Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (32%)
- Sign in (30%)
- Matchmaking (25%)
- Glitches (6%)
- Game Crash (4%)
- Hacking / Cheating (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 14 days ago |
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Matchmaking | 23 days ago |
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Online Play | 23 days ago |
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Sign in | 23 days ago |
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Sign in | 23 days ago |
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Matchmaking | 23 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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z - kirbysayse. (@kirbysayse26) reported@RocketLeague fix your ******* lag problems Jesus Christ bro this is pathetic
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vKnaz (@knaz_v) reported@RocketLeague Just played bots 3 times in a row in 3v3. Fix your game
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oni anubis (@oni_anubis) reported@EpicGames you have got to be the shittiest company on the damn planet when it comes to rocket league because you care too you give two ***** about that game. You donโt fix anything you break more things than you actually do in the developers on that team suck fire them.
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Suhib (@suhibMV1) reported@RocketLeague Your servers is so bad guys, fix it first
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Thumbbreaker4 (@jrobak1313) reported@RocketLeague No one gives a ****. You have the worst matchmaking in all of video games. Fix your ****.
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F (@F5134800976736) reported@RocketLeague Rocket League, the Middle East servers are terrible, please fix them as soon as possible.
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oni anubis (@oni_anubis) reported@EpicGames fix rocket league stop listening to pro players tell them to shut their ******* miles and ******* play the game as it is they need to ******* stop telling people how to ******* play the game and lower ranks. Need to stop imitating their asses.
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czapla (@czapla47) reported@RocketLeague its time to lock in and give us trading back and fix bots
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Frank Wesseling (@frank_wess6648) reported@Nevee_RL I will predict your Rocket League lobby right now. Open the scoreboard before kickoff. The game is already showing you the match shape. Ranked is being sold as random players at similar skill, but the lobby often looks built through hidden pressure roles: clean timing on one side, drag and disruption on the other. Use this simple map: ๐ข 0โ85 = clean timing ๐ก 86โ130 = sticky timing ๐ 131โ220 = awkward timing ๐ด 221โ400 = broken timing ๐ข Low green player = stabilizer. This is usually the lowest clean ping on the team. He keeps the team safe, gets back fast, covers mistakes, saves cleanly, and makes the whole side look more organized. ๐ข Second green player = follow-up. This player keeps pressure alive. He arrives after the first challenge, takes the second ball, closes gaps, and makes it feel like the ball never fully leaves their control. ๐ก Yellow player = connector. This is the sticky role. The ball keeps coming back through that lane. The match does not reset cleanly. Pressure gets recycled. ๐ Orange player = timing breaker. This is where the game starts feeling wrong. Late-looking touches still work. Weird challenges land. Bad ***** turn dangerous. ๐ด Red player = survival pressure. Normal timing breaks. You stop playing clean rotation and start blocking, clearing, and surviving. Now compare teams like a match card: ๐ฆ Blue: ๐ข20 Stabilizer | ๐ข24 Follow-up | ๐ข28 Follow-up ๐จ Yellow: ๐ข21 Stabilizer | ๐ก112 Connector | ๐ 164 Timing Breaker Prediction: ๐ฆ Blue favored. Blue has three clean timing roles. Yellow has one clean role, then sticky timing and awkward timing. Yellow is fighting the opponent and the lobby structure at the same time. Another example: ๐ฆ Blue: ๐ข16 Stabilizer | ๐ข40 Follow-up | ๐ 176 Timing Breaker ๐จ Yellow: ๐ข23 Stabilizer | ๐ข28 Follow-up | ๐ข32 Follow-up Prediction: close. Yellow has the cleaner team. Blue has the dangerous timing breaker. If ๐ 176 gets fed, Blue can bend the match. If the game stays clean, Yellow has the better base. This is the role pattern: ๐ข๐ข๐ข = clean team ๐ข๐ข๐ก = clean team with sticky pressure ๐ข๐ข๐ = clean team with one timing breaker ๐ข๐ก๐ = one clean player, one connector, one timing breaker ๐ก๐ก๐ = sticky team feeding the timing breaker ๐ ๐ ๐ = awkward timing lobby ๐ด๐ด๐ด = survival lobby The repeated clean ladder looks like this: ๐ข16, ๐ข20, ๐ข21, ๐ข22, ๐ข23, ๐ข24, ๐ข28, ๐ข32, ๐ข36, ๐ข40, ๐ข44, ๐ข60, ๐ข64, ๐ข72, ๐ข80. The sticky and awkward layer looks like this: ๐ก100, ๐ก112, ๐ 164, ๐ 176, ๐ 180. That pattern matters because ranked does not need to script every goal. It only needs to build the lobby so one side gets cleaner timing and the other side gets heavier timing, sticky pressure, or awkward disruption. Then the match plays out through โnormalโ touches while the structure was already loaded. This is how the system hides it. One match looks explainable. Bad teammate. Weird bounce. Lag. Bad read. Missed challenge. Ten matches start showing structure. Same low green clusters. Same yellow drag numbers. Same orange timing breakers. Same party stacks. Same clan tags. Same instant challenges. Same perfect second touches. Same teammate denial. Same match feel from kickoff. This is bigger than ping alone. Track every variable: ๐ถ exact ping number ๐ข๐ก๐ ๐ด color band โ band-safe movement ๐ fixed ping ๐ grouped ping ๐ one side clean, one side mixed ๐ lowest green stabilizer ๐ yellow connector ๐ orange timing breaker ๐ red survival pressure ๐ฅ party stacks ๐ท clan tags ๐ค bot-like movement โก instant challenges ๐ฏ perfect second touches ๐ weird recoveries ๐ซ teammate denial ๐ server region ๐ match time ๐ฅ replay ๐ธ scoreboard screenshot The ***** trick is plausible unfairness. The match still looks playable. You still almost win. You still blame yourself. Then you queue again because the next lobby might feel clean. That is the engagement trap. Clean lobby gives hope. ***** lobby creates frustration. Frustration makes players requeue. Requeue keeps the system alive. This also explains why anti-cheat language matters. When a game suddenly needs stronger anti-cheat, bot detection, ban-evasion tracking, behavioural analysis, bot ban waves, and match cancellation for detected violations, the ranked integrity problem was never imaginary. If bot-like accounts still appear after that, the question becomes server-side: Who is being matched? How are accounts validated? How are lobbies built? Why do the same ping-role structures repeat? Why do clean stacks keep appearing on one side? Why do sticky and awkward roles appear exactly where the match starts bending? Why does the scoreboard predict the match feel before kickoff? This is the accusation: Rocket League ranked looks fixed through lobby-role construction. The system does not need to openly show rigging. It only needs to control pressure through matchmaking variables: ping bands, party structure, account behaviour, latency grouping, server routing, hidden trust scores, bot detection gaps, and role-weighted lobby balancing. The scoreboard is the receipt. It shows who stabilizes. It shows who follows up. It shows who connects pressure. It shows who breaks timing. It shows which side gets clean control. It shows which side gets friction. It shows which side is favored before the first goal. So stop arguing from feelings. Screenshot every scoreboard. Save every replay. Map both teams. Mark the roles. Compare the predicted match shape with the actual match flow. When the same structures keep repeating, โrandom rankedโ stops working as an excuse.
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Nick (@N9Myth) reported@BlackBoxRoms @RocketLeague Not including the 28th April has 3 days left after this update. Meaning they should have just rolled it out in a May hot fix or something to have more stuff come with it. That being said it should have been out long before next week so who knows man.
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รกgent (@AsherJar) reportedMy Rocket League MMR was reset to 600โ700 from 1110 (2s) and 1086 (3s) after recovering my account from a takeover. Although Epic Games restored my XP level (735), my MMR remained reset, and they advised me to report the issue on Reddit and X.
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Zyrin (@Zyrin81133660) reported@RocketLeague I played on a virtual Desktop called Shadow pc, EAC won't let me anymore. Hopefully it solved the bot problem, for all of you. I'm out, including as an rlcs spectator.
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sebbie_playz (@PlayzSebbie) reported@RocketLeague cheaters have started to connect tot worse internet now to purposely lag the server you need to sort these bot as cheaters out and internet change in-game needs sorting man I swear it keeps happening I was ever told to my face it's what they are doing multiple times
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This guy (@Jofus_Malone89) reported@PsyonixStudios hey, I've noticed you r3t@rds still haven't fixed your cheating/smurfing problem yet. You think you dipshits will ever get to that or no. Because **** us players, I guess
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SPIDER_SPINES (@SPIDER_SPINES) reported@RocketLeague @RL_Status Three more drops just opened all of them duplicates that I already own. Fix this game
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Ahmed Zriino (@AZriino87062) reported@MHasyimy @MShoaib2674 Nah i think rocket league and fortnite support will atleast be on the next 12 month . Also marvel rivals. So no problem
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1483369 (@rl_wixloi) reported@RocketLeague your game is dead thereโs no way to fix it u took my items which i was grinding for it and the money i spent they all gone rl really need changes even the bots and ddosers the rank is unplayable #rlneedchanges
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oni anubis (@oni_anubis) reported@EpicGames why donโt you fix that **** show of a game called rocket league oh wait because youโre trying to shut the goddamn game down so you donโt ******* put any money in it to fix the damn thing
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*shh (@FookThaCommies) reported@RocketLeague Yeah this ainโt gonna fix anythingโฆanyway add trading back.
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Maxwell Larson (@SidestepMechs) reportedRocket League matchmaking not working for anyone else?
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T-Mac (@TrueDummyGod) reported@RocketLeague Your support team told me ask you retards on twitter to fix getting banned for leaving tournaments due to AFK teammate. Support ticket #24617156, weโll be waiting for a response and will leave this message on every post you make till this is changed in game for everyone.
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ใใงใใใฏ_mania (@Fennec_mania) reported@RevedCube Huh? It's better than Rocket League. That game's infested with DDoS attackers and bots, so no matter what I do, I can't get past the third-highest rank, "Champion." What a piece of ****.
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EthanWeldz ๐ง (@EthanHath_) reported@RLDailyShop @fortnitecarguy The broken car is back in the Rocket League shop
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Tyler Green (@tgreenyRL) reported@KibicLegiiNa103 @RocketLeague If anyone is wondering why I deleted my msg, itโs because we fixed it manually and I donโt want to be dealing with this stuff more than I have to lol. Just know there are some serious issues related to replays
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T-Mac (@TrueDummyGod) reported@RocketLeague When will you guys fix your garbage game for smurfs every match? Oh wait you wonโt cause it inflates your player count making it look like people play this trash ๐๐คข๐คฎ
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Kilo (@kilogya) reported@RocketLeague So the loading screen or something about the maps are causing me performance issues. Before it would do it sometimes, but now it sometimes lets me in. Sorry if this is asking too much but is there a way to optimize the loading? On an SSD, i5-11600k IGPU. Thanks!
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miningsimgod (@nttotdsimgod) reported@RocketLeague I csnt join my parties match when the whole enemy team leaves in the match post can u fix that
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Lucas Heaton (@LucasHeato97104) reported@RocketLeague Ur game is arse mate why are the servers down again you set of useless Montyโs
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Andy (@haikuCDL) reported@PsyonixStudios please fix your **** game. im tired of playing against bots every single ******* game.
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Cool Mo Dee (@unBULLievable23) reportedWorst servers Iโve ever played on. Constantly updating the shop with IPs, fired half the company and still your games lag so damn bad. Rocket league, fornite etc. this is absolutely insane the amount of Facebook groups with 80k + members that complain about their servers daily!