The Elder Scrolls Online status: server issues and outage reports
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Users are reporting problems related to: sign in, game crash and online play.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
July 6: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 10:20 AM EST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (65%)
- Game Crash (17%)
- Online Play (9%)
- Glitches (9%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 20 hours ago |
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Sign in | 20 hours ago |
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Sign in | 20 hours ago |
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Sign in | 20 hours ago |
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Sign in | 20 hours ago |
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Sign in | 21 hours ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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fromsoftserve (@fromsoftserve) reported@thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.
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FineYoungGalahad (@Mason__666) reported@matt_gerken @JBishie @ballmatthew That's my point. They still had more focus on PS. 3 new announced games vs 2 for Xbox. If they really want to get back in the game, they need to make it all exclusive except for MP/Live service. Even the big stuff, Elder Scrolls and Fallout. Stuff that WILL sell hardware.
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Soap Box Gaming (@SoapBoxGaming1) reported@Victor_Lucas Sounds like ID software is next. I'd bet the Hellblade team and anyone not working on the next Elder Scrolls is likely next as well.
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline @TheJackalAgenda What I want to see happen with ESO as the game continues to evolve is the pure classes actually to FEEL Close to the lore. Each should have a key strength and weakness. The entire combat system should revolve around that, not a meta. A Sorc should be the king of ranged AOE/Bombs, weak up close, or no shields. A Nightblade should be the king of single-target damage and deleting any player (burst), scaled from their health/armor if they take the time to hunt undetected. But it's the sacrifice of being a glass cannon. An Arcanist should be the king of ranged single-target damage. And a Dragonknight should be the king of toe-to-toe battles, one-on-one, but not as bursty, but very strong defensively, as the standard well-balanced of all, but not superior to the rest. Right now, you have kill screens filled with me, too, DKs, and it's like watching the Clone Wars in Cyro. But each of these characters should be a toolbox in its own right for vet players. Is there a necro tank that refuses to die? Grab the Arcanist beam to the face, huge DOT, and problem solved. Are there nightblades all over the little village? Grab the sorc and start raining huge AOE’s to reveal and drop. A pesky Templar that won't go down? Grab the Dragonknight. But the combat system has felt for years like it was tailored to the sets and mythics rather than to specific characters to upgrade your toolkit. I was deeply disappointed in this video when Asmon who I enjoy flat out walked away from camera for two whole minutes during your game showcase. Then I had to look up why. And apparently, he criticized the combat system in 2019, saying it was clunky and dropped the game entirely, though he noted it was beautiful. That should concern you. These things should make sense to the average player. Feel like a quiet solo night hunting alone? Nightblade. Feel like brawling it out in a fistfight with a large group. DK. Want to try ranged bombing? Arcanist. But tie it all together, please make the story and the battles make sense with the combat instead of making one way overpowered character (DK), everyone copies, and you get the same kill screen. Otherwise, you are going to turn average NEW players away, and I really love this game a lot to go forever, especially all the friends I've made :) See where I'm going? I don't want to play the meta, I want to play what fits my playstyle and themes for that mood. Why wouldn't a High Elf magika Sorc be the best for PVP instead of stamina? So keep going, EVEN if it ruffles the feathers of the sweaties who don't want change or to keep it the same old same. Those people retire and need to be replaced over time anyway, and you want to sell more shinys, right? Please pass it on @TESOnline
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Trixie (@TrixieSharra) reported@BethesdaSupport @TESOnline Cant login it keeps saying unexpected error, fix it please
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Neon Bird Games (@NeonBirdGames) reported@GameOverThirty @HoegLaw Case in point: Elder Scrolls VI Most people are already jumping on the idea it’d fall under the “single player, therefore exclusive” idea, but Bethesda games are really more broad platforms themselves with mods and such like a “live service” would be
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Jonathan Hart Ellis (@JHartEllis) reported@TESOnline Nothing to really dislike, but nothing to get overly animated about. Nice changes at the edges when there are critical core problems that bafflingly continue to not be addressed.
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Backlog battler Carl (@backlogcarl) reportedYou know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.
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Pooka187 (@187Plink) reported@TESOnline DK is still broken. You should log into PVP sometime. Unlikable 1 shot machines. Wtf are you thinking?
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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Ash (@Ashleyscowcroft) reported@UnkWerks @RinoTheBouncer Except it's not. It's a single player game that happens to include a multiplayer mode. A live service game is something like Destiny, The Elder Scrolls Online or Fallout 76. They tried to make Halo CE exclusive but couldn't because of various contracts already in place.
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Gris_Souris (@Gris_Souris_TV) reported@TESOnline EU serveur have loggin problems for more than an hour now. can you help or communicate on this? thanks
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Ryno (@Rynoalpha) reported@BRAP_Podcast @onepiece9681 I really question your intelligence. They never had good exclusives for it to amount to anything. If they had elder scrolls crash and call of duty and others for a substantial amount of time they be in a different situation. We saw how much better they did during 360 era.
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Aaron Nash (@nash_aaron) reportedSensible decisions to fix Phil Spencer’s mess. Maybe we’ll even see new Elder Scrolls and Fallout games a bit faster as well.
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عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported@TESOnline You should fix rewards system in future please its the only thing its old…
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Jimoar (@JimoarGaming) reported@Big__TeeJ @FL1NTZ @Zarathos88 They're not the same. Your original post was whataboutism and you conveniently left out cuts at arkane and zenimax where the current rumors are "anyone not working on fallout or elder scrolls is at risk" just to say "look Sony is just as bad as Xbox with this one studio".
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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Nomadic Reply (@nomadicreply) reported@Grummz The industry keeps acting confused while the answer is right in front of them. Fallout 76 and ESO soaked up years of time and resources while fans have been begging for a new Elder Scrolls. Most players don’t want endless live service slop, cash shops, and seasonal grinds. They want the next great RPG. Stop giving people what investors want and start giving them what gamers actually asked for.
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SaltProphet (@ProphetSalt) reporteddon't really understand why people are so cheesed about elder scrolls if they announce a release everyone will come up with 11 other problems before the thing is out when it comes out, people are gonna dislike it and say they don't make em like they used to
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Jay (@JayHob) reported@LukeDutchh Totally agree. £100 for GTA6 or Elder Scrolls 6 is fair. Problem is EA etc will see this and start charging £100 for FC/2K etc 😩
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Backlog battler Carl (@backlogcarl) reportedYou wouldn’t just have that now. You would also have Fallout, Elder Scrolls, Minecraft, Halo, Gears, Forza, etc. You need games that sell a service and get people to buy into it, eventually growing into big IPs. A lot of people on this very app felt Ninja Theory was going to be that studio that took the next step. They surely could, but a lot of people felt Hellblade 2 was a lateral move and not a step up. The point I made was that so many people think innovation means stagnation at the same time, when it should be both. The truth is you can make a fun little game and just hope it sells 500k–1M copies.
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Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
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FlyBy14 (@FlyBy1444) reported@TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮
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Jessica-Star ✨ (@SleepisforT) reported@Kylerm146110M @JuiceHead33 I don't imagine they will, live service and games with a long multi-platform legacy like Elder Scrolls and Fallout will likely stay multiplat But we will see, things have been changing quickly
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SteelWicker (@SteelWicker) reported@BTV_Cast @SulyceGaming Xbox lost of sight if the customer a long time ago, tried to fight its way back when the customer moved on, bought up too many studios to bolster Gamepass, and are now floundering as a result while also under a corporation that has shifted into AI and is beginning to hold the brand to standards they are unable to achieve. I don’t blame the current head of Xbox, she was given this mess just a few months ago and now has to right the ship in what I’m sure feels like a very narrow window of time as compared to the amount of leniency Phil Spencer was given. The industry as a whole is sharing some of the problems Xbox has, but I think Xbox remains a wholly unique situation because they are a platform holder and own some of the largest IP in gaming with Minecraft, COD, Halo, WoW, Overwatch, Forza, Elder Scrolls, Fallout, and Doom, among others. Many if their issues are self inflicted, but if Xbox goes down, a significant portion of the industry goes down with it.
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GreedAVO | (@WFromelt) reported@pasta_wheat @Paladin000Xbox @asha_shar I’d probably buy the game then. The same thing I did a decade ago for elder scrolls V. Gamepass is a nice a service but it’s unsustainable long term. Btw COD still is going to game pass. Just 1 year later.
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***** umino is ipwg global heavyweight champion (@hellfireomens) reportedA lot don’t want to pay a monthly subscription service for a game , games have a subscription service apart of game you already paid for is very scummy, it scummy when elder scrolls online did it , it’s scummy when world of Warcraft does it and it’s scummy when FF XIV does it
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UndergroundGamer (@Undergroun53211) reportedIf @Xbox and @asha_shar are serious about pushing their core IP's to the max potential then there are several things that need to be addressed: 1. Studio dedicated to Remakes/Remasters - There are too many games that could use the Oblivion treatment that can do numbers. Fallout 3/Fallout New Vegas/Elder Scrolls Daggerfall/Morrowind 2. Studio dedicated to breathing new life into the mascot era IP's - Banjo and Kazooie/Battletoads/Crash Bandicoot/Blinx/Conker 3. Studio dedicated to a crossover platform - HaloxDoom/SOTxMinecraft 4. New categories in older IP's - Halo:Horror/Gears Tactics 2
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Dannydangersenpai (@dannyboywood1) reported@TESOnline Why can't I sign in, I apparently already downloaded everything
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HowDatFeel (@joseagu59410157) reported@TESOnline Trash mode fix your game