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Rocket League

Rocket League Outage Map

The map below depicts the most recent cities worldwide where Rocket League users have reported problems and outages. If you are having an issue with Rocket League, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Rocket League users affected:

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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Pignans, Provence-Alpes-Côte d'Azur 1
Paris, Île-de-France 3
Lavaur, Occitanie 1
Tourcoing, Hauts-de-France 1
Buros, Nouvelle-Aquitaine 1
Saizerais, ACAL 1
Huelva, Andalusia 1
Vélizy-Villacoublay, Île-de-France 1
Lyon, Auvergne-Rhône-Alpes 1
Meaux, Île-de-France 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • unkownzindzyg
    unkownzindzyg (@unkownzindzyg) reported

    hate rocket leaque i hate it dunno why i ever played that game never solo queing again if teamates just say play 3v1 and run around bumping me @RocketLeague maybe fix your solo que if you want a good game with a player base

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @MatthewNjaa @RLRecon How is it ridiculous? You want them to ruin the game to the point no one wants to play it and it becomes a giant piece of slop. I’d wait til 2028-2029 if it means it is done perfectly & is still rocket league with no big issues.

  • Mustafuck34
    ︎ ︎ (@Mustafuck34) reported

    Hey #RocketLeague players, Doesn't the scarcity of mechanics and the limited selection of more than 3-4 vehicle types bother you? Or server problems? Why aren't we talking about this? The trading system has been removed, and the game has become purely for profit.

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

  • mxssacres
    xque (@mxssacres) reported

    @RocketLeague HOLY **** FIX RL ON CONSOLE I'M CRASHING EVERY 2 SECONDS

  • omega_striver
    OmegaStriver (@omega_striver) reported

    @RocketLeague Are you ever gonna do anything about the GC players that are down in diamond? There are season 21 and 22 GC players down in diamond. You gonna do anything about MMR to fix this? Or is this something you’re just going to ignore?

  • erickramirez066
    fanaticoak74940 (Remastered 2023)🦉🇵🇸 (@erickramirez066) reported

    @Crashgg44 @RocketLeague Crash let’s be real you didn’t even use rocket league until Rocket Racing was a thing. Also looks like your rage bait isn’t working as it planned aswell. Yikes

  • leepy_cat
    leepy (@leepy_cat) reported

    i threw ubuntu on a NUC and hooked it up to my TV takeaways: - there is no one handed remote that exists which i could toss to my fiancé and she'd like the UX. i have ideas of how to fix this - installing apps often requires multiple CLI commands which is not fiancé proof. you could easily fork this away i would pay $350 for a package that resolved these things because otherwise it is amazing. adblock, pirated anime / movie websites, vpn, still has many desktop apps, use as mini server for vibe coded scripts, i even played a webgl version of rocket league

  • ItsZenra
    Zenra (@ItsZenra) reported

    @RocketLeague needs to figure out a way to keep these 100+ ping players off us servers. Literally ruins the game at this point, 2 teammates lagging through the ball constantly and I’m supposed to rank up how? Games ***. Use forced servers by region.

  • xAeroRL
    Ryan McCardle (@xAeroRL) reported

    @AceOvrZero @elbethium Here's the problem with substituting actual knowledge with an AI overview (lol). They take stuff off the store but will not remove it from your library. People who bought movies through Steam can still access them years after removal. Same with games. Rocket League, for instance

  • BrunosEspresso8
    Storm🇨🇦 #FireVanScoyoc (@BrunosEspresso8) reported

    @Zoey_RZ @JamaicanCocoRL @RocketLeague Ur vastly over exaggerating this “problem”

  • JoMoGaYT
    JoMoGa (@JoMoGaYT) reported

    @RocketLeague what have you done to your game? Nothing works. Can't join a game, everything is lagging, the ball feels horrible (every second touch is a ghost touch) ... absolutely horrible

  • AstroGundam
    Vincent (@AstroGundam) reported

    @Hammiebro @edeh_o_o Moderation isn’t gonna fix anything Cs, league, Fortnite, siege, rocket league, smite, paladins, overwatch, cod, every single one of these tries to moderate and it doesn’t matter the fanbase is gonna be toxic in a competitive environment

  • YSBoomOfficial
    Yash (@YSBoomOfficial) reported

    Yo @TimSweeneyEpic @RocketLeague are y'all gonna support macOS for Rocket League UE6/ UE6 in general or do I have to keep dealing with GeForce Now input lag 🥲

  • fxckyafeelingzz
    nunya (@fxckyafeelingzz) reported

    @RocketLeague Yall way to worried about adding all this bullshit to make as much money as possible. How bout you get your ******* heads out of your asses amd fix your ******* servers. I mean yall making billions a year and can't afford a good tech team? **** epic and ya families

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