The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (43%)
- Game Crash (29%)
- Online Play (14%)
- Glitches (14%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Glitches | 3 days ago |
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Sign in | 12 days ago |
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Online Play | 25 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Casual Noob Gamer (@CasualNoobGamer) reported@PlayerEssence I noticed that studios with successful live service/multiplayer games are safe like obsidian has grounded Bethesda has fallout 76 and elder scrolls online and rare has sea of thieves all safe probably more but I just woke up from a nap and brain didn’t wake up yet
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Curse (@Cursemark143) reported@tris_ko_nel @mjHushpuppy Well "why now" is because of Asha. Her and Phil's idea of what Xbox should be differ from one another. It was so bad that people thought Xbox was becoming a Publisher rather a Platform competitor and the expectation was that they would eventually ditch the console all together. And Gears of War is not Live Service like Elder Scrolls Online. Gears main attraction is the Story & Coop play. Now to answer "why get an XBOX if its on PC". If you have a PC chances are you are content already because you will have access to XBOX. But for those that only have a PS5 and like having a console over a PC (which is a lot of damn people), the only real way I can see them converting, is exclusives. Great games sell consoles. There a lot of people that still have PS4's and cant afford a PC or PS5 (which has risen in price.) If Asha is trying to make everything at XBOX affordable again with Gamepass, future consoles, and a great line up of exclusives than I believe XBOX can become a huge competitor again for Console sales. I mean idk if Im alone on this, but like I said if I didnt have a PC, and The Elder Scrolls 6 was locked to XBOX/PC, I would buy an XBOX. The same reason applies to GTA6. Its not releasing on PC until after console, and its because Sony expects people to buy their console for ONE game. If you can lock down ONE insanely good game, you can sell your console like hot cakes. If TES6 is locked to XBOX I can see XBOX's getting sold left and right. But maybe Im just glazing The Elder Scrolls lol idk
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coolster #DECOOUT (@ultralevixz1) reported@3aldes Yeah I want to be a dark elf in the elder scrolls universe I don't think that's an issue
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❄️Albby❄️ (@WeissKnight_) reportedIf you dont expect Fallout76 or Elder scrolls online after the bethesda presents you are stupid Its the same every ******* year with those live service games
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💿 (@Rei_Plushie) reportedIt's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.
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Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported@nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.
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Timdog (@XboxTimdog) reportedTold you all. This is to be expected The real games are crash and elder scrolls Timed at a minimum **** I’m for outright , **** you and buy a xbox or steam energy - position WAR
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Can you finally fix Crystal weapon and imbue weapons animation bug when you dual wield please . Literally can’t use either skill as a spammable without getting stuck in some weird heavy attack animation and not showing the skill animation 😔 ps5 before you even ask
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RJ Kelly (@rjkelly13) reportedI was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.
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@dadgamer.bb (@blake_bean) reported@dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.
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Neon Bird Games (@NeonBirdGames) reported@GameOverThirty @HoegLaw Case in point: Elder Scrolls VI Most people are already jumping on the idea it’d fall under the “single player, therefore exclusive” idea, but Bethesda games are really more broad platforms themselves with mods and such like a “live service” would be
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Backlog battler Carl (@backlogcarl) reportedYou wouldn’t just have that now. You would also have Fallout, Elder Scrolls, Minecraft, Halo, Gears, Forza, etc. You need games that sell a service and get people to buy into it, eventually growing into big IPs. A lot of people on this very app felt Ninja Theory was going to be that studio that took the next step. They surely could, but a lot of people felt Hellblade 2 was a lateral move and not a step up. The point I made was that so many people think innovation means stagnation at the same time, when it should be both. The truth is you can make a fun little game and just hope it sells 500k–1M copies.
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James | Barbaric Throne (@barbaricthrone) reported@georgebsocial Might confirm rumors from yesterday claiming anyone not working on Fallout or Elder Scrolls is out.
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Jordan Stapleton (@GTAJJ_) reported@katanaollie @Wario64 They do third party deals - the issue Xbox faces is that they have to pay more because they have less market share to make up for the sales difference. The only way to gain attention is either overpay (they have every year) or earn attention through creations. Why would you want Elder Scrolls and Fallout exclusive? What does this bring to an Xbox user? These entities are multiplatform and using your wealth to control the market entity and rug pull is dangerous.
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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Shane (@geis_shane) reported@RossTweetsGames Stop the fake weirdo confusion all live service everywhere all prior agreements honored….likely big system seller games exclusive 1-2 a year just like PS….pretty sure if you want to play Elder Scrolls 6 on a console better buy a Xbox
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Nomadic Reply (@nomadicreply) reported@Grummz The industry keeps acting confused while the answer is right in front of them. Fallout 76 and ESO soaked up years of time and resources while fans have been begging for a new Elder Scrolls. Most players don’t want endless live service slop, cash shops, and seasonal grinds. They want the next great RPG. Stop giving people what investors want and start giving them what gamers actually asked for.
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Sulayman (@syedsulayman) reportedFable is going to be my fix until Elder Scrolls 6 comes out
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Marchosias (@marchosias30) reported@KingpinThawne …sort of? technically speaking? in my mind, the main issue with properly calling them “open world” is that usually, there isn’t a whole lot of stuff to do, at least not compared to stuff like Final Fantasy or Elder Scrolls.
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Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
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BRAP (@BRAP_Podcast) reported@JamieOffline I'm not arguing that Minecraft, Call of Duty, Halo, and Elder Scrolls are identical products that should all follow the exact same distribution strategy. The issue is that Xbox has publicly tied its strategy to strengthening the value of Xbox hardware, validating long-term fan investment, and rebuilding platform identity. Those goals generally benefit from clarity and predictability. If exclusivity is determined on a "case by case basis", consumers are left wondering which games actually require an Xbox and which don't. That uncertainty can weaken the very hardware desirability Xbox says it wants to create. Sure, Microsoft's size, portfolio diversity, and ownership of multiple publishers explain why decisions may be made differently. But they don't necessarily explain how a case by case approach supports the stated goal of making Xbox hardware more compelling to consumers. So I think the question isn't whether Microsoft has reasons to evaluate games differently. The question is whether that approach aligns with the outcomes they're saying they want to achieve.
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Jeff (@Sylar_N7) reported@OtterRuin @TESOnline he issue is not my original statement, but that you don't understand my original statement. I don't know how to explain it any easier for you bud. Right now in 2026 the 4 original classes and weapons have ALL THE SAME SKILLS. No innovation at all. Boring AF
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JimRaven (@JimRaven93) reported@thegamersjoint The difference here is that Bethesda just doesn't have the passion they had back in Skyrim. The next elder scrolls will be full of controversies, least of all will be the bugs. KH4 might have a combat system controversy or a convoluted story issue but it will still be great.
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Jackson (@jayveeonYT) reported@BROOKSWOODWORKS I'm glad they're doing something because their game pass direction was not working I think they have to reset and focus on exclusives. Fable, Halo, Bethesda's next Elder Scrolls and Fallout games. These are heavy hitter franchises that can revive the brand IF they are exclusive
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Isayus1 (@IsayusX) reported@TESOnline @XBOXGamePass Please fix the UI if you haven't already so you get the UI corresponding to the mode you're playing(Controller/M&K) not a Frankenstein mixture
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Dan (@CrikeyItsDan) reported@Jiujitsu45 @FuuTop1 I'd rather the Sony strategy. Live service everywhere, single player exclusive. Fallout 5 and Elder Scrolls 6 will sell consoles, lots of them. But not if you can get those games on PS as well.
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Vince (@ThatBoyVJ27) reported@DrFuryWolf @CultureCrave @theinformation I’m hoping it means they use one there 20+ studios to make games for each others ip’s. Why not have obsidian make a fallout, or inexile make an elder scrolls. Would be sick to see a doom from the coalition or even a halo, or ID making a cod, double fine a crash game, etc.
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Backlog battler Carl (@backlogcarl) reportedYou know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.
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Redders (@ReddersTV) reported@lrbrazao @asha_shar They've gone the Live Service route, they'll milk that **** for all it's worth. You won't be seeing a new Fallout or Elder Scrolls any time soon, when they can keep milking you on DLCs and Microtransactions.