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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 33% Online Play (33%)
  • 29% Sign in (29%)
  • 29% Matchmaking (29%)
  • 6% Glitches (6%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Echallens Online Play 15 days ago
Trith-Saint-Léger Online Play 15 days ago
Charleville-Mézières Online Play 15 days ago
Lannion Matchmaking 16 days ago
Oranjestad Matchmaking 16 days ago
Champs-sur-Marne Matchmaking 16 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague TRY TO FIX GAMEPLAY ON CONSOLE FIRST. YOU SEEM TO DO NOTHING AGAINST CHEATERS. Infiltrate the discords, do the work and see what they use. I had no clue what macro devices were until Rocket League was overrun with them on console. Then I researched. Hire a team

  • SariiRL
    Sarii (@SariiRL) reported

    Im like 50/50 ab rocket league being in ue6. Like ue5 is still a brend new engine and there so many issues and bugs in ue5 and theyre like. They're like **** it let's make rl the first ro be in ue6. Its either going to make the game better or **** the game up.

  • johnnyonhd
    johnnyonhd (@johnnyonhd) reported

    @RJPB25 @Aromaa__ yes, ever since epic games laid off 1,000+ employees 2 months ago, rocket league has actually been on the rise LMAO. the ppl laid off were the issue, and now the game is taking huge steps

  • Ivar__RL
    Ivar (@Ivar__RL) reported

    @iiabo3zah @RocketLeague same problem for me,nothing after 5 tickets(im french)

  • Shpeshal_Nick
    Shpeshal Nick (@Shpeshal_Nick) reported

    You don't speak for all Rocket League players I've put over 3000 hours into it and I've wanted an engine upgrade since forever Unreal Engine 3 is over 20 years old ffs and Rocket League has a tonne of issues that would (or at least should) be solved with an engine upgrade

  • saiyan_tubee
    batfreak (@saiyan_tubee) reported

    rocket league needs a new disconnect system, tell me why i disconnect with 20 seconds left up 5 and lose my mmr and get match making banned, at the very least if we’re winning and we continue to win whilst i’m gone for 20 seconds give me my mmr i don’t really care about playing

  • shrimpala
    Shrimposter in Chief (@shrimpala) reported

    @KiriBuilds If UE6 scales well from low end phones to high end PC for Fortnite why should in not for Rocket League. The stylization is a completely different topic. If you want Rocket League to survive long time as a Service integrating it with rest of Epic offerings seems the logical way.

  • puffinnnnnnn
    puffin (@puffinnnnnnn) reported

    @SeanCrockett4 @RocketLeague going down the list: lag mods: not a cronus zen thing just ddosing which is a known problem macro 50/50: also not a cronus zen thing but likely a bot thing since macro 50/50 isn’t possible because there’s too much variance for them in rl

  • LanguorousD
    Languorous (@LanguorousD) reported

    @TNFaithful @RocketLeague "fix the game" they rebuilt it on a new engine you ******* moron, "shame I used to love this game blah blah look at me I need attention

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @TimeVantosV2 @RocketLeague Depends on what macro program they pay for. Not necessarily DDOS if we are being technical. But a form of macro lag 'switch'

  • Sparzzz1
    Sparz (@Sparzzz1) reported

    Are the Rocket League servers down?

  • omegayou18
    omega (@omegayou18) reported

    @stingyfs @RocketLeague @ExplosiveGyro Mate it ain’t that deep they were given for free I have them on my other account but had to switch when switching to pc and it put my in an issue now where I don’t have many usable boosts

  • Richytoons
    Richytoons (@Richytoons) reported

    Genuinely asking: IF this is UEFN for Rocket League, will this even be good for the game? I see all the problem UEFN caused in Fortnite. Discovery, Bad Actors, Split Community…

  • LuizRLO
    jukes (@LuizRLO) reported

    @RlRake @ItsSlumpii theres a visual bug problem when uncapping the frames on rocket league + i tried it and still had stutters

  • RopTamen
    RopTamen (@RopTamen) reported

    @SaltagreppoD2 @artificial0wl What?? Like it has its issues but it’s pretty decent relatively speaking. Destiny, rocket league, warframe, minecraft, terraria, even arc raiders sometimes all easily all have worse netcode.

  • TheEmilaiah
    Emilaiah (@TheEmilaiah) reported

    On the downside, what UE6 could mean for Rocket League: * Higher system requirements * More FPS drops on low-end PCs * BakkesMod/plugin compatibility issues * Custom maps breaking temporarily * More Epic/Fortnite integration * Possible loss of Steam profile pictures * Possible forced Epic display names * More bugs at launch * New input delay/desync issues while adjusting * Old hardware potentially unsupported * More complicated menus/UI * Risk of worse performance before optimization * More microtransactions/collab focus * Bigger download sizes * Longer update times * Potential workshop/community feature changes * More anti-cheat false flags * New glitches/exploits from engine transition * Console performance inconsistencies * “Fix one thing break another” updates

  • elpogler
    elpogler (@elpogler) reported

    @AlJR86 @RocketLeague Dear blue check mark user, Please tell us these "so so so many problems" that are going to be in Unreal Engine 6 that is not even out yet.

  • rzbryuga
    'Ryuga (@rzbryuga) reported

    @MayoPot21 @asupvt @_Dvli and if your pc can't run rocket league it's not our problem bro the game runs on a potato and UE5 is not gonna make it run only on high end pcs

  • MarkohRL
    Marko 🇮🇪 (@MarkohRL) reported

    @AYOITSTKO You gotta make rocket league work long term bro. that brain is not working right

  • DatPanchoGuy
    Pancho (@DatPanchoGuy) reported

    Other games like Rocket League that use the same service and thus the same servers are also having disconnect issues. They've been very open about using Epic's servers, so why do people still insist this can be fixed with a patch when it's a service problem?

  • iiTzJayBird
    JayBird ツ (@iiTzJayBird) reported

    @WrapsRL @RocketLeague that’s your opinion, the only RNG there should be is where you spawn it isn’t hard to save the ball after you get demo, seem like a skill issue for yall

  • CornNutz6
    🌽 (@CornNutz6) reported

    @SnapBlastPLAY Tell here to fix the rocket league servers

  • TNFaithful
    TNF (@TNFaithful) reported

    @RocketLeague It's too bad yall killed off half of your fanbase over the years after Epic got involved, always pushing overpriced cosmetics and refusing to fix the game itself. Shame. I used to love this game but yall didn't care about your playerbase. Would've meant something if yall did.

  • ohyesenvyme
    Dan L (@ohyesenvyme) reported

    @RocketLeague Fix the lag. This season has been almost unplayable.

  • gzywica
    Zywicz (@gzywica) reported

    @EpicGames when are you going to fix the rocket league trade in system... Nothing is ever able to be traded in I have an insane inventory that I wanna trade up and apparently nothing is eligible?!? Figure it out stop firing people and make your games work correctly

  • EddieWaski123
    Eddie (@EddieWaski123) reported

    @RocketLeague **** you ******* still the same glitch logging in the past 3 years you all some dumb ******* idiots trash ******* **** you

  • lerfey
    Lerfey (@lerfey) reported

    @GosstyOfficial @mahdy358 You can ignore @mahdy358 hes slow in the head he only cares about his lexa skin the fact cups nowdays are easy for me which makes it boring to compete against npcs(casuals) they have to fix their rank system and appreciate players like how rocket league does with tourney winners

  • CoasterGoober
    CoasterGoober (@CoasterGoober) reported

    @Douglxshh @TimSweeneyEpic Engine update is good. with the possible bugs it brings, hopefully they fix them fast. Can only be 1 wave of bug fixes too since the gameplay doesnt change. Moreso concerned on how theyre forcing the Fortnite metaverse on RL. Rocket League is not a damn Fortnite gamemode.

  • NickJuskewycz
    (Sked) (@NickJuskewycz) reported

    @RocketLeague @CJCJ_RL Please don’t release it until it’s fully optimized. RL can’t have rendering issues or stuttering FPS

  • ANormalRookie
    ANormalRookie (@ANormalRookie) reported

    @Derek22292180 @eternalrll @RocketLeague Research the problem with UE3