The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (67%)
- Game Crash (14%)
- Online Play (10%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
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Sign in | 2 days ago |
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Sign in | 2 days ago |
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Sign in | 2 days ago |
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Sign in | 2 days ago |
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Sign in | 2 days ago |
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Sign in | 2 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Game consistently disconnects still. I’m in the game right now and got disconnected an hour ago. Devs don’t listen. Years ago we told them about Cyro problems. They didn’t care to fix it.
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Rizzi (@Rizzi208) reported@TESOnline Still no fix 😔
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Elgacnilloc06 (@Elgac161406) reported@TESOnline I am now at nearly TWO DAYS trying to complete the Daily Tales Of Tribute Defeat another player for ONE TOON! I know I am not the only player who complains it is all over Social Media. Fix this please.
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RichKranium (@JasonCooperrid1) reported@Martina Holy ****. Who ******* cares? Real issues. Bethesda cancelled the Elder Scrolls.
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Sulayman (@syedsulayman) reportedFable is going to be my fix until Elder Scrolls 6 comes out
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TheHoneyG (@Thehoneyg3) reported@TatataToddC @charlieINTEL @TheVerge unfortunately CoD, Candy Crush, Forza, Elder Scrolls Online, Fallout76, Sea of Thieves, Minecraft, Diablo, Overwatch, WoW, Crash n Spyro make them tons of profit.. its the other bullshit: Project Blackbird 400m wasted Perfect dark 200m Everwild 150m redfall 70m hellblade2 80m
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FlyBy14 (@FlyBy1444) reported@TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline I mean I actually recorded my self putting gear on, and showing how to enable a cheat that makes a player unkillable with it. They didn’t fix it for a year man. A year. No. This needed to happen.
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NuclearWinter 🇺🇸 (@NuclearWinter69) reported@Grummz Get rid of all their online live service **** and go back to fallout and elder scrolls. I’m sick of them shitting all over their fans
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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Jonathan Hart Ellis (@JHartEllis) reported@TESOnline Nothing to really dislike, but nothing to get overly animated about. Nice changes at the edges when there are critical core problems that bafflingly continue to not be addressed.
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Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
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Russell Devries (@Barredfox1991) reported@Grim_Dutch @RedDeadDovah @TESOnline If it's taken 11 yrs to get to that point where you're hopeful they might be able to do something good; that may be part of the issue.
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Mustafa Özçelik (@MustafaO38709) reported@TESOnline are the servers down in eu? I can login na but not eu
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Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it couldn't happen again. Fallout 3 is being remastered by Virtuous even, so more remasters would do wonders. #Elderscrolls #Fallout
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Nomadic Reply (@nomadicreply) reported@Grummz The industry keeps acting confused while the answer is right in front of them. Fallout 76 and ESO soaked up years of time and resources while fans have been begging for a new Elder Scrolls. Most players don’t want endless live service slop, cash shops, and seasonal grinds. They want the next great RPG. Stop giving people what investors want and start giving them what gamers actually asked for.
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Lauren Down South (@LaurenDownSouth) reported@TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.
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Vaika 𖣢🪽『 𝙁𝙚𝙧𝙖𝙡 𝘿𝙚𝙞𝙩𝙮 𝙑𝙩𝙪𝙗𝙚𝙧 』 (@VaikaVT) reportedLayoff's are never good, but I need people to see the larger picture. I'm no corpo's friend but overall most of this is good news. Hear me out... This needed to happen. Asha came in here with a JOB to do, this wasn't going to be easy. She is on the warpath and making the most brutal decisions that are absolutely needed. XBOX has NEVER been this transparent before. Almost every decision made in this post, I actually agree with, as harsh as that sounds. -Every company that starts becoming successful, always ends up stacked top heavy with too many execs. They get paid stupid amounts of money and slow down all the decision making processes. -Acquiring studios hasn't worked. Compulsion Games actually made an award winning and incredible game with South of Midnight, but people just weren't going to ever let that game have a chance. It might have been better off as an indie studio. Not with the XBOX pedigree (not with SBInc attached) -The last Senua game, was bad, real bad. It was really short, didn't have the same level of exploration as the last game and left me feeling jaded with the series being able to do well going forward. -Double Fine makes some amazing games but the last game they made, Keeper, I bet nobody even knew it was out or mainstream wasn't interested in playing a game about a sentient Lighthouse. Indie is best for them, plus they were given grant after grant and even had to kickstarter Pschyonauts 2, they were hemorrhaging XBOX money. -State of Decay, in my option, looks like a mobile game and is best not under XBOX, they don't make the games needed right now. -All the Live service Elder Scrolls Online/Fallout 76 games I will be ******* honest here, are awful, we don't need any more of these games. The reactions every year to seeing the Bethesda logo in game showcases, to be met with yet another update to these live services...and not ES6 or a new Fallout...says everything The fact the layoff are phasing over FY2027, that the studios were not shut down, that they are trying to transition them out to keep them alive, while still keeping their Titles releasing...is actually astonishing. This is actually best case scenario when they could have just scrapped everything and left the studios to close. Releasing the sales figures, releasing the failure of projects, its transparency that we wouldn't get from Sony. They are silent on everything they plan moving forward. Acknowledging consumers not being able to afford games , increased hardware cost, the transparency on operating at a loss. We hardly ever see this talked about. -One of my biggest gripes with XBOX is they don't know how to market Game Pass properly. They did bet on Game Pass being more successful but they don't push it as the main selling point. Hardly any normie knows that Game Pass IS ON PC, YOU DON'T NEED A CONSOLE. Almost every AAA release is on there day one, I don't pay for most games anymore. - The upcoming Beast of Reincarnation is on Game Pass, as a streamer, this has been a lifesaver for me. Games I can't afford, I can play. Games I don't want to play more than once or to own, I get through Game Pass. I've slimmed down to only the PC Game Pass subscription and saved so much money. -XBOX needs to market GAME PASS as the cheaper option and way to play, vs players not being able to buy more than 2 AAA games a month on average. This all needed to happen. The reset of XBOX needed to happen. I've been shocked at how little games they released last year or even this year. They are not going to survive operating the way they did. I can't believe I would have high praise for a CEO but Asha is absolutely the person they needed. She is ruthless while trying to strip away hiding the state the company is in. She wants to connect the community again. Its going to get bloody and a hard hill to climb but we could have seen XBOX on the verge of going under, if they didn't reset like this. I will wait and see. I hope we don't see a push into AI or the same shady practices Sony are doing. -None of these companies I have any allegiance to. XBOX needs to prove the reset is warranted and time will tell if they can take advantage of giving the players better options in a gaming climate where our ownership is being taken away and gaming is fast becoming a hobby the average income consumer is being priced out of. Anyway, Get they *** Asha, absolute BEAST of a CEO. Take command, take those heads, keep us informed and don't let them stop you from flipping this entire corpo structure on its head. Don't let us down. I wait to see what changes can happen to save this entire industry, not just XBOX. (also Asha, you can make the most baller move ever, buy Bungie back off Sony and make Destiny 3)
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Are you guys ever going to fix the animation issue with crystal weapon ? Because La cw la cw la ba just makes your character animation get stuck in a heavy atk animation 😔 this had been happening for so long can we finally get a fix ?
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RBunFoX🦊 #L4D2Source2 (@RBunFoX) reported@stormfall33 Well, the logical thing would have been for Bethesda to continue the development of The Elder Scrolls and Fallout, but Starfield made everything move, so perhaps the problem was that third game.
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Can you finally fix Crystal weapon and imbue weapons animation bug when you dual wield please . Literally can’t use either skill as a spammable without getting stuck in some weird heavy attack animation and not showing the skill animation 😔 ps5 before you even ask
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Cow_G (@CCowGG) reported@TESOnline Thanks a ton. There are two tickets involved, one submitted by me 260610-001774, and one submitted by my friend 260610-001873. Both tickets are concerning the same issue.
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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John Gets Gaming (@john_goetz) reported@The_Epic_Mike Hey if she sells off elder scrolls, doom, fallout, Spyro, crash, and anything else Xbox didn't have a hand in making I'll know she's serious
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JasonUmboogers (@umboogers) reported@asha_shar You guys suck. Can you spin off Elder Scrolls and pipe it through Steam for Mac before your ship sinks? Don’t care about any of the rest of your crash out.
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nobodyhere (@etherstorm80) reported@BethesdaSupport @TESOnline Can't sync keep getting connection error of xbox
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🇵🇷 (@Zerminator_) reported4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)
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Vince (@ThatBoyVJ27) reported@DrFuryWolf @CultureCrave @theinformation I’m hoping it means they use one there 20+ studios to make games for each others ip’s. Why not have obsidian make a fallout, or inexile make an elder scrolls. Would be sick to see a doom from the coalition or even a halo, or ID making a cod, double fine a crash game, etc.
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Gaming Since NES (@GamingSinceNES) reported@danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣
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HowDatFeel (@joseagu59410157) reported@TESOnline Trash mode fix your game