The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 13 days ago |
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Sign in | 13 days ago |
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Sign in | 13 days ago |
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Sign in | 13 days ago |
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Sign in | 13 days ago |
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Sign in | 13 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Los’ (@SaveMeUhSpot) reported@JuiceHead33 Well taking years and games still being buggy is the big issue. But it’ll be around 20 years for the next elder scrolls. That’s completely unacceptable.
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ArchRabbit (@ArchRabbitTV) reported@TESOnline Somehow, you’ve got to fix that first quest because we’ve got bought account spamming the button making it so that nobody can get in or you’ve got people being impatient going in and out blocking other people from going in being toxic like no other
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Micah Anderson ✝️ (@Therealmekelle) reported@Qingjinnn @HazzadorGamin Elder scrolls 5 sold that much so ion really see the problem
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Lord Crowe (@MisterFergie) reported@TESOnline Fix the first gate you ****** clowns. How do you **** something up so badly despite another perfectly working example exists in the ****** tutorial in coldharbour!!!
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Game consistently disconnects still. I’m in the game right now and got disconnected an hour ago. Devs don’t listen. Years ago we told them about Cyro problems. They didn’t care to fix it.
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👾アイリーン👾 (@Ladybug_bu) reported“From hype to chaos 🎮🔥” @grok @TESOnline #ESO #ESO_JP #ESOFam “What’s happening with @TESOnline is a real shame, but it’s their own fault. I remember when I first started playing, I already had Morrowind, Summerset, Elsweyr, Greymoor, and Blackwood thanks to my father who bought them for me. Then came High Isle (2022) — I saved like crazy to get it. Necrom (2023) — I sold three Nintendo Switch games to afford it. And then my favorite arrived: Gold Road (2024), which I bought without any problems. I always looked forward with great joy to see what was coming each year. But then those damn developers changed everything: useless subclasses, they took away content, and once again kept patching to fix their own nonsense. In the end, it’s truly a pity.”
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Zoinkz (@Drum2dbeatz) reported@FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft
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Bt-7274 (@Dimah_bA) reported@_bryanisreal @fuckusernamejor @daviruz Remind me. Didn’t Elder Scrolls 5 have micro transactions that started the whole mess we are in currently? I don’t see the issue in grinding levels. They were trying something new? It’s a good game On its own
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Robert Gough (@SilentWraith87) reported@HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that
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NaToonses (@Toonses7) reported@michaelamule @BethesdaSupport @TESOnline Especially when the message doesn't state what day or what version is the problem!
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Stranger Who (@StrangerWho934) reported@GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.
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Mr Triceratops 🧙🏼♂️🇨🇦 (@TriceratopsMr) reportedObsidian was always openly progressive The problem with the Outer Worlds and Avowed is that everyone wanted them to be FO or Elder Scrolls style of open world RPG and they clearly were not.
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Captain OG (@CaptainOGBobby) reported@IGN They should have moved on like 5 years ago. That’s the issue with these studios, they beat their games for Pennie’s when development of new games (with dedicated focus) would pay out more. We should have an elder scrolls online 2 at this point
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Jono 🐯😎🇮🇪 (@Core_Vendetta) reportedWhether the game was good or bad, very much a not so good entry into elder scrolls franchise, theres a serious problem of companies stripping funds and resources from one game to another while the game suffers bad, just straight milking the fanbase for bare minimum in return
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Snaga (@Haunted_Hated) reported@Sir_Crow_ @Super_Nothing @UESP_net Because bethesda answers to their parent company, zenimax media. Zenimax media didn't want BGS to put out an elder scrolls game while ESO, a live service game set in the same universe, was still generating profit. The same reason no Fallout was being worked on.
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Giga Puddi (@AoiAmore) reported@AdYoration Yeah, that's how I feel. They've done jack **** with Elder Scrolls aside for live service slop like ESO or just lame mobile games. Now they're feeling the heat I guess. I'm not confident that TESVI will be any good if Shartfield is any indication of quality.
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Bird (@birdbrain42069) reported@LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.
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Daisy's ***** | 🇺🇦🇵🇸🙏 (@peenSLly) reported@RozzelcopterTV @PlayStation That's a live service game. You do realise that once Bethesda EoS'ed Elder Scrolls Online, your physical copy will become useless right? 🙃 It'll happen, but not anytime soon... but Xbox layoffs is making me not hopeful
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Popstar (@eulersavedme) reported@TKsMantis Issue is, at this point I dont even think a fallout, wolfenstein, doom or even quake will save them. Elder scrolls will most likely just delay their doom. The company has lost the talent.
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Reece “Kiwi Talkz” Reilly (@kiwitalkz) reported@MAJ_Starman You dont think it was irresponsible to release a trailer for Elder Scrolls 6 in 2018 when the game wasn't even in development?? TES 6 didnt start production until late 2023, 5 years after the announcement. Fallout 5 couldve been given to Obsidian to make years ago. Bethesda prints money, my issue is with how they have managed the POTENTIAL of Elder Scrolls and Fallout given how MASSIVE those IP are.
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Zanon (@ZanonGalt) reported@JuiceHead33 18 years or more to make the next Elder Scrolls. Bethesda clearly has a serious problem. Most of the leading staff should be immediately fired.
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Kevin Okada🇧🇼🇸🇩🇵🇸 (@ICEKINGZ23) reported@luke749478 @CauaRFrancisco1 But now they can have Elder Scrolls exclusively, what's the problem😌
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KingFanMan Bethesda (@KingFanMan) reported@TKsMantis The is no doubt been complete mismanagement of their two biggest games. How do you go over 10 years without even working on a single player Fallout or Elder Scrolls? Only problem, the ones who made that decision are still there.
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Brook (@huttese_bebop) reported@GenePark probably not. I've been playing Elder Scrolls on PC since childhood, I resent Microsoft for buying up every loose studio they could to feed game pass thinking they had the next infinite money glitch in gaming, only to shutter these studios and lay off generational talent.
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McKeownPlayz (@MckeownPlayz) reported@PixelRumors @nyc_prophet Soo Elder Scrolls, Fallout, Crash Bandicoot, what else am I missing ??
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I'm Bored With You (@tbake42) reportedIm holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline i deleted and reinstalled it, same issue. Im on PS5 and just spent 6 hours reinstalling the game for it to not fix the bug like you said.
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UndergroundGamer (@Undergroun53211) reportedIf @Xbox and @asha_shar are serious about pushing their core IP's to the max potential then there are several things that need to be addressed: 1. Studio dedicated to Remakes/Remasters - There are too many games that could use the Oblivion treatment that can do numbers. Fallout 3/Fallout New Vegas/Elder Scrolls Daggerfall/Morrowind 2. Studio dedicated to breathing new life into the mascot era IP's - Banjo and Kazooie/Battletoads/Crash Bandicoot/Blinx/Conker 3. Studio dedicated to a crossover platform - HaloxDoom/SOTxMinecraft 4. New categories in older IP's - Halo:Horror/Gears Tactics 2
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🇵🇭Homoludens Pro Deluxe🏳️🌈🌏 (@a_space_alien) reported@TheGameVerse Bethesda will never get rid of that **** engine! Expect shitloads more loading screens in Fallout and Elder Scrolls VI as well as launch day bugs that will STILL BE THERE DECADES LATER bc Todd & his team are too ******* lazy to fix them! Case in point: While playing Oblivion Remastered I had to touch the Sigil Stones to close the Oblivion gates and transit back to Cyrodill but it wouldn’t work. Had to look it up AND FOUND OUT IT’S A ******* BUG FROM THE ORIGINAL 2006 LAUNCH VERSION! THEY NEVER FIXED IT! IT’S A 20 YEAR OLD BUG! I had to go into the menu and toggle the graphics settings to trigger the transition!😭😭😭 Fuckn **** legacy studio.😒
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Z (@not_asian_asian) reported@Gravantus I think the biggest issue is your first point. The largest demo of gamers is young men 15-25 years old. Those people have likely never played a single Elder Scrolls game, yet they are supposed to be hyped for a sequel? Their fanbase has gotten old and moved on.