The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Arlington, VA | 1 |
| Winter Springs, FL | 1 |
| Odessa, Odessa | 1 |
| Wake Forest, NC | 1 |
| Oxford, England | 2 |
| Bratislava, Bratislavský | 1 |
| Göteborg, Västra Götaland | 1 |
| Horní Jelení, Pardubický | 1 |
| Yerevan, Yerevan | 1 |
| Villeurbanne, Auvergne-Rhône-Alpes | 1 |
| Cottage Grove, OR | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Prin Lowe (@prin_lowe) reported@Der_Kernel_ Pretty sure it's more cope that modders will fix whatever mess Bethesda shits out but modders never bothered with Bethesda's last slop release so I'm not sure why anyone is coping that they'll fix Elder Scrolls 6.
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Ång 🇺🇸 (@fllady68) reported@MoonBeamFlare @TESOnline I had the same issue until I was finally able to go to the main map, then to fargrave where the icon showed up and I could finally transport there. Don't waste your time unless you laugh at Veterans dungeons. It is ridiculously hard.
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fivetide (@fivetide) reportedBethesda packaged and shipped The Elder Scrolls themselves They learned how to assemble boxes inserts and use the heat gun They spent time shrink-wrapping the games themselves Bethesdas hands-on approach shows commitment to quality control but also means delays for eager fans Bethesda wrapping games themselves while others outsource If you are still waiting for your copy dont blame the postal service blame Bethesda for doing it all themselves
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SenjutsuSage (@Senninsage) reportedYes, Elder Scrolls 6 with no guaranteed release date or anything, or even a guarantee we see it in the next 5 years. The belief alone that it would launch day one on Game Pass made me value the service enough to continue paying for it every year until it appeared.
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Jonah (@KeizaalDov) reported@Fa1ko_ @TESOnline Theyre giving us content later lol theyre trying to fix the **** that players like yourself have been bitching about since u35
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E (@Cyllis) reported@klobrille Key is, you have to have exclusive games people want to play. That's been the problem with Xbox for over a decade. I think the only game they could make exclusive that would really move the needle is Elder Scrolls 6. And I doubt they would have the stones to do that.
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Rayph (@ThunderBrush) reported@DUSKdev I have no insight on this particular issue but I was the 7th or so artist hired for Elder Scrolls online back when ZOS was considered a sister studio to Bethesda and their company policies were frankly...absurd. Back then working in concept art I sketched everything on pencil/paper and had requested a basic scanner for my desk for months, got fed up and decided to bring in my own only to walk into work the next day to see my entire desk being packed up by IT as they were reading paperwork to fire me for breaking employee-code, thankfully my lead at the time saved my ***. Bethesda is a company/studio that's ran by lawyers and very overzealous leadership first and foremost so something this petty doesn't strike me out of the realm of possibility. I was present for a few town halls when New Vegas was in development and it was fairly palpable that Bethesda main had little love for the New Vegas project.
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Muda (@eyemissxv) reported@younghavok Elder scrolls 6? Story mode overwatch game? Crash bandicoot? Spyro? Halo remake? Fallout 5? Fable? Souls like WoW? They didn’t even try
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Accidental Suicide the Clinton Foundation (@truegram) reported@DocHollidayRezd @TESOnline I would try the FTC because there contract is unevenly inforced if not at all in some cases. An I can't have a contract saying mantance included an not fix the pipes when the burst but kick you out for complaining about me not fixing the pipes
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Brooks (@Brooks_exe) reported@imajanitor @Lilulicious Bethesda signed a Contract to keep Fallout and Elder Scrolls multiplat, the problem they're facing selling their games on xbox and PC is that their games aren't selling at all, Todd Howard forgot that Bethesda games sell better on playstation than xbox and PC combined.
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Silaf (@Asmoden3) reported@TESOnline The problem is that after reaching 10000 favors you have no reason to interact with the night market anymore.
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HowDatFeel (@joseagu59410157) reported@MosesGames @TESOnline The only thing they care about is how to make 2 billions dollars again it's so sad I spent $60 for eso sub biggest mistake I have done they cant even fix day one bugs 😪
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Emergency Crayons🖍️ (@EmergencyCrayon) reported@Asmoden3 @TESOnline Is this a problem? You exausted the content.
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𝙉𝙄𝙆𝙁𝙊𝙍 (@Nikfor_) reportedNow that it is confirmed Call of Duty will not launch on Game Pass Day One, it naturally makes me think about how this decision could affect The Elder Scrolls VI. CoD is a first party franchise with a lot of microtransactions, so removing it from Day One shows that Microsoft is adjusting how it approaches major releases. Elder Scrolls is one of Xbox’s biggest IPs, and ES6 will almost certainly have a massive budget while being a single player game with far fewer monetisation options than a live service title. Because of that, it is reasonable to wonder whether Microsoft might use a similar strategy there as well. Do you think ES6 could also skip Day One on Game Pass, or is this change truly limited to Call of Duty? I am genuinely curious how you all see this situation. I buy a lot of games myself and I also have Game Pass, so I am looking at it from both perspectives. If live service titles with strong monetisation are difficult to support on Game Pass, it raises interesting questions about how huge single player projects fit into the model. We will see how it develops in the coming months and years. Overall I think the change makes sense, but it also brings up some valid things to think about.
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Valdenn (@sirvaldenn) reported@Swurv__ True enough about Crimson Desert. Elder Scrolls VI has a Bethesda problem, though. Yeah, it'll make money, but not as much as if it were good. Starfield suffered because people saw and said how abysmal it was. TES VI will have the same issue.