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The Elder Scrolls Online

The Elder Scrolls Online Outage Map

The map below depicts the most recent cities worldwide where The Elder Scrolls Online users have reported problems and outages. If you are having an issue with The Elder Scrolls Online, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

The Elder Scrolls Online users affected:

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Saint-Marcellin-en-Forez, Auvergne-Rhône-Alpes 1
Villeneuve-d'Ascq, Hauts-de-France 1
Amsterdam, nh 1
Châteauroux, Centre 1
Fréjus, Provence-Alpes-Côte d'Azur 1
Marseille, Provence-Alpes-Côte d'Azur 2
Clermont-Ferrand, Auvergne-Rhône-Alpes 1
Saint-André-de-Cubzac, Nouvelle-Aquitaine 1
Liège, Wallonia 1
Centennial, CO 1
Kansas City, MO 1
Berlin, Berlin 1
Winter Springs, FL 2
Bielefeld, NRW 1
Moncton, NB 1
Arlington, VA 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @asha_shar Sell COD, Elder scrolls, doom, fallout, Spyro, crash, and anything else you didn't help make

  • MosesGames
    ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported

    @TESOnline It doesn’t matter, you don’t listen. After a decade you’re still just giving lip service.

  • ShadoweLily
    Shadowe (@ShadoweLily) reported

    @stormfall33 Elder scrolls 6 is likely in development hell to some extent. There have been rumours of serious issues with development and I believe that. Skyrim was 2011, GTA V was 2012 and we are still getting GTA 6 first despite the money they make on GTA online.

  • DanielTX51
    Daniel Harman (@DanielTX51) reported

    @IsXBOXStillLast @M0NKEYCAN Maybe, maybe not. Imagine if, within a two-year window, the next Doom, Fallout, Elder Scrolls, Tony Hawk, Crash Bandicoot, The Evil Within, Dishonored, Wolfenstein, Killer Instinct, and Diablo all released but didn’t come to PlayStation—do you think that would have no impact?

  • swissch33z
    swissch33z (@swissch33z) reported

    @ResidentStevil_ Unreasonably long game dev times are a serious problem with video gaming today, yes. That's not even unique to Valve. The next Elder Scrolls was announced years ago. Beyond Good and Evil 2 has taken longer than Duke Nukem Forever. The last 3D Mario was almost a decade ago.

  • Damo__TK
    Yo_Damo (@Damo__TK) reported

    @BethesdaSupport @TESOnline Can you finally fix Crystal weapon and imbue weapons animation bug when you dual wield please . Literally can’t use either skill as a spammable without getting stuck in some weird heavy attack animation and not showing the skill animation 😔 ps5 before you even ask

  • GATerps02
    Landon (@GATerps02) reported

    @katanaollie @ZakkenKloot Assuming elder scrolls 6 is good. Who knows maybe a live service game with micro transactions.

  • Anarchy_org
    OrganizedAnarchy (Always Tired) (@Anarchy_org) reported

    There it is the official death of any faith I have in a GOOD elder scrolls 6. Veteran employees getting fired because they were being forced to make a ****** live service game and had one single flop in their line of single player open world rpgs is crazy.

  • MustafaO38709
    Mustafa Özçelik (@MustafaO38709) reported

    @TESOnline are the servers down in eu? I can login na but not eu

  • Elgac161406
    Elgacnilloc06 (@Elgac161406) reported

    @TESOnline FIX TALES OF TRIBUTE!

  • G2ThaUNiT
    G2ThaUNiT (@G2ThaUNiT) reported

    @HazzadorGamin I saw a post from George Broussard from 3D Realms/Apogee that layoffs at Zenimax have already started and that any studio not working on Elder Scrolls or Fallout are out. God I hope that's NOT true!!!

  • Damo__TK
    Yo_Damo (@Damo__TK) reported

    @BethesdaSupport @TESOnline Are you guys ever going to fix the animation issue with crystal weapon ? Because La cw la cw la ba just makes your character animation get stuck in a heavy atk animation 😔 this had been happening for so long can we finally get a fix ?

  • fromsoftserve
    fromsoftserve (@fromsoftserve) reported

    @thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.

  • McBeeHS
    McBee (@McBeeHS) reported

    @skitten_hund Bethesda went to the live service model so the Elder Scrolls story has been progressing in ESO. You'll likely just be in a new age of Elder Scrolls when you rejoin. Starfields problem were load screens and barren planets. Gameplay and systems were fine. They're probably holding back to see what Fable and GTA 6 can put out for a stable world with NPCs that live in it before committing.

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

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