The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Paris, Île-de-France | 1 |
| Gaillac, Occitanie | 1 |
| Arrondissement de Poitiers, Nouvelle-Aquitaine | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Robert Gough (@SilentWraith87) reported@KeenEyeVP I mean it's the same as the Bethsda bugs. Elder Scrolls: Lol flying horse, typical Bethesda bug, they'll patch it. Witcher 3: Jesus christ CDPR you can't even keep your horse on the ground, broken garbage. Same bug, different studio, different reaction.
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Gærsstapa (@gaersstapa) reported@lastchalice Frankly I think its going to tank their studio. Whether it sells or not is irrelevant; the time it took, the costs, the issues, etc. Its GG. Further Hammerfell is a bad place to set it now with the ongoing real world discourse, if they wanted Hammerfell it should have released in 2021-2023. Now it will come off as developer tokenism and DEI. And to be real, looking at the developers out protesting, yea, it does look like that. Which means we are getting The Elder Scrolls: Starfield Edition. And I definitely don't think the team has the ability to make it as modular as Skyrim, which is the real reason the game is still a dominant force in its player base, from SteamDB; Skyrim SE: 39,382 players as of typing. Oblivion Remaster: 2,464 players as of typing. Starfield: 6,446 players as of typing.
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Vex (@TheDarthVex) reported@CTPhipps1980 @RazorFist No one’s saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studio’s overall severe lack of performance.
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Speedy (@Adienspeedy) reported@PurpleMNinja @Criminalsimpson Yeah, no problem. It was fun even if I don't do RPs often. An Elder Scrolls Steamed Hams RP? How does that work?
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GrimSyphr (@GrimSyphr) reported@bethesda now hire 50 straight white chud devs and @Asmongold to test and fix Elder Scrolls 6 and we can all be friends again.
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@DarkPaladin000 (@Paladin000Xbox) reported@JamieMoranUK They do cost more you're absolutely right but there are some successful live service games out there Just look at Bethesda and how long they've done Fallout 76 An elder scrolls Online those games have a ton of players Sea of Thieves did at one point I'm not sure what it is now
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Dean Alma (@BlueCrusaderYT) reportedTodd Howard sleeps well at night knowing Elder Scrolls VI can never be leaked since it will crash on launch without a community patch.
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Dead Cell (@dead_cell) reported@Mortiel Tim Swindler Sweeney is a fraud anyway. - pays for PC game exclusivity - buys Rocket League, removes Linux support - tricked kids into payment via dark patterns & refused refunds - invaded kids privacy - claimed lower distribution fee would equate to lower game prices, it didn't - it was so bad, FF7R launched on EGS @ $70 (new high at the time) only to sell poorly and eventually launched on Steam @ $50 - refused to improve their platform substantially for years - played pick & choose w/ indies rather than having an open platform for people to publish games I'm just giving broad strokes here, but I don't see why businesses still work with them. In fact, many aren't. Why did Bethesda launch their Elder Scrolls titles on EGS but not Oblivion Remastered? It uses Unreal Engine too! In fact, many games on Unreal Engine just straight up didn't come to EGS. Didn't they have incentives? What's the hold up? They can talk about hours played until they're blue in the face, but it won't mean anything. The ONLY saving grace is this sudden epiphany they're having about investing in their platform finally. However, even that is met with concern when, despite all these live-service flops, they STILL want to pursue live service games, trying to become the next Roblox. It's really sad, given this renaissance of indie & retro games showcasing a desire for simpler times built around fun gameplay, not cash shops and microtransactions. /rant
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Trevor Kozak (@TrevorKozak3) reported@TESOnline pls fix all the bugs and game crashes i cant even do a trial because i keep crashing and says booted from server
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KhajiitCook (@Lgbt_Cherry) reported@Foxhound_N10 @TESOnline They need to have a good version that's pick up and play for new players. My problem is when they force players to do it instead of the other campaigns
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline How about fixing the exploits and glitches ruining PvP? You are losing players. I know it’s an old game but you still want your money every month on time. It’s impossible to fight a group of cheaters using the armory glitch to acquire every mundus stone in the game. Shame
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Youn (@younweb3) reported@lastchalice Kotor remake and Elder Scrolls VI dropping the same day is actually a glitch in the simulation, I'm never sleeping again.
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MilfMarauder (@DaMilfMarauder) reported@InfoXbox_ The problem is that the last elder scrolls game came out 15 years ago and fallout 4 came out over 10 years ago. They weren't working on **** and think that just cuz they've been there for years, they're immune to layoffs.
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ProNobleWolf (@ProNobleWolf1) reported@TESOnline Literally nothing because the game is not working
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Beep (@Rawr71081600) reported@SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.