The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
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Sign in | 15 days ago |
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Sign in | 15 days ago |
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Sign in | 15 days ago |
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Sign in | 15 days ago |
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Sign in | 15 days ago |
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Sign in | 15 days ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Der Kernel (@Der_Kernel_) reportedLet’s pretend that 15 year gaps between a series is okay. Let’s just pretend that’s fine. Let’s pretend that you really need all this extra time to make it just right, even though Skyrim took only 7 years and they also released fallout 3 in between. Let’s pretend that Bethesda is pushing out rockstar level of quality games. Let’s pretend that you can actually justify the timetables with the level of polish. Let’s pretend every Bethesda game has been bug free and never had any technical issues at launch. And Let’s also pretend that if they did, they were swiftly patched and fixed and wouldn’t still be suffering on a particular Japanese console years after release. Let’s pretend that it’s critical for Todd Howard to touch every aspect of the game. Let’s pretend he is the only key to success. Why in Oblivion would you NOT allow other companies to run spin offs of the IP. Why WOULDN’T you push for a New Vegas 2? From purely a business decision how does it not make sense to have Elder scrolls spin offs? Not even a small RTS game? Really? Can ANYONE actually explain how this makes a lick of sense when New Vegas has become the cult classic? Any excuse beyond pettiness? Beyond selfishness?
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Silaf (@Asmoden3) reported@drggon52 @TESOnline I'm concerned about how much lag this can potentially generate.
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Android Digest (@DigestAndroid) reported@JezCorden I really am. It does make me sad how hard you are on Xbox sometimes. I get some people don't like job cuts, but she's fixing a problem that she didn't create. They bought a million studios during covid to boost game pass and obviously it didn't work. They are draining 60 cents out of every 100 keeping dead studios alive. And like Asha said there are like 13 levels of management at times. I get that they also cut other people but some of those roles could have been redundancies that weren't necessary. Remember some of these games took 10 years to make a game that would barely make any money. Some of these studios are not doing the work they need to do. I don't like exclusives but it's definitely the way to get people to buy Xbox in the future. Getting all of their popular titles actually released. Personally I don't think they released elder scrolls 6 because they were trying to milk the MMO for as long as they can. So they didn't prioritize development. Phil Spencer let the studios do whatever they wanted and he was praised because people were worried that Microsoft would get too involved. But studios were allowed to do very little to nothing for 8 years and get away with it. All to release some indie game no one would buy even on PlayStation. People are making all these videos about Xbox dying and they have been for weeks but it's silly. It was dying. She saw the issues. She's addressing them. The toughest issue yet is the console pricing but everyone is dealing with that. She's not getting close to enough credit. People get in their feelings about Job losses and I can understand why but Sony ditched almost the same amount of employees too. They barely got any flack. I get Windows Central and other places should be neutral but we also need people to stand against all the PS5 fanboys who are just hating on Xbox to justify their purchases. We need people to bring balance. To say yes. Xbox was in a crap situation but IT IS better. We have game pass. We have a better subscription service than sony. We have Xbox play Anywhere which is massive for people with gaming handhelds or PCS. I saved so much money being able to play games on both handheld and console. And we have a bright future with great exclusive games and high-end titles that most of us want to play rather than boring titles none of us would buy. I think she's doing great. Even if it has been rough times
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ArchRabbit (@ArchRabbitTV) reported@TESOnline Somehow, you’ve got to fix that first quest because we’ve got bought account spamming the button making it so that nobody can get in or you’ve got people being impatient going in and out blocking other people from going in being toxic like no other
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MeepMorp (@LiliasAmell) reported@GenePark it would be an elder scrolls without PC modders to fix it so.... no
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Yellow High Voltage Rat (@5h42k7007h50up) reported@BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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Ryan (@Triicksster) reportedSo Elder Scrolls 6 is probably taking another 2-3 years minimum, but really I just need Bethesda to get their **** together on optimizing their games' performance. Starfield and especially the Oblivion remake has MASSIVE performance issues, and Bethesda won't even acknowledge it
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Fatherguy Everyman (@thecathguy) reportedNot working on fallout, and didn’t even start working on elder scrolls until this very year. Are they seriously just focusing the entire company on maintaining ESO? Updating starfield?
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Qmatrix (@qmatrix_ai) reported@IGN The Elder Scrolls 6 delay hits hard. We saw the same slow quality loop in quantum dataset labeling where expert verification added 18 months but cut error rates by half.
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Kosumo (@Real_kosumo_) reported@nuhre_ I REALY want an Elder Scrolls 6. But from Bethesda as it was 10+ years ago, not Bethesda of today. I honestly want them to crash and burn before they make a 6th and ruin it like I know they will. They were my favorite, and they have lost favor.
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Alex Walason (@AlexWalason) reportedI'm extremely disappointed in the amount of people not only overlooking these layoffs, but also wishing others got fired (Todd, Emil, etc.) you people are ******* monsters and should be ashamed of yourselves. Some of these YouTubers need to get ahold of their audiences lack of a heart and start wondering why they have such hatred for other people. I do blame certain YouTubers (not all are bad) for the vitriol we are seeing. Stop attacking Todd Howard and acting like he's the problem Btw, they fired a quest designer from The Elder Scrolls VI. One that worked on Fallout London. How is this supposed to get these games out quicker? Look, we can all still be super excited for these games and that Microsoft is gonna focus on them while also acknowledging how ****** the layoffs are. The Elder Scrolls VI is my most anticipated game ever, and I can't wait for Obsidians new Fallout, but that doesn't change the fact of what's happening.
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👾アイリーン👾 (@Ladybug_bu) reported“From hype to chaos 🎮🔥” @grok @TESOnline #ESO #ESO_JP #ESOFam “What’s happening with @TESOnline is a real shame, but it’s their own fault. I remember when I first started playing, I already had Morrowind, Summerset, Elsweyr, Greymoor, and Blackwood thanks to my father who bought them for me. Then came High Isle (2022) — I saved like crazy to get it. Necrom (2023) — I sold three Nintendo Switch games to afford it. And then my favorite arrived: Gold Road (2024), which I bought without any problems. I always looked forward with great joy to see what was coming each year. But then those damn developers changed everything: useless subclasses, they took away content, and once again kept patching to fix their own nonsense. In the end, it’s truly a pity.”
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Robert Gough (@SilentWraith87) reported@HazzadorGamin That trailer was the telling everybody that after Starfield it's going to be Elder Scrolls. The problem is again, that implied it was already in actual development and therefore would have been out maybe a year or two after Starfield, that isn't the case.
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☦️🇻🇦Rosaries & Rotating Updrafts🌪️ (Evan) (@AleppoAteMyFace) reportedblack metal about elder scrolls lore would fix me I think
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Bird (@birdbrain42069) reported@LevelsUnlucky @ZorroRideThrice Real fans care about consistency and quality in comic, without quality they are not entertaining to read, and without consistency, you don't know what you read this week actually is going to be a thing next week. The major comic companies have lacked both of these things for more than 10 years, but especially the last 10 years. If Nintendo came out and said Mario's goal in the game, this has never been to save peach, It was to protect the environment of the mushroom Kingdom from the damage. Bowser is inflicting to it, everyone would laugh that off as stupid and fake. An actual example in the elder scrolls there is a set number of daedric princes, and this number was set so hard in the lore that it's tied to the fundamental structure of the universe, in elder scrolls online they decided to add another one, So you either have to accept this one this one daedric Prince added to the lore, not even from the main team and disregard the decades of lore that came before it, or you disregard the existence of that daedric prince. The big comic companies have been breaking their own universe for decades, and then building upon its broken corpse just breaking it more, that anyone who actually cares about comic books, actually cares about having consistency in their world of their characters. Has to ignore 90% of what they've put out over the last again 10ish years.
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Micah Anderson ✝️ (@Therealmekelle) reported@Qingjinnn @HazzadorGamin Elder scrolls 5 sold that much so ion really see the problem
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Robert Gough (@SilentWraith87) reported@TongueToad @TKsMantis If it ain't broke, don't fix it. I think for games like RDR and GTA it's fine. Bethesda however I would say it's worse there because let's be honest Elder Scrolls, Fallout, Starfield, they all look, feel and play exactly the same, down to the UI and while on the one hand
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Tony Thielen (@frostalgia) reported@RedDeadDovah @TESOnline What's lost in this is their investment in Live Service games is not panning out, even with successful games like this one. Why should we continue to invest time and resources in these games if they will just get canceled eventually?
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Patrik Severin (@PatrikSeve) reported@WrightRight4 @JMako67 @VALC_6 Heck there is even code in Source from the original Quake Engine. It is more a developer thing to improve things. One aspect I hope they fix is faces in the new Elder Scrolls, properly animated with better eyes and such. All that is possible if they want to.
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NaToonses (@Toonses7) reported@michaelamule @BethesdaSupport @TESOnline Especially when the message doesn't state what day or what version is the problem!
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I'm Bored With You (@tbake42) reportedIm holding out hope for fallout, elder scrolls, and even a potential future starfield. If not, then I have no problem booting up old saves on either.
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Doomseer Jones (@doomseerjones) reported@UESP_net The 7 years burnt on Starfield could’ve produced both a new Elder Scrolls and new Fallout game, and had it done so, there’d be a lot less people losing their jobs right now. What an unforced error…
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vhkrn (@vhkrnzo) reported@aletthius @TESOnline Henards library is broken. Quest stuck no options for anything.
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Underhive Scum ☠🖕☠ (@UnderhiveScum) reported@BrendonJ_Jacobs @TESOnline It's a broken thing, don't bother
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maddy catgirlprostate (@catgirlprostate) reportedThe real issue isn't the 15 year wait between game releases, it's the fact that the elder scrolls 6 got announced 8 ******* years ago and is supposedly still 3+ years away Like they didn't have to show the damn PNG if they knew they weren't even gonna start for years
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Winter (@Winterscythe11) reported@TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.
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recon (@longshotrecon) reported@TheKingerdYT I agree, we need quality over quantity. Bethesda should have been further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent. Instead, resources went toward supporting live service titles like Fallout 76 and Elder Scrolls Online for years while the big single player RPGs that define the studio took a backseat. The hardcore players who stick with those live service games keep them running, but they don’t move consoles or create the same cultural moment that a big Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. But spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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Sweet Babes Incoming(SBI) (@HS07641012) reported@Pirat_Nation Elder scrolls is all about letting modders do all the work, MS can easily make loads from paid mods, BGS just have to make a big unified open world with some basic stuff in and a robust mod tool, the game can be released in alpha state and still make hundreds of millions over time. Not a lot of devs needed. Other than wokeness, biggest problem for fartfield is they fractured the open world with space stuff which lead to many hating that game.
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Dova Dork (@DorkDova) reported@PatManJones62 @JezCorden Mate it means nothing to me anyways I own both but the issue is sales. If they want to actually make money maybe they should release on all platforms I'm adamant they should of brought spiderman to Xbox as well I'm saying elder scrolls deserves better treatment
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.