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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 34% Online Play (34%)
  • 29% Sign in (29%)
  • 29% Matchmaking (29%)
  • 6% Glitches (6%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Meaux Online Play 3 days ago
Echallens Online Play 27 days ago
Trith-Saint-Léger Online Play 27 days ago
Charleville-Mézières Online Play 28 days ago
Lannion Matchmaking 28 days ago
Oranjestad Matchmaking 28 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • wvh7rl
    wvh7 RL (@wvh7rl) reported

    @EchoChrist777 @RocketLeague If that happens i’ma crash out lol

  • FortniteFNLK
    Fortnite Leaks 🕜 (@FortniteFNLK) reported

    FORTNITE ITEM SHOP RELEASE DATES! - New Icon Series Emote: June 7 - Guff Grippers Kicks: June 8 - The Ace Starter Pack: June 8 - Minty Legends Pack: June 8 - Ryza Trophy Car Body: June 10 (Rocket League Pass) - Ryza T60 Car Body: June 10 (Rocket League Pass) - FREE Hyundai Ioniq 6 Car Body: June 10 (Rocket League Quests) - Goals Goal Getter Skin: June 18 - Rebloomed Night Rose Skin: June - LCP Rogue Skin: June - Space Beth Skin: June - Meowdas Sphynx Sidekick: June - Snowball Sidekick: June - NBA Skin: June - Vini Jr Skin: June - Rematch Skin: June - Control Resonant Skin: June - Broken Helmet Foundation Skin: June - Nascar Next Gen Chevrolet Camaro ZL1 Car Body: June - Dodger Sidekick: June - The Simpsons Skin: June - SpongeBob: June - Fantastic Four Skin: June - Adventure Time: June - Hoshimachi Suisei Skin: June - Invincible Skin: June - Rogue Agent Starter Pack: June - Barricade Skin: June - Meow Wagon Car Body: June - Kill Bill Yuki Yubari Skin: June - The Simpsons Canyonero Car Body: June - Resident Evil Leon S Kennedy Skin: June - Resident Evil Skins Return: June - Bugatti Centodieci Car Body: Unknown - Plantina Skin: Unknown - Lupa Skin: Unknown - Ghoul Skin: Unknown - Rosette Tigeress Skin: Unknown - Spiral Specialist Skin: Unknown - Sideline Commander Skin: Unknown - Gemini Skin: Removed From Files - Harmony Lee Skin: Removed From Files ———————————————— NO RELEASE DATES BUT IS 100% COMING SOON! - The Amazing Digital Circus - Neopets - Porsche Macan SUV Car Body - Ultron Skin - Payday - Breaking Bad (Rumor) - Patrick Star Sidekick - Kingdom Hearts - Kernel Hearts - Stitch Sidekick - Sonic The Hedgehog Skin - Chainsaw Man - Home Alone (Rumor Not Confirmed) - Clyde Skin - Freediver Skin - Flowering Chaos Bundle Florin Skin - DC Krypto Sidekick - Michael Myers Skin - Space Jam - Kasane Teto Skin - Boney Bounce Emote - Rap Monster Emote - Groove Out Emote - She Venom Skins - Pac-Man Back Bling - New Apple Skin - Tidy Emote - Creed Skin - Mr Beast Skin - Piccolo Skin - Son Gohan Skin - Giannis Antetokounmpo Skin - Kid Laroi Skin - Polo Prodigy Skin - Black Adam Skin - Genoa Skin - Miles Morales Skin - Spiderman 2099 Skin - Spiderman No Way Home Skin - Anderson .Paak Skin - Takumi of the Tides - Serpentbreaker Charlotte - Reina Bundle - Devil May Cry - One Piece - Yakuza - Fast & Furious - Demon Slayer - James Bond - Pixar's Cars USE CODE ‘FNLKK’ #ad

  • LuizRLO
    jukes (@LuizRLO) reported

    @RlRake @ItsSlumpii theres a visual bug problem when uncapping the frames on rocket league + i tried it and still had stutters

  • comethazenith
    zenith (@comethazenith) reported

    @gske_ Try to reinstall EAC manually. It’ll be in your rocket league folder under binaries>win64>easyanticheat. Run the easyanticheat setup in that folder and then click repair service. Then uninstall and reinstall. Once you do that verify your rl files in your steam and try again

  • ToxOnTT
    Tox (@ToxOnTT) reported

    @RocketLeague @RL_Status Second time in about a month now that RL has frozen and I have been banned and lost MMR, on top of your already almost unbearable comp playlists right now. Regular troubleshooting already done, would appreciate any help you could give to help fix👍

  • sumsofdigits
    VVV (@sumsofdigits) reported

    @SaccharineDawn EGS ******* blows and there controller support is ******* awful for any game that isn't fortnite or rocket League or larp guys and the biggest fix is to run egs thru ******* steam so that says everything

  • Millerman7669
    Jeffrey Miller (@Millerman7669) reported

    Hey @RocketLeague , **** YOU! Chat ban that! Do your job and hard ban the idiots who bait you into a chat ban. Fix your matchmaking so blocked players aren't in your matches. Fix your level point system so the guy who carried the team gets more.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @TimWells94724 @RocketLeague Most likely not the servers bud. Most players use macro mods to create lag and have perfect flick, guided shots, auto demo, etc. Its sad

  • logantrack2020
    Logan Farish (@logantrack2020) reported

    @RocketLeague Another night where you can’t play the game because there’s bots or people are cheating or people are Smør fix your game. It’s not that hard. It really isn’t. How about you? Look at how many people report someone and ban that ************ it’s not that hard. There’s no way.

  • JohannesenKane
    Trisotope (@JohannesenKane) reported

    @RocketLeague You just kicked me out of a tournament final and claimed I was idle. Fix you’re game, I had no internet issues or anything

  • jrobak1313
    Thumbbreaker4 (@jrobak1313) reported

    @RocketLeague Doesn't matter one bit. The core issue with this game is the dogshit matchmaking. Until they address smurfing and boosting (they never will) the game will always be far worse than its potential.

  • TheEmilaiah
    Emilaiah (@TheEmilaiah) reported

    On the downside, what UE6 could mean for Rocket League: * Higher system requirements * More FPS drops on low-end PCs * BakkesMod/plugin compatibility issues * Custom maps breaking temporarily * More Epic/Fortnite integration * Possible loss of Steam profile pictures * Possible forced Epic display names * More bugs at launch * New input delay/desync issues while adjusting * Old hardware potentially unsupported * More complicated menus/UI * Risk of worse performance before optimization * More microtransactions/collab focus * Bigger download sizes * Longer update times * Potential workshop/community feature changes * More anti-cheat false flags * New glitches/exploits from engine transition * Console performance inconsistencies * “Fix one thing break another” updates

  • deadeyeoutlaw
    ⭐⭐⭐⭐⭐ (@deadeyeoutlaw) reported

    @ANTlSOUL @RocketLeague And stop making false claims—there are already plenty of examples of games built with UE5 that run smoothly, just as there are plenty of proprietary engines that had issues. The performance problem isn't with the engine; it's with the developer.

  • FungusJump26823
    Jumpi Fungus (@FungusJump26823) reported

    @dragon_bof76868 @RocketLeague a reminder of reality: if you cant afford a 3080 you have way bigger problems than gaming

  • brodieTheSequel
    Brodie2 (@brodieTheSequel) reported

    The problem with this is that Rocket League could always look better than it does now, so having it look better in a new engine means nothing bc it could’ve looked that good in UE5 anyway

  • Lyriki_sfaliara
    muchopoutso (@Lyriki_sfaliara) reported

    @DLN_006 @RocketLeague Obviously it’s going to be free it’s the same game. Your items will be kept like most live service competitive games. If they do a dover with hard acquired titles, credit spent meaning nothing players will stop playing. Guess that answers all

  • Morse__RL
    Morse 🐒 (@Morse__RL) reported

    @Comp_RL Yeah installed rocket league through epic launcher on a different SSD and still didn’t fix it, I had heard the realtek drivers could cause stutters but didn’t think it’d make me drop to 50fps…

  • lerfey
    Lerfey (@lerfey) reported

    @GosstyOfficial @mahdy358 You can ignore @mahdy358 hes slow in the head he only cares about his lexa skin the fact cups nowdays are easy for me which makes it boring to compete against npcs(casuals) they have to fix their rank system and appreciate players like how rocket league does with tourney winners

  • ItsThunder9804
    KoW_Thunder (@ItsThunder9804) reported

    If you play a game and get beat by someone playing with a broken hand. You need to uninstall said game. *cough *cough “my last 5 opponents on rocket league” *cough *cough

  • EgBoomer
    Eg boomer (@EgBoomer) reported

    @shizzy1620 @RocketLeague I’m Haven’t had any trouble with connection issues, other then when you black screen because of the bots. Honestly this has been the best state the game has been in for a while, I understand being mad about the stuff in the past but you can’t overlook what they have been doing.

  • BlixkGod
    BlixkGod (@BlixkGod) reported

    @B3Tr0ller @chewyantz @MarathonGG_ this is what i be talking about, why dont you ppl just use your brain for a second. rocket league cost 2 million to make & has generated over 50 million at launch per my research. marathon is reported 250 million dollar development cost, and averaged 12k players. they cant sustain that & more than likely shut down the game. which has happened to multiple live service games within the past year. like my god

  • _BakedDonut_
    iiBakedDonut (@_BakedDonut_) reported

    @Barbar05_ @RocketLeague I seriously doubt it. The game before had microtransactions before Epic bought it out and they were more luck based, the things you got actually had value. And I never heard of them having money issues back then. Now its basically just flat out buy what you want and its more expensive or pay a subscription copying the Fortnite meta of battlepasses.

  • MayoPot21
    Maio (@MayoPot21) reported

    @RocketLeague This is a boring piece of crap. Why don't they fix the connection/sync issues that the anti-cheat system brought? And why don't they just announce the next damn season already? Anything.

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • jimedknight
    Jim Knight (@jimedknight) reported

    @Its_JSTN @RocketLeague This game needs better servers, not crash on start-up and a better filtering system with items.

  • jfar1s
    f (@jfar1s) reported

    Our ping on ME servers is unplayable right now, severe packet loss forcing us to play on EU servers! With Season 23 around the corner, we urgently need a permanent fix for Middle East servers. The ME community deserves a stable experience! @RocketLeague @RL_Status #RocketLeague #RLME

  • Carlit0s245
    🌠𝓙𝓸𝓼𝓮 𝓬𝓪𝓻𝓵𝓸𝓼🪽 (@Carlit0s245) reported

    @RedGamingTech Somehow my rocket league on pc is bugged since a long time ago and its capped to 60 fps 😭🫩 I played some days with the normal fps rate it can get...it was like 300 or some more but one day just bugged and idk how to fix it...if someone know pls help

  • Zoey_RZ
    Lust (@Zoey_RZ) reported

    @JamaicanCocoRL @RocketLeague I never said I was upset about what they were adding, the game is quite literally a pain for some people to play because of hearing issues and tinnitus, theres more to it than just QOL for some people

  • leoza_rl
    leozaRL (@leoza_rl) reported

    @JamesSirois2 @RocketLeague @amustycow There’s nothing anyone can ever do about grifters on any game. Ue6 will fix ghost touches

  • iiTzJayBird
    JayBird ツ (@iiTzJayBird) reported

    well this is pointless, great job @RocketLeague for making the game more brain dead. HOW about fix the input in the servers? fix the main issue instead of adding pointless shi like choosing where you spawn after getting demo this shi isn’t needed at all and should stay RNG.