The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (56%)
- Game Crash (22%)
- Online Play (17%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 5 days ago |
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Online Play | 18 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Dan (@dan_mphillips) reported@Colteastwood The only winning move by Xbox is going back to full exclusivity except for live service games and Call of Duty and Minecraft Halo, Gears, Forza, Fable, Elder Scrolls, Fallout, Doom, Diablo, Crackdown, Dishonored, Starfield, etc all exclusive would sell boxes. PC a year delayed
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HowDatFeel (@joseagu59410157) reported@TESOnline No one cares about the crown store lol how about u fix your broken game 🤔
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Ash (@Ashleyscowcroft) reported@UnkWerks @RinoTheBouncer Except it's not. It's a single player game that happens to include a multiplayer mode. A live service game is something like Destiny, The Elder Scrolls Online or Fallout 76. They tried to make Halo CE exclusive but couldn't because of various contracts already in place.
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline Also, @TESOnline, one thing I’d like to see change for the future. There's one huge problem in Grayhost Cyrodill, and it dulls the game. NOBODY WANTS TO DIE, and I'm not talking about coordinated ball groups; I'm talking about other solo players where eight people are chasing them, and they can not only wipe all of them but heal through everything. I'm a solo and a fight die repeat, no biggie. But the endless chases where one person can stop play so we can’t move on to something new are annoying. If they are good to 1 v 3, fine, but NOT entire armies for one person. Make some bunker buster sets and mythics, please and thanks :)
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Jeff (@Sylar_N7) reported@OtterRuin @TESOnline he issue is not my original statement, but that you don't understand my original statement. I don't know how to explain it any easier for you bud. Right now in 2026 the 4 original classes and weapons have ALL THE SAME SKILLS. No innovation at all. Boring AF
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Asteria Xilfaren (@xilfaren) reported@Latoniksyze @TESOnline Does anyone here know how to read? They posted somewhere that they had an issue with console side and that it was delayed. You act so impatient for what? Literally nothing. Taking out your anger on the poor media manager... Truly unemployed behaviors.
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𝕬𝖓𝖉𝖗𝖊𝖆𝖘 (@TheGermanicist) reportedI don’t understand why they ever decided to do certain games multi platform. But also why they would ever consider doing ads in the games. Just make all of their exclusive series like the elder scrolls and fallout and fable exclusives, and then they won’t have any financial problems.
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theganoosh (@theganoosh1) reported@Grummz Todd needs to go.. he is the problem … elder scrolls and fallout have outgrown him .. there’s genius teams stifled by him that exist
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𝑨𝒔𝒉𝒆𝒏 𝑶𝒏𝒆 (@AshenOne_VI) reported@Ak11810723K I think TES VI probably won’t have the same loading screen issues as Starfield. The problem with Starfield wasn’t just the engine. It was the game’s structure. Traveling frequently involved moving between separate spaces such as your ship, space, and planetary locations, often with loading screens in between. If TES VI is a more traditional Elder Scrolls game with one large world, loading screens may feel much less intrusive, even if caves and interiors still have them. That said, I hope there are fewer loading screens than in Skyrim. By today’s standards, having a loading screen every time you enter a cave, dungeon, city, or building would still feel like a lot…
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Octopus (@Fred420170) reported@djkkyle @orielkiller @shinobi602 I don’t live on Twitter, FMS was broken at launch, same with halo infinite, starfield did well, the rest are good but not system sellers like gears, next mainline balo, elder scrolls 6 etc.
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ϟ 𝖆𝖉𝖗𝖎𝖆𝖓 ϟ (@TexMade97) reported@JezCorden Something from Bethesda anything mainline elder scrolls/fallout not related to their live service titles lol
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Ma SkullyVT (@Ma_SkullyVT) reported@TESOnline I still try to fix my hdr that looks awful
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Marielle Redclaw (@MarieleRedclaw) reported@NikTek They do one at a time The thinking among the fans for a long time is that they really need to split into separate teams independently handling Elder Scrolls, Fallout and now Starfield. Maybe a fourth team who does nothing but fix bugs and do feature updates to the Creation Engine.
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Howling Moose (@Time_Bandit007) reported@TESOnline Servers down again? You clowns already cost everyone a full day on the last shut down which cut into people's "paid subscription" time, there had better be some compensation waiting in the crown store.
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BirthToBurial10 (@BirthToBurial10) reported@asha_shar @asha_shar @XBOX after the Acquisitions every game should have been exclusive every game that's not live service should be exclusive that's how you sell consoles!!just like Sony does it every game is exclusive Elder Scrolls 6 exclusive Fable State of Decay,Blade.. every game
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Shifty_Chicken (@chicken_shifty) reported@K__Med Elder Scrolls 6 will be on PS5/6. Why? Paid mods from the creator club thing. Heavy micro transactions of any kind are Service games...I suspect.
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Life and nature enjoyer 88 👌 (@1996I43994) reported@methylene666 @AntoniusOhii The problem is that the pagan mindset is retarded. There is one world and thus one creator. Paganism only works if you have an elder scrolls type of situation where there are multiple planes of existence each created by God. And even if that was so we only live in one
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Arch Mage Magnus (@Magicka313) reported@bethesda You guys seriously piss me off. You have elder scrolls and fallout fans who have been starving for a single player experience for YEARS, but you insist on doubling down on these ******* service games. Stop. Read the room.
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EagleEye (@USEagleEye) reportedIt has nothing to do with the fact theres a female lead. You don't see Tomb Raider getting hated on. It's the fact studios that take 4-6 years to make games spent time making a game that isn't starring the beloved main character Kratos. Hell people are pissed at Bethesda for making Starfield because it wasted 6-8 years instead of making the next Elder Scrolls. Time is finite for these developers, wasting time on stories no one cares about is the issue.
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NuclearWinter 🇺🇸 (@NuclearWinter69) reported@Grummz Get rid of all their online live service **** and go back to fallout and elder scrolls. I’m sick of them shitting all over their fans
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Jamie (@JamieOffline) reported@BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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Soap Box Gaming (@SoapBoxGaming1) reported@Victor_Lucas Sounds like ID software is next. I'd bet the Hellblade team and anyone not working on the next Elder Scrolls is likely next as well.
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HowDatFeel (@joseagu59410157) reported@Darellano344205 @TESOnline Its sad they inly thing that eso cares about is making money they don't care how broken there system is this new season pass is trash mode i like the old daily stuff we lost so much free stuff now u only get trash just like there game
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Cynder (@CynderFlamez) reportedManaged to somewhat fix the screen tearing by turning VSync on and capping framerate at 30, but the pop in is still atrocious. Other than that, it’s a fantastic game and really scratches the Elder Scrolls itch. Just, maybe play it on PC if you have one.
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Chud Dwyer (@Jolteoff) reported@Wario64 Spencer's "let the devs do what they want" strategy dug them in such a deep hole. Years of nothing but live-service updates from Halo, SoT, Elder Scrolls, and Fallout. Early stages of development for the Cuphead sequel when the series is 9 years old. It's insane
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AI (@WeboQueso) reported@DPermabear @PiggyKropotkinn It’s literally top 10 live service game. You don’t just stop Fortnight, FF14, Wow, Elder Scrolls, warframe, Rivals, Genshin, Rocket League etc. Sony is rtarded they bought what they wanted to end it smh
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Big Yonk (@TheBiggestYonk) reported@Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol
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Marienritter (@marienritter_) reported@pipkinpippa @Aquadile96 Its gameplay was okay, but its lore causes a lot of problems. You didn’t play the earlier games so you wouldn’t see it, but that’s really what divides the Elder Scrolls community over it.
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📚🗡️🕯️Humble 🕯️🗡️📚 (@Humblebumbee) reportedI’ve been quieter on this account just because I try to keep my non Hellaverse yapping over to my side account as much as possible. Mostly talking about media/books I love. If you want to see me crash out when we get no news again about Elder Scrolls 6 tomorrow, it’ll be here