The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (64%)
- Online Play (14%)
- Game Crash (14%)
- Glitches (9%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 19 hours ago |
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Online Play | 23 hours ago |
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Sign in | 17 days ago |
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Sign in | 17 days ago |
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Sign in | 17 days ago |
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Sign in | 17 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Elsonso (@ElsonsoJannus) reported@HazzadorGamin BGS has always made games that the majority don't care about. The entire Elder Scrolls series, for example. Fallout, for example. Everything BGS does is for a niche audience. Skyrim stands out, but it is not the rule. Their problem is execution, not concept.
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Tony Thielen (@frostalgia) reported@RedDeadDovah @TESOnline What's lost in this is their investment in Live Service games is not panning out, even with successful games like this one. Why should we continue to invest time and resources in these games if they will just get canceled eventually?
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Alex Walason (@AlexWalason) reported@JuiceHead33 With elder Scrolls being my favorite game franchise, the wait has been excruciatingly long for TES VI, especially with the lack of new info on it. On the other hand, I very much enjoyed my 500 hours in Starfield and while I acknowledge it's issues, I can't help but feel bad for it in a way. Can't help but to feel like it was dragged through the mud for profit by grifters. Going forward, I think BGS should focus on TES VI and making it as good as they can, but I also think they really need to show some form of new trailer sooner rather than later. Same for the Fallout remasters.
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St. Michael (@StMichael93) reportedAfter years of delivering nothing on Fallout and Elder Scrolls (Dear Todd, ESO and Fallout 76 are live service games, for an entirely different fanbase) Microsoft finally pulled the rug on Bethesda and gave their IP to Obsidian again to remake Fallout New Vegas
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Warhammer111285 (@Warhammer11_12) reported@DMC_Ryan Asha had the ***** to do what the world wanted She also has the ***** to make elder scrolls, fallout, doom, wolfenstein, starcraft, 1st/3rd person warcraft game, crash bandicoot, spyro etc all the new permanently exclusive Flagship franchises of XBOX after seeing the world beg for exclusives. She saw that gears, forza halo never worked they were can't Carry a brand in this age. A DECADE THE WORLD BEGGED FOR EXCLUSIVES AND THEN PHIL AND SARAH PUT EVERYTHING ON PLAYSTATION when Playstation had NOTHING TO COMPETE. F'ing morons Phil and Sarah are an embarrassment
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The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.
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Android Digest (@DigestAndroid) reported@JezCorden I really am. It does make me sad how hard you are on Xbox sometimes. I get some people don't like job cuts, but she's fixing a problem that she didn't create. They bought a million studios during covid to boost game pass and obviously it didn't work. They are draining 60 cents out of every 100 keeping dead studios alive. And like Asha said there are like 13 levels of management at times. I get that they also cut other people but some of those roles could have been redundancies that weren't necessary. Remember some of these games took 10 years to make a game that would barely make any money. Some of these studios are not doing the work they need to do. I don't like exclusives but it's definitely the way to get people to buy Xbox in the future. Getting all of their popular titles actually released. Personally I don't think they released elder scrolls 6 because they were trying to milk the MMO for as long as they can. So they didn't prioritize development. Phil Spencer let the studios do whatever they wanted and he was praised because people were worried that Microsoft would get too involved. But studios were allowed to do very little to nothing for 8 years and get away with it. All to release some indie game no one would buy even on PlayStation. People are making all these videos about Xbox dying and they have been for weeks but it's silly. It was dying. She saw the issues. She's addressing them. The toughest issue yet is the console pricing but everyone is dealing with that. She's not getting close to enough credit. People get in their feelings about Job losses and I can understand why but Sony ditched almost the same amount of employees too. They barely got any flack. I get Windows Central and other places should be neutral but we also need people to stand against all the PS5 fanboys who are just hating on Xbox to justify their purchases. We need people to bring balance. To say yes. Xbox was in a crap situation but IT IS better. We have game pass. We have a better subscription service than sony. We have Xbox play Anywhere which is massive for people with gaming handhelds or PCS. I saved so much money being able to play games on both handheld and console. And we have a bright future with great exclusive games and high-end titles that most of us want to play rather than boring titles none of us would buy. I think she's doing great. Even if it has been rough times
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Bt-7274 (@Dimah_bA) reported@_bryanisreal @fuckusernamejor @daviruz Remind me. Didn’t Elder Scrolls 5 have micro transactions that started the whole mess we are in currently? I don’t see the issue in grinding levels. They were trying something new? It’s a good game On its own
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Silaf (@Asmoden3) reported@drggon52 @TESOnline I'm concerned about how much lag this can potentially generate.
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Shifty_Chicken (@chicken_shifty) reported@SEnighTHO @JezCorden Fallout and Elder Scrolls arent the XBox identity. Both predat XBox. Fallout was a completely different game before the IP was bought. Problem is XBox's core identity games were selling consoles to begin with. EDay will be an interesting test.
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kdjvanega (@kdjvanega) reported@kiwitalkz "At this point, Elder Scrolls 6 might as well be the next Half-Life 3, a myth." It already was... that's part of the problem. 15 years since the last mainline Elder Scrolls game release, 8 years since the announcement teaser... So many rereleases of the same games...
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Kloot (@ZakkenKloot) reported@vicious696 Elder Scrolls VI exclusive for PC, XBOX Series X|S, Helix & XCloud. I don’t see the issue tbh
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Snaga (@Haunted_Hated) reported@Sir_Crow_ @Super_Nothing @UESP_net Because bethesda answers to their parent company, zenimax media. Zenimax media didn't want BGS to put out an elder scrolls game while ESO, a live service game set in the same universe, was still generating profit. The same reason no Fallout was being worked on.
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Alexandre (@Alexandre99665) reported@LaresIsaac14 @eXtas1stv I had forgotten about Call of Duty. It's such a massive release that Game Pass doesn't make up for the lost sales. If they really do end day-one releases, The Elder Scrolls VI will probably be the second franchise to arrive on the service a year later.
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maddy catgirlprostate (@catgirlprostate) reportedThe real issue isn't the 15 year wait between game releases, it's the fact that the elder scrolls 6 got announced 8 ******* years ago and is supposedly still 3+ years away Like they didn't have to show the damn PNG if they knew they weren't even gonna start for years
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OM Pilot (@OM__Gaming) reportedEven this somehow makes The Elder Scrolls seem like a bit of an afterthought - it is their current project and yet it is the last thing mentioned. I just don’t get the disconnect between how successful the franchise is and how it’s treated by the company.
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Daddy Warpig (@DaddyWarpig) reportedElder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.
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FatBluntSmokR (@FatBluntSmokR) reported@TESOnline Yall should really fix Cyrodill and Imperial City! There are some nerfs that are much needed, like the stamina/magica drain, make it fair again please! Can’t break free, roll dodge, or block… just stuck eating it… got the best gear build, it’s just the getting stuck thing.
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Bonafide XP (@BonafideXP) reportedThe Bethesda Address today screams to me, a level of desperation to maintain a calm temperature to the fans. Gamers should never have been asked to wait 10-15 years for a mainline Fallout or Elder Scrolls game, while you milk wallets for a live service game in Fallout 76, a title that no one cares about. Phil should’ve done something about this years ago, but it took a woman from Wisconsin who doesn’t play games to get in that *** and shake things up. Bethesda is on a hidden timer, and I’m still not sure they’re going to deliver. @XBOX
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Robert Gough (@SilentWraith87) reported@HazzadorGamin That trailer was the telling everybody that after Starfield it's going to be Elder Scrolls. The problem is again, that implied it was already in actual development and therefore would have been out maybe a year or two after Starfield, that isn't the case.
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Is Halo 7 out yet? (@Halo_HypeGuy) reportedAvowed could've been an Elder Scrolls spinoff. I respect Obsidian for trying to do something half-orginal tho. **** Bethesda and Todd Howard, how you keep your biggest IPs on live service hell for a decade!?
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Sweet Babes Incoming(SBI) (@HS07641012) reported@Pirat_Nation Elder scrolls is all about letting modders do all the work, MS can easily make loads from paid mods, BGS just have to make a big unified open world with some basic stuff in and a robust mod tool, the game can be released in alpha state and still make hundreds of millions over time. Not a lot of devs needed. Other than wokeness, biggest problem for fartfield is they fractured the open world with space stuff which lead to many hating that game.
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ArchRabbit (@ArchRabbitTV) reported@TESOnline Somehow, you’ve got to fix that first quest because we’ve got bought account spamming the button making it so that nobody can get in or you’ve got people being impatient going in and out blocking other people from going in being toxic like no other
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. The game is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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Ahmad (@Ahmad22828737) reportedNah **** that the problem is you’ve STOPPED MAKING THE GAMES WE LOVE, legendary studio turned to ****, I was a CHILD when Skyrim came out, I’m about to BUY A ******* HOUSE IN THIS ECONOMY AND ELDER SCROLLS 6 IS SOMEHOW STILL 2-3 YEARS AWAY, **** YOU DIE
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Filete Mignon (@ro97247612) reportedIf they fix the crashing in NV im sold, probably only proyect im interested in becuase i know well Fallout 5 or Elder Scrolls 6 are gonna be another starfield.
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RubyEyes (@RubyEyesCo) reported@GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake — PC (1996/2021 enhanced) — No native PS5 version Tomb Raider I-III Remastered — PS1 (1996-1998) — Physical Silent Hill 2 Remake — PS2 (2001) — Physical Metal Gear Solid Delta: Snake Eater — PS2 (2004) — Physical (upcoming/confirmed) Resident Evil 4 (Remake) — GameCube (2005) — Physical Okami HD — PS3/PS4 (2006/2012) — PS4 BC The Elder Scrolls IV: Oblivion Remastered — Xbox 360 (2006) — No native PS5 BioShock: The Collection — Xbox 360 (2007-2013) — PS4 BC Dead Space Remake — Xbox 360 (2008) — Physical Tales of Vesperia Definitive Edition — Xbox 360 (2008) — PS4 BC Valkyria Chronicles Remastered — PS3 (2008) — PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered — PS3 (2009) — PS4 BC Demon’s Souls (Remake) — PS3 (2009) — Physical (PS5 native) Alan Wake Remastered — Xbox 360 (2010) — Physical God of War III Remastered — PS3 (2010) — PS4 BC Metro 2033 Redux — PC (2010/2014) — PS4 BC Shantae series ... 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Blake Anthony Shown (@blakeshown) reported@UnderhiveScum @TESOnline You hope someone lost there job. Because there’s a glitch on a new update or something is inconvenient. 🙄 🙄🙄🙄
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nair (@nair_rose_) reportedhalo 7 minecraft 2 gears 6 psychonauts 3 dishonored 3 the elder scrolls VI fallout 5 prey 2 call of duty black ops 8 call of duty modern warfare 5 doom eternal 2 quake 5 crash bandicoot 5 spyro 5 diabo V overwatch 3 we are so ******* back
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Yellow High Voltage Rat (@5h42k7007h50up) reported@BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.