblox fix your ******* game before I slit my wrists
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.tapas (@TapasBlox) reported@PauseuteuLCB @KBorisyuk_ At this point it's a real concern.... But hey look at that Roblox VN page mods does not even care 💀, which mean it's both VNG and parents' fault for the on-going problems.
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Albert Phaedrus (@SalWithoutTheS) reportedoutside of the updates, roblox quite literally runs poorer than it used to. I used to be able to load games up atleast 3 quarters of the time, now half of the games on Roblox refuse to even load the avatars of people in the menu. fix your ******* game
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Joshua Humphrey (@Memes4DreamsxD) reported@Roblox wanna fix your game on playstation? Can't even turn the volume down anymore due to some ****** update
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Carls493 (@Carls493) reported@ColectiveSplonk Goddamn Roblox community. That game just doesn’t attract enough problems into itself.
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Simpy_got_lazy (@T0tally_a_Simp) reported@crimson_over I really hate VNG so my stubborn *** just access roblox through the webpage and when I need to play something it’d just switch to the main app and bypass the whole login screen lol. I hope it isnt getting patched any time soon
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DesiredGameplay (@gameplay310508) reported@Akamiyoooooo 2 big problems about Roblox VNG: region locked chat banned almost all of the good games so yeah, **** this ****
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katᗢ (@youdied_) reportedhi can someone tell me if they had this issue. I redeemed a toy code and got the ugc item on roblox but not the in game item on rh? What do i do.? #royalehigh
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kramb (@BollKram97874) reported@09821X @RoRapTV @Roblox All this to say, Roblox does have problems with predators. It’s a game that attracts young user and as such there’ll be predators too, parents should be cautious with what their young kids are doing online. It is, however, impossible for any platform to get 100% coverage (1/2)
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Ript (@riptidemamba) reportedroblox as a platform is built on the CREATIVITY of its creators/developers. morpheus AI being acquired by roblox solves the wrong problem. it's as if roblox saw its devs and mistook creativity as a bottleneck --> the real bottleneck is CAPABILITY, not creativity #robloxdev
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astridstar (follow @astridstarnova) (@sonadowyuri) reporteddeleting roblox ||||||||||________ 40 percent ||||||||||||||||||____ 60 percent |||||||||||||||||||||||||- 90 percent ERROR penis ripped off by penis gnomes
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Trace Cohen (@Trace_Cohen) reportedThe dataset expanded from 123 to 162 companies! The core conclusion did not change: revenue scale alone was not the best predictor of post-IPO performance. Gross margin, Rule of 40, capital efficiency, burn, and IPO timing mattered more. The original 123 had no SPACs. Adding 17 SPACs introduced a very different category of public company. These were not just traditional IPOs with worse returns. In many cases, they were companies with immature business models, limited revenue, weak gross margins, or extremely capital-intensive operations. Examples: QuantumScape $QS Lucid $LCID Aurora $AUR Desktop Metal $DM 23andMe $ME Opendoor $OPEN $OPEN had roughly $2.6B of revenue at IPO, but only about 5% gross margin. That is the key distinction. Revenue size looked impressive, but the quality of that revenue was poor. The **** additions made the 2020 to 2021 cohort look meaningfully worse and showed that the IPO process itself mattered. Adding 39 companies did not weaken the $150M to $300M revenue sweet spot. It made the contrast stronger. Many of the new additions clustered at the extremes: Zero or low-revenue SPACs: $QS, $LCID, $AUR, $DM Very large revenue companies: WeWork, Grab $GRAB, Coupang $CPNG, Alibaba $BABA The middle range still looked like the cleanest public-market readiness zone: enough revenue to prove scale, but not so much that the company was already exposed to deceleration, margin pressure, or valuation overhang. Procore $PCOR and Qualtrics $XM are useful examples. Both were well above $300M of revenue and still had weak post-IPO outcomes. That supports the point that bigger revenue did not automatically mean safer public-market performance. ZIRP became the worst vintage: The 2020 to 2021 cohort was already weak in the original dataset. Adding SPACs made it clearly the worst period. The issue was not just high valuations. It was the combination of high valuations, weak business quality, easy capital, and looser public-market access. The cohort now includes: The expanded dataset made the capital efficiency pattern much easier to see. At one end: - Veeva $VEEV raised only a few million before IPO - The Trade Desk $TTD raised roughly $60M before IPO - Atlassian $TEAM raised very little relative to the scale of the business At the other end: - WeWork $WEWKQ raised more than $20B and later filed for bankruptcy - Uber $UBER and Lyft $LYFT required massive private capital before IPO - Several SPACs raised enormous amounts without producing durable public equity value The spread became too large to ignore. Companies that needed less capital to reach scale generally looked better after IPO than companies that needed billions to manufacture growth. International platforms need a separate caveat Adding Alibaba $BABA, Pinduoduo $PDD, Sea Limited $SE, Meituan $MPNGF, Xiaomi $XIACF, Grab $GRAB, and Coupang $CPNG made the dataset more complete, but less clean. These companies do not fit perfectly into a Western SaaS or VC-backed software framework. They often had: - Much larger revenue bases - Lower gross margins - Marketplace or super-app dynamics - Different regulatory risk - Much higher growth rates in some cases Pinduoduo $PDD, with 847% revenue growth, is not comparable to a normal SaaS IPO. These companies should be included, but the thesis is most applicable to Western VC-backed tech companies. Direct listings became more balanced Slack $WORK, Palantir $PLTR, Coinbase $COIN, Asana $ASAN, Roblox $RBLX Adding Spotify $SPOT, Wise $WISE, Warby Parker $WRBY, and ZipRecruiter $ZIP made the category more representative. Direct listings generally selected for real businesses. But real business quality did not guarantee strong year-one returns. - Spotify $SPOT had about $5B of revenue at listing and was roughly flat to down year one. - Wise $WISE was profitable. - ZipRecruiter $ZIP had roughly 90% gross margin. - Warby Parker $WRBY had a strong brand but weak post-listing performance. The takeaway: direct listings avoided some IPO mechanics, but they did not avoid valuation risk. The best-performing companies were generally not the largest revenue companies. They were the ones with better revenue quality, stronger gross margins, efficient growth, lower capital intensity, and cleaner public-market timing. Public markets did not reward scale by itself. They rewarded efficient scale.
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meda (@MidnightMangl3r) reported@elohimvoices I can get where you're coming from But the problem is Baszucki's ears have practically been sealed shut. He *Refuses* to listen to his own community and he would Never be able to do it even after a million years There are millions of people on Roblox and from what I've seen-
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🥬 DEADSOULZ 🥬 (@jelq_nation) reported@BITTERZHOUSE lmao why is no one leading with this wtf. everyones focusing in on the mf roblox game characters when theres bigger issues