Rocket League Outage Map
The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Rocket League users affected:
Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Meaux, Île-de-France | 1 |
| Echallens, VD | 1 |
| Trith-Saint-Léger, Hauts-de-France | 1 |
| Charleville-Mézières, ACAL | 1 |
| Lannion, Brittany | 1 |
| Oranjestad, Aruba | 1 |
| Champs-sur-Marne, Île-de-France | 1 |
| Le Passage, Nouvelle-Aquitaine | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Alexis (@YoniGutierrez9) reported@FrowzySquirrel Me and yet I still don't know why Rocket League is running with small lag spikes for me.
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wvh7 RL (@wvh7rl) reported@EchoChrist777 @RocketLeague If that happens i’ma crash out lol
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Uncle silicon (@Unclesilicon) reported> Rocket League moves to Unreal Engine 6 announced at Paris Major > Running on Unreal Engine 3 since 2015 (11 years of legacy code) > Skipping UE5 entirely, jumping to UE6 - suggests UE5 port failed > UE3 lacks modern threading, DLSS integration, proper multi-core support > UE6 brings ray tracing, Nanite virtualization, updated physics solver > But physics solver change is the real risk for competitive integrity > Ball collision behavior drives entire skill ceiling, even pixel changes matter > No release timeline means either early stages or performance problems > Epic likely saw UE5 migration wasn't worth the physics debugging burden
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BrandonB (@bkbriggs324) reported@SuperGirlKels @DatPanchoGuy Yeah they really should. Also this effects other games that used Epic Servers. My friend is playing Rocket League and got disconnected a lot of times today so this ain't a CW exclusive problem today :(
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Matt (@mdorans_) reported@DiscussingFilm What’s the point if they aren’t going to make a PS5 version, make positive changes to the actual game, and fix their servers? Rocket League is underutilized.
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f (@jfar1s) reportedOur ping on ME servers is unplayable right now, severe packet loss forcing us to play on EU servers! With Season 23 around the corner, we urgently need a permanent fix for Middle East servers. The ME community deserves a stable experience! @RocketLeague @RL_Status #RocketLeague #RLME
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Eg boomer (@EgBoomer) reported@shizzy1620 @RocketLeague I’m Haven’t had any trouble with connection issues, other then when you black screen because of the bots. Honestly this has been the best state the game has been in for a while, I understand being mad about the stuff in the past but you can’t overlook what they have been doing.
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🔥 𝕂𝕖𝕟𝕕𝕒𝕝𝕝 🔥 (@KendallFireV2) reported@fortnitecarguy I was customizing the 350Z last night in Rocket League and my stripes decal got locked on orange team colors even when I switched to blue team. Something is VERY broken lol
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Jacques (@JaacK_RL) reported@caiden_RL @GrfineAmerican @RocketLeague If money were a problem with it they wouldn’t have taken 8 years to remove it lol
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KHLAID.RN (@N1zyix) reported@RocketLeague So no HCB FIX ?
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ghost (@Ghost_7_7_2) reported@KrystalWolfyAlt Some help me fix this issue I really wanna play rocket league 🙏
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sickIer (@DoNotEngageWith) reported@TimSweeneyEpic I can't imagine having a launcher so bad that you give away games and it still fails. Having a service so bad that you have to make it so people don't need to even sign in to play Rocket League on Steam. Did the AI tell you this was gonna work out? Lol
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Keskin (@craftian_keskin) reported@LinusEkenstam Unreal Engine 5 was graphicwise a great engine, but most of the games had performance problems and it is actually still pretty new. I still can’t believe why they would announce this engine with a game like Rocket League instead of a more realistic game.
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maíz (@MaizzRL) reported@MizuRL @RocketLeague No problem for inviting you to the game I’m the dev I told them😩👍
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Preauxkilling (@Preaux_killing) reported@_TheMaverickk @RocketLeague Who's having issues at 60 plus fps? I have my GPS capped at 360 snd it runs with zero issues maintaining 360 fps.