The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (75%)
- Game Crash (19%)
- Online Play (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 11 hours ago |
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Sign in | 14 days ago |
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Sign in | 16 days ago |
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Game Crash | 30 days ago |
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Game Crash | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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. (@Poopikinz) reported@TESOnline This is all great, but can you fix control layout B? You don't jump until you Release the thumbstick. Imagine if you didn't jump until you released the face button. It's awful and has been broken for years now.
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Morgaine (@Spell_Forged) reported@TESOnline If devs really want this game to survive you should add content players actually want not random bs and battle passes. Give us new races like Ka Po Tun, Tsaesci, Tang Mo, Dremora, Maomer… New classes instead of all the convoluted and unbalanced subclassing. Fix PVP Cloaks Etc
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ShadowMosesLikes🎮🎧💿🏢💿 (@MosesGames) reported@kellyoleksak @TESOnline Can’t access it still so god only knows! @TESOnline need to fix it quick!
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⬜️⬜️⬜️⬜️⬜️⬜️ (@VanillaCyclone) reported@TESOnline I feel like crossplay is a waste of time it’s just gonna cause more issues for the devs
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SenjutsuSage (@Senninsage) reportedThis doesn't even include games I missed or live service games they've kept supporting like Fallout 76 and Elder Scrolls Online, Overwatch, etc. There was Pentiment, Oblivion Remastered, and more. Xbox has largely over delivered on its roadmap with a few exceptions.
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Duckaroo (@PistolWombat) reported@CryptidBnnuy @SmilodonnaVT He's too busy not working on elder scrolls 6
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syntax error (@syntaxe25442118) reported@xonebros the elder scrolls has a Bethesda problem
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NC (@rowdy_phantom) reported@BethesdaSupport @TESOnline @BethesdaSupport, do you suppose it might be time to fix the All the Worlds a Stage bug in FO76?
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Ång 🇺🇸 (@fllady68) reported@MoonBeamFlare @TESOnline I had the same issue until I was finally able to go to the main map, then to fargrave where the icon showed up and I could finally transport there. Don't waste your time unless you laugh at Veterans dungeons. It is ridiculously hard.
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adamska.eth (@Elesoterik) reported@Raven0178 @Swurv__ Did you actually play crimson desert? Lol. It obviously would have elder scrolls abilities and combat because its an elder scrolls game just everything about crimson desert works so much better than elder scrolls games, cell based games are cumbersome to the extreme, I shouldn't need seven loading screens in the same town, you know? I'm just kind of over that. I want more of what crimson desert offered me. And id love it if that came from a studio like bethesda with its rich story and lore, because honestly, they suck at the back end ****. I think everyone UNANIMOUSLY agrees on that, hence why "its not a bug its a feature" its such a well known bethesda meme. Everything they make comes riddled with bugs and issues and we are fine with it because its bethesda, I dont want to be fine with it, I want my cake and I want to eat it too, I want the rich story and I want the amazing engine for it to run on in the background. You can keep paying for ur slop if you want though.
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SV 108 (@SV_108) reported@MrCraneGames @Pirat_Nation Ah, so a Cyberpunk 2077 style reinvention. That might help, but the problem is that they're behind schedule for Elder Scrolls 6 and Fallout 5. It's kind of a Catch-22 situation for them. Personally, I wish they'd just hand over Fallout 5 to another studio to clear their schedule
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Ender Rising (@EnderRising) reported@Jugulator__95 @TagTrinity After reading Jez’s article it looks like game pass will become a build your own bundle service, before Elder Scrolls even launches. What that looks like pricing wise, day one games, I have no idea. Starfield would have sold 25 million to 30 million plus copies during launch week if it wasn’t on game pass and was on ps5 at launch. The hype for the game was insane.
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Morgaine (@Spell_Forged) reported@TESOnline If devs really want this game to survive you should add content players actually want not random bs and battle passes. Give us new races like Ka Po Tun, Tsaesci, Tang Mo, Dremora, Maomer… New classes instead of all the convoluted and unbalanced subclassing. Fix big scale pvp—
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Corvus (Taylor's Version) 🏳️⚧️ (@LegateCorvus) reported@Swurv__ That's the main problem. Bethesda perfectly knows that they could sell a pack of **** branded "elder scrolls 6" people would buy it without thinking. That's what they do for 10 years now.
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Fabio D.H. (@TheSystem_0) reported@LeonardFrom719 @Burnvolver @humorMEplzz How old are you to talk like you are 5, do you speak to your father and mother that way? Don’t call her a *****? Grow up and stop insulting people just because you feel like it. There are many examples of utterly broken old games on release, like the old elder scrolls, dwarf fortress, super Mario for Nintendo 64, Spyro etc etc
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Granbul (@Granbul1) reported@AndresRestart I think the problem with the Star Fox designs is that certain angles and poses make them look really bad. It's like making an Elder Scrolls character who looks great from the front, but then you do the side profile and see that you really ****** up.
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Xycofox (@xycofox) reported@BethesdaSupport @TESOnline Good! Fix not giving players their ESO Plus subscriptions they paid for.
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Pidgey (@JollyPidgey) reported@SMGold_ I love me some elder scrolls but everyone knows thats glitch of a game isnt the best game made. Now excuse me while I find the save state that doesn't have my character falling through the floor.
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Xycofox (@xycofox) reported@BethesdaSupport @TESOnline Did you guys fix the issue where players ESO Plus subscriptions weren't getting activated?
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Walker-4042 (@4042Walker) reported@TESOnline PvP AND night market? Wow, feeling spoiled with all of that non-content garbage. PvP is dead, no matter how many events you fail to launch, and the Night Market is ****** TOXIC for solo players, meaning you can't touch it if you have social anxiety issues. Keep your events.
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Диж (@dgenius78) reported@BethesdaSupport @TESOnline Hello! My ticket #260419-002356 has been stuck for 3 days. I can't access my new Gold Road purchase due to a Steam linking error. I've provided all the proof in the ticket. Please help me get into the game! #ESO #ElderScrollsOnline
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Nethilez (@Nethilez) reported@Xylus19 @Dee_Batch @klobrille Both Zenimax/Activaion are 1st party but have a legacy of being multi platform. I do believe new IP singleplayer IP should at least be timed exclusive. Though I have no issue if Elder Scrolls is timed for for exclusive, up to them and data
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SavePoint (@savepoint_tr) reportedWild origin story unearthed at PCG towers — the name "The Elder Scrolls: Arena" was basically a last‑minute fix to pre‑printed boxes. 📦🧾🎮 • Ted Peterson says Arena shifted from tournament combat to full RPG as sidequests and dungeon‑delving took priority. • With boxes already printed, devs invented the Empire nickname "the Arena" and Vijay Lakshman slapped on "The Elder Scrolls" — its meaning barely defined. • A serendipitous, awkward label became the foundation of a decades‑long franchise. Would you keep a quirky, last‑minute title if it could become the next megafranchise, or rebrand for clarity? #ElderScrolls #GameHistory
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◦❧◦ 🇷🇪🇲🇾 ◦☙◦ (@ShemiteBrew) reported@TESOnline fix your the eso subscriptions, most of us didnt get our tomes. AND YES we put in tickets, that yall never respond to.
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K' the Barbarian (@KtheBarbar46169) reported@JeffsawHomes @IGN All while removing CoD, the biggest game in the service, setting a 1 year window for it's release, which is pointless for a mostly online game that does yearly releases. This also sets a precedent for other large games to not be included Day 1. Elder Scrolls VI, Halo 7, E-Day?
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Olgit (@PCG_Olgit) reported@TESOnline If Vengeance is your answer to the pvp issues that plague endgame, then do us all a favour please, Make it a separate entity and just leave what we have had - alone. If people want to play a slower game, non cp server - then let them. If they want Icereach - let them.
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Jared Shapiro (@GetFitWithJared) reported@xonebros I think long running franchises like Elder Scrolls, GTA and even my beloved Halo are in for a rude awakening. The gap between their entries is way too wide. We've gone from 3-5 years to 10-12 or more. The fans of the previous games move on and in some cases become developers themselves. That's where we see games like Crimson Desert, Expedition 33 and more come into the picture. These developers were inspired by the old franchises and made their own games with passion. GTA, Elder Scrolls and Halo are now established corporate franchises. Each entry has come out feeling more like it's trying to appease a corporate overlord that's demanding more revenue be generated from a single title instead of creating a one and done game in a timely manner New gamers are also coming along that aren't familiar with said franchises due to the gap in releases. A kid born on the release day for Skyrim is now in high school. They grew up with Skyrim being "that old game that Dad liked". While some may have gotten curious and gone back to experience and enjoy Skyrim (much like I went back to experience and later love Pac-Man and Donkey Kong), many just played whatever the new hotness was. In many cases, that was a cheap or free to play live service title like Fortnite, Roblox or Minecraft that could be experienced on any device they owned. Elder Scrolls VI and other legacy franchises have to deal with these. I think GTA 6 is going to be a massive test for these legacy titles and I don't think it's going to sell as strong as people think. A combination of unfamiliarity with GTA in Gen Alpha and Gen Z and the inflated cost of modern AAA will be a massive deterrent. I'm sure my fellow Millennial and Gen X gamers will buy it...assuming they haven't aged out of the hobby. Sadly, as that terrible Game Rant top 10 🐐 of gaming survey showed, we're becoming a rare breed in the industry.
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Timdog (@AmericanTimdog) reportedIf xbox loses day and date on gamepass xbox can have Doom Fallout Elder Scrolls Halo Forza Gears Overwatch StarCraft Diablo Crash Tony Hawk Fable Quake Wolfenstein As console exclusives
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𝙉𝙄𝙆𝙁𝙊𝙍 (@Nikfor_) reportedNow that it is confirmed Call of Duty will not launch on Game Pass Day One, it naturally makes me think about how this decision could affect The Elder Scrolls VI. CoD is a first party franchise with a lot of microtransactions, so removing it from Day One shows that Microsoft is adjusting how it approaches major releases. Elder Scrolls is one of Xbox’s biggest IPs, and ES6 will almost certainly have a massive budget while being a single player game with far fewer monetisation options than a live service title. Because of that, it is reasonable to wonder whether Microsoft might use a similar strategy there as well. Do you think ES6 could also skip Day One on Game Pass, or is this change truly limited to Call of Duty? I am genuinely curious how you all see this situation. I buy a lot of games myself and I also have Game Pass, so I am looking at it from both perspectives. If live service titles with strong monetisation are difficult to support on Game Pass, it raises interesting questions about how huge single player projects fit into the model. We will see how it develops in the coming months and years. Overall I think the change makes sense, but it also brings up some valid things to think about.
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Brooks (@Brooks_exe) reported@imajanitor @Lilulicious Bethesda signed a Contract to keep Fallout and Elder Scrolls multiplat, the problem they're facing selling their games on xbox and PC is that their games aren't selling at all, Todd Howard forgot that Bethesda games sell better on playstation than xbox and PC combined.