The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (63%)
- Online Play (19%)
- Game Crash (13%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 22 days ago |
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Online Play | 22 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Darth Flippant (@DarkFlipp) reported"Meow! You're not supposed to be in here, guards guards >:3 !" shouts @emiru The Imperial City is in some trouble, refugees from across Cyrodiil are FLOODING the area You see, the Oblivion gates re-opened But there's a problem "Where is the Hero of Kvatch? The champion?!" says a local peasant There was no main character... The gates kept opening It was hell on Nirn "We can't just let them in... We're already oversaturated!" Says the ENTP GRAND PROFESSOR @powdury , local researcher of everything social and magicka "And uhhh, well, it's slightly more dire than the situation back on Earth, but, **** em..." Says @Asmongold "The rules still apply, let no one in! We need to close those gates first!" Concludes ME the ENFP WARLOCK LEADER of the America First Shadow Cult situated inside the Imperial City in Elder Scrolls Oblivion
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Judge Wrath (@OrkyLegion) reported@basedbinkie Yes because the Elves in Elder Scrolls unironically are the reason for half the problems in the world
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Alaska Gnome I SUPPORT Israel (@Gnomiss) reported@BethesdaSupport @TESOnline trying to return after several years... I can log in to the web sight.. but log in to the game fails with an error 201.. do i have to re subscribe to log in?????
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the_lurker (@BasementThing) reported@TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however
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ππππ (@RealBSP3) reportedID is correct. Too much time and money is being spent screwing around, as teams have to be peeled off in the process, which paradoxically adds even more money because it adds more time. They can't even make the game, let alone manage an open world for so many users 24/7. Can it be done? Absolutely, but you've got another problem, and it's massive. Pun intended. Here's the real story that you didn't know: World of Warcraft didn't hit so hard because it was amazing. That was just a cherry on top; and amazing isn't as critical as it's game-play loop was, anyway. It could have been total junk, and it still would have sold well. WoW hit hard because you had a gigantic new crop of PC users that had finally figured out how to use them, and they had kids who had just grown into gaming. Computer time limits weren't a thing for them, either. They'd never really had to manage it, before, so it's just WoW all day when there's nothing obvious to do. Before that point there wasn't an equivalent. The games existed, but not the era and the likely install base in relation to deployed hardware, and nobody had really cracked the dopamine factor. Multiplayer RPGs had been around a very long time, but they weren't so tailored for jumping right in, and they didn't carry a successful IP, which may have been old, at that point, but powered up the people who'd already been using computers. Everquest wasn't as accessible, didn't have the associated IP, had a far less polished game-play loop, and was tapering off, already. It's still around today, but you probably didn't know that. Everyone knows about World of Warcraft, but it's torch is dimming a little more every year. If it becomes unsustainable, it will be incredibly difficult to replace, these days. You've got the financial problems I mentioned initially, yes; but they're not the only issue. Any new property has to be released into a matured market. There is no novelty, anymore, and everyone already understands the dopamine hit of that game-play loop. It was perfect for the time, and those who were hooked still are, but even they're losing interest. There isn't some massive crop of new users with a PC that's finally made it to the desk in the living room after being in the office for years, with a house full of kids who learned to type two years ago. The financial models have shifted, as well. It's tough to back something that needs constant maintenance that doesn't just try to sell you $1.50 toys every day. That's expected on the balance sheet, now; but it can't be the primary model for the gamers. WoW released into a perfect storm of opportunity. That doesn't exist, anymore. To create it's equivalent, you'll need a medium-sized studio with full creative control, as well as a history of hooking people, financially backed by a large publisher who doesn't have it's hands in the gears. Who's going to back that studio, today? Everything, from that big-money perspective, has to be Avatar right out of the gate, or it's not a success. I've been on about that in my analysis of ID, Bethesda, and Microsoft, a few posts back. The only companies who know how to produce the kind of crack Blizzard served up into an unsuspecting market are mobile studios. So, there's a potential acquisition or partnership on the table; or at least advanced research nobody bothers to do, anymore. You see, you're going to have a million people show up at once, it's going to break, it won't be finished, anyway, they'll complain, and you'll have to float the whole system's budget as things are expanded and hopefully the game still justifies itself as the money quickly begins to count down, instead of up. Elder Scrolls Online tried. People play it, but it didn't work. Fallout 76 tried. People play it, but it didn't work. Final Fantasy whatever tried. People play it, but it didn't work. There are other large attempts that people play, but they just didn't work. This time, you need a new IP. Having a couple of titles with the same name and world under your belt isn't going to help. That's been proven, and so has total free-roam game-play without a rewarding loop. Now you've got to hide it, so more seasoned gamers don't feel like they're being lead around by the nose. There's no naive, new market with all the right hardware at the exact same time, and infinite interest that's just begun to peak, that's ready to pounce on anything that lets them live in a different way. ... and you don't have the corporate structure to make it happen, even if there was. The year before WoW released, the parent company was trying to sell Blizzard. That's where they were, and nobody had their hands in the gears, at the time. Now they're worth 68 billion, and they can't pivot. Who's going to throw that knock-out punch? As for Morrowind, don't get me started: It was a theme park, next to Daggerfall. It was tiny, and stripped down. Every succeeding title was even more tiny and stripped down. The company focused on impressing players with graphics and tighter experiences; each time deleting more and more of the creativity and immersion provided. To create something like Morrowind (certainly something like Daggerfall) requires extreme risk, again. The player-base doesn't have the patience, and the corporate structure, again, doesn't exist. That's another mid-sized studio release. Bethesda, whatever their individual value is, can't even succeed Skyrim with another tinier, more simplified title. They're running on a treadmill. The industry is not healthy. It's bloated, and there will be many more layoffs. There will also be a few big publishers and studios that are going to remain in financial trouble, and may very well pop. You know what kind of studio we need more of? ID They were the right size, they have the creative chops, they're efficient, the tech is already on the table, they have access to the servers, but they're still not valued enough to get full backing, today.
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Tim Turley (@TurleyDurden01) reported@DrunkRepub My problem, too. And I played the original Elder Scrolls: Arena and several of its sequels for way too long (mainly because you couldn't wander around killing things in such a wide world in most games). Somehow, by Skyrim it got old.
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3V0 (@3V0_VTubing) reported@MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.
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Luminous Beings are We⦠(@Lordofsparta) reported@TESOnline Fix your broken game before trying to sell me anything
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MOBBDE21 (@MOBBDE21) reported@IdleSloth84_ He mentioned that before about the live service games. But yeah, Elder Scrolls 6 will likely go exclusive, Fallout 5 will likely be multiplatform.
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MonsieurOblivion (@MonsierOblivion) reported@nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.
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Vex (@TheDarthVex) reported@CTPhipps1980 @RazorFist No oneβs saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studioβs overall severe lack of performance.
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muskett (@_Muskett_) reported@TJ_B_6 @BethesdaSupport @TESOnline I deleted and reinstalled, I've been able to login as normal. If you're having issues you could fill out the issue/bug form... can't remember what it called.
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KhajiitCook (@Lgbt_Cherry) reported@Foxhound_N10 @TESOnline They need to have a good version that's pick up and play for new players. My problem is when they force players to do it instead of the other campaigns
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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Soup (@The_Soupinator) reported@WinC_Gaming Yeah that's the big problem. Exclusives mean nothing unless they have must-have games (released regularly) to back that plan up. Halo hasn't been that for a LONG time and they're going to need more than just Elder Scrolls 6 which is still years off.
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Sam Hawkes (@Hawkes1986) reported@CultureCrave Released Skyrim in 2011, took unit 2018 to even announce elder scrolls 6..... And we're now in 2026. Honestly, I couldn't give a **** about es6 at this point. Your focus now is live service, passion for elder scrolls lost and more money live service won. Stick it up your arse.
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nair (@nair_rose_) reportedhalo 7 minecraft 2 gears 6 psychonauts 3 dishonored 3 the elder scrolls VI fallout 5 prey 2 call of duty black ops 8 call of duty modern warfare 5 doom eternal 2 quake 5 crash bandicoot 5 spyro 5 diabo V overwatch 3 we are so ******* back
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Phiophill (@Phiophills) reported@neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.
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The It Factor π« MMA Betting (@TheItFactorMMA) reported@kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline so my game finished reinstalling like 30 minutes ago and its still broken.
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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Destiny 2 Funeral Atendee (@imStrawHatART) reportedElder scrolls 4 and 5 have been milked longer than the longest live service game you can think of this is unreal
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Jamie (@JPearson96) reportedThis is Gears, this will be Fabel if the next one isn't well received, this is Dragon Age, this will be Fallout and Elder Scrolls if Bethesda don't fix up.
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darkprometheus112 (@darkprometheus1) reported@Recna8 @EndymionYT No it isnt. Hes talking about fallout and who they havent done **** with it. Fallout is a Bethesda title. Xbox is pissed off at Bethesda foe not making a new fallout game so the rumor is the told Bethesda to unfuck themselves and develop elder scrolls 6 which was announced 10 years ago and is supposed to be the next big thing adter starfield Xbox ripped this next fallout game to obsidian cause they own both. Todd Howard though likes his live service games like elder scrolls online and fallout 76.
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Qmatrix (@qmatrix_ai) reported@IGN The Elder Scrolls 6 delay hits hard. We saw the same slow quality loop in quantum dataset labeling where expert verification added 18 months but cut error rates by half.
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Kloot (@ZakkenKloot) reported@vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I donβt see the issue tbh
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Tim Morris (@TCM9555) reported@hard8_times Halo. Gears. Forza. Call Of Duty. Fallout. Elder Scrolls. Starfield. Doom. Quake. Wolfenstein. Sea Of Thieves. Spyro. Crash Bandicoot. Dishonoured. Diablo. Flight Simulator. Indiana Jones. Blade. Age Of Empires. Minecraft. You missed a few out...
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FinalBoss.io (@FinalBoss_io) reportedNothing says βhealthy industryβ like an Elder Scrolls 6 demo under executive applause while a giant inflatable rat watches from outside. That rat is the more honest mascot. Xbox leadership gets the live playthrough, the talk about scale and story, the nice clean vision of the future. Outside, Bethesda workers are flying flags for people gutted by Microsoftβs 2026 layoffs and reminding everyone what that future is built on. This is the part the industry keeps trying to edit out: you do not get the prestige showcase without the labor, and you do not get to celebrate the craft while treating the people making it like a restructuring line item. The game isnβt the contradiction. The executive narrative is. If workers need an inflatable rat to make the real mood visible during your big fantasy RPG victory lap, the problem is not optics. Itβs that the optics are accurate.
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Hearthywatcher (@hearthywatcher) reported@KeezTheFlex @SentMush @Caffeinefunk 100% agree with this they have way more corporate bs that is their problem. Loading is more minor yet understandable qol. They dont even have the og lore guy for elder scrolls. Like wtf. The main lore guy for everything up to skyrim is gone. ES6 might be doo too from that alone.
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RubyEyes (@RubyEyesCo) reported@GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake β PC (1996/2021 enhanced) β No native PS5 version Tomb Raider I-III Remastered β PS1 (1996-1998) β Physical Silent Hill 2 Remake β PS2 (2001) β Physical Metal Gear Solid Delta: Snake Eater β PS2 (2004) β Physical (upcoming/confirmed) Resident Evil 4 (Remake) β GameCube (2005) β Physical Okami HD β PS3/PS4 (2006/2012) β PS4 BC The Elder Scrolls IV: Oblivion Remastered β Xbox 360 (2006) β No native PS5 BioShock: The Collection β Xbox 360 (2007-2013) β PS4 BC Dead Space Remake β Xbox 360 (2008) β Physical Tales of Vesperia Definitive Edition β Xbox 360 (2008) β PS4 BC Valkyria Chronicles Remastered β PS3 (2008) β PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered β PS3 (2009) β PS4 BC Demonβs Souls (Remake) β PS3 (2009) β Physical (PS5 native) Alan Wake Remastered β Xbox 360 (2010) β Physical God of War III Remastered β PS3 (2010) β PS4 BC Metro 2033 Redux β PC (2010/2014) β PS4 BC Shantae series ... (2010-2020) β Varies (mostly PS4 BC) Dark Souls Remastered β PS3 (2011) β PS4 BC Saints Row: The Third Remastered β PS3 (2011) β PS4 BC The Elder Scrolls V: Skyrim Anniversary Edition β PC (2011/2021) β Physical The Elder Scrolls V: Skyrim Special Edition β PC (2011/2016) β PS4 BC Assassinβs Creed III Remastered β PS3 (2012) β PS4 BC Dishonored Definitive Edition β Xbox 360 (2012) β PS4 BC Dragon's Dogma: Dark Arisen β PS3 (2012) β PS4 BC Sleeping Dogs Definitive Edition β PS3 (2012) β PS4 BC Assassin's Creed Black Flag Remake β PS3 (2013) β PS4 BC Grand Theft Auto V β PS3 (2013) β PS4 BC Gravity Rush Remastered β PS Vita/PS3 (2013/2016) β PS4 BC Kingdom Hearts HD 1.5+2.5 β PS3 (2013) β PS4 BC Kingdom Hearts: The Story So Far β PS3 (2013) β PS4 BC Metro: Last Light Redux β PC (2013/2014) β PS4 BC Saints Row IV Re-Elected β PS3 (2013) β PS4 BC The Last of Us Part I (Remake) β PS3 (2013) β Physical (PS5 native) Assassinβs Creed Rogue Remastered β PS3 (2014) β PS4 BC Dark Souls II: Scholar of the First Sin β PS3 (2014) β PS4 BC The Elder Scrolls Online β PC (2014) β PS4 BC Kerbal Space Program Enhanced β PC (2015) β PS4 BC King Oddball β PC (2015) β PS4 BC The Witcher 3: Wild Hunt Next-Gen β PC (2015) β Physical (next-gen update) Tom Clancyβs Rainbow Six Siege β PC (2015) β PS4 BC Dead by Daylight β PC (2016) β Physical Dishonored 2 β PS4 (2016) β PS4 BC Human: Fall Flat β PC (2016) β PS4 BC No Manβs Sky β PS4 (2016) β Physical Planet Coaster: Console Edition β PC (2016) β PS4 BC Ratchet & Clank β PS4 (2016) β PS4 BC (note: Rift Apart is separate PS5 Physical) Uncharted: Legacy of Thieves Collection β PS4 (2016/2017) β Physical (PS5 native) Crash Bandicoot N. Sane Trilogy β PS4 (2017) β PS4 BC Destiny 2 β PS4 (2017) β Physical For Honor β PS4 (2017) β PS4 BC Fortnite β PC (2017) β Digital focus Horizon Zero Dawn Remastered β PS4 (2017) β Physical (PS5 remaster) JYDGE β PC (2017) β PS4 BC Kingdom Hearts HD 2.8 β PS4 (2017) β PS4 BC Nioh β PS4 (2017) β PS4 BC (Nioh Collection Physical) Resident Evil 7: Biohazard β PS4 (2017) β PS4 BC Marvelβs Spider-Man Remastered β PS4 (2018) β Digital only (no standalone PS5 disc) Subnautica β PC (2018) β PS4 BC Spyro Reignited Trilogy β PS4 (2018) β PS4 BC The Persistence β PS4 (2018) β PS4 BC Monster Boy and the Cursed Kingdom β PC (2018) β PS4 BC Marvelβs Spider-Man: Miles Morales β PS4 (2020) β Physical (PS5 version available) Control Ultimate Edition β PS4 (2019) β Physical Death Stranding Directorβs Cut β PS4 (2019) β Physical (PS5 version) Metro Exodus β PS4 (2019) β PS4 BC Resident Evil 2 (Remake) β PS4 (2019) β PS4 BC A Plague Tale: Innocence β PC (2019) β Physical (sequel too) Assetto Corsa Competizione β PC (2019) β PS4/5 Borderlands 3 β PS4 (2019) β PS4 BC DARQ: Complete Edition β PC (2019) β PS4 BC Deliver Us The Moon β PC (2019) β PS4 BC GreedFall β PC (2019) β PS4 BC Mortal Kombat 11 β PS4 (2019) β PS4 BC Outward β PC (2019) β PS4 BC Praey for the Gods β PC (2019) β PS4 BC Shakedown Hawaii β PC (2019) β PS4 BC Star Wars Jedi: Fallen Order β PS4 (2019) β PS4 BC Terminator: Resistance Enhanced β PC (2019) β Physical The Dark Pictures Anthology (full series) β PC/PS4 (2019-2022) β Varies (Physical for most) Undead Horde β PC (2019) β PS4 BC Assassinβs Creed Valhalla β PS4 (2020) β Physical Bugsnax β PS4 (2020) β Physical Call of Duty: Black Ops Cold War β PS4 (2020) β Physical Crash Bandicoot 4: Itβs About Time β PS4 (2020) β Physical Cyberpunk 2077 β PC (2020) β Physical Dirt 5 β PS4 (2020) β Physical Doom Eternal β PC (2020) β Physical FIFA 21 β PS4 (2020) β PS4 BC FINAL FANTASY VII REMAKE INTERGRADE β PS4 (2020) β Physical Ghost of Tsushima: Directorβs Cut β PS4 (2020) β Physical (PS5 version) Ghostrunner β PC (2020) β Physical Godfall β PS4 (2020) β Physical Hades β PC (2020) β Physical Haven β PC (2020) β PS4 BC Immortals Fenyx Rising β PC (2020) β PS4 BC Madden NFL 21 β PS4 (2020) β PS4 BC Marvelβs Avengers β PS4 (2020) β PS4 BC Mortal Shell β PC (2020) β Physical NBA 2K21 β PS4 (2020) β PS4 BC Nioh 2 β PS4 (2020) β PS4 BC (Collection Physical) Override 2: Super Mech League β PC (2020) β PS4 BC Puyo Puyo Tetris 2 β Switch (2020) β PS4 BC Resident Evil 3 (Remake) β PS4 (2020) β PS4 BC Ride 4 β PC (2020) β PS4 BC Sackboy: A Big Adventure β PS4 (2020) β Physical (PS5 native) The Pathless β PS4 (2020) β Physical Tony Hawkβs Pro Skater 1+2 β PS4 (2020) β Physical Train Sim World 2 β PC (2020) β PS4 BC WRC 9 β PS4 (2020) β PS4 BC Watch Dogs Legion β PS4 (2020) β Physical Yakuza: Like a Dragon β PS4 (2020) β Physical Atelier Ryza 2 β Switch (2021) β PS4/5 BC Back 4 Blood β Xbox One/PS4 (2021) β Physical Chernobylite β PC (2021) β Physical F1 2021 β PS4 (2021) β PS4 BC Far Cry 6 β PS4 (2021) β Physical Guilty Gear Strive β PC (2021) β Physical Hitman 3 β PC (2021) β Physical It Takes Two β PS4 (2021) β Physical Kena: Bridge of Spirits β PS4 (2021) β Physical Little Nightmares II β PS4 (2021) β Physical Lost Judgment β PS4 (2021) β Physical Oddworld: Soulstorm β PS4 (2021) β Physical Outriders β PC (2021) β Physical Overcooked: All You Can Eat β PS4 (2021) β Physical Resident Evil Village β PS4 (2021) β Physical Riders Republic β PC (2021) β Physical Sniper Ghost Warrior Contracts 2 β PC (2021) β Physical Subnautica: Below Zero β PC (2021) β Physical Super Monkey Ball: Banana Mania β PC (2021) β Physical Tribes of Midgard β PC (2021) β Physical World War Z: Aftermath β PC (2021) β Physical Elden Ring β PC (2022) β Physical Horizon Forbidden West β PS4 (2022) β Physical Tom Clancyβs Rainbow Six: Extraction β PS4 (2022) β Physical Helldivers 2 β PC (2024) β Physical Notes: Physical = Has a PS5 disc release (native or enhanced). Digital only = No PS5 physical disc (upgrade via PS4 disc or download-only). Many older titles run via PS4 backwards compatibility on PS5.