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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 35% Online Play (35%)
  • 29% Matchmaking (29%)
  • 26% Sign in (26%)
  • 5% Glitches (5%)
  • 5% Game Crash (5%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Buros Online Play 3 days ago
Saizerais Matchmaking 4 days ago
Huelva Online Play 4 days ago
Paris Game Crash 4 days ago
Paris Game Crash 6 days ago
Vélizy-Villacoublay Matchmaking 6 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • HugeCalfs
    Lew🔴⚪️ (@HugeCalfs) reported

    @RocketLeague or maybe just fix matchmaking?

  • roko_bln
    Klarname (@roko_bln) reported

    @RocketLeague FIX THE SERVERS!!!!!!!!!!

  • hjdbdbdsw
    shdjndnd (@hjdbdbdsw) reported

    @dom_doty @Lethamyr_RL @RocketLeague Would be funny if that was actually the problem lmao

  • MelodieBlossom0
    Melodie Blossom ~ 🏳️‍⚧️ (@MelodieBlossom0) reported

    @RocketLeague Pfft, fix your prices first, fix the loot boxes, and the chances of duplicates. Should be trade 1 for 1 not 5 for 1 and it can possibly be a duplicate or a dumb picture lol. Heck, Destiny's Eververse was a better store, and that's really sad, lol.

  • XxCaseyxXc
    XxCaseyxXc (@XxCaseyxXc) reported

    Sorry everyone @RocketLeague @PsyonixStudios @RL_Status Game ******* crashed again and it ended my stream. This crashes 5 to 6x a day now since whatever the last update was you put out. If I'm in the middle of a stream like I just was it cuts the stream off as well since I stream from my PS5 Pro! I've sent in the reports with video and photo of when it happens so fix it already.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague FIX THE CHEATERS USING CRONUS ZEN ON CONSOLE. HOW? MACRO MODS AND LAG MODS. GOOGLE HOW IT WORKS. ROCKET LEAGUE WOULD RATHER COVER THIS UP FOR CORPORATE FAVOR THAN FIX THE ACTUAL PROBLEM

  • zkarlkani
    Zkarlkani (@zkarlkani) reported

    @RocketLeague You already have issue with UE5, can’t imagine putting that **** on 6

  • CrivvRL
    Crivv (@CrivvRL) reported

    @RocketLeague Don't let us down with this! Maybe a hot fix incoming hopefully???

  • nasseropdr
    nasser (@nasseropdr) reported

    @RocketLeague Is that real ? I don't know what the point was, but I think it was unjust, and you need to fix your mistake.

  • yetkinjr_
    yetkinjr #clippymovement (@yetkinjr_) reported

    New rocket league update, new error 71

  • ItsZenra
    Zenra (@ItsZenra) reported

    @RocketLeague yall actually needa do something about allowing these lagging non USA ppl to play on USA servers in ranked. Completely ruins the game when all 3 people on the other team are on 120 ping scoring cause they’re lagging through the ball .

  • gregrthenson
    ComptonEMT (@gregrthenson) reported

    @johnblueriggs The problem is almost no one plays the arcade sports genre outside of rocket League So many have come and gone due to lack of players it's disgusting

  • _TheMaverickk
    TheMaverickk (@_TheMaverickk) reported

    @Preaux_killing @RocketLeague Yes but that's not with EU6. Of course you can cap your frames at 360 FPS no issues on EU3.

  • jfar1s
    f (@jfar1s) reported

    Our ping on ME servers is unplayable right now, severe packet loss forcing us to play on EU servers! With Season 23 around the corner, we urgently need a permanent fix for Middle East servers. The ME community deserves a stable experience! @RocketLeague @RL_Support #RocketLeague #RLME

  • MAXPLVYS
    MAXPLVYS (@MAXPLVYS) reported

    since the new season started on rocket league none of the items we unlock that are supposed to show on both fortnite and rocket league are showing up / being awarded on the fortnite side . is anything being done to fix this ? @FortniteStatus @RL_Status @RocketLeague

  • N1zyix
    KHLAID.RN (@N1zyix) reported

    @RocketLeague So no HCB fix or inbut Daly fix or rank system fix wow

  • berony27
    Berony (@berony27) reported

    @TimSweeneyEpic why is your service bad? why is your 5th engine bad? why is your launcher bad? why is your company laying off so many employees? when will you put rocket league back to steam?

  • hazardc
    Christopher Hazard (@hazardc) reported

    @Mck3nz1 @RocketLeague pretty sure that's why they had to wait for a UE6, probably made it easier to translate mechanics for it. I was thinking this might also have something to do with PUBG moving onto the epic store recently as another game that was "moving to ue5" for past 3 years... It's another game that can't have the mechanics change when they move to a new engine. just a guess but I'm thinking both games had to delay and UE6 had to be made because both are huge e-sports (internationally) and moving to a new engine also means maintaining mechanics because neither game is going to be "rocket league 2" or "PUBG 2" .. Players are going to expect the mechanics to translate to the new engine so perfectly it's insane at this point to try to re-create with UE5 I can't think of any other time in gaming history where games that are a decade old aren't getting a remaster or a sequel, but are staying exactly the same but moving to a brand new engine *exactly the way they currently are* (maybe adding new stuff, but making sure none of the old stuff is broken)

  • BrunosEspresso8
    Storm🇨🇦 #FireVanScoyoc (@BrunosEspresso8) reported

    @Zoey_RZ @JamaicanCocoRL @RocketLeague Ur vastly over exaggerating this “problem”

  • Brent_hey
    Brent (@Brent_hey) reported

    @RocketLeague You still need to fix your match making I’m tired of getting boosted diamonds as teammates

  • JBabs_GFX
    ᒎᗷᗩᗷs (@JBabs_GFX) reported

    @InsoIsHere There are no "laws" that really dictate what a video game company can or cannot put in its item shop. Epic's issues are governed by consumer protection regulations, contract law, and corporate licensing agreements. Epic is legally bound by the marketing promises they made to consumers with each battlepass. This now leaves them open to "Bait and Switch" and false advertising laws. They're also bound by any licensing agreements they had with shared ip and collabs that likely locked those skins in as exclusive during a period of time. All this changed in 2024 when they altered their BP marketing... They can bring back Rocket League items because those items were never legally marketed under a strict "never returning to a shop" promise, and Epic owns the direct copyright to the assets after they purchased RL in 2019. Rocket League also originally had a peer to peer trading ecosystem up until fortnite purchased the assets, so they were already intended to be shared beyond the original method of purchase.

  • callmeclippo
    callmeclippo (@callmeclippo) reported

    @Crashgg44 @RocketLeague crash … more like CRASH out 🥱

  • abusive_apple
    Apple ~ 𓅃 (@abusive_apple) reported

    fix the ME6 server please. it sucks to go from 60 ping to 120-130 every other game. @RL_Status @RocketLeague

  • hayden_painter
    SlipKnotGamerr (@hayden_painter) reported

    @RocketLeague How about fix your ****** servers before posting this stuff, it just makes you look more useless than you already are. Epic ruining **** like usual

  • FortniteFNLK
    Fortnite Leaks 🕜 (@FortniteFNLK) reported

    FORTNITE ITEM SHOP RELEASE DATES! - EvolveJake Locker Bundle: June 8 - Guff Grippers Kicks: June 8 - The Ace Starter Pack: June 8 - Minty Legends Pack: June 8 - Vini Jr Skin: June 10 - Vini Jr Emote: June 10 - Vini Jr FREE Baila Emote: June 10 (Mobile Quests) - Ryza Trophy Car Body: June 10 (Rocket League Pass) - Ryza T60 Car Body: June 10 (Rocket League Pass) - FREE Hyundai Ioniq 6 Car Body: June 10 (Rocket League Quests) - Fortnite Good Gamers Go Goated Skin: June 11 - Goals Goal Getter Skin: June 18 - Rebloomed Night Rose Skin: June - LCP Rogue Skin: June - Space Beth Skin: June - Meowdas Sphynx Sidekick: June - Snowball Sidekick: June - NBA Skin: June - Rematch Skin: June - Control Resonant Skin: June - Broken Helmet Foundation Skin: June - Nascar Next Gen Chevrolet Camaro ZL1 Car Body: June - Dodger Sidekick: June - The Simpsons Skin: June - SpongeBob: June - Fantastic Four Skin: June - Adventure Time: June - Hoshimachi Suisei Skin: June - Invincible Skin: June - Rogue Agent Starter Pack: June - Barricade Skin: June - Meow Wagon Car Body: June - Kill Bill Yuki Yubari Skin: June - The Simpsons Canyonero Car Body: June - Resident Evil Leon S Kennedy Skin: June - Resident Evil Skins Return: June - Bugatti Centodieci Car Body: Unknown - Plantina Skin: Unknown - Lupa Skin: Unknown - Ghoul Skin: Unknown - Rosette Tigeress Skin: Unknown - Spiral Specialist Skin: Unknown - Sideline Commander Skin: Unknown - Gemini Skin: Removed From Files - Harmony Lee Skin: Removed From Files ———————————————— NO RELEASE DATES BUT IS 100% COMING SOON! - The Amazing Digital Circus - Neopets - Porsche Macan SUV Car Body - Ultron Skin - Payday - Breaking Bad (Rumor) - Patrick Star Sidekick - Kingdom Hearts - Kernel Hearts - Stitch Sidekick - Sonic The Hedgehog Skin - Chainsaw Man - Home Alone (Rumor Not Confirmed) - Clyde Skin - Freediver Skin - Flowering Chaos Bundle Florin Skin - DC Krypto Sidekick - Michael Myers Skin - Space Jam - Kasane Teto Skin - Boney Bounce Emote - Rap Monster Emote - Groove Out Emote - She Venom Skins - Pac-Man Back Bling - New Apple Skin - Tidy Emote - Creed Skin - Mr Beast Skin - Piccolo Skin - Son Gohan Skin - Giannis Antetokounmpo Skin - Kid Laroi Skin - Polo Prodigy Skin - Black Adam Skin - Genoa Skin - Miles Morales Skin - Spiderman 2099 Skin - Spiderman No Way Home Skin - Anderson .Paak Skin - Takumi of the Tides - Serpentbreaker Charlotte - Reina Bundle - Devil May Cry - One Piece - Yakuza - Fast & Furious - Demon Slayer - James Bond - Pixar's Cars USE CODE ‘FNLKK’ #ad

  • swaguley
    Swaguley (@swaguley) reported

    Saying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RLEsports Other than pros, the rest of this game called rocket league is overrun with cheaters. Lag mods Macro mods Meaning perfect 5050s, perfect flick, auto demo, auto correcting shots combined with lag mods. #RocketLeague has a major cheating problem. They literally just ignore it...

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Will you please at least make an algorithm against macro-perfect strikes and the lag mods? In 1v1 thats all they use. Lagging opponent and macro/perfect strike.

  • LilFrier
    dsfgas wefssdfsdsdf (@LilFrier) reported

    @TimSweeneyEpic Am I really reading this complaint of fairness from the guy whose company bought Psyonix and delisted Rocket League from Steam, then made an Epic login a requirement for paying customers to keep playing a game they already bought?

  • erickramirez066
    fanaticoak74940 (Remastered 2023)🦉🇵🇸 (@erickramirez066) reported

    @Crashgg44 @RocketLeague Wow that’s so cool you have a tag that says 2015. I have one that says 2016 but I didn’t start fully playing rocket league until 2022, just accept it crash you aren’t getting your money back.