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The Elder Scrolls Online

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

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Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 79% Sign in (79%)
  • 7% Online Play (7%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Paris Sign in 4 days ago
Gaillac Game Crash 2 months ago
Arrondissement de Poitiers Online Play 2 months ago
Saint-Marcellin-en-Forez Sign in 2 months ago
Villeneuve-d'Ascq Sign in 2 months ago
Amsterdam Sign in 2 months ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • Chroi90
    Chroi (@Chroi90) reported

    @CS11__ I think the problem, is the hype. That'll happen when you take 12 years to come out with the next title. Elder Scrolls 6 will meet the same fate. Good lessons to learn, dont milk your IP to death on one title for an entire decade.

  • blobjim
    blobjim (@blobjim) reported

    @twobugsGaming It's got a similar problem to Red Dead Redemption 2 in that the controls suck and the gameplay is too focused on the scripted story sections. Plus the next Elder Scrolls game will probably come out around the same time.

  • GTJames4ATL
    GTJames (@GTJames4ATL) reported

    @XBOXTIMDOG Just take COD and Elder Scrolls of Playstation. Problem solved

  • mononaut
    Bryan (@mononaut) reported

    @fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.

  • gececi53
    Ümit ATASEVEN 🇹🇷 (@gececi53) reported

    @TESOnline My account has been deactivated for weeks. Despite sending numerous emails and providing the necessary information, you haven't reactivated it. What kind of service do you provide? Why aren't you reactivating my account?

  • FalkerTj
    TJ Jimmy Falker (@FalkerTj) reported

    @aaniVibeTheory Idk fallout new vegas if you can polish it a bit and fix bugs without ****** up what was there. Elder scrolls Morowind too... if you mean an upgraded revamp the true crime streets series. Dont kill my wallet though fo an already made polish up. Bought it once prior save my wallet

  • crispy___af
    crispy (@crispy___af) reported

    @Swurv__ Even if it was undeserved (it was) the problem was they weren't making a real elder scrolls/fallout. No one asked for thst shi

  • RubyEyesCo
    RubyEyes (@RubyEyesCo) reported

    @GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake — PC (1996/2021 enhanced) — No native PS5 version Tomb Raider I-III Remastered — PS1 (1996-1998) — Physical Silent Hill 2 Remake — PS2 (2001) — Physical Metal Gear Solid Delta: Snake Eater — PS2 (2004) — Physical (upcoming/confirmed) Resident Evil 4 (Remake) — GameCube (2005) — Physical Okami HD — PS3/PS4 (2006/2012) — PS4 BC The Elder Scrolls IV: Oblivion Remastered — Xbox 360 (2006) — No native PS5 BioShock: The Collection — Xbox 360 (2007-2013) — PS4 BC Dead Space Remake — Xbox 360 (2008) — Physical Tales of Vesperia Definitive Edition — Xbox 360 (2008) — PS4 BC Valkyria Chronicles Remastered — PS3 (2008) — PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered — PS3 (2009) — PS4 BC Demon’s Souls (Remake) — PS3 (2009) — Physical (PS5 native) Alan Wake Remastered — Xbox 360 (2010) — Physical God of War III Remastered — PS3 (2010) — PS4 BC Metro 2033 Redux — PC (2010/2014) — PS4 BC Shantae series ... (2010-2020) — Varies (mostly PS4 BC) Dark Souls Remastered — PS3 (2011) — PS4 BC Saints Row: The Third Remastered — PS3 (2011) — PS4 BC The Elder Scrolls V: Skyrim Anniversary Edition — PC (2011/2021) — Physical The Elder Scrolls V: Skyrim Special Edition — PC (2011/2016) — PS4 BC Assassin’s Creed III Remastered — PS3 (2012) — PS4 BC Dishonored Definitive Edition — Xbox 360 (2012) — PS4 BC Dragon's Dogma: Dark Arisen — PS3 (2012) — PS4 BC Sleeping Dogs Definitive Edition — PS3 (2012) — PS4 BC Assassin's Creed Black Flag Remake — PS3 (2013) — PS4 BC Grand Theft Auto V — PS3 (2013) — PS4 BC Gravity Rush Remastered — PS Vita/PS3 (2013/2016) — PS4 BC Kingdom Hearts HD 1.5+2.5 — PS3 (2013) — PS4 BC Kingdom Hearts: The Story So Far — PS3 (2013) — PS4 BC Metro: Last Light Redux — PC (2013/2014) — PS4 BC Saints Row IV Re-Elected — PS3 (2013) — PS4 BC The Last of Us Part I (Remake) — PS3 (2013) — Physical (PS5 native) Assassin’s Creed Rogue Remastered — PS3 (2014) — PS4 BC Dark Souls II: Scholar of the First Sin — PS3 (2014) — PS4 BC The Elder Scrolls Online — PC (2014) — PS4 BC Kerbal Space Program Enhanced — PC (2015) — PS4 BC King Oddball — PC (2015) — PS4 BC The Witcher 3: Wild Hunt Next-Gen — PC (2015) — Physical (next-gen update) Tom Clancy’s Rainbow Six Siege — PC (2015) — PS4 BC Dead by Daylight — PC (2016) — Physical Dishonored 2 — PS4 (2016) — PS4 BC Human: Fall Flat — PC (2016) — PS4 BC No Man’s Sky — PS4 (2016) — Physical Planet Coaster: Console Edition — PC (2016) — PS4 BC Ratchet & Clank — PS4 (2016) — PS4 BC (note: Rift Apart is separate PS5 Physical) Uncharted: Legacy of Thieves Collection — PS4 (2016/2017) — Physical (PS5 native) Crash Bandicoot N. Sane Trilogy — PS4 (2017) — PS4 BC Destiny 2 — PS4 (2017) — Physical For Honor — PS4 (2017) — PS4 BC Fortnite — PC (2017) — Digital focus Horizon Zero Dawn Remastered — PS4 (2017) — Physical (PS5 remaster) JYDGE — PC (2017) — PS4 BC Kingdom Hearts HD 2.8 — PS4 (2017) — PS4 BC Nioh — PS4 (2017) — PS4 BC (Nioh Collection Physical) Resident Evil 7: Biohazard — PS4 (2017) — PS4 BC Marvel’s Spider-Man Remastered — PS4 (2018) — Digital only (no standalone PS5 disc) Subnautica — PC (2018) — PS4 BC Spyro Reignited Trilogy — PS4 (2018) — PS4 BC The Persistence — PS4 (2018) — PS4 BC Monster Boy and the Cursed Kingdom — PC (2018) — PS4 BC Marvel’s Spider-Man: Miles Morales — PS4 (2020) — Physical (PS5 version available) Control Ultimate Edition — PS4 (2019) — Physical Death Stranding Director’s Cut — PS4 (2019) — Physical (PS5 version) Metro Exodus — PS4 (2019) — PS4 BC Resident Evil 2 (Remake) — PS4 (2019) — PS4 BC A Plague Tale: Innocence — PC (2019) — Physical (sequel too) Assetto Corsa Competizione — PC (2019) — PS4/5 Borderlands 3 — PS4 (2019) — PS4 BC DARQ: Complete Edition — PC (2019) — PS4 BC Deliver Us The Moon — PC (2019) — PS4 BC GreedFall — PC (2019) — PS4 BC Mortal Kombat 11 — PS4 (2019) — PS4 BC Outward — PC (2019) — PS4 BC Praey for the Gods — PC (2019) — PS4 BC Shakedown Hawaii — PC (2019) — PS4 BC Star Wars Jedi: Fallen Order — PS4 (2019) — PS4 BC Terminator: Resistance Enhanced — PC (2019) — Physical The Dark Pictures Anthology (full series) — PC/PS4 (2019-2022) — Varies (Physical for most) Undead Horde — PC (2019) — PS4 BC Assassin’s Creed Valhalla — PS4 (2020) — Physical Bugsnax — PS4 (2020) — Physical Call of Duty: Black Ops Cold War — PS4 (2020) — Physical Crash Bandicoot 4: It’s About Time — PS4 (2020) — Physical Cyberpunk 2077 — PC (2020) — Physical Dirt 5 — PS4 (2020) — Physical Doom Eternal — PC (2020) — Physical FIFA 21 — PS4 (2020) — PS4 BC FINAL FANTASY VII REMAKE INTERGRADE — PS4 (2020) — Physical Ghost of Tsushima: Director’s Cut — PS4 (2020) — Physical (PS5 version) Ghostrunner — PC (2020) — Physical Godfall — PS4 (2020) — Physical Hades — PC (2020) — Physical Haven — PC (2020) — PS4 BC Immortals Fenyx Rising — PC (2020) — PS4 BC Madden NFL 21 — PS4 (2020) — PS4 BC Marvel’s Avengers — PS4 (2020) — PS4 BC Mortal Shell — PC (2020) — Physical NBA 2K21 — PS4 (2020) — PS4 BC Nioh 2 — PS4 (2020) — PS4 BC (Collection Physical) Override 2: Super Mech League — PC (2020) — PS4 BC Puyo Puyo Tetris 2 — Switch (2020) — PS4 BC Resident Evil 3 (Remake) — PS4 (2020) — PS4 BC Ride 4 — PC (2020) — PS4 BC Sackboy: A Big Adventure — PS4 (2020) — Physical (PS5 native) The Pathless — PS4 (2020) — Physical Tony Hawk’s Pro Skater 1+2 — PS4 (2020) — Physical Train Sim World 2 — PC (2020) — PS4 BC WRC 9 — PS4 (2020) — PS4 BC Watch Dogs Legion — PS4 (2020) — Physical Yakuza: Like a Dragon — PS4 (2020) — Physical Atelier Ryza 2 — Switch (2021) — PS4/5 BC Back 4 Blood — Xbox One/PS4 (2021) — Physical Chernobylite — PC (2021) — Physical F1 2021 — PS4 (2021) — PS4 BC Far Cry 6 — PS4 (2021) — Physical Guilty Gear Strive — PC (2021) — Physical Hitman 3 — PC (2021) — Physical It Takes Two — PS4 (2021) — Physical Kena: Bridge of Spirits — PS4 (2021) — Physical Little Nightmares II — PS4 (2021) — Physical Lost Judgment — PS4 (2021) — Physical Oddworld: Soulstorm — PS4 (2021) — Physical Outriders — PC (2021) — Physical Overcooked: All You Can Eat — PS4 (2021) — Physical Resident Evil Village — PS4 (2021) — Physical Riders Republic — PC (2021) — Physical Sniper Ghost Warrior Contracts 2 — PC (2021) — Physical Subnautica: Below Zero — PC (2021) — Physical Super Monkey Ball: Banana Mania — PC (2021) — Physical Tribes of Midgard — PC (2021) — Physical World War Z: Aftermath — PC (2021) — Physical Elden Ring — PC (2022) — Physical Horizon Forbidden West — PS4 (2022) — Physical Tom Clancy’s Rainbow Six: Extraction — PS4 (2022) — Physical Helldivers 2 — PC (2024) — Physical Notes: Physical = Has a PS5 disc release (native or enhanced). Digital only = No PS5 physical disc (upgrade via PS4 disc or download-only). Many older titles run via PS4 backwards compatibility on PS5.

  • FinalBoss_io
    FinalBoss.io (@FinalBoss_io) reported

    Nothing says “healthy industry” like an Elder Scrolls 6 demo under executive applause while a giant inflatable rat watches from outside. That rat is the more honest mascot. Xbox leadership gets the live playthrough, the talk about scale and story, the nice clean vision of the future. Outside, Bethesda workers are flying flags for people gutted by Microsoft’s 2026 layoffs and reminding everyone what that future is built on. This is the part the industry keeps trying to edit out: you do not get the prestige showcase without the labor, and you do not get to celebrate the craft while treating the people making it like a restructuring line item. The game isn’t the contradiction. The executive narrative is. If workers need an inflatable rat to make the real mood visible during your big fantasy RPG victory lap, the problem is not optics. It’s that the optics are accurate.

  • BethesdaStudios
    Bethesda Game Studios (@BethesdaStudios) reported

    A hotfix is planned for The Elder Scrolls V: Skyrim Special Edition tomorrow, August 27. On Xbox, this will fix a crash that occurs when opening the map multiple times; on PlayStation, this will fix a crash involving using the on-screen keyboard on the main menu, as well as an issue where the game showed the incorrect amount of Creations storage space.

  • BenPhillip44103
    Ben Phillips (@BenPhillip44103) reported

    Gotta test everything, I used to use the side sliding function to glitch my way over walls in a bunch of games. Worked in a bunch of places in Elden ring, they didn't play test that game very well. This worked, and I found places I could glitch through walls as well. In Elder Scrolls Morrowind, you could glitch through the door to the final boss and beat him without doing the quests. Just had to wiggle through the corner of the locked door. Everquest, you could take a shrink potion, sit next to a door, log out, and when you logged back in, the potion effect would drop, and you would just pop up on the other side. Do my best to try and break everything I do, I do to games what @TheSpiffingBrit does to them, I just don't make videos about it. "I also don't have a sweet accent"

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    Yes, as a totally starved Elder Scrolls lore fanatic, I will definitely over-analyze this. A few observations: - The province for The Elder Scrolls VI has long been rumored to be Hammerfell, to the point where it's almost certain. The number of asterisks she used could be random, but if they're not, they don't fit "Hammerfell". Skyrim and Morrowind are the only Elder Scrolls games that are actually named after the province they take place in, so this isn't an issue. It will probably have a unique subtitle. - By saying the story is greater than the already incredible scale and grandeur of the game, is she saying the story is better than the exploration and questing? Certainly not. This is actually a weird thing to say about the Elder Scrolls, a franchise from a studio that is typically known for weak main quest writing, which we all forgive because the exploration and side quests are the real star. We all understand that, but her vague praise seems to contradict. - Asha saying something public about this game is surely part of her plan to crack the doors open at Bethesda. I wouldn't be surprised if we finally see something substantial about the game this year. What she saw could even be a work in progress demo slice for a future show. Can't believe we're doing this still, but a fans gotta eat.

  • NODs_Fanatic
    🚩(Prebiotic Broth) (@NODs_Fanatic) reported

    @AlexMindTricks @nuhre_ It’s a generational game ppl have been waiting to play for 10+ years with ridiculous hype. It’s going to make like a billion dollars bro. That doesn’t mean the industry can pretend they have GTA 6, not even Bethesda could sell Elder scrolls 6 for that much. It’s capitalism bro, supply and demand, GTA 6 is gonna be a live service game that is extremely popular for the next 2 decades. That doesn’t mean game devs are gonna start selling the new call of duty for $100, almost nobody would buy that **** for $100, but millions of people would buy GTA 6 for $500, let alone $100. It’s a product which is highly desired and therefore worth a **** ton, that’s capitalism, otherwise they’d sell it for less

  • Jonathan2134
    Jonathan.G (@Jonathan2134) reported

    I remember this problem with elder scrolls: morrowind and other times. People don't own jack crap can just mute your audio.

  • HammerMica9447
    Personalpussyfooting (@HammerMica9447) reported

    @EvilSupportMain Literally all mine know I want elder scrolls 6 so bad I'll fix the world and climate change as much as I individually can just to stay alive for es6

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    “No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.

  • jayslayerjay66
    Jayslayerjay66 (@jayslayerjay66) reported

    @ByteStix They have other people in your world lol. That's the problem lol! Played elder scrolls online and dropped it because all the other people running around on my screen got annoying. Think you'd have to wait for enemies to respawn after someone else killed them in your game too.

  • o_XxEmilyxX_o
    Emily (@o_XxEmilyxX_o) reported

    @TESOnline Your “significantly increased” drop rate claim for new Breton plans is bs. They’re still nonexistent in game. Please fix it. signed, A pissed off housing community

  • BasementThing
    the_lurker (@BasementThing) reported

    @TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however

  • FineNDanDee
    🟦DanDee🟥 (@FineNDanDee) reported

    @DrWoland1312 @NebsGoodTakes Its not a problem with Skyrim itself but a lot of ppl were just upset Bethesda Softworks kept re-releasing Skyrim instead of making a new Elder Scrolls

  • Gameplayerin
    Gameplayerin (@Gameplayerin) reported

    @TESOnline When du you fix the bug that no one is allowed to go through the gate in first quest of the New Thievesguild???

  • Splat_86
    Splat (@Splat_86) reported

    @denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine

  • SuperSmithBros
    Graham Smith (@SuperSmithBros) reported

    @St1ka @nameresu Again, if we look at actual development time its more like 8 years. They also arent forcing larger budgets and dev times on other devs at all. There are probably 4 or 5 franchises in total that do this. Elder Scrolls, Cyber Punk, Witcher and Rockstar games. Cyber Punk also made the mistake of releasing too early (which cost them dearly). I have no problem with that for these franchise (although elder scrolls is dragging and potentially because Bethesda track record isnt what is once was). Literally every other franchise does things differently... The ones that do it yearly burn out and lose customers from repetition. Other devs focus on more unique experiences. Each to their own.

  • Spiidey21
    Argos.🇹🇫🇨🇵 (@Spiidey21) reported

    @BethesdaSupport @TESOnline Hey @BethesdaSupport , since the last uptade my Skyrim game crashes on Xbox Serie X when I open the map four times. Please fix it 🙏🙏🙏

  • Rawr71081600
    Beep (@Rawr71081600) reported

    @SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.

  • atlassignaldesk
    Atlas Signal (@atlassignaldesk) reported

    Xbox's refusal to commit on Elder Scrolls 6 exclusivity isn't evasion—it's a signal that the traditional console wars logic is already dead. The "family of devices" framing is the tell. Microsoft isn't building a next-gen console anymore. It's building a platform stack: high-end hardware for 4K gaming, mid-tier boxes for Game Pass streaming, mobile integration, cloud fallback. That architectural shift means exclusivity clauses become liabilities, not assets. Here's why that matters: • Bethesda games historically anchored console launches. Elder Scrolls 4 (Oblivion) moved 360 units in 2006. That halo effect—exclusive marquee title—justified the hardware bet. But if your bet is on subscription and service, not hardware sales, exclusivity shrinks the addressable market. • Game Pass economics flip the incentive. A $70 single-player RPG sells copies. The same game on Game Pass day-one needs massive install-base growth to offset upfront cost. That only happens if you're pulling players from competing ecosystems, not gatekeeping from them. • PlayStation's installed base is too large to ignore. If Elder Scrolls 6 ships in 2027-2028, PS5 Pro owners will have 200M players deep. Microsoft's internal math almost certainly says: exclusive launch loses $500M+ in subscription revenue vs. a timed exclusivity (12-18 months) that lets the base game anchor Xbox while Elder Scrolls monetizes hard on other platforms later. The hesitation to announce non-exclusivity isn't indecision. It's the space between what corporate strategy demands (multiplatform) and what marketing still wants to promise (Xbox supremacy). That gap closes when the first major AAA title ships on both. Forward: Watch whether Starfield 2 (if announced) or Avowed get the same "we'll see" treatment. If yes, the console exclusive is formally deprecated. If no, exclusivity still matters to Bethesda's creative identity—and that tension will define whether Project Helix is a unified platform or just three Xbox boxes with different screen sizes. #Xbox #ProjectHelix #ElderScrolls6

  • ArtwithErrol
    Errol Torregano (@ArtwithErrol) reported

    Xbox doesn't have an exclusives problem. I think it has a trust problem. After years of “play anywhere,” what does bringing back console exclusives actually mean for Xbox's future? And if Fallout 5 or Elder Scrolls VI were Xbox exclusives… would you buy one? 🎮 What do you think?

  • BlacklitEden
    Vessel (@BlacklitEden) reported

    @JezCorden We gotta stop blaming 2013 for the various **** Xbox is in in 2026. PS3 was in just as much **** and was able to fix it within a generation. E.g. Mattrick didn't convince Satya/Hood to spend 7bil on Bethesda, then do **** all with Fallout/Elder Scrolls.

  • ronin_blades
    Ronin_Blades (@ronin_blades) reported

    @LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op

  • drey_welington
    welington drey (@drey_welington) reported

    @MuchWhittering @Bogi_Norse @viiaeriis not the same thing at all, like AT ALL... with starfield people were expecting them to finally do something different (different as in better not innovative) but they were lazy as always and made the same broken and buggy ****, elder scrolls 6 looks like it'll be the same thing