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The Elder Scrolls Online

The Elder Scrolls Online Outage Map

The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

The Elder Scrolls Online users affected:

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes 1
Villeneuve-d'Ascq, Hauts-de-France 1
Amsterdam, nh 1
Châteauroux, Centre 1
Fréjus, Provence-Alpes-Côte d'Azur 1
Marseille, Provence-Alpes-Côte d'Azur 2
Clermont-Ferrand, Auvergne-Rhône-Alpes 1
Saint-André-de-Cubzac, Nouvelle-Aquitaine 1
Liège, Wallonia 1
Centennial, CO 1
Kansas City, MO 1
Berlin, Berlin 1
Winter Springs, FL 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • Anarchy_org
    OrganizedAnarchy (Always Tired) (@Anarchy_org) reported

    There it is the official death of any faith I have in a GOOD elder scrolls 6. Veteran employees getting fired because they were being forced to make a ****** live service game and had one single flop in their line of single player open world rpgs is crazy.

  • DaddyWarpig
    Daddy Warpig (@DaddyWarpig) reported

    Elder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.

  • NayimAyar16
    Nayim Ayar (@NayimAyar16) reported

    @BethesdaSupport @ZeniMax_Online @TESOnline Can you are check 260709-002483 ticket. its couldn’t fix 3 months.

  • a_space_alien
    🇵🇭Homoludens Pro Deluxe🏳️‍🌈🌏 (@a_space_alien) reported

    @TheGameVerse Bethesda will never get rid of that **** engine! Expect shitloads more loading screens in Fallout and Elder Scrolls VI as well as launch day bugs that will STILL BE THERE DECADES LATER bc Todd & his team are too ******* lazy to fix them! Case in point: While playing Oblivion Remastered I had to touch the Sigil Stones to close the Oblivion gates and transit back to Cyrodill but it wouldn’t work. Had to look it up AND FOUND OUT IT’S A ******* BUG FROM THE ORIGINAL 2006 LAUNCH VERSION! THEY NEVER FIXED IT! IT’S A 20 YEAR OLD BUG! I had to go into the menu and toggle the graphics settings to trigger the transition!😭😭😭 Fuckn **** legacy studio.😒

  • longshotrecon
    recon (@longshotrecon) reported

    @TheKingerdYT I agree, we need quality over quantity. Bethesda should have been further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent. Instead, resources went toward supporting live service titles like Fallout 76 and Elder Scrolls Online for years while the big single player RPGs that define the studio took a backseat. The hardcore players who stick with those live service games keep them running, but they don’t move consoles or create the same cultural moment that a big Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. But spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.

  • Der_Kernel_
    Der Kernel (@Der_Kernel_) reported

    Let’s pretend that 15 year gaps between a series is okay. Let’s just pretend that’s fine. Let’s pretend that you really need all this extra time to make it just right, even though Skyrim took only 7 years and they also released fallout 3 in between. Let’s pretend that Bethesda is pushing out rockstar level of quality games. Let’s pretend that you can actually justify the timetables with the level of polish. Let’s pretend every Bethesda game has been bug free and never had any technical issues at launch. And Let’s also pretend that if they did, they were swiftly patched and fixed and wouldn’t still be suffering on a particular Japanese console years after release. Let’s pretend that it’s critical for Todd Howard to touch every aspect of the game. Let’s pretend he is the only key to success. Why in Oblivion would you NOT allow other companies to run spin offs of the IP. Why WOULDN’T you push for a New Vegas 2? From purely a business decision how does it not make sense to have Elder scrolls spin offs? Not even a small RTS game? Really? Can ANYONE actually explain how this makes a lick of sense when New Vegas has become the cult classic? Any excuse beyond pettiness? Beyond selfishness?

  • VaikaVT
    Vaika 𖣢🪽『 𝙁𝙚𝙧𝙖𝙡 𝘿𝙚𝙞𝙩𝙮 𝙑𝙩𝙪𝙗𝙚𝙧 』 (@VaikaVT) reported

    Layoff's are never good, but I need people to see the larger picture. I'm no corpo's friend but overall most of this is good news. Hear me out... This needed to happen. Asha came in here with a JOB to do, this wasn't going to be easy. She is on the warpath and making the most brutal decisions that are absolutely needed. XBOX has NEVER been this transparent before. Almost every decision made in this post, I actually agree with, as harsh as that sounds. -Every company that starts becoming successful, always ends up stacked top heavy with too many execs. They get paid stupid amounts of money and slow down all the decision making processes. -Acquiring studios hasn't worked. Compulsion Games actually made an award winning and incredible game with South of Midnight, but people just weren't going to ever let that game have a chance. It might have been better off as an indie studio. Not with the XBOX pedigree (not with SBInc attached) -The last Senua game, was bad, real bad. It was really short, didn't have the same level of exploration as the last game and left me feeling jaded with the series being able to do well going forward. -Double Fine makes some amazing games but the last game they made, Keeper, I bet nobody even knew it was out or mainstream wasn't interested in playing a game about a sentient Lighthouse. Indie is best for them, plus they were given grant after grant and even had to kickstarter Pschyonauts 2, they were hemorrhaging XBOX money. -State of Decay, in my option, looks like a mobile game and is best not under XBOX, they don't make the games needed right now. -All the Live service Elder Scrolls Online/Fallout 76 games I will be ******* honest here, are awful, we don't need any more of these games. The reactions every year to seeing the Bethesda logo in game showcases, to be met with yet another update to these live services...and not ES6 or a new Fallout...says everything The fact the layoff are phasing over FY2027, that the studios were not shut down, that they are trying to transition them out to keep them alive, while still keeping their Titles releasing...is actually astonishing. This is actually best case scenario when they could have just scrapped everything and left the studios to close. Releasing the sales figures, releasing the failure of projects, its transparency that we wouldn't get from Sony. They are silent on everything they plan moving forward. Acknowledging consumers not being able to afford games , increased hardware cost, the transparency on operating at a loss. We hardly ever see this talked about. -One of my biggest gripes with XBOX is they don't know how to market Game Pass properly. They did bet on Game Pass being more successful but they don't push it as the main selling point. Hardly any normie knows that Game Pass IS ON PC, YOU DON'T NEED A CONSOLE. Almost every AAA release is on there day one, I don't pay for most games anymore. - The upcoming Beast of Reincarnation is on Game Pass, as a streamer, this has been a lifesaver for me. Games I can't afford, I can play. Games I don't want to play more than once or to own, I get through Game Pass. I've slimmed down to only the PC Game Pass subscription and saved so much money. -XBOX needs to market GAME PASS as the cheaper option and way to play, vs players not being able to buy more than 2 AAA games a month on average. This all needed to happen. The reset of XBOX needed to happen. I've been shocked at how little games they released last year or even this year. They are not going to survive operating the way they did. I can't believe I would have high praise for a CEO but Asha is absolutely the person they needed. She is ruthless while trying to strip away hiding the state the company is in. She wants to connect the community again. Its going to get bloody and a hard hill to climb but we could have seen XBOX on the verge of going under, if they didn't reset like this. I will wait and see. I hope we don't see a push into AI or the same shady practices Sony are doing. -None of these companies I have any allegiance to. XBOX needs to prove the reset is warranted and time will tell if they can take advantage of giving the players better options in a gaming climate where our ownership is being taken away and gaming is fast becoming a hobby the average income consumer is being priced out of. Anyway, Get they *** Asha, absolute BEAST of a CEO. Take command, take those heads, keep us informed and don't let them stop you from flipping this entire corpo structure on its head. Don't let us down. I wait to see what changes can happen to save this entire industry, not just XBOX. (also Asha, you can make the most baller move ever, buy Bungie back off Sony and make Destiny 3)

  • not_asian_asian
    Z (@not_asian_asian) reported

    @Gravantus I think the biggest issue is your first point. The largest demo of gamers is young men 15-25 years old. Those people have likely never played a single Elder Scrolls game, yet they are supposed to be hyped for a sequel? Their fanbase has gotten old and moved on.

  • Smttywerben69
    Smitty werbenjagermanjensen (@Smttywerben69) reported

    @grlicking @MMORPGcom @TESOnline Im amazed that you cant comprehend if lore writers and game devs are working on an elder scrolls mmo then they are indeed not working on es6

  • PsychoFr0ggy
    Psycho-Froggy (@PsychoFr0ggy) reported

    @JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @blacklodgegames @silderfoe Bethesda did that made a boat load of Elder Scrolls and Fallout games, took that money and made a new IP in Starfield, granted it wasn't necessarily a new success but they did it. The problem they have now is not just cost of the games but more importantly the time it takes them

  • grlicking
    Sony Toprano (@grlicking) reported

    @Grim_Dutch @RedDeadDovah @TESOnline And you think fewer people working on the game is going to fix those things? If anything it's going to make those problems worse

  • keatonhudema
    Keaton Hudema (@keatonhudema) reported

    @DaysBehindHQ @Pirat_Nation I didnt know they owned the rights to elder scrolls 6. that would fix everything

  • AlexWalason
    Alex Walason (@AlexWalason) reported

    While I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it couldn't happen again. Fallout 3 is being remastered by Virtuous even, so more remasters would do wonders. #Elderscrolls #Fallout

  • Toonses7
    NaToonses (@Toonses7) reported

    @michaelamule @BethesdaSupport @TESOnline Especially when the message doesn't state what day or what version is the problem!

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