The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
| Kansas City, MO | 1 |
| Berlin, Berlin | 1 |
| Winter Springs, FL | 2 |
| Bielefeld, NRW | 1 |
| Moncton, NB | 1 |
| Arlington, VA | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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SILVERADO! ||🐰//🐺|| (@Slumdog_Milly) reported@VoteBadenov The elder scrolls franchise has never had a long running issue with stealth archer builds noooooo why would you think thay
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Cow_G (@CCowGG) reported@TESOnline Thanks a ton. There are two tickets involved, one submitted by me 260610-001774, and one submitted by my friend 260610-001873. Both tickets are concerning the same issue.
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BRAP (@BRAP_Podcast) reported@JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.
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David | Rational Buck Podcast 🦌 (@RationalBuckPod) reported@Grummz I mean all they gotta do is release more staples and cash in. They bought or raised studios that stopped producing. They’re finally getting back to it but if we’d had the next Elder Scrolls, Fallout, Fable, and good Halo with more haste they never would’ve been in trouble.
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𝘼𝙕𝙐𝙍 𝙏𝙃𝙀 𝘿𝙍𝘼𝙂𝙊𝙉 🥐🐲Vtuber (@azurthedragon) reportedElder Scrolls 6 will be and will remain in a permanent broken state just like Oblivion Remastered. Modders don't have time, ressources and willingness to fix this 💩 @Bethesda just doesn't care about their games and customers
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EagleEye (@USEagleEye) reportedIt has nothing to do with the fact theres a female lead. You don't see Tomb Raider getting hated on. It's the fact studios that take 4-6 years to make games spent time making a game that isn't starring the beloved main character Kratos. Hell people are pissed at Bethesda for making Starfield because it wasted 6-8 years instead of making the next Elder Scrolls. Time is finite for these developers, wasting time on stories no one cares about is the issue.
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Marchosias (@marchosias30) reported@KingpinThawne …sort of? technically speaking? in my mind, the main issue with properly calling them “open world” is that usually, there isn’t a whole lot of stuff to do, at least not compared to stuff like Final Fantasy or Elder Scrolls.
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Raoul Duke (@allseeingsylar) reported@CursedTio @TESOnline DKs are so broken and over powered. They shouldn’t be able to do insane damage and tank. They clearly don’t play the game
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Marienritter (@marienritter_) reported@pipkinpippa @Aquadile96 Its gameplay was okay, but its lore causes a lot of problems. You didn’t play the earlier games so you wouldn’t see it, but that’s really what divides the Elder Scrolls community over it.
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Pixels & Polygons (@PixelsnPolyg0ns) reported@Grummz Why is he sharing insider rumours in one message, but then acting like he is too principled to report on something that wasn't public in another? The truth is, if he knew that everyone not working on Fallout or The Elder Scrolls was at-risk, then we would have reported that too.
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Kenny C 🇺🇸 (@Kenevitable) reported@_Tom_Henderson_ PS didn't have a problem selling 100m consoles again. Xbox shouldn't have either but when you buy Activision and make COD exclusive, or Bethesda and they dont make any Fallouts or Elder Scrolls, how did they expect to sell consoles? Its No.1 selling point is 50% cheaper on PC..
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Cody (@123NewsX) reportedBeen a huge problem for a long time. In 11 years we’ve only got 2 mainline halo games. In 10 years only 2 mainline gears of war games. Not to mention the mess with Bethesda. 11 years since the last fallout, 15 years since the last elder scrolls
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Dan (@CrikeyItsDan) reported@The_CrapGamer Xbox COULD be the only console that plays. Halo. Gears. Forza. Fallout. Elder Scrolls. Fable. CoD. (eventually) And more! Exclusives weren't the problem, it's that Xbox didn't have consistently great ones like Sony did. Now they could, and they gave up before even trying!
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Radi Main (@MainRadi) reported@BethesdaSupport @TESOnline hellooo bethesda are you alive or what??? FO76 server not responding with error 470 please fix it it's been weeks
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline