1. Home
  2. Companies
  3. Rocket League
Rocket League

Rocket League status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 50% Online Play (50%)
  • 28% Matchmaking (28%)
  • 11% Game Crash (11%)
  • 6% Hacking / Cheating (6%)
  • 6% Glitches (6%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Pignans Hacking / Cheating 6 hours ago
Paris Online Play 22 hours ago
Lavaur Online Play 6 days ago
Tourcoing Glitches 6 days ago
Buros Online Play 1 month ago
Saizerais Matchmaking 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Will you please at least make an algorithm against macro-perfect strikes and the lag mods? In 1v1 thats all they use. Lagging opponent and macro/perfect strike.

  • _selevision
    selevision (@_selevision) reported

    don’t crash out until 6 am playing gran turismo and rocket league it’s not worth it

  • brillo_padd
    Nagato Uzumaki (@brillo_padd) reported

    It’s absolutely the player base and, while it may have its own base issues, why I’ll never give up Rocket League. If someone beats me, they’re just better not because they exploited some bullshit that I could do nothing about.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Dude #rocketleague these cronus zen kiddos will literally air ball flicks all game long. But they know all they need is macro flick and lag switch. Gameplay is awful, if you do not use a Cronus Zen

  • MelodieBlossom0
    Melodie Blossom ~ 🏳️‍⚧️ (@MelodieBlossom0) reported

    @RocketLeague Pfft, fix your prices first, fix the loot boxes, and the chances of duplicates. Should be trade 1 for 1 not 5 for 1 and it can possibly be a duplicate or a dumb picture lol. Heck, Destiny's Eververse was a better store, and that's really sad, lol.

  • AstroGundam
    Vincent (@AstroGundam) reported

    @Hammiebro @edeh_o_o Moderation isn’t gonna fix anything Cs, league, Fortnite, siege, rocket league, smite, paladins, overwatch, cod, every single one of these tries to moderate and it doesn’t matter the fanbase is gonna be toxic in a competitive environment

  • justdocrl
    just doc (@justdocrl) reported

    @RocketLeague fix black screen pls

  • JBabs_GFX
    ᒎᗷᗩᗷs (@JBabs_GFX) reported

    @InsoIsHere There are no "laws" that really dictate what a video game company can or cannot put in its item shop. Epic's issues are governed by consumer protection regulations, contract law, and corporate licensing agreements. Epic is legally bound by the marketing promises they made to consumers with each battlepass. This now leaves them open to "Bait and Switch" and false advertising laws. They're also bound by any licensing agreements they had with shared ip and collabs that likely locked those skins in as exclusive during a period of time. All this changed in 2024 when they altered their BP marketing... They can bring back Rocket League items because those items were never legally marketed under a strict "never returning to a shop" promise, and Epic owns the direct copyright to the assets after they purchased RL in 2019. Rocket League also originally had a peer to peer trading ecosystem up until fortnite purchased the assets, so they were already intended to be shared beyond the original method of purchase.

  • TheOgIronWolf
    𝙱𝚛𝚎𝚝𝚝 - 𝙷𝚘𝚛𝚛𝚘𝚛 𝙽𝚎𝚛𝚍 (@TheOgIronWolf) reported

    @uchila122 @tonyt3rry @RocketLeague The thing is. I'm not always on my Playstation because I have family to take care of and we always struggle in life especially dealing with money issues so each and everyday we gotta fight through this pain. My point is, I'm not actually gonna be on game system all the time like you guys but when I do get on, I try so much to grind. I just barely got back into Rocket League but didn't realize Season was almost ending & I'm loving this season so far which is why I wanna try to get most of the stuff i wanna unlock.

  • DarkraiRl
    Darkrai RL (@DarkraiRl) reported

    @RLEsports @RocketLeague fix the servers u retards

  • TroyHalo7
    Troy H7🧪 (@TroyHalo7) reported

    @GhostOfSparta1_ Do you know Halo Studios is backed by Xbox and Microsoft, and yet they purposely and actively choose not to make it what it could be? I thought your big bad Microsoft bought activision blizzard aka cod so what’s the issue? I knew you were gonna say that bro, it doesn’t matter who I compare it to, I could’ve said Valorant, I could have said Marvel Rivals, Fortnite, GTA6, Fckin goddamn rocket league💀The ***** been in Halo’s court since 343 took over and they made the franchise commit seppuko Adding all these Fck *** samurai bullshit slop.

  • sonoluminescent
    sonoluminescent (@sonoluminescent) reported

    @nick_maguire254 @TheGameVerse Yes. There was a console update to rocket league awhile back that borked 120fps for Xbox for quite a long stretch. Can’t have that problem on PC

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @MatthewNjaa @RLRecon How is it ridiculous? You want them to ruin the game to the point no one wants to play it and it becomes a giant piece of slop. I’d wait til 2028-2029 if it means it is done perfectly & is still rocket league with no big issues.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague ANY CHANCE TO FIX THE CONSOLE SIDE FROM CHEATERS? ITS A FULL ON INFESTATION OF CHEATERS

  • Maplevenom87
    Big Maple (@Maplevenom87) reported

    @whatever_q2 @ItsSlumpii @eternalrll Its a pretty common thing, maybe not in rocket League on ranked but other games with built in voice chats have always had this issue. Nothing to do with the games themselves moreso the people playing them. RL escapes the worst of it because in game comms are basically nonexistant

  • callmeclippo
    callmeclippo (@callmeclippo) reported

    @Crashgg44 @RocketLeague crash … more like CRASH out 🥱

  • Brent_hey
    Brent (@Brent_hey) reported

    @RocketLeague You still need to fix your match making I’m tired of getting boosted diamonds as teammates

  • NoFlippinScyth
    scyth 🪐 (@NoFlippinScyth) reported

    Fix the infinite loading screen glitch I haven't been able to play neither online nor offline since the update came out @RocketLeague @RL_Support

  • Relxaa_
    7VEN Rels (@Relxaa_) reported

    @RocketLeague @RL_Status can you fix the demo respawn decision thing in heatseeker, sometimes I choose one side and it spawns me the opposite side

  • SpikeCalls
    Spike 1% (@SpikeCalls) reported

    ChatGPT 5.6 built Rocket League, Dark Souls, and Minecraft in 111 minutes from 3 prompts. Each prompt was 40 words. "You are a senior game developer. Build it from scratch. No errors." Rocket League took 60 minutes. Boost worked, ball lock-on worked, and the enemy AI scored first, then defended like it wanted the win. Nothing buggy 9/10. Dark Souls took 31 minutes. It shipped a game called "Ash and Fall" with a fire animation on the title screen and the YOU DIED screen included, unprompted. Only flaw: the sword clips through the player's body. 7/10. Minecraft took 20 minutes, the fastest of the 3. Grass, water, a pig with no face, no chunk generation. Still playable 7/10. Psyonix spent years building Rocket League. The clone took 40 words and 1 hour.

  • Leaks_Actus
    GA / leaks_fortnite☄️ (@Leaks_Actus) reported

    @RocketLeague Pls fix the replay i can't save my game in my replays

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

  • 7Ski7Mask7
    ev 💌 schon (@7Ski7Mask7) reported

    @RL_Status game stuck searching for match. no matter what game mode i select. fix this **** @EpicGames @RocketLeague

  • dallin1016
    Dallin ※ 👑❤️ (@dallin1016) reported

    @kingtrousers So while I 100% agree with this, this specific Fortnite leak came from a *confirmed* Epic Games employee who got found out and fired after he posted this leak. Plus more reputable leakers have found the Gummi Ship music in the latest Rocket League update (which typically gets the same crossovers around the same time.) KH ABSOLUTELY has a fake leaks problem but this is a VERY RARE case where it’s actually extremely credible

  • Purpetrator1
    CJ (@Purpetrator1) reported

    @sducote845 @RocketLeague i dont have the freezes but i do experience lag more often since epic taking over the game. i just learned to accept it lol or i would olay on my xbox series s

  • ItsZenra
    Zenra (@ItsZenra) reported

    @RocketLeague yall actually needa do something about allowing these lagging non USA ppl to play on USA servers in ranked. Completely ruins the game when all 3 people on the other team are on 120 ping scoring cause they’re lagging through the ball .

  • Mustafuck34
    ︎ ︎ (@Mustafuck34) reported

    Hey #RocketLeague players, Doesn't the scarcity of mechanics and the limited selection of more than 3-4 vehicle types bother you? Or server problems? Why aren't we talking about this? The trading system has been removed, and the game has become purely for profit.

  • adnnyah
    adn (@adnnyah) reported

    Epic games and Rocket League needs to fix their blueprint system. I have 18 shade raids and 11 phoenix cannons ect. I will never use these. Let us do something with them, or atleast give us more variety. We are stuck receiving the same sets over and over.

  • XxCaseyxXc
    XxCaseyxXc (@XxCaseyxXc) reported

    @PsyonixStudios @RocketLeague @RL_Status Just happened again!!! How the hell can I play ranked mode to get my ranking for the new rocket league season when my game keeps crashing! Come on guys I've tagged you in all of these and no response from any of you saying looking into it or we know and are trying to fix it. Wtf guys. Do better!

  • BlixkGod
    BlixkGod (@BlixkGod) reported

    @B3Tr0ller @chewyantz @MarathonGG_ this is what i be talking about, why dont you ppl just use your brain for a second. rocket league cost 2 million to make & has generated over 50 million at launch per my research. marathon is reported 250 million dollar development cost, and averaged 12k players. they cant sustain that & more than likely shut down the game. which has happened to multiple live service games within the past year. like my god