Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (53%)
- Matchmaking (29%)
- Game Crash (12%)
- Glitches (6%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 4 hours ago |
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Glitches | 4 hours ago |
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Online Play | 27 days ago |
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Matchmaking | 28 days ago |
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Online Play | 28 days ago |
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Game Crash | 28 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Alexis (@YoniGutierrez9) reported@FrowzySquirrel Me and yet I still don't know why Rocket League is running with small lag spikes for me.
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Chris 🇨🇱 (@d1chris___) reported@eternalrll Most people who play Rocket League their problem is that they do not know how to play Rocket League
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Crivv (@CrivvRL) reported@RocketLeague Don't let us down with this! Maybe a hot fix incoming hopefully???
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scyth 🪐 (@NoFlippinScyth) reportedFix the infinite loading screen glitch I haven't been able to play neither online nor offline since the update came out @RocketLeague @RL_Support
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TCD (@trashcan_dave) reported@RocketLeague Would love to, if only the game didnt crash every single time i opened it
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Sean Crockett (@SeanCrockett4) reported@RocketLeague FIX THE CHEATERS USING CRONUS ZEN ON CONSOLE. HOW? MACRO MODS AND LAG MODS. GOOGLE HOW IT WORKS. ROCKET LEAGUE WOULD RATHER COVER THIS UP FOR CORPORATE FAVOR THAN FIX THE ACTUAL PROBLEM
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Troy H7🧪 (@TroyHalo7) reported@GhostOfSparta1_ Do you know Halo Studios is backed by Xbox and Microsoft, and yet they purposely and actively choose not to make it what it could be? I thought your big bad Microsoft bought activision blizzard aka cod so what’s the issue? I knew you were gonna say that bro, it doesn’t matter who I compare it to, I could’ve said Valorant, I could have said Marvel Rivals, Fortnite, GTA6, Fckin goddamn rocket league💀The ***** been in Halo’s court since 343 took over and they made the franchise commit seppuko Adding all these Fck *** samurai bullshit slop.
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𝕄𝔸𝕏 (@1Maxime_) reported@RL_Status @RocketLeague_FR @RocketLeague I cant play.. cant open settings, freeplay, everytime my game crash
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Joe Bacon (@Sour_Bacon) reported@RocketLeague How about fix your servers **** heads
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Fire Sprite (@addmetocreative) reported@NanoLeon3000 @RocketLeague Fr. Just give og owners an exclusive style or offer a refund or something and there's absolutely no issue
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riga (@auriga0716) reported@Greatness1n im saying that time is equivalent to progress to a certain extent when it comes to grinding at the pro level and why if you keep losing after a loss does the so-called quality practice not matter? rocket league is a hard game, you can't just snap your fingers and solve the issue
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Sean Crockett (@SeanCrockett4) reported@RocketLeague YO #ROCKETLEAGUE TEAM. I'M NOT TRYING TO DOG ON THE DEV TEAM, I JUST KNOW HOW OTHER GAMES HAVE HANDLE MACRO MODS. YOU CAN SERIOUSLY CONTROL THIS IF ONLY YOU ACKNOWLEDGE THE PROBLEM. OF COURSE YOU COULD PULL A BUNGIE AND SELL TO SONY.
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𝙑𝙤𝙙𝙧𝙖𝙭𝙞𝙖 (@vodraxia) reportedHey @RocketLeague care to fix the camera randomly jumping into space for 2 seconds multiple times a game?
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unkownzindzyg (@unkownzindzyg) reported@RocketLeague actual horrible. cant even play cause my tm8s just say play solo 3v1 and just run around bumping me its happend so many times and they never get banned. genuine horrible game never playing that **** ever again fix your solo que
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g (@Palmtree9___) reported@RocketLeague You're a major company. How could you fail to properly evaluate who deserved this award? At the very least, it should have gone to a player from the top 4 teams. Players work hard for their stats, yet the award went to someone who played fewer matches. Please fix this.
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Salvo (@Salvorlll) reported@RocketLeague please fix your game
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ComptonEMT (@gregrthenson) reported@johnblueriggs The problem is almost no one plays the arcade sports genre outside of rocket League So many have come and gone due to lack of players it's disgusting
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Mark Ross (@kolarska123) reported@ShouldBeBernie1 @RocketLeague Check your connection and Network Traffic on your internet, could have been and look like issue on your end.
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adn (@adnnyah) reportedEpic games and Rocket League needs to fix their blueprint system. I have 18 shade raids and 11 phoenix cannons ect. I will never use these. Let us do something with them, or atleast give us more variety. We are stuck receiving the same sets over and over.
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Bosco (@BoscoBoy13) reported@RocketLeague @RL_Status I still do not show up on any leaderboards. I have more than enough games on my steam. When will this glitch be fixed
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TransSanitizer (@QoonSquadron) reported@RocketLeague why are my frames dogshit now after the update? I haven’t had any issue for a decade but now I can’t play at all
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Sean Crockett (@SeanCrockett4) reported@SquishyMuffinz Please rally rocket league to fix cronus zen cheaters
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Eric (@ItsYaBoiLynx) reported@FateMYC Rocket league isn't great either lol. Ill fully admit im part of the problem. Not my fault my teammates just graduated aerial school
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ZeeLee3D - Making PROTOBALL - a Sports FPS Game (@zeelee3D) reported@SymphonicUSA @chhopsky @unstill_life it is not rocket league because controlling a first person shooter Human being is nothing like controlling a rocket powered car. I got this idea from playing counterstrike with my wife and she sucked at first person shooters and I love competitive first person shooters so I wanted to make a casual competitive first person shooter, where you didn’t have to land a perfect headshot on a tiny head right as they peek. The only similarity we have with rocket league is that a ball goes into a goal- that’s it. you might consider our game to be more like quake crossed with rocket league(or basketball or soccer) We have energy shields that you can shoot and detonate on command. They do a big explosion that can push things and the ball around, so you can save goals from a distance. We have grind rails so you can do sick tricks and stunt on your opponents. Hit the rail and do a 360 drop shot and score. Obviously, we’re not doing a good job of showing everything that can happen in the game, and I suppose we will have to do a better job of working on that, but we are primarily game developers, and we make good gameplay. We’re still working on art and marketing, which is not fundamental to the actual gameplay. The game itself is good, we know this because we have hundreds of hours in the game with our Discord community, and I believe people who play the game more than people who have watched less than one minute of it. But understanding that people who watch less than one minute of it don’t understand it is a very good thing for me to try to fix
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WaveManiac (@jalenmillerz) reported@RocketLeague dude get these cheaters and disco players off this weak *** game I’m so done playing this broken *** game. How are you making private margins of 22.5 billion dolars. then don’t save the match. For me to report it.
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🔥 𝕂𝕖𝕟𝕕𝕒𝕝𝕝 🔥 (@KendallFireV2) reported@fortnitecarguy I was customizing the 350Z last night in Rocket League and my stripes decal got locked on orange team colors even when I switched to blue team. Something is VERY broken lol
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pwter (@pwter_lol) reported@Nyver540928 @RocketLeague that’s not really a nice way to tell them to fix their servers. I’m sure they’re on it.
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Herbert O (@fenrrito) reported@RocketLeague ....so the update was meant to improve lag as in make it worst?
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Swaguley (@swaguley) reportedSaying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.
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Finn (@hd10bt) reportedYh nice one @RocketLeague I still had 3 mins left before being DQ’d and I just got DQ’d. Fix ur ******* stuff u absolute melts.