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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 60% Sign in (60%)
  • 15% Online Play (15%)
  • 15% Game Crash (15%)
  • 10% Glitches (10%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Gaillac Game Crash 6 days ago
Arrondissement de Poitiers Online Play 6 days ago
Saint-Marcellin-en-Forez Sign in 22 days ago
Villeneuve-d'Ascq Sign in 22 days ago
Amsterdam Sign in 22 days ago
Châteauroux Sign in 22 days ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • TransRoofKorean
    TransRoofKorean (@TransRoofKorean) reported

    @KarolWalczak9 @pureMetatron What do you keep doing as time goes on? I gotta get back to that. I have this weird issue I run into with every Elder Scrolls since Morrowind that I spend too much time minmaxing, do random stuff eschewing the main quest, get bored then come back years later and repeat it's sad

  • Gameplayerin
    Gameplayerin (@Gameplayerin) reported

    @TESOnline When du you fix the bug that no one is allowed to go through the gate in first quest of the New Thievesguild???

  • andymke
    andy (@andymke) reported

    @a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.

  • DragonLord985
    Draco Potter (@DragonLord985) reported

    @TESOnline Fix the damn bug of only allowing one at the manor for the Codex Caper

  • Killanitis
    xbotjimmy (@Killanitis) reported

    Outside of Live service games like elder scrolls online fallout 76 and blizzards live service games everything else should be exclusive

  • TheItFactorMMA
    The It Factor 💫 MMA Betting (@TheItFactorMMA) reported

    @kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?

  • Dimah_bA
    Bt-7274 (@Dimah_bA) reported

    @_bryanisreal @fuckusernamejor @daviruz Remind me. Didn’t Elder Scrolls 5 have micro transactions that started the whole mess we are in currently? I don’t see the issue in grinding levels. They were trying something new? It’s a good game On its own

  • StrangerWho934
    Stranger Who (@StrangerWho934) reported

    @GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.

  • DarthK4iser
    Ivan^3 +18 (@DarthK4iser) reported

    I mean going by elder scrolls you only have a set backstory in 1 because our friendship is required for the story while everything else is more open ended outside of being a prisoner. I mean there 2 imperial agent but those guys can range in service and actions

  • Triicksster
    Ryan (@Triicksster) reported

    So Elder Scrolls 6 is probably taking another 2-3 years minimum, but really I just need Bethesda to get their **** together on optimizing their games' performance. Starfield and especially the Oblivion remake has MASSIVE performance issues, and Bethesda won't even acknowledge it

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @TongueToad @TKsMantis If it ain't broke, don't fix it. I think for games like RDR and GTA it's fine. Bethesda however I would say it's worse there because let's be honest Elder Scrolls, Fallout, Starfield, they all look, feel and play exactly the same, down to the UI and while on the one hand

  • enlightenserf
    Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reported

    After 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.

  • StMichael93
    St. Michael (@StMichael93) reported

    After years of delivering nothing on Fallout and Elder Scrolls (Dear Todd, ESO and Fallout 76 are live service games, for an entirely different fanbase) Microsoft finally pulled the rug on Bethesda and gave their IP to Obsidian again to remake Fallout New Vegas

  • UnderhiveScum
    Underhive Scum ☠🖕☠ (@UnderhiveScum) reported

    @BrendonJ_Jacobs @TESOnline It's a broken thing, don't bother

  • Foojack220
    Jimmy Wangler (@Foojack220) reported

    @MarcelynnGrimm @tapecandydrums @Gravantus ESO is a C tier MMO. If it wasn’t piggybacking off the Elder Scrolls branding, it would’ve gone end of service a decade ago. It’s done so much damage to the lore too. Every time I hear some ES lore and think “What? That’s retarded! What game is that from?” It’s always from ESO.

  • Slade_AF
    Slade (@Slade_AF) reported

    @The_End_602 @valuetainment Lmfaooo, you're the clown, brother. All I own is PlayStations. I have a PS2, PS3, PS4, and PS5. I only own one Xbox, and that was a gift back in 2014. You're the problem with gamers nowadays; it's either one side or the other. Sony ****** up, and I will always call them out on their bullshit. Also, Asha is doing God's work on the Xbox side by whipping Bethesda into shape. Do you know how ******* long I've been waiting for a new Elder Scrolls game, let alone a Fallout 5 announcement? Hell yeah, she's doing better than Sony right now.

  • heemeyerthe2nd
    MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported

    @GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.

  • ladeeL90
    Ren (@ladeeL90) reported

    @BethesdaSupport @TESOnline Why has there been no response from anyone? I’ve deleted and reinstalled, and STILL can’t get onto ESO. This going on day 2 now, and I’m not the only one. If you guys bothered to actually read the replies to your tweet, you’d see that. Fix this, and comp us. This is ridiculous!

  • Drum2dbeatz
    Zoinkz (@Drum2dbeatz) reported

    @FarmerChewy @Pirat_Nation Exactly. Their games are fun, but under Microsoft’s cashflow umbrella, Starfield still had a few issues and the next Elder Scrolls still hasn’t been shown or teased So unfortunately, I don’t think these layoffs will have a meaningful impact. If its worse, then that’s on Microsoft

  • ArmorKingTV21
    Armor King (ArmorKingTV21/Lord Beerus) (@ArmorKingTV21) reported

    No body gives a **** about your ****** Elder Scrolls port. No disc. No buy. You continue to hurt every game you post by not addressing these issues. **** you and your shareholders.

  • SilentWraith87
    Robert Gough (@SilentWraith87) reported

    @HazzadorGamin The problem is that trailer didn't give the impression that "Hey we're in the early stages of planning the next Elder Scrolls game." That trailer implied "It's in active development." when it clearly wasn't. It was basically "yeah we're going to work on TES 6 eventually."

  • vhkrnzo
    vhkrn (@vhkrnzo) reported

    @aletthius @TESOnline Henards library is broken. Quest stuck no options for anything.

  • OM__Gaming
    OM Pilot (@OM__Gaming) reported

    Even this somehow makes The Elder Scrolls seem like a bit of an afterthought - it is their current project and yet it is the last thing mentioned. I just don’t get the disconnect between how successful the franchise is and how it’s treated by the company.

  • Jeanmarclouis79
    shoghun (@Jeanmarclouis79) reported

    @ZakkenKloot @vicious696 The issue is he wants to play XBOX games on PlayStation, he wants to play Elder scrolls 6 on playstation , which is his right , don’t be fooled by this dude and I hope Asha does not put it playstation , just to see that uproar from this guy and the likes of paul tassi

  • BabaGodBanger
    BabaGod (@BabaGodBanger) reported

    @Mangalawyer Problem is not having diversity Elder scrolls also have diversity, but like Starfield, it's not forced but lore accurate and with good writing that we don't even need to complain about it Plus,Starfield team just wanted to put their own ideals instead of listening to todd and others, there is a reasn why there are stuff in starfield which make zero sense to be there like that mug and all

  • KoldSteel412
    Kold (@KoldSteel412) reported

    @JuiceHead33 Maybe they should improve how they develop their games so they’re not broken pieces of ****. It’s been too long since their last Elder Scrolls game, unacceptable.

  • Toonses7
    NaToonses (@Toonses7) reported

    @michaelamule @BethesdaSupport @TESOnline Especially when the message doesn't state what day or what version is the problem!

  • longshotrecon
    recon (@longshotrecon) reported

    @KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.

  • clevercolt64
    God Emperor SofaKing (@clevercolt64) reported

    This is the ******* problem with fans, constantly defending devs. Literally if this dumbass would’ve actually read the message that Bethesda put out They didn’t even start production on fallout 5 and this ************ is wondering why people are getting fired they’re getting fired because they’re not ******* doing what people want them to do. They’re not making games people want. We’re literally 15+ years on waiting on a new elder scrolls, title and some of us will be ******* dead before we even play fallout five

  • a_space_alien
    🇵🇭Homoludens Pro Deluxe🏳️‍🌈🌏 (@a_space_alien) reported

    @TheGameVerse Bethesda will never get rid of that **** engine! Expect shitloads more loading screens in Fallout and Elder Scrolls VI as well as launch day bugs that will STILL BE THERE DECADES LATER bc Todd & his team are too ******* lazy to fix them! Case in point: While playing Oblivion Remastered I had to touch the Sigil Stones to close the Oblivion gates and transit back to Cyrodill but it wouldn’t work. Had to look it up AND FOUND OUT IT’S A ******* BUG FROM THE ORIGINAL 2006 LAUNCH VERSION! THEY NEVER FIXED IT! IT’S A 20 YEAR OLD BUG! I had to go into the menu and toggle the graphics settings to trigger the transition!😭😭😭 Fuckn **** legacy studio.😒