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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 75% Sign in (75%)
  • 19% Game Crash (19%)
  • 6% Online Play (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Winter Springs Game Crash 2 days ago
Odessa Sign in 16 days ago
Wake Forest Sign in 18 days ago
Oxford Game Crash 1 month ago
Oxford Game Crash 1 month ago
Bratislava Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • xycofox
    Xycofox (@xycofox) reported

    @TESOnline Why don't the Devs focus on fixing the goddamn billing issue. ************* pay you but you don't give them what they paid for.

  • 82hoosier
    Shucks (@82hoosier) reported

    @BethesdaSupport @TESOnline Please fix Starfield Terran Armada. I own premium edition and it won't let me play the game because it says i don't own it. Your own website says it is included in premium and that only those without it need to pay. Furthermore even premium isn't showing i paid for it

  • KeizaalDov
    Jonah (@KeizaalDov) reported

    @Fa1ko_ @TESOnline Theyre giving us content later lol theyre trying to fix the **** that players like yourself have been bitching about since u35

  • DeePlaysGaming
    DeePlaysGaming (@DeePlaysGaming) reported

    @TheRedDragon First party xbox ip cod,minecraft, crash, spyro, guitar hero, halo, gears, forza, grounded, SOT, hi fi rush,flight sim, outer worlds,dishonored, quake, fallout, wolfenstein, elder scrolls, starfield, doom, deathloop,prey, evil within, rage, flight sim... thats not even all....

  • BigJK123123
    Josh (@BigJK123123) reported

    @ZephhyLeo @CultClassicCage Yet the game still had plenty of bugs, glitches & issues, some of which were present in their 2002 Elder Scrolls game. "it was less glitchy than Fallout 4" It bloody should be, that game notoriously had performance issues, and technical flaws even found in the recent re-release.

  • marion_joe41896
    mcgee (@marion_joe41896) reported

    @NikTek For elder scrolls 6, I feel like es6 will be absolute garbage especially after what they did too starfield, it wasn’t a cyberpunk but main did it have issues like the flying for example, and also the faction system in the game was soo awful like you literally do four quests and

  • Asmoden3
    Silaf (@Asmoden3) reported

    @TESOnline It's actually a good system but it can be improved. My feedback is to remove actions that require a daily login.

  • Cyllis
    E (@Cyllis) reported

    @klobrille Key is, you have to have exclusive games people want to play. That's been the problem with Xbox for over a decade. I think the only game they could make exclusive that would really move the needle is Elder Scrolls 6. And I doubt they would have the stones to do that.

  • onepiece9681
    onepiece (@onepiece9681) reported

    @vingadorbrambz Even though I don't really care about Call of Duty where does it stop though next year when the next lot of big AAA games coming out which one of them cost too much to make to put in the service and what about the next Elder Scrolls all Fallout game

  • magicmacabre
    Magic Sister (@magicmacabre) reported

    @alienteslax @TESOnline I’m on console and I don’t lag.

  • MadoochiMoola
    MadmanMadoochiMoola (@MadoochiMoola) reported

    @Pirat_Nation There is a very clear expectation from 2 totally different TITANS of the gaming industry. On one hand, Elder Scrolls 6. and on the other, GTA 6 1 is going to literally shut down countries and cause economic issues when it releases. The other one is going to be a 7/10 on IGN

  • WanderingDrengr
    Michael Walton (@WanderingDrengr) reported

    @luscielia Elder scrolls 6… I’ve been waiting 15 years for this game and I would crawl over broken glass just to meet the man who was lucky enough to sell his soul for the elder scrolls 6

  • p5yman
    p5yman (@p5yman) reported

    @StarfieldGame Yeah. If the standard game crashes why would we add more crap to it . Fix your games bethesda .. fallout 4 crashes , fallout 76 crashes, elder scrolls online crashes , wtf are you lot doing ? If programming is hard , go work at McDonald's or would you **** that up

  • Darellano344205
    Darellano (@Darellano344205) reported

    @BethesdaSupport @TESOnline What is the point of performing such lengthy server maintenance when you fail to ban players who use hacks to glitch through the ground in Cyrodiil—and, above all, those bots that farm materials and XP across all of Tamriel? It is contradictory and feels like a mockery of us

  • 117_GuiltySpark
    117 (@117_GuiltySpark) reported

    @yrulaughing418 @RayKump That’s still part of the issue. It’s why the next Elder Scrolls was announced 8 years ago before taking a backseat to Starfield. Giant game companies can’t dev more than one thing at a time, they’ve don’t have that ability any more apparently.

  • Sambei_Gaming
    BattledadTV (@Sambei_Gaming) reported

    @BethesdaSupport @TESOnline anyone else suddenly getting the 201 error?

  • fivetide
    fivetide (@fivetide) reported

    Bethesda packaged and shipped The Elder Scrolls themselves They learned how to assemble boxes inserts and use the heat gun They spent time shrink-wrapping the games themselves Bethesdas hands-on approach shows commitment to quality control but also means delays for eager fans Bethesda wrapping games themselves while others outsource If you are still waiting for your copy dont blame the postal service blame Bethesda for doing it all themselves

  • JinxViPowder69
    ⚜️🇨🇦JinxyRae🇨🇦⚜️(i make songs on Suno) (@JinxViPowder69) reported

    @TESOnline Who the hell still plays this dry *** game bro? Your game is filled with greed, overly long quests, poor rewards, limited loot pool of items, lacking polish and tweaks and still got **** making player experience horrible that you refuse to fix despite your game going dry

  • CameTooFast
    Alex (@CameTooFast) reported

    If this is true, @asha_shar , I think the best thing you could do would be to drop the price of ultimate to either $20 or $25 and stagger the addition of yearly COD titles (and possibly others). COD grinders are going to pay full price for each title, regardless of if you say it'll come to GPU in 3 months (There's a lot of people that buy the game through Blizzard launcher anyways). Each COD title feeds into Warzone, so there's an incentive to play each title to level up guns and get an advantage. Putting it at a 3-month stagger for GPU would pull in the sales from those dedicated to the franchise while also giving a good date for those that wouldn't have bought the game no matter what. As for additional benefits, you could look into first party offerings. Fallout 1st would be an easy addition, as would something for Elder Scrolls Online (as I know they just switched strategies from big expansions to seasonal content like the norm). The problem is, the benefits you add have to be beneficial to justify the price hike. You guys raised the price and gave us Fortnite Crew, which is beneficial to a number of people, but a ton of the other GPU benefits are for already F2P titles, most of which no one cares about.

  • fireballpyscho
    fireballpyscho (@fireballpyscho) reported

    @BethesdaSupport elder scrolls online (PlayStation) you need to fix the toad-tongue boss because it doesn’t respond been waiting for 3 days now starting to be annoying!

  • Hunta05Sup38430
    Supa Hunta05 (@Hunta05Sup38430) reported

    @VicerKat @Rainbow6Game Brother please rub those 2 braincells and just go do something else other game studios are also imcompotent but they dont get the same pressure i dont see u whining abt the many years weve waited for gta6 or any of the Elder scrolls problems

  • GetFitWithJared
    Jared Shapiro (@GetFitWithJared) reported

    @Xbox_SUPERFAN The thing with COD versus other first party games is they have 3 studios working full speed to crank out a $400+ million AAA game annually. Halo isn't doing that. Elder Scrolls isn't doing that. Forza isn't doing that. Those games on Day 1 are are all big value adds for Game Pass. If they remove them, they're going to see massive churn. I'm assuming behind the scenes they either didn't see a big enough bump in subscribers for COD or they saw a lot of people sub for a month or two, only play COD, then bounce. If that's the case, and you have polls all over the internet saying drop COD and make it cheaper, then I could see the business sense there. It doesn't make sense to risk subs and cut other first party games from the service, but there's always a chance the economics change

  • nichtnoki
    Doomer Fuggs hier mit Klarname! (@nichtnoki) reported

    @RonnieBlaz3 @TESOnline I play currently on PC/EU and I played on Xbox/EU till 2019. PvP were always laggy. It was the worst in 2017! The problem was the netcode and not so much the servers. Servers became better though. Much less problems with connectivity and rarely lags in PvE raids and stuff. PvP still shity though bc, like I said, netcode! To much garbage requests vom the server leads to too much data that has to be handled. They should really redo that from scratch with a tighter code. So better no usage of AI bs. They will probably not do this o.o"

  • trevorriegerxxx
    Trevor Rieger (@trevorriegerxxx) reported

    The Elder Scrolls IV: Oblivion Remastered from Bethesda Softworks still suffers from severe technical issues including persistent crashes and performance degradation over a year after its April 22, 2025 launch.

  • Peyote_Wolf_TV
    Peyote_Wolf (@Peyote_Wolf_TV) reported

    @TESOnline Will vengeance fix the 10+ yr old server issues in Cyro or BG? Or just a small revamp to ui so ppl can say.. oooh thats cool lol but servers will still be all fudged up

  • Meelsie143
    Elsie (@Meelsie143) reported

    the elder scrolls has a scope and scale problem that makes tamriel feel really underwhelming the scope is too wide and the scale is too small

  • DebbieBurrows11
    Debbie Burrows (@DebbieBurrows11) reported

    @BethesdaSupport @TESOnline Can you investigate the ongoing issue with ESO+ not working properly for people to please? This has been an issue for some of us for a week

  • MosesGames
    ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported

    @TESOnline Fix the curator bug for the Night Market! Can’t see the quest starter in store or in game?!

  • 0x0JokerC
    🃏 (@0x0JokerC) reported

    @RonnieBlaz3 @TESOnline Never had any issues with the server (EU PC)

  • Armedgolem
    ()()()()()()()()()() (@Armedgolem) reported

    @TESOnline night market is great but can u fix your un playable pvp right now the new mythic with the elemental build has ruined pvp 45 k health 34k resistances and 30k crit resistance is 3 shots add macro to it another huge problem u have and its in a unplayable state rn