The Elder Scrolls Online Outage Map
The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
The Elder Scrolls Online users affected:
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Gaillac, Occitanie | 1 |
| Arrondissement de Poitiers, Nouvelle-Aquitaine | 1 |
| Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes | 1 |
| Villeneuve-d'Ascq, Hauts-de-France | 1 |
| Amsterdam, nh | 1 |
| Châteauroux, Centre | 1 |
| Fréjus, Provence-Alpes-Côte d'Azur | 1 |
| Marseille, Provence-Alpes-Côte d'Azur | 2 |
| Clermont-Ferrand, Auvergne-Rhône-Alpes | 1 |
| Saint-André-de-Cubzac, Nouvelle-Aquitaine | 1 |
| Liège, Wallonia | 1 |
| Centennial, CO | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Aakash Gupta (@aakashgupta) reportedSkyrim sold 30 million copies. Then Bethesda announced its sequel. Skyrim sold 30 million more. Most studios rush sequels because the old game stops selling. Bethesda had the opposite problem, and it explains the longest wait in modern gaming. Skyrim launched in 2011. Twelve years later it was the seventh best-selling game in history, ported to roughly ten platforms, some of them twice. There's a version that runs on Amazon Alexa. Every year without The Elder Scrolls VI was a year the 2011 game faced zero internal competition. A sequel kills the back catalog. As long as VI stayed a teaser, Skyrim remained the newest mainline entry in one of gaming's biggest franchises, and it kept compounding into a 60 million unit annuity. Todd Howard even asked fans to "pretend we didn't announce it." That sounds like embarrassment. It's also exactly what you'd say if your 15-year-old game was outselling most studios' new releases. Now Xbox's CEO is teasing a censored subtitle after a live playthrough. The moment they finally say the name out loud is the moment the Skyrim annuity starts its countdown. Eight asterisks is what it looks like when a company decides the annuity has finally run its course.
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PSYMAGE (@psymage_arcade) reported@BladerLBM Saving anywhere is honestly the least of Daggerfall's problems lol. Same for any other Elder Scrolls game for that matter.
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Vex (@TheDarthVex) reported@CTPhipps1980 @RazorFist No one’s saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studio’s overall severe lack of performance.
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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Wing X Custom (@WingXCustom) reported@Hybrid508 @RinoTheBouncer Nah **** that. I Grew up playing Spider-Man games on other platforms. Didn't stop Sony from worming their way to Spider-Man exclusivity by leveraging the MCU rights. -Spyro -Crash Bandicoot -Fallout -Elder Scrolls -Banjo-Kazooie Should all go exclusive. Sony set the precedent
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CIA (@cia_rumored) reported@MassiveCorgi @BecerratopsTV @pcgamer Bethesda collectively created its own problems. Nobody wanted Starfield; the game sucked, and it ******* most of their resources for years. The market told them "Elder Scrolls" and "Fallout 5," but they decided that they knew better. Bethesda employees are losing their jobs because of inside factors, not outside factors. And yeah, it sucks that probably some good developers got caught in that crossfire. But I'm just sick of these companies insulting the player base and then wanting sympathy when they reap what they sow.
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Pusel (@PuselSpielt) reported@AgentOink You can have loading screens without necessarily breaking the immersion. Starfield did not achieved that and made the loading screens „problem“ more obvious than a Fallout or Elder Scrolls.
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Knight(Fate)1029384756 (@Knight10293847) reported@masmorragamer That would be an issue if the game was trying to be Elder Scrolls. Luckily it isn't.
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Danger Noodle Snekly (@gorgalog) reportedIts highly unlikely that Josh would appear in the TV show for one simple reason, and its the exact same reason that was the cause of many of the NV fans issues with season 2 and that is that Bethesda HATES hard canonizing specific Player decisions in their games and often go extremely out of their way to avoid it whenever possible, even to the point where Elder scrolls has the whole Dragon break lore so they could make every single ending in the 2nd game canon at once and unfortunately, one of the potential ways of doing Honest hearts DLC is killing Graham, so the best your probably gonna get is a group of people that treat him like a prophet or something
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Stephen Sutherland (@sjsuth) reported@pcgamer There is one problem and it’s that outside of the cities and some set piece locations, exploration was in cardboard procedurally-generated environments. There was zero reason to explore any of it, whereas all you want to do in Elder Scrolls and Fallout is explore.
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Tim Turley (@TurleyDurden01) reported@DrunkRepub My problem, too. And I played the original Elder Scrolls: Arena and several of its sequels for way too long (mainly because you couldn't wander around killing things in such a wide world in most games). Somehow, by Skyrim it got old.
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Speedy (@Adienspeedy) reported@PurpleMNinja @Criminalsimpson Yeah, no problem. It was fun even if I don't do RPs often. An Elder Scrolls Steamed Hams RP? How does that work?
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline How about fixing the exploits and glitches ruining PvP? You are losing players. I know it’s an old game but you still want your money every month on time. It’s impossible to fight a group of cheaters using the armory glitch to acquire every mundus stone in the game. Shame
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Kloot (@ZakkenKloot) reported@vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I don’t see the issue tbh
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AFCjel (@MrDrProf2) reported@BethesdaStudios As a die-gard Elder Scrolls fan and a huge Fallout fan, this all sounds dreamy, fine and dandy. Issue is when this all is coming out. I am also worried about the quality of the games, but more about release dates. We dob't expect an exact date, but at least an approximate year/s.