Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Matchmaking (43%)
- Online Play (35%)
- Game Crash (13%)
- Hacking / Cheating (4%)
- Glitches (4%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 11 days ago |
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Matchmaking | 28 days ago |
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Matchmaking | 28 days ago |
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Online Play | 28 days ago |
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Matchmaking | 28 days ago |
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Game Crash | 28 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Cryonnaise (@Cryonnaise) reportedRocket league is biggest dogshit game I have ever played, yes It's a skill issue, yes I wanna kill everyone who play this game, yes I hate this game
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Toby ☣️ (@toebrl) reported@SteveBermRL @RocketLeague Okay, quite weird. Still don’t know why it’s your problem
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Lightning Windsor (@SeanWindsor17) reported@RocketLeague FIX YOUR GOD DAMN RANKING SYSTEM. I'm trying to get into plat as im gold III AND I KEEP GETTING PAIRED WITH BRONZE TEAMMATES GOING AGAINST DIAMONDS. This is not fair. There is a reason why the game is dead. No one wants to play a game that has fallen off so hard
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Kevin (@Kevin_2347) reported@Snowbelltime I don’t see a problem with them doing this in rocket league because they did the same thing with the exclusive cars for Xbox and PlayStation
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Jacob Ruhl (@JacobRuhl01) reported@RocketLeague Nobody cares. How about you fix your game for once.
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Thumbbreaker4 (@jrobak1313) reported@RocketLeague No one cares. Fix your dogshit matchmaking full of smurfs and boosted retards.
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cjcammy123 (@cjcammy123) reported@RocketLeague hey rocket league the balright is broken i just played vs somebody who had it won and i do not have it
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7VEN Rels (@Relxaa_) reported@RocketLeague @RL_Status can you fix the demo respawn decision thing in heatseeker, sometimes I choose one side and it spawns me the opposite side
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t3x (@Txqza) reportedbro please anyone SOMEONE help me fix this **** *** rocket league freezing non stop on EVERY map
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NiteRite (@Niteman91) reported@RocketLeague how ******** as I suppose to solo out silver or gold when people ******* quit!! Why do I get punished for playing a man down and leading the whole game still in points and everything else. Fix this bullshit.
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cezon! (@cezonnn) reported@mythalieon @RLDailyShop @PsyonixStudios sounds like a you problem
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Jack Zimmerman (@Jack64010301) reported@TheRockEUW There is a lot of reasons why drills in league would be performative coaching, you rely on a repeated state, levels, gold, champions, waves, positions, etc... This isn't like Rocket League / Basketball where the primary dynamic information is the positions of the players and ball. Never mind explaining how a fixed, repetitive task translates into solving the problem in competition. Drills in coaching are usually a symptom of ease and imitation (copying what their coaches taught them), not real value. Teams will not invest into confirming whether those drills translated to performance other than visually (staff assumption), which reduces the value even more.
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Lance Opp (@lanceopp_) reported@Hiicksy_ Have seen Rocket League, CS, Val and Apex have tech issues for sure. But a full PC swap is very rare, usually only happening in cod
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TΞSSΞRΛCT (@TESSERACT___) reported@LLMJunky None of that is the challenge to making Rocket League. It's the network prediction and rollback frames that you have to get right with 6 cars smashing into one ball, each with their own amounts of lag. If AI can't get the hardest part right, everything else is either blowing tokens on a project that will never be completed or blowing tokens on engagement bait.
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YourAvgAlphaGrnt ☀️🐀 (@grunt4L) reported@Kcaz_11 Nah they dead *** holes tb some play more. I have like 60 sum days on rocket league and I’m still ***. It’s no amount of “playing more” that will fix that **** mud
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Sean Crockett (@SeanCrockett4) reported@RocketLeague Right now this game has a serious problem to the basic gameplay. I keep facing new accounts with ridiculous macro mods.... one button perfect flick, one button barrel roll, AUTO REACT, literal ball predicting lines, they even can use their opponents. ROCKET LEAGUE FIX YOUR GAME!
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G Yeet (@G_Yeet69) reported@RocketLeague Fix the "authenticating" to not be 20 freaking seconds when joining a match in progress
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Ink (@InklingBoi4) reportedThe problem with "gun and ball" as a label is that the Gun and the Ball side are extremely different it's just games like Rocket League are on the wrong side of that split
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RG | Cr1Xus23 (@Cr1Xus23) reported@RocketLeague Why am I getting banned from game play for leaving Casuals? I can understand if I had left a ranked game cause they can’t get another player in, but casual can. I shouldn’t have to be stuck with someone own goaling on purpose or get a ban for leaving. Fix it!
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Eric (@ItsYaBoiLynx) reported@FateMYC Rocket league isn't great either lol. Ill fully admit im part of the problem. Not my fault my teammates just graduated aerial school
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Jess 🙃 (@LilBastardJess) reported@EpicGames need to fix heat seeker on Rocket league, put the barrier in the middle back. There’s so many toxic people and I am sick of it, I’m so close to uninstalling the stupid game
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Supirorguy (@supirorguy) reported@RileyStudiosYT @SkullZSkeleton @fnafxfort Crash is confirmed by rocket league files. There was no fake leak that caught them. It was them trying to access projects on Epics servers that they had clearance for but DID NOT have a reason for.
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brunon (@BRNardy) reported@gabojosue02 @RocketLeague I really don't think so. You can equip wheels from several other brands without issue (Ferrari, Porsche, McLaren, even the Corvette wheels, its main competitor) I don't think a generic stripes decal would cause a licensing issue, since cars of most brands use it
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Supirorguy (@supirorguy) reported@FN_Assist @noimoien It does not with a huge asterisk* If crew is activated on all platforms on Fortnite (one log in per month on OG system) then the rocket pass is. If you can access your BP, you can login to Rocket League and get your stuff
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Travis Holt (@TravisHolt1380) reported@floo0910 @RocketLeague This seems like a resizeable bar issue on a device that requires it. Like Intel ARC, RX 9000 series or RTX 5000 series. If console, you may need to factory reset the PlayStation. If you can hear a faint scraping sound from within the console, the hard drive could be failing.
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TransSanitizer (@QoonSquadron) reported@RocketLeague why are my frames dogshit now after the update? I haven’t had any issue for a decade but now I can’t play at all
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Sethian (@theSethian) reportedGPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.
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VLADIMIR GLUTEN (@NooKizzi) reported@PsyonixStudios fix ur servers bro.
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ZeeLee3D - Making PROTOBALL - a Sports FPS Game (@zeelee3D) reported@SymphonicUSA @chhopsky @unstill_life it is not rocket league because controlling a first person shooter Human being is nothing like controlling a rocket powered car. I got this idea from playing counterstrike with my wife and she sucked at first person shooters and I love competitive first person shooters so I wanted to make a casual competitive first person shooter, where you didn’t have to land a perfect headshot on a tiny head right as they peek. The only similarity we have with rocket league is that a ball goes into a goal- that’s it. you might consider our game to be more like quake crossed with rocket league(or basketball or soccer) We have energy shields that you can shoot and detonate on command. They do a big explosion that can push things and the ball around, so you can save goals from a distance. We have grind rails so you can do sick tricks and stunt on your opponents. Hit the rail and do a 360 drop shot and score. Obviously, we’re not doing a good job of showing everything that can happen in the game, and I suppose we will have to do a better job of working on that, but we are primarily game developers, and we make good gameplay. We’re still working on art and marketing, which is not fundamental to the actual gameplay. The game itself is good, we know this because we have hundreds of hours in the game with our Discord community, and I believe people who play the game more than people who have watched less than one minute of it. But understanding that people who watch less than one minute of it don’t understand it is a very good thing for me to try to fix
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𝘁𝗲𝗮𝗿𝗱𝗿𝗼𝗽 𓄼 (@inmyinfancy) reported@RocketLeague Can you guys fix the obnoxious freezing on PlayStation? **** makes the game literally unplayable. It happens within 30 seconds of starting a match sometimes, pretty much every other time I play.