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The Elder Scrolls Online

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 53% Sign in (53%)
  • 24% Game Crash (24%)
  • 18% Online Play (18%)
  • 6% Glitches (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Kansas City Online Play 12 days ago
Berlin Online Play 1 month ago
Winter Springs Game Crash 1 month ago
Bielefeld Glitches 1 month ago
Moncton Sign in 1 month ago
Arlington Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • 187Plink
    Pooka187 (@187Plink) reported

    @TESOnline DK is still broken. You should log into PVP sometime. Unlikable 1 shot machines. Wtf are you thinking?

  • MatheusGS09
    Matheus GS09 (@MatheusGS09) reported

    @XboxTimdog Crash e Banjoo. Halo e Gears. Fable e The Elder Scrolls.

  • stikves
    sukru tikves (@stikves) reported

    @chaosprimeZ The problem is... they won't be getting those many XBOX exclusives on the PS5 Even if XBOX hardware is insufficient, PS5 is also nowhere near to sustain a 3rd party Microsoft Gaming They will shut down most of the studios, and will only focus on CoD/Forza/Fallout/Elder Scrolls

  • Sylar_N7
    Jeff (@Sylar_N7) reported

    @OtterRuin @TESOnline he issue is not my original statement, but that you don't understand my original statement. I don't know how to explain it any easier for you bud. Right now in 2026 the 4 original classes and weapons have ALL THE SAME SKILLS. No innovation at all. Boring AF

  • mickal9090
    mickal9090 (@mickal9090) reported

    @Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong

  • Reagent_Sparky
    Sparky (@Reagent_Sparky) reported

    @SynthPotato If elder scrolls 6 ever comes out i feel like we'll have the same issue cuz i don't think anyone wants to compete with the 2nd largest most anticipated open world game

  • goregram
    goregram (@goregram) reported

    @TESOnline new mythic still broken for pvp an i cant even go to other CP campaigns to play with friend's since its alliance locked an you got rid of the rest. well not paying for eso plus for this trash. guess time to find another game. any suggestions?

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline

  • etherstorm80
    nobodyhere (@etherstorm80) reported

    @codman_cody @BethesdaSupport @TESOnline Seems to be an xbox issue, downdetector shows

  • Gilbeezyskit93
    Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported

    @nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.

  • 187Plink
    Pooka187 (@187Plink) reported

    @TESOnline Yet you never fixed players Night Market progress after you messed up on a server crash and Yanking all progress. Plus you have been given the feedback that Vengeance is terrible and no one wants it… no one plays it. Yall need to start firing people in the main office.

  • Magicka313
    Arch Mage Magnus (@Magicka313) reported

    @bethesda You guys seriously piss me off. You have elder scrolls and fallout fans who have been starving for a single player experience for YEARS, but you insist on doubling down on these ******* service games. Stop. Read the room.

  • 1996I43994
    Life and nature enjoyer 88 👌 (@1996I43994) reported

    @methylene666 @AntoniusOhii The problem is that the pagan mindset is retarded. There is one world and thus one creator. Paganism only works if you have an elder scrolls type of situation where there are multiple planes of existence each created by God. And even if that was so we only live in one

  • NoobGoneBadX
    💀 Brent Di Cassare 💀 (@NoobGoneBadX) reported

    @asha_shar Now fix Bethesda Game Studios please. Pathetic to not get another Fallout game is 11 years. Insanity to still be using Creation Engine. Elder Scrolls game still not arrived. Starfield was just a bad game. Focus on that studio and fix it please. Make it good again please

  • TheBiggestYonk
    Big Yonk (@TheBiggestYonk) reported

    @Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol

  • LaurenDownSouth
    Lauren Down South (@LaurenDownSouth) reported

    @TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.

  • CrikeyItsDan
    Dan (@CrikeyItsDan) reported

    @chaosprimeZ Imagine what Fallout, Elder Scrolls and eventually CoD could do for hardware sales if they were console exclusives. Exclusives were never the problem, it’s that Xbox didn’t have the right exclusives. Now they do, and they’ve gone multiplat!

  • Raquayza19
    Dragonraygaming (@Raquayza19) reported

    I don't want to make a full blown video on what #Xbox chooses to close but I do have some thoughts. We already know when Xbox got a new head that there will be major changes to the brand for the better. ✅ New UI ✅ New feedback website ✅ Exclusive games ✅ Gamepass decrease in price ✅ Other minor things ( can't remember ) Even after all these years Microsoft knows Xbox isn't profitable. So I ask a question. How do you make the brand profitable while? You know hard decisions have to be made. Are you trying to be people's friends or do what's best for the business because it was going under one way or another. Xbox finally has the games in development for the past while which is what matters. Xbox finally got some exclusives back. Some of the OG games that made the brand what it is. So is it enough to have those exclusives back to make profit? With all the ballooning costs and bloat of the brand closing studios and people being overpaid it seems like that's the direction that they are going. For the record I'm a fan of games as a consumer. I have had an Xbox since the OG and up. ( I have the other consoles as well. ). What Xbox should do is this in my opinion ✅ Close studios - Smaller studios reworked into bigger studios. We gotta be honest Xbox is starting to have games but we don't need all these freaking studios working on Call Of Duty. That's the dumbest idea they came up with Cod games should be 2-3 years away anyway. Have 2 main studios rotate. Close the support studios down. ✅ Actually hire so outside talent and lock there games to be exclusive games. - Again let's be honest for years people didn't like how Xbox games are compared to PlayStation and Nintendo. That comes down to quality and talent and what I.P would sell. We already have news that Xbox is going to focus on main titles to come out faster with quality ( I'm looking at you Elder Scrolls VI you are my favorite game studio even I have some criticisms. I still believe Bethesda games have their place in history which shouldn't change. ) Quality matters 1st and foremost If you have quality with a game people will come. ✅ Fix your overall image - You know what I mean even on this app you have lots of people just constantly grilling you for decisions made etc. So for once have a final push to silence that. So far Halo " without the super fans " is gonna do fine. Gears and Fable are shaping up great as well keep at it. The constant bashing of the brand " although funny at times which is warranted " gets tiring people online are making more money off your downfall then you are making profit. " Make that money creators it's hard out here ". At the end of this long and pointless post make the hard decisions make good games fix the brand. If you gotta step on some toes to do it go for it. We know the competion is letting up so do what you gotta do. Now to get this backlog down. P.S No I'm not making any kind of stand or rightous grandstanding. I'm just making a observation I don't like hypocrisy.

  • Chris_J_Harding
    cjBloodwyn (@Chris_J_Harding) reported

    @SpeedGod_CDN @PaulTassi Imagine they made these franchises exclusive in the future: Elder Scrolls Fallout Skylanders Crash Bandicoot Guitar Hero Tony Hawk DOOM Wolfenstein Blade Spyro Of course there are others, but that would make a hell of a statement.

  • dan_mphillips
    Dan (@dan_mphillips) reported

    @Colteastwood The only winning move by Xbox is going back to full exclusivity except for live service games and Call of Duty and Minecraft Halo, Gears, Forza, Fable, Elder Scrolls, Fallout, Doom, Diablo, Crackdown, Dishonored, Starfield, etc all exclusive would sell boxes. PC a year delayed

  • BirthToBurial10
    BirthToBurial10 (@BirthToBurial10) reported

    @asha_shar @asha_shar @XBOX after the Acquisitions every game should have been exclusive every game that's not live service should be exclusive that's how you sell consoles!!just like Sony does it every game is exclusive Elder Scrolls 6 exclusive Fable State of Decay,Blade.. every game

  • dadgamer020
    Dadgamer020 (@dadgamer020) reported

    @UESP_net Solo is NOT the same as single player. ESO & FO76 are the reason Elder Scrolls 6 & Fallout 5 are taking so long. Bethesda think they delivering what we want & the bean counters are happy to string us along because the live service model is far more profitable.

  • ItzPaulHD_v1
    A Πωλ of House Targaryen|Game of Thrones 🇬🇷 (@ItzPaulHD_v1) reported

    @DVADigital323 then its not the elder scrolls 6 its not broken therefore it isnt

  • Rynoalpha
    Ryno (@Rynoalpha) reported

    @BRAP_Podcast @onepiece9681 I really question your intelligence. They never had good exclusives for it to amount to anything. If they had elder scrolls crash and call of duty and others for a substantial amount of time they be in a different situation. We saw how much better they did during 360 era.

  • RBunFoX
    RBunFoX🦊 #L4D2Source2 (@RBunFoX) reported

    @stormfall33 Well, the logical thing would have been for Bethesda to continue the development of The Elder Scrolls and Fallout, but Starfield made everything move, so perhaps the problem was that third game.

  • nobccash
    El Manuel (@nobccash) reported

    @vrakhiri Mostly vanilla unless there's a QoL mods that fix something I hate Only exception really is Elder Scrolls, even on day 1 of Skyrim I downloaded a few mods

  • NintyPrime
    Nintendo Prime (@NintyPrime) reported

    IMHO, it sounds like basically copying what PlayStation is doing. Is it online multiplayer service style? We got multi. Is it single player or local play only? Likely exclusive. Beyond current commitments, as he said. Elder Scrolls 6 could be a killer launch exclusive for helix tbh.

  • GamingAzoozDev
    عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported

    @TESOnline Quick go fix vestige there’s no damage done to anything u hit nothing!!!

  • GTAJJ_
    Jordan Stapleton (@GTAJJ_) reported

    @katanaollie @Wario64 They do third party deals - the issue Xbox faces is that they have to pay more because they have less market share to make up for the sales difference. The only way to gain attention is either overpay (they have every year) or earn attention through creations. Why would you want Elder Scrolls and Fallout exclusive? What does this bring to an Xbox user? These entities are multiplatform and using your wealth to control the market entity and rug pull is dangerous.

  • Jolteoff
    Chud Dwyer (@Jolteoff) reported

    @Wario64 Spencer's "let the devs do what they want" strategy dug them in such a deep hole. Years of nothing but live-service updates from Halo, SoT, Elder Scrolls, and Fallout. Early stages of development for the Cuphead sequel when the series is 9 years old. It's insane