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Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Paris, Île-de-France 2
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
Echallens, VD 1
Trith-Saint-Léger, Hauts-de-France 1
Charleville-Mézières, ACAL 1
Lannion, Brittany 1
Oranjestad, Aruba 1
Champs-sur-Marne, Île-de-France 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RLEsports FIX THE CHEATERS USING CRONUS ZEN ON CONSOLE. HOW? MACRO MODS AND LAG MODS. GOOGLE HOW IT WORKS. ROCKET LEAGUE WOULD RATHER COVER THIS UP FOR CORPORATE FAVOR THAN FIX THE ACTUAL PROBLEM

  • 7ummy3
    λummy (@7ummy3) reported

    Hey @RocketLeague stop ******* teaming me up with delinquents that can’t play the ******* game how bout that HUH. Next season I better see you fix your stupid *** **** with all these people buying ******* accounts for a TITLE LITERALLY nobody gives a ****.

  • jalenmillerz
    WaveManiac (@jalenmillerz) reported

    @RocketLeague dude get these cheaters and disco players off this weak *** game I’m so done playing this broken *** game. How are you making private margins of 22.5 billion dolars. then don’t save the match. For me to report it.

  • kolarska123
    Mark Ross (@kolarska123) reported

    @ShouldBeBernie1 @RocketLeague Check your connection and Network Traffic on your internet, could have been and look like issue on your end.

  • GrfineAmerican
    GrfineAmerican (@GrfineAmerican) reported

    @knaz_v @RocketLeague What's the issue? You literally get all your credits back from the pass, so you essentially got the items for free back then that people would be buying from the item shop now

  • auriga0716
    riga (@auriga0716) reported

    @Greatness1n im saying that time is equivalent to progress to a certain extent when it comes to grinding at the pro level and why if you keep losing after a loss does the so-called quality practice not matter? rocket league is a hard game, you can't just snap your fingers and solve the issue

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @SquishyMuffinz Please rally rocket league to fix cronus zen cheaters

  • Palmtree9___
    g (@Palmtree9___) reported

    @RocketLeague You're a major company. How could you fail to properly evaluate who deserved this award? At the very least, it should have gone to a player from the top 4 teams. Players work hard for their stats, yet the award went to someone who played fewer matches. Please fix this.

  • DAV___RL
    DAV (@DAV___RL) reported

    @RocketLeague @jynxzi Please, I have a problem connecting Twitch to the internet.

  • dallin1016
    Dallin ※ 👑❤️ (@dallin1016) reported

    @kingtrousers So while I 100% agree with this, this specific Fortnite leak came from a *confirmed* Epic Games employee who got found out and fired after he posted this leak. Plus more reputable leakers have found the Gummi Ship music in the latest Rocket League update (which typically gets the same crossovers around the same time.) KH ABSOLUTELY has a fake leaks problem but this is a VERY RARE case where it’s actually extremely credible

  • mattstat7160
    MattisticStatistic (@mattstat7160) reported

    @Protomario Roblox: should genuinely rot in hell Fortnite: i don't get the hype EA: It's ******* EA GTAV: rereleased for the 47th gd time Rivals: ok but live service R6S: kinda whatever Minecraft: illegal to play according to ESA Overwatch: HAHAhahaha. no Rocket League: exists Destiny 2: meh

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Dude #rocketleague these cronus zen kiddos will literally air ball flicks all game long. But they know all they need is macro flick and lag switch. Gameplay is awful, if you do not use a Cronus Zen

  • QoonSquadron
    TransSanitizer (@QoonSquadron) reported

    @RocketLeague why are my frames dogshit now after the update? I haven’t had any issue for a decade but now I can’t play at all

  • pwter_lol
    pwter (@pwter_lol) reported

    @Nyver540928 @RocketLeague that’s not really a nice way to tell them to fix their servers. I’m sure they’re on it.

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

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