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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 34% Online Play (34%)
  • 29% Sign in (29%)
  • 29% Matchmaking (29%)
  • 6% Glitches (6%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Meaux Online Play 17 hours ago
Echallens Online Play 25 days ago
Trith-Saint-Léger Online Play 25 days ago
Charleville-Mézières Online Play 26 days ago
Lannion Matchmaking 26 days ago
Oranjestad Matchmaking 26 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • osaurus1550
    RezZenT7 (@osaurus1550) reported

    @Its_JSTN @RocketLeague Stg this is the 900th post ive seen on this if this, if this **** isnt ue5, and/or trading returning or something that genuinely means anything for the playerbase competitive or casual imma crash out ive already lost hope in this game please dont give me false hope lmao.

  • gonerator
    gonerator (@gonerator) reported

    Just had the worst type of error on my @XBOX . Just installed @Starlink so I went to finally update my @RocketLeague . But during the update download (1.5 GB) I figured it will be faster over wired connection. So I cancelled the downloads, went to get the cable, plugged it in 1/2

  • greetings_fr_me
    Aksakl1k (@greetings_fr_me) reported

    @Lethamyr_RL Most of them are twitter larpers that never played rocket league but just wanted to redirect their UE5 hate. But funny thing is, Fortnite was optimized at UE5 update. So I don't think RL will have optimization issue. Maybe a few big bugs at worst case.

  • FIREBREATHER715
    Obsessed with f1 (@FIREBREATHER715) reported

    @RocketLeague FIX CRASHING ON XBOX, YOUR NOT GOING TO MAKE ANY ******* MONEY IF YOU WON'T FIX THE CRASHING

  • TroyHalo7
    Troy H7🧪 (@TroyHalo7) reported

    @GhostOfSparta1_ Do you know Halo Studios is backed by Xbox and Microsoft, and yet they purposely and actively choose not to make it what it could be? I thought your big bad Microsoft bought activision blizzard aka cod so what’s the issue? I knew you were gonna say that bro, it doesn’t matter who I compare it to, I could’ve said Valorant, I could have said Marvel Rivals, Fortnite, GTA6, Fckin goddamn rocket league💀The ***** been in Halo’s court since 343 took over and they made the franchise commit seppuko Adding all these Fck *** samurai bullshit slop.

  • CoasterGoober
    CoasterGoober (@CoasterGoober) reported

    @Douglxshh @TimSweeneyEpic Engine update is good. with the possible bugs it brings, hopefully they fix them fast. Can only be 1 wave of bug fixes too since the gameplay doesnt change. Moreso concerned on how theyre forcing the Fortnite metaverse on RL. Rocket League is not a damn Fortnite gamemode.

  • LuizRLO
    jukes (@LuizRLO) reported

    @RlRake @ItsSlumpii theres a visual bug problem when uncapping the frames on rocket league + i tried it and still had stutters

  • fortnitecarguy
    The Fortnite Autopedia (@fortnitecarguy) reported

    @IruinH @RocketLeague 4 cars on login is crazyyy

  • JoDaEpicGuy
    JoDaEpicGuy🐉🍕 XO (@JoDaEpicGuy) reported

    Hey @RocketLeague @RL_Status the RLC Paris Bundle 1 isn't showing up as a code to claim on the TikTok game details page. Apparently people are having trouble progressing the progress for tiktok live rewards for RLCS Paris Bundles 2 and 3 as well

  • brodieTheSequel
    Brodie2 (@brodieTheSequel) reported

    The problem with this is that Rocket League could always look better than it does now, so having it look better in a new engine means nothing bc it could’ve looked that good in UE5 anyway

  • UltraNaeNae
    An Advanced Nae Nae (@UltraNaeNae) reported

    @LinIsCrazy what do you expect to see or would like to see? personally, i'd like them to bring back rue (but that'll never happen). There's also a boost in rocket league called Glitch P+M that's in the files for fortnite but isn't released to its owners.

  • WeboQueso
    AI (@WeboQueso) reported

    @DPermabear @PiggyKropotkinn It’s literally top 10 live service game. You don’t just stop Fortnight, FF14, Wow, Elder Scrolls, warframe, Rivals, Genshin, Rocket League etc. Sony is rtarded they bought what they wanted to end it smh

  • MikeManages
    Mike (@MikeManages) reported

    @OsovarV UE6 is brand new not just to RL. There will be issues and that’s okay rocket league has an insanely loyal fan-base. The community became quiet because the creators had nothing to post now that’s changed, matchmaking time is such an ungrateful thing people complain about imo.

  • MayoPot21
    Maio (@MayoPot21) reported

    @RocketLeague This is a boring piece of crap. Why don't they fix the connection/sync issues that the anti-cheat system brought? And why don't they just announce the next damn season already? Anything.

  • JamesSirois2
    Dippin and Diving (@JamesSirois2) reported

    @leoza_rl @RocketLeague @amustycow I sincerely doubt that but sure make excuses for them letting the game be broken

  • asss1955
    A.D.3.M (@asss1955) reported

    @RocketLeague Fix Mena Servers ME 6 is so bad

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @Purple_bin @RocketLeague I honestly believe their servers are fine. Its the macro mod lag cheaters they dont know how to prevent. They seem to just ignore the issue on social media tho

  • burner09932
    burner (@burner09932) reported

    @RocketLeague I think you should fix your ******* game

  • mmmmmmmmxcn
    M (@mmmmmmmmxcn) reported

    @RocketLeague No control when oceania servers are all lag spiking

  • YoniGutierrez9
    Alexis (@YoniGutierrez9) reported

    @FrowzySquirrel Me and yet I still don't know why Rocket League is running with small lag spikes for me.

  • Lilly_3D
    Lilly3D 🇦🇺🔞(Commissions open) (@Lilly_3D) reported

    UE3 lasted nearly 10 years, UE4 lasted like 7-8 years and now UE5 is set to last only 5 because Epic is building a new version of Rocket League on UE6... this is just ridiculous, and i doubt itll fix ANY of the big issues UE5 had on a fundamental level...

  • WhataBurGamer
    WhataburgerGaming (@WhataBurGamer) reported

    Rocket league has broken me

  • BrunosEspresso8
    Storm🇨🇦 #FireVanScoyoc (@BrunosEspresso8) reported

    @Zoey_RZ @JamaicanCocoRL @RocketLeague Ur vastly over exaggerating this “problem”

  • Rocket454351
    RocketLauncherBoi :D (@Rocket454351) reported

    @RocketLeague @FortniteStatus for a company who wants to keep giving us rocket league cars to use , PLEASE FIX THE WHIPLASHES IN THE GAME TO USE LESS GAS COMNSUMPTION. THERE HAS BEEN TOO MANY TIMES WHERE I WOULD RUN OUT OF GAS BEFORE GETTING AN INCH CLOSE TO A GAS STATION.

  • craftian_keskin
    Keskin (@craftian_keskin) reported

    @LinusEkenstam Unreal Engine 5 was graphicwise a great engine, but most of the games had performance problems and it is actually still pretty new. I still can’t believe why they would announce this engine with a game like Rocket League instead of a more realistic game.

  • Morse__RL
    Morse 🐒 (@Morse__RL) reported

    @Comp_RL Yeah installed rocket league through epic launcher on a different SSD and still didn’t fix it, I had heard the realtek drivers could cause stutters but didn’t think it’d make me drop to 50fps…

  • randothewise
    Zorglog (@randothewise) reported

    @jynxzi This the problem and has been the problem with modern day streaming. Why streamers? Why can't you have people who play rocket league that aren't streamers? Most of the people I know would smoke a streamer in any game. Modern day twitch is a parasite. Not blaming you, just callin

  • devin_lamore
    Crim **** dbd player (@devin_lamore) reported

    @MERTZY Do not forget that rocket league and primarily epic games has failed us, they have broken and beaten and destroyed this game and multiple of its communities for no good reasons in a lot of ways. When we as people see content creators and pros get special treatment (4)

  • leoza_rl
    leozaRL (@leoza_rl) reported

    @JamesSirois2 @RocketLeague @amustycow There’s nothing anyone can ever do about grifters on any game. Ue6 will fix ghost touches