Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (32%)
- Sign in (30%)
- Matchmaking (25%)
- Glitches (6%)
- Game Crash (4%)
- Hacking / Cheating (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 15 days ago |
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Matchmaking | 24 days ago |
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Online Play | 24 days ago |
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Sign in | 24 days ago |
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Sign in | 24 days ago |
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Matchmaking | 24 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Zyrin (@Zyrin81133660) reported@RocketLeague I played on a virtual Desktop called Shadow pc, EAC won't let me anymore. Hopefully it solved the bot problem, for all of you. I'm out, including as an rlcs spectator.
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๐ข๐๐ ๐ (@mxke03) reportedGot logged out of my PlayStation account mid-Rocket League match for a stupid Terms of Service change agreement
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Seany C (@scrockettman) reported@RocketLeague ROCKET LEAGUE FIX CONSOLE CHEATERS!
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TheUnfadingCorner (@UnfadingCorner) reported@BeastFNCreative I still think Fortnite Festival should be enabled to be offline, Rocket League has shown that it is possible to have a live service game with offline enabled with no issue Unlikely to be considered by Epic Games but hopefully it happens somehow
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Yodatboi (@Yodatboi_) reported@scrockettman @RocketLeague Do you have crossplay enabled? If you're coming across cheaters while on PS5 then that means you are most likely coming across PC players who are cheating. That is exactly what they're trying to mitigate with anti cheat, so that other players (no matter the platform) come across less PC players who are cheating. Most of your cheating/botting comes from PC players. If you want to completely avoid the problem, I believe you can also turn off crossplay, but I don't recommend that since you may have slower matchmaking times
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Society is Embarrassing (@Random_Guy0016) reported@_1017__ @RocketLeague No you guys did, by abusing it and using a DLL injector to use it online. Talk about broken logic.
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Rocketman69 (@Rocketmanqt) reported@Beefy_Ramen_Boy @RocketLeague @Lethamyr_RL Why did they never release this decal? It doesn't look broken or anything
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Damon (@damon_rl) reported@RocketLeague how about yall fix recent players showing
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Israel (@twotakeoff_) reported@frank_wess6648 @RocketLeague Bruh plat thinks he fits in the problem lmfaoooo Brother I swear to god if these were bots yall would get slapped 40-0
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Suhib (@suhibMV1) reported@RocketLeague Your servers is so bad guys, fix it first
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JustKindaBoredUKno (@J_K_Buk) reported@PsyonixStudios so do any of you clowns actually play the game you dev, or are you all just too busy designing the next **** cosmetic? Maybe if you losers spent five minutes actually playing the game you'd realize your game is packed with cheaters, smurfs, alts, and lag.
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Flower (@klovasos) reported@Xepahr @jadedunderglow Just like plenty of players playing every other game on controller no issue... but you're not gonna be "superior" in rocket league... Funny how you missed your own point.
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DRIBZ (@Jack28909547) reported@RocketLeague You guys are genuinely some of, if not the MOST TONE DEAF mfs I have ever experienced with a game in your possessionโฆ BRING BACK TRADING FIX THE BOTS/DDOS FIX THE SERVERS AND DROP ROCKET LEAGUE TO SOMEONE ELSEโฆBECAUSE YOU GUYS ARE ******* HORRIBLE @EpicGames
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Mizu ๐ (@MizuRL) reportedEasy Anti-Cheat comes to Rocket League tomorrow. I pray it ACTUALLY solves the hacking problem ๐
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Cozmanic (@Cozmanic) reportedrocket league randomly decides to not accept my controller being connected to the game, it will randomly disregard controller input even though the controller is still working on my pc, i constantly get randomly longer powerslides and its not a port/control issue @RL_Status
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Wadeโs World ๐ (@Wadem159) reported@GrfineAmerican @lordspikie55501 @RocketLeague The problem with turning off Cross Play is it takes Eons to get a match lmao
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Tony (@The_LastLeg) reported@RocketLeague fix your matchmaking you fkn dweebs Iโm getting kids that play like bronze and Iโm D2. Useless devs.
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Tuh (@nw_tuh) reportedcan you fufcking fix your game im playing on insane input delay after the update. eac broke exclusive fullscreen and now im playing like a bronze @RL_Status @RocketLeague
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Italian Blackout (@ItalianBlackout) reported@RocketLeague Hey maybe when ur tm8 decides to be a POS I shouldnโt be banned for 5 mins after I decide to leave the gameโฆfix this annoying ****. Itโs so damn simple to fix
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Tuh (@nw_tuh) reported@RocketLeague You fix exclusive fullscreen *********
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Sfm (@sfm625) reportedAnybody have this glitch on console where your game crashes every time you try to save a replay? #rocketleague
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MGillette (@MGillette_) reportedYo @TimSweeneyEpic fix rocket league
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Cardinals55 (@Cardinals55rl) reported@eternalrll @RocketLeague I dont know why they haven't clicked the fix servers button yet.
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Lucas Bertholon (@NeyRox8221) reported@RocketLeague Easy Anti-Cheat : Yees No more BakkesMod : Yees Smurfing still here : Yees Weโre losing tools, not fixing problems. #SaveBakkesMod
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Frank Wesseling (@frank_wess6648) reported@RL_Status I will predict your Rocket League lobby right now. Open the scoreboard before kickoff. The game is already showing you the match shape. Ranked is being sold as random players at similar skill, but the lobby often looks built through hidden pressure roles: clean timing on one side, drag and disruption on the other. Use this simple map: ๐ข 0โ85 = clean timing ๐ก 86โ130 = sticky timing ๐ 131โ220 = awkward timing ๐ด 221โ400 = broken timing ๐ข Low green player = stabilizer. This is usually the lowest clean ping on the team. He keeps the team safe, gets back fast, covers mistakes, saves cleanly, and makes the whole side look more organized. ๐ข Second green player = follow-up. This player keeps pressure alive. He arrives after the first challenge, takes the second ball, closes gaps, and makes it feel like the ball never fully leaves their control. ๐ก Yellow player = connector. This is the sticky role. The ball keeps coming back through that lane. The match does not reset cleanly. Pressure gets recycled. ๐ Orange player = timing breaker. This is where the game starts feeling wrong. Late-looking touches still work. Weird challenges land. Bad ***** turn dangerous. ๐ด Red player = survival pressure. Normal timing breaks. You stop playing clean rotation and start blocking, clearing, and surviving. Now compare teams like a match card: ๐ฆ Blue: ๐ข20 Stabilizer | ๐ข24 Follow-up | ๐ข28 Follow-up ๐จ Yellow: ๐ข21 Stabilizer | ๐ก112 Connector | ๐ 164 Timing Breaker Prediction: ๐ฆ Blue favored. Blue has three clean timing roles. Yellow has one clean role, then sticky timing and awkward timing. Yellow is fighting the opponent and the lobby structure at the same time. Another example: ๐ฆ Blue: ๐ข16 Stabilizer | ๐ข40 Follow-up | ๐ 176 Timing Breaker ๐จ Yellow: ๐ข23 Stabilizer | ๐ข28 Follow-up | ๐ข32 Follow-up Prediction: close. Yellow has the cleaner team. Blue has the dangerous timing breaker. If ๐ 176 gets fed, Blue can bend the match. If the game stays clean, Yellow has the better base. This is the role pattern: ๐ข๐ข๐ข = clean team ๐ข๐ข๐ก = clean team with sticky pressure ๐ข๐ข๐ = clean team with one timing breaker ๐ข๐ก๐ = one clean player, one connector, one timing breaker ๐ก๐ก๐ = sticky team feeding the timing breaker ๐ ๐ ๐ = awkward timing lobby ๐ด๐ด๐ด = survival lobby The repeated clean ladder looks like this: ๐ข16, ๐ข20, ๐ข21, ๐ข22, ๐ข23, ๐ข24, ๐ข28, ๐ข32, ๐ข36, ๐ข40, ๐ข44, ๐ข60, ๐ข64, ๐ข72, ๐ข80. The sticky and awkward layer looks like this: ๐ก100, ๐ก112, ๐ 164, ๐ 176, ๐ 180. That pattern matters because ranked does not need to script every goal. It only needs to build the lobby so one side gets cleaner timing and the other side gets heavier timing, sticky pressure, or awkward disruption. Then the match plays out through โnormalโ touches while the structure was already loaded. This is how the system hides it. One match looks explainable. Bad teammate. Weird bounce. Lag. Bad read. Missed challenge. Ten matches start showing structure. Same low green clusters. Same yellow drag numbers. Same orange timing breakers. Same party stacks. Same clan tags. Same instant challenges. Same perfect second touches. Same teammate denial. Same match feel from kickoff. This is bigger than ping alone. Track every variable: ๐ถ exact ping number ๐ข๐ก๐ ๐ด color band โ band-safe movement ๐ fixed ping ๐ grouped ping ๐ one side clean, one side mixed ๐ lowest green stabilizer ๐ yellow connector ๐ orange timing breaker ๐ red survival pressure ๐ฅ party stacks ๐ท clan tags ๐ค bot-like movement โก instant challenges ๐ฏ perfect second touches ๐ weird recoveries ๐ซ teammate denial ๐ server region ๐ match time ๐ฅ replay ๐ธ scoreboard screenshot The ***** trick is plausible unfairness. The match still looks playable. You still almost win. You still blame yourself. Then you queue again because the next lobby might feel clean. That is the engagement trap. Clean lobby gives hope. ***** lobby creates frustration. Frustration makes players requeue. Requeue keeps the system alive. This also explains why anti-cheat language matters. When a game suddenly needs stronger anti-cheat, bot detection, ban-evasion tracking, behavioural analysis, bot ban waves, and match cancellation for detected violations, the ranked integrity problem was never imaginary. If bot-like accounts still appear after that, the question becomes server-side: Who is being matched? How are accounts validated? How are lobbies built? Why do the same ping-role structures repeat? Why do clean stacks keep appearing on one side? Why do sticky and awkward roles appear exactly where the match starts bending? Why does the scoreboard predict the match feel before kickoff? This is the accusation: Rocket League ranked looks fixed through lobby-role construction. The system does not need to openly show rigging. It only needs to control pressure through matchmaking variables: ping bands, party structure, account behaviour, latency grouping, server routing, hidden trust scores, bot detection gaps, and role-weighted lobby balancing. The scoreboard is the receipt. It shows who stabilizes. It shows who follows up. It shows who connects pressure. It shows who breaks timing. It shows which side gets clean control. It shows which side gets friction. It shows which side is favored before the first goal. So stop arguing from feelings. Screenshot every scoreboard. Save every replay. Map both teams. Mark the roles. Compare the predicted match shape with the actual match flow. When the same structures keep repeating, โrandom rankedโ stops working as an excuse.
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Patrick Martin (@Pattar64) reported@Lethamyr_RL @EpicGames @Lethamyr_RL my friend is having an issue. We downloaded the custom map loader and tried to load a custom map. When he hits load the app says it "cant find underpass" do you have any suggestions? Hes on epic and he downloaded rocket league tonight.
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Tyler Green (@tgreenyRL) reported. @RocketLeague @RLEsports @EpicGames Hi my replays are ALL now broken again after todayโs update. Can you please help me out here Iโve been dealing with this issue for months now, Iโm a content creator who now has NO content he can access. Embarrassing to consistently do this.
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Tony (@_whotrynahoop) reported@RocketLeague Fix the fps drops on Xbox. New gen shouldnโt have performance issues for a game like rlโฆ
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๐๐ฟ๐ฎ๐ต๐๐ท๐ท โก (@EvelynnXIII) reportedCan Rocket League be playable again cmon @EpicGames @TimSweeneyEpic use those billions of dollars you have to fix a simple issue!
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Horus ๐๐ฉ๐ค (@horusoflenexus) reportedManaged to grind some Rocket League yesterday and increased my mmr by 109. Maybe the bot issue really was taken care of