The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (62%)
- Online Play (14%)
- Game Crash (14%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 3 days ago |
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Online Play | 3 days ago |
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Sign in | 19 days ago |
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Sign in | 19 days ago |
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Sign in | 19 days ago |
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Sign in | 19 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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James Bianco (@JamesRBianco_) reportedOpening quest broken, no response from @TESOnline - rogue’s house not counting all 4 fragments. You didn’t get it right.
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. The game is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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Brook (@huttese_bebop) reported@GenePark probably not. I've been playing Elder Scrolls on PC since childhood, I resent Microsoft for buying up every loose studio they could to feed game pass thinking they had the next infinite money glitch in gaming, only to shutter these studios and lay off generational talent.
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Yellow High Voltage Rat (@5h42k7007h50up) reported@BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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James Bianco (@JamesRBianco_) reported@TESOnline ruined my one relaxation gaming night. The new quest is broken and there is no way to progress with everyone spamming. You suck.
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J (@J_Centrist) reportedI mean lets be real. Elder Scrolls 6 is gonna probably suck ***. Bathesda hasnt had a good track record for a while. Do we need another full price game that modders need to fix?
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Cero, Kitsune Worshipper (@CeroMofu) reportedThe only "Delay" for this game is that they're not working on it in the first place. It's never coming out lol, Elder Scrolls 6 flat out doesn't exist
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PrimusNephilim (@NephilimPrimus) reported@BethesdaSupport @TESOnline already broken :/
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emil (@kioskmango) reported@1ialexen @TESOnline They have no reason to not keep it going, it's one of the few live service games that makes them a lot of money to this day
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Daddy Warpig (@DaddyWarpig) reportedElder Scrolls VI will suffer because it’s made by today’s Bethesda. Retaining employees who were already producing mid games wouldn’t fix that.
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Fatherguy Everyman (@thecathguy) reportedNot working on fallout, and didn’t even start working on elder scrolls until this very year. Are they seriously just focusing the entire company on maintaining ESO? Updating starfield?
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Robert Gough (@SilentWraith87) reported@HazzadorGamin That trailer was the telling everybody that after Starfield it's going to be Elder Scrolls. The problem is again, that implied it was already in actual development and therefore would have been out maybe a year or two after Starfield, that isn't the case.
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Phiophill (@Phiophills) reported@neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.
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mr mothma ⚢ | #TeamGodgela (@navinquisition) reported@MA_Tazerz @BethesdaSupport @TESOnline Same. Are we gonna have to reinstall all our mods and fix all our mod settings we've had forever?
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🇵🇭Homoludens Pro Deluxe🏳️🌈🌏 (@a_space_alien) reported@TheGameVerse Bethesda will never get rid of that **** engine! Expect shitloads more loading screens in Fallout and Elder Scrolls VI as well as launch day bugs that will STILL BE THERE DECADES LATER bc Todd & his team are too ******* lazy to fix them! Case in point: While playing Oblivion Remastered I had to touch the Sigil Stones to close the Oblivion gates and transit back to Cyrodill but it wouldn’t work. Had to look it up AND FOUND OUT IT’S A ******* BUG FROM THE ORIGINAL 2006 LAUNCH VERSION! THEY NEVER FIXED IT! IT’S A 20 YEAR OLD BUG! I had to go into the menu and toggle the graphics settings to trigger the transition!😭😭😭 Fuckn **** legacy studio.😒
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Robert Gough (@SilentWraith87) reported@HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that
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Kosumo (@Real_kosumo_) reported@nuhre_ I REALY want an Elder Scrolls 6. But from Bethesda as it was 10+ years ago, not Bethesda of today. I honestly want them to crash and burn before they make a 6th and ruin it like I know they will. They were my favorite, and they have lost favor.
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MeepMorp (@LiliasAmell) reported@GenePark it would be an elder scrolls without PC modders to fix it so.... no
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NaToonses (@Toonses7) reported@michaelamule @BethesdaSupport @TESOnline Especially when the message doesn't state what day or what version is the problem!
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline why do you not TEST how a patch will work on all platforms? Im sure out of the 67 people that still work there yall got every platform. i spent money on ESO+ TODAY and i cant even log in. an yeah, i uninstalled and reinstalled the game didnt fix anything. been here since beta
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Splat (@Splat_86) reported@denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine
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Wiggyr of Hyperborea (@wiggartha) reported@Its_Jabo The only people that play this game are women with no interest in the elder scrolls. This game has directly cost manpower needed working towards elder scrolls 6. More than that, though, companies will let a live service game run its course before they spend money on smth new
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Alonso A (@WaifusTrash) reported@SynthPotato It was a massive problem for Starfield because everything needed a loading screen. This is not much of a problem in Elder Scrolls or Fallout. There is a lot more to explore and see between the loading screens. This is something that was severely lacking in Starfield.
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Draco Potter (@DragonLord985) reported@TESOnline Fix the damn bug of only allowing one at the manor for the Codex Caper
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recon (@longshotrecon) reported@TheKingerdYT I agree, we need quality over quantity. Bethesda should have been further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent. Instead, resources went toward supporting live service titles like Fallout 76 and Elder Scrolls Online for years while the big single player RPGs that define the studio took a backseat. The hardcore players who stick with those live service games keep them running, but they don’t move consoles or create the same cultural moment that a big Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. But spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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PlayLaughLogan (@PlayLaughLogan) reported@JuiceHead33 The actual problem is that most of the time we spend waiting isn't the same time that they're spending making the game. Skyrim came out in 2011 and they only *started* active development of Elder Scrolls 6 in 2023.
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Robert Gough (@SilentWraith87) reported@HazzadorGamin The problem is that trailer didn't give the impression that "Hey we're in the early stages of planning the next Elder Scrolls game." That trailer implied "It's in active development." when it clearly wasn't. It was basically "yeah we're going to work on TES 6 eventually."
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Nayim Ayar (@NayimAyar16) reported@BethesdaSupport @ZeniMax_Online @TESOnline Can you are check 260709-002483 ticket. its couldn’t fix 3 months.
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Feldman9000 (@CoryFeldman2000) reported@Stallion83 Ways for Xbox to win: 1. Stick to the big IP's (although this was a problem at one point) 2. Name the new system Xbox 720 3. Show commitment to both digital and physical 4. Make playing online free 5. Drop game pass altogether or make it $10-$15 for indie games / legacy titles 6. Launch system with Elder Scrolls 6 7. Just make their games based off of what they were during the 360 days 8. Lean in to nostalgia of the 360 since we are at that point 9. Players can use current controllers on new system to help save money. 10. Make COD exclusive/timed exclusive 11. More console exclusives
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Nero (@nighttime1998) reported@GrassTroll @xaviersonline_ Skyrim at least had a pretty decent world to help make up for its issues. Still far from the best elder scrolls game, but I do still prefer it more than fallout 4. Althouugh I will probably never play it again anyway. As after you've explored the world, the only reason the game became worth owning was for mods. But even that gets boring after a while.