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The Elder Scrolls Online

The Elder Scrolls Online Outage Map

The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

The Elder Scrolls Online users affected:

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes 1
Villeneuve-d'Ascq, Hauts-de-France 1
Amsterdam, nh 1
Châteauroux, Centre 1
Fréjus, Provence-Alpes-Côte d'Azur 1
Marseille, Provence-Alpes-Côte d'Azur 2
Clermont-Ferrand, Auvergne-Rhône-Alpes 1
Saint-André-de-Cubzac, Nouvelle-Aquitaine 1
Liège, Wallonia 1
Centennial, CO 1
Kansas City, MO 1
Berlin, Berlin 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • AlexWalason
    Alex Walason (@AlexWalason) reported

    I'm extremely disappointed in the amount of people not only overlooking these layoffs, but also wishing others got fired (Todd, Emil, etc.) you people are ******* monsters and should be ashamed of yourselves. Some of these YouTubers need to get ahold of their audiences lack of a heart and start wondering why they have such hatred for other people. I do blame certain YouTubers (not all are bad) for the vitriol we are seeing. Stop attacking Todd Howard and acting like he's the problem Btw, they fired a quest designer from The Elder Scrolls VI. One that worked on Fallout London. How is this supposed to get these games out quicker? Look, we can all still be super excited for these games and that Microsoft is gonna focus on them while also acknowledging how ****** the layoffs are. The Elder Scrolls VI is my most anticipated game ever, and I can't wait for Obsidians new Fallout, but that doesn't change the fact of what's happening.

  • Core_Vendetta
    Jono 🐯😎🇮🇪 (@Core_Vendetta) reported

    Whether the game was good or bad, very much a not so good entry into elder scrolls franchise, theres a serious problem of companies stripping funds and resources from one game to another while the game suffers bad, just straight milking the fanbase for bare minimum in return

  • GATerps02
    Landon (@GATerps02) reported

    @katanaollie @ZakkenKloot Assuming elder scrolls 6 is good. Who knows maybe a live service game with micro transactions.

  • AlexWalason
    Alex Walason (@AlexWalason) reported

    While I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it couldn't happen again. Fallout 3 is being remastered by Virtuous even, so more remasters would do wonders. #Elderscrolls #Fallout

  • StrangerWho934
    Stranger Who (@StrangerWho934) reported

    @GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.

  • Drum2dbeatz
    Zoinkz (@Drum2dbeatz) reported

    @FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft

  • AzLineage
    MyNameIsNobody/Destiny 3 (@AzLineage) reported

    @FilmsFallout Since it sounds like bungie will be making a Borderlands live service game instead of another Destiny game, so glad I have Fallout and Elder Scrolls to fall back on

  • Mr_guyy
    explode (@Mr_guyy) reported

    @KhangiOST @Der_Kernel_ ...theres nothing to buy We asked for new elder scrolls and new Fallout and got MMO live-service games. I have no idea why bethesda hasn't been purged yet

  • WaifusTrash
    Alonso A (@WaifusTrash) reported

    @SynthPotato It was a massive problem for Starfield because everything needed a loading screen. This is not much of a problem in Elder Scrolls or Fallout. There is a lot more to explore and see between the loading screens. This is something that was severely lacking in Starfield.

  • andymke
    andy (@andymke) reported

    @a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.

  • doomseerjones
    Doomseer Jones (@doomseerjones) reported

    @UESP_net The 7 years burnt on Starfield could’ve produced both a new Elder Scrolls and new Fallout game, and had it done so, there’d be a lot less people losing their jobs right now. What an unforced error…

  • kioskmango
    emil (@kioskmango) reported

    @1ialexen @TESOnline They have no reason to not keep it going, it's one of the few live service games that makes them a lot of money to this day

  • catgirlprostate
    maddy catgirlprostate (@catgirlprostate) reported

    The real issue isn't the 15 year wait between game releases, it's the fact that the elder scrolls 6 got announced 8 ******* years ago and is supposedly still 3+ years away Like they didn't have to show the damn PNG if they knew they weren't even gonna start for years

  • Phiophills
    Phiophill (@Phiophills) reported

    @neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.

  • Ladybug_bu
    👾アイリーン👾 (@Ladybug_bu) reported

    “From hype to chaos 🎮🔥” @grok @TESOnline #ESO #ESO_JP #ESOFam “What’s happening with @TESOnline is a real shame, but it’s their own fault. I remember when I first started playing, I already had Morrowind, Summerset, Elsweyr, Greymoor, and Blackwood thanks to my father who bought them for me. Then came High Isle (2022) — I saved like crazy to get it. Necrom (2023) — I sold three Nintendo Switch games to afford it. And then my favorite arrived: Gold Road (2024), which I bought without any problems. I always looked forward with great joy to see what was coming each year. But then those damn developers changed everything: useless subclasses, they took away content, and once again kept patching to fix their own nonsense. In the end, it’s truly a pity.”

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