The Elder Scrolls Online status: server issues and outage reports
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Users are reporting problems related to: sign in, online play and glitches.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
August 25: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 02:00 PM EST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Yharnam (@Yharnam_dev) reported✅The Elder Scrolls 4 Max Money (When Selling) – Fixed an issue where it would occasionally not apply.
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The It Factor 💫 MMA Betting (@TheItFactorMMA) reported@kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?
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Tsurugi Smile Protector 🎼 ⏳️🗿 (@justhereforvt) reportedIf their work was as good as they claimed it to be, they'd have no issues finding jobs at other game companies. Also, in actually interesting news, Elder Scrolls 6 is in a "playable" state just based on this headline.
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Alright Stingy (@___Stingy___) reportedBethesda is notoriously known for relying on the community to fix their games (finish the rest of the development for the game) these developers deserve to be fired the last single player game was three years ago. “But fallout76 and elder scrolls online are mainline game”
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Mike (@mikeawsome12) reportedHow about Bethesda next? Need the new Elder Scrolls and want them to drop fallout for a bit. Also, why not let the community mod/dev fix Star Citizen while their at it lol
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Pusel (@PuselSpielt) reported@SynthPotato With Fallout and Elder Scrolls it’s only for interiors and maybe big cities. The main problem with Starfield is that you have so many loading screens switching planets. Boarding the ship, leaving planet, traveling to new planet, entering planet, leaving ship. Every time a ls
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AP on 𝕏 (@AntiPar2ival) reported@SynthPotato Not necessarily; they could break the system down and redo it to make loading screens less of an issue, but the question is, does Todd have that type of will in him? Elder Scrolls 6 is Todd’s make it or break it moment, if he can’t deliver a masterpiece he’s going to be retired.
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Gobby (@ag_gobby) reportedIt’s a Nexus-created problem (at least for Elder Scrolls). Modding IS complicated because of possessive mod authors. If something has dependencies or conflicts, mod packs are still prohibited so the user must spend hours resolving it. This was discouraged pre-Nexus **********.
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Ronin_Blades (@ronin_blades) reported@LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op
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Falmingkitter (@MaldingKitter) reported@ShitpostRock Elder Scrolls 5 had this problem with most of it's "main" holds
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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DJAAFAR DJAAFAR (@DJAAFAR500) reported@TheXboxLove @klobrille @KudosMSGP They already have so much titles they Bette rsave for next one fallout Vegas elder scrolls 6 halo 2 remake conkers phyconats 3 banjo kazoir heel even crash 5
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Chroi (@Chroi90) reported@CS11__ I think the problem, is the hype. That'll happen when you take 12 years to come out with the next title. Elder Scrolls 6 will meet the same fate. Good lessons to learn, dont milk your IP to death on one title for an entire decade.
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GrimSyphr (@GrimSyphr) reported@bethesda now hire 50 straight white chud devs and @Asmongold to test and fix Elder Scrolls 6 and we can all be friends again.
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Jayslayerjay66 (@jayslayerjay66) reported@ByteStix They have other people in your world lol. That's the problem lol! Played elder scrolls online and dropped it because all the other people running around on my screen got annoying. Think you'd have to wait for enemies to respawn after someone else killed them in your game too.
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🟦DanDee🟥 (@FineNDanDee) reported@DrWoland1312 @NebsGoodTakes Its not a problem with Skyrim itself but a lot of ppl were just upset Bethesda Softworks kept re-releasing Skyrim instead of making a new Elder Scrolls
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Soup (@The_Soupinator) reported@WinC_Gaming Yeah that's the big problem. Exclusives mean nothing unless they have must-have games (released regularly) to back that plan up. Halo hasn't been that for a LONG time and they're going to need more than just Elder Scrolls 6 which is still years off.
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what is a name, *crash* a miserable pile of Pavlov (@idiot_of_pavlov) reported@Orioracion @TDBlue_ Holy crap just checked his page after all this and he follows 12 people one is the guy who does the multi-hour-long elder scrolls documentaries and the other issue on head I've been yelling at a special needs pseudo intellectual this entire time
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Slade (@Slade_AF) reported@The_End_602 @valuetainment Lmfaooo, you're the clown, brother. All I own is PlayStations. I have a PS2, PS3, PS4, and PS5. I only own one Xbox, and that was a gift back in 2014. You're the problem with gamers nowadays; it's either one side or the other. Sony ****** up, and I will always call them out on their bullshit. Also, Asha is doing God's work on the Xbox side by whipping Bethesda into shape. Do you know how ******* long I've been waiting for a new Elder Scrolls game, let alone a Fallout 5 announcement? Hell yeah, she's doing better than Sony right now.
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Wing X Custom (@WingXCustom) reported@Hybrid508 @RinoTheBouncer Nah **** that. I Grew up playing Spider-Man games on other platforms. Didn't stop Sony from worming their way to Spider-Man exclusivity by leveraging the MCU rights. -Spyro -Crash Bandicoot -Fallout -Elder Scrolls -Banjo-Kazooie Should all go exclusive. Sony set the precedent
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Narik (@MusicNarik) reported@lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!
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Stephen Sutherland (@sjsuth) reported@pcgamer There is one problem and it’s that outside of the cities and some set piece locations, exploration was in cardboard procedurally-generated environments. There was zero reason to explore any of it, whereas all you want to do in Elder Scrolls and Fallout is explore.
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Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reportedI am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon
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Wesley ✨ (@wesleytypes) reportedI love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.
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Paladin Ashe (@PaladinAshe) reportedThat part about major cities was one of my huge criticisms. It's already something of an issue with prior Elder Scrolls games, because after Morrowind everything is a walled city with little sprawl, and major settlements always had sprawl in reality. However, Starfield has basically bland nothing beyond their cities. At least Cyrodiil or Skyrim are beautiful when off roading, but Starfield just...has nothing, and because it has nothing it feels smaller for it. The game already feels like every other system beyond the major ones is an irrelevant nothing, but when your major settlements are a singular stamp sized mark on a whole planet it just accentuates how tiny everything is. You don't even have the excuse of, "we scaled **** down from how the lore says it was" with this one. That's just a choice, a lazy one.
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Ben Phillips (@BenPhillip44103) reportedGotta test everything, I used to use the side sliding function to glitch my way over walls in a bunch of games. Worked in a bunch of places in Elden ring, they didn't play test that game very well. This worked, and I found places I could glitch through walls as well. In Elder Scrolls Morrowind, you could glitch through the door to the final boss and beat him without doing the quests. Just had to wiggle through the corner of the locked door. Everquest, you could take a shrink potion, sit next to a door, log out, and when you logged back in, the potion effect would drop, and you would just pop up on the other side. Do my best to try and break everything I do, I do to games what @TheSpiffingBrit does to them, I just don't make videos about it. "I also don't have a sweet accent"
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MOBBDE21 (@MOBBDE21) reported@IdleSloth84_ He mentioned that before about the live service games. But yeah, Elder Scrolls 6 will likely go exclusive, Fallout 5 will likely be multiplatform.
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AFCjel (@MrDrProf2) reported@BethesdaStudios As a die-gard Elder Scrolls fan and a huge Fallout fan, this all sounds dreamy, fine and dandy. Issue is when this all is coming out. I am also worried about the quality of the games, but more about release dates. We dob't expect an exact date, but at least an approximate year/s.
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TheFox0228 (@TheFox0228) reportedIf it's not a big deal, why patch an 11 or 15 year old game? The truth of the matter, this is likely to become a huge issue where Bethesda is going to try and milk money from mods. I have very little hope left for Elder Scrolls VI, at this point. Bethesda has fallen.
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muskett (@_Muskett_) reported@BethesdaSupport @TESOnline And now I can login again