1. Home
  2. Companies
  3. Rocket League
Rocket League

Rocket League status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 38% Online Play (38%)
  • 31% Matchmaking (31%)
  • 25% Sign in (25%)
  • 3% Glitches (3%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Buros Online Play 14 days ago
Saizerais Matchmaking 15 days ago
Huelva Online Play 15 days ago
Paris Game Crash 16 days ago
Paris Game Crash 17 days ago
Vélizy-Villacoublay Matchmaking 18 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • 7Ski7Mask7
    ev 💌 schon (@7Ski7Mask7) reported

    @RL_Status game stuck searching for match. no matter what game mode i select. fix this **** @EpicGames @RocketLeague

  • abusive_apple
    Apple ~ 𓅃 (@abusive_apple) reported

    fix the ME6 server please. it sucks to go from 60 ping to 120-130 every other game. @RL_Status @RocketLeague

  • GrfineAmerican
    GrfineAmerican (@GrfineAmerican) reported

    @knaz_v @RocketLeague What's the issue? You literally get all your credits back from the pass, so you essentially got the items for free back then that people would be buying from the item shop now

  • oohdingo
    oohDinGo (@oohdingo) reported

    @RocketLeague Bro I can’t even go to a game how about yall fix your ******* servers it’s only been 27 years

  • _TheMaverickk
    TheMaverickk (@_TheMaverickk) reported

    @Preaux_killing @RocketLeague Yes but that's not with EU6. Of course you can cap your frames at 360 FPS no issues on EU3.

  • BlixkGod
    BlixkGod (@BlixkGod) reported

    @B3Tr0ller @chewyantz @MarathonGG_ this is what i be talking about, why dont you ppl just use your brain for a second. rocket league cost 2 million to make & has generated over 50 million at launch per my research. marathon is reported 250 million dollar development cost, and averaged 12k players. they cant sustain that & more than likely shut down the game. which has happened to multiple live service games within the past year. like my god

  • chupapibombo
    chupapi (@chupapibombo) reported

    @RocketLeague Fix matchmaking, solo in ranked is so insanely bad. Getting to play against 3 or 2 man parties, while getting thumbless monkey teammates. After the match i see that my mmr is way higher than my teammates, but around the same as the opponents. How is this fair and fun?

  • CrivvRL
    Crivv (@CrivvRL) reported

    @RocketLeague Don't let us down with this! Maybe a hot fix incoming hopefully???

  • DrScourgePhD
    ScourgeLivesOn (@DrScourgePhD) reported

    man **** you @RocketLeague for banning me after each time i abandon a match cuz my tm8 decides to go completely afk or repeatedly and purposely rams into me. fix your ban system you guys are driving me further and further away from your game

  • _ersin8
    overlander ersin 🦦 (@_ersin8) reported

    hey @RocketLeague fix the ps5 update problem. when u guys release new updates it says need a space exact amount of the game. not the update’s gb

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RLEsports Other than pros, the rest of this game called rocket league is overrun with cheaters. Lag mods Macro mods Meaning perfect 5050s, perfect flick, auto demo, auto correcting shots combined with lag mods. #RocketLeague has a major cheating problem. They literally just ignore it...

  • WeboQueso
    AI (@WeboQueso) reported

    @DPermabear @PiggyKropotkinn It’s literally top 10 live service game. You don’t just stop Fortnight, FF14, Wow, Elder Scrolls, warframe, Rivals, Genshin, Rocket League etc. Sony is rtarded they bought what they wanted to end it smh

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Will you please at least make an algorithm against macro-perfect strikes and the lag mods? In 1v1 thats all they use. Lagging opponent and macro/perfect strike.

  • B3Tr0ller
    Eyeofthebetroller (@B3Tr0ller) reported

    @BlixkGod @chewyantz @MarathonGG_ I live rocket league, and it has similar numbers. Why would you care about the players base if you can find a game with no issues? Thats little kid behavior. I don’t care if these companies make money or not lol

  • hayden_painter
    SlipKnotGamerr (@hayden_painter) reported

    @RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual

  • csx001
    CS (@csx001) reported

    @eddie2sweaty @RocketLeague One would hope the option is simply disabled if a teammate has already opted to spawn there, however getting plonked on top wouldn’t be an issue I don’t think, as long as you’re able to see that a mate’s spawning there so it’s your fault.

  • MAXPLVYS
    MAXPLVYS (@MAXPLVYS) reported

    since the new season started on rocket league none of the items we unlock that are supposed to show on both fortnite and rocket league are showing up / being awarded on the fortnite side . is anything being done to fix this ? @FortniteStatus @RL_Status @RocketLeague

  • fxckyafeelingzz
    nunya (@fxckyafeelingzz) reported

    @RocketLeague Yall way to worried about adding all this bullshit to make as much money as possible. How bout you get your ******* heads out of your asses amd fix your ******* servers. I mean yall making billions a year and can't afford a good tech team? **** epic and ya families

  • fluuiVT
    FluuiBun🌊🐇 (@fluuiVT) reported

    Yes I realized while posting this that I accidentally plugged the RocketLeague tag twice. Human error folks!

  • bcappspt
    Brant (@bcappspt) reported

    @VampireFrost @kumxem Have to have the 5G internet. Otherwise, how are you going to win playing Rocket League with all that lag.

  • Sour_Bacon
    Joe Bacon (@Sour_Bacon) reported

    @RocketLeague How about fix your servers **** heads

  • brillo_padd
    Nagato Uzumaki (@brillo_padd) reported

    It’s absolutely the player base and, while it may have its own base issues, why I’ll never give up Rocket League. If someone beats me, they’re just better not because they exploited some bullshit that I could do nothing about.

  • hallaballa92
    Kirk (@hallaballa92) reported

    The problem with Zen is Zen himself. Once he hit his prime in 2023 he did not want to progress further. Every other player kept going because they wanted to be better than him. Thats what happens when you are the best. Rip Zen, my man is washed. #Rocketleague

  • Raphax369
    Rafa:) (@Raphax369) reported

    @RocketLeague Fix your servers!

  • d1chris___
    Chris 🇨🇱 (@d1chris___) reported

    @eternalrll Most people who play Rocket League their problem is that they do not know how to play Rocket League

  • randothewise
    Zorglog (@randothewise) reported

    @jynxzi This the problem and has been the problem with modern day streaming. Why streamers? Why can't you have people who play rocket league that aren't streamers? Most of the people I know would smoke a streamer in any game. Modern day twitch is a parasite. Not blaming you, just callin

  • HugeCalfs
    Lew🔴⚪️ (@HugeCalfs) reported

    @RocketLeague or maybe just fix matchmaking?

  • Abdallah_Dobal
    Freezee❄ (@Abdallah_Dobal) reported

    @chipsndips888 @RocketLeague Looks like its your problem, everyone gets level 70 in like the fisrt month at most

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • ecomrizwaul
    ecomrizwaul (@ecomrizwaul) reported

    Trenching rn. Current day 1 test for a new product from the burner. Product/problem research while meta does it things Box training later tn Do some more work late night rocket league sleep.