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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 43% Matchmaking (43%)
  • 35% Online Play (35%)
  • 13% Game Crash (13%)
  • 4% Hacking / Cheating (4%)
  • 4% Glitches (4%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Valenton Online Play 9 days ago
Lubbock Matchmaking 26 days ago
Roubaix Matchmaking 26 days ago
Saint-André-de-Cubzac Online Play 26 days ago
Paris Matchmaking 26 days ago
Bad König Game Crash 26 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • Niteman91
    NiteRite (@Niteman91) reported

    @RocketLeague how ******** as I suppose to solo out silver or gold when people ******* quit!! Why do I get punished for playing a man down and leading the whole game still in points and everything else. Fix this bullshit.

  • nedvedOFF
    MCJOHNNY (@nedvedOFF) reported

    @RocketLeague nice update, but fix servers guys PLS ASAP…before update 15-20 ping after 50-80+…not playable

  • HydroooSan
    HydrooSan (@HydroooSan) reported

    I've been playing Rocket League for about 4 months and I'm currently Diamond 1. My biggest issue doesn't seem to be mechanics or game sense, but consistency of car control and execution. On good days I often enter a flow state where everything feels automatic. I read the ball well, hit aerials consistently, and make plays that feel natural and intuitive. On bad days, however, my mind knows exactly what I want to do, but my fingers sometimes produce the wrong inputs. This happens especially after camera transitions, ball cam switches, or when my car is in unusual orientations. I end up missing ***** I would normally hit, over-correcting in the air, or moving in a different direction than intended. It doesn't feel like a pure mechanics issue. It feels more like a problem with spatial awareness, orientation, and translating visual information into the correct controller inputs. Has anyone experienced something similar? What training methods helped you develop perspective-independent car control, aerial orientation, and more consistent execution? I'd especially appreciate feedback from GC, SSL players, or coaches who have gone through this stage themselves. #rocketleague #help

  • XanderVandeber2
    GTS Sirocco Type R (@XanderVandeber2) reported

    @RocketLeague ? Do you guys know about the garage loading problem on Xbox? My Cars do not load idealy. Most of the time they are Blurred.

  • AnasJnh
    Nash (@AnasJnh) reported

    @Yoshi89648541 @RocketLeague The problem is some unclaimed event cosmetics gets automatically claimed after the event is over 😐

  • tyaustin517
    Ty (@tyaustin517) reported

    And I've gotten temporary matchmaking bans in Rocket League for leaving ranked games early because of this SAME issue! Just a 10 minute window to finish our current game is all I ask

  • coshuloser
    cöshuloser ໒꒱ ⋆*・゚ (@coshuloser) reported

    @DailyTvPablo @Snowbelltime no because nobody ever gaf. minecraft is big on any platform so who cares they play the mashup pack, plus it's bedrock so nobody likes that ****. rocket league is barely played anymore, so cars being switch exclusives were never an issue, xbox and ps also have theirs.

  • afterglowlovato
    𝖻𝖾𝗍𝗁 ִ ࣪𖤐.ᐟ (@afterglowlovato) reported

    you’re telling me fortnite are doing a whole 15 hour striker power hour for a car that’s been available for over a month on rocket league but won’t fix my battle bus problem?? @FortniteStatus

  • floo0910
    💔🤍🐐 🩷 (@floo0910) reported

    @HaliGoatt @RocketLeague PS5, for about 3 Months Came before the reset indicator I think When I shared this on reddit, 3-4 people claimed they had the same issue

  • jesse_lamps
    Jesse Lampel (@jesse_lamps) reported

    @CrisCraft1304 My wife never got hers and she did what she was supposed to do. I’m glad I got mine in Rocket League. Epic clearly can make it so it’s granted after the quest is completed, that’s what happens in Rocket League with no waiting necessary. Fix your game, Fortnite. @FortniteStatus

  • LazerLyss
    Lyss Sky | Art & Gaming (@LazerLyss) reported

    Still enjoying Rocket League, although it is harder now as my RA continues to get worse, so much pain and mobility issues. Finishing this Rocket Pass, not sure how much I'll grind future seasons, getting tier 300+ is a lot.

  • jFar920
    Jordan Firari (@jFar920) reported

    @chon902 @BringBackBanjoK I play Rocket League on PS5 and Switch 2 so this isn’t a letter issue. Gameplay-wise, the buttons match up based on position, but confirming on menus is the right button on Switch and the bottom button on PlayStation

  • candle81328
    DeadCandle (@candle81328) reported

    @RocketLeague Hopefully u see this comment, im ssl in rocket league and go in a 2s game with a random that ive never seen before we get scored on in the first 10 seconds of the match and he abandoned. Ofc i cant 2v1 so i leave as well and lose mmr. This shouldn’t be allowed. Fix this not fair

  • SPIDEYMCU121
    SPIDEY-MODS (@SPIDEYMCU121) reported

    @eedsisak @RocketLeague That's not a glitch

  • chodusmaxima
    ***** (@chodusmaxima) reported

    @RocketLeague HEY @RocketLeague FIX YOUR ******* GAME. First I gotta wait 15 minutes in lobby for tournament, I get joining error, keeps me in the tournament but unable to play, then the game forces me out, gives me a 1hr tourney ban and 10 min game ban. Thats 25 mins of life lost cause of you

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

  • KeezysMedia
    Keizi Media Posts (@KeezysMedia) reported

    @RocketLeague done with your game this season. There’s not a soul on this planet u treat worse than me when it comes to matchmaking. Make matchmaking stats based NOT MMR. Fix it. I’ve played your game for over a decade and have never gotten the good hand. FIX YOUR GAME.

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @MatthewNjaa @RLRecon How is it ridiculous? You want them to ruin the game to the point no one wants to play it and it becomes a giant piece of slop. I’d wait til 2028-2029 if it means it is done perfectly & is still rocket league with no big issues.

  • NooKizzi
    VLADIMIR GLUTEN (@NooKizzi) reported

    @PsyonixStudios fix ur servers bro.

  • stevene97805198
    SE (@stevene97805198) reported

    @RocketLeague too bad game is ****** unplayable bc of **** lag

  • a1solutionTTV
    a1SolutionTTV ReactO! (@a1solutionTTV) reported

    I think this should be fixed because the system is overlapping with itself and it can't keep up and it's not understanding that a game has been found. Please fix. @RocketLeague @EpicGames

  • 256elt
    εlt (@256elt) reported

    spent a few hours creating 50+ issues on my github project, that should keep my agent busy for a while... time to play rocket league I guess

  • masete_skf
    santicrack124PNG (@masete_skf) reported

    @BackersGamesF Can You show the Rocket League Crash Bandicoot decal?

  • xAeroRL
    Ryan McCardle (@xAeroRL) reported

    @AceOvrZero @elbethium Here's the problem with substituting actual knowledge with an AI overview (lol). They take stuff off the store but will not remove it from your library. People who bought movies through Steam can still access them years after removal. Same with games. Rocket League, for instance

  • NSuperGamerGuy
    Nathan (@NSuperGamerGuy) reported

    @Mello_Naper See that wouldnt be a issue for rocket league but with Fortnite, Epic is straight up refused to do that cause they want cosmetics to be equally available across whatever you play on.

  • Peakuruu
    Peakuruu (@Peakuruu) reported

    @RocketLeague like im top100 in 1s and not get listed please fix it before 😭

  • smell_brand
    SmellMyBrand (@smell_brand) reported

    @Deshy__ @RocketLeague you have a psychological problem and there is no amount of help to actually, help

  • GlitchTwitched2
    Glitch (@GlitchTwitched2) reported

    @SpushFNBR @SamLeakss @v1bezz0 imagine crash is just rocket league items instead

  • PostsFromSkyrim
    Skyrim Posts (@PostsFromSkyrim) reported

    @jimjim198782151 @BlooHook You don't seem to be aware of how physical PC games work. They often come with a code for Steam or some other service with a disk that actually contains the game. One of my friends got a key for Rocket League this way, and the CD works.

  • mourginakis
    Mourginakis (@mourginakis) reported

    @yacineMTB i think latency between players is the issue here generally. physics can be deterministic but player behavior cannot. rocketleague has been solving this and their physics runs at 120hz