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The Elder Scrolls Online

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 56% Sign in (56%)
  • 22% Game Crash (22%)
  • 17% Online Play (17%)
  • 6% Glitches (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Centennial Sign in 4 days ago
Kansas City Online Play 17 days ago
Berlin Online Play 1 month ago
Winter Springs Game Crash 1 month ago
Bielefeld Glitches 1 month ago
Moncton Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • PaulTassi
    Paul Tassi (@PaulTassi) reported

    I don't really get the Xbox plan here. Even trying to "accelerate" things, you are not going to get a new Halo or Elder Scrolls or Fallout sooner than every 4-5 years. There is still no hard and fast reason to get a console with PC and cloud available. The next actual console is going to be hugely expensive anyway barring significant changes. The most vocal Xbox fans on here cheerleading everything already have a console and Game Pass, and the ceiling for that subscription service is hard to break through, much less making up the losses from the 50% hike. I don't see the vision.

  • backlogcarl
    Backlog battler Carl (@backlogcarl) reported

    You know, I don’t understand this weird narrative that Xbox went for “cheap” wins. Fixing the easy-to-fix complaints from people on your platform is somehow a bad thing? I’ve been on this app for many years and listen to gaming news and podcasts all the time. They say they need to push out Fallout and Elder Scrolls. They say game budgets need to be reduced. They say Xbox should bring back exclusive content because it matters. They say Xbox makes too many AA-level games and needs more AAA bangers. Most of this was before COVID, but even after, the gaming industry as a whole was called overblown. All I’m really trying to say is a lot of you annoy me with the double speak of what you want versus what you think will get you engagement, and it makes a lot of you unhappy.

  • PixelsnPolyg0ns
    Pixels & Polygons (@PixelsnPolyg0ns) reported

    @Grummz Why is he sharing insider rumours in one message, but then acting like he is too principled to report on something that wasn't public in another? The truth is, if he knew that everyone not working on Fallout or The Elder Scrolls was at-risk, then we would have reported that too.

  • Mosie_Mustard
    Mosie Mustard (@Mosie_Mustard) reported

    @TESOnline I don't think a purple tri-pot will fix that, get well soon!

  • Damo__TK
    Yo_Damo (@Damo__TK) reported

    @BethesdaSupport @TESOnline Are you guys ever going to fix the animation issue with crystal weapon ? Because La cw la cw la ba just makes your character animation get stuck in a heavy atk animation 😔 this had been happening for so long can we finally get a fix ?

  • nobccash
    El Manuel (@nobccash) reported

    @vrakhiri Mostly vanilla unless there's a QoL mods that fix something I hate Only exception really is Elder Scrolls, even on day 1 of Skyrim I downloaded a few mods

  • blake_bean
    @dadgamer.bb (@blake_bean) reported

    @dtv20 @JezCorden Man, idk how many times I have to say it. Yes, all true but theyve only had all of these studios with all these IP for 2 years total..Your argument is invalid, we do not know what all of their IP now could do until the games actually come out. Like I said theyll eat **** for a few more years but people are not gonna just be like ehh I wont play Elder Scrolls, Doom, Wolfenstein, Fallout, Starcraft, Tony Hawk, Crash Bandicoot, Diablo, Overwatch, World of War craft Spyro, Forza, Halo, Gears of War, Guitar Hero, Call of Duty, Tony Hawk, and these are just the known IP they will and are making sequels too and not counting the original games we already know about Blade, Clockwork etc . So, the old argument of X Box can not do hardware is completely invalid until we see how these big acquisitions play out If theyre smart, they make all of that exclusive, and theyre consoles sell off the shelves.

  • joseagu59410157
    HowDatFeel (@joseagu59410157) reported

    @TESOnline No one cares about the crown store lol how about u fix your broken game 🤔

  • 187Plink
    Pooka187 (@187Plink) reported

    @TESOnline DK is still broken. You should log into PVP sometime. Unlikable 1 shot machines. Wtf are you thinking?

  • syedsulayman
    Sulayman (@syedsulayman) reported

    Fable is going to be my fix until Elder Scrolls 6 comes out

  • solspun2
    sol (@solspun2) reported

    @XboxTimdog @HazzadorGamin i’m concerned about xbox because they literally have a single digit , lower than 5% margin. And they own my favorite ips through acquisitions! so yes i’m concerned that spyro, COD, elder scrolls, doom, crash, fallout, dishonored, warcraft, starcraft are gonna end up as trashware

  • rjkelly13
    RJ Kelly (@rjkelly13) reported

    I was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.

  • LegacyKillaHD
    Michael (@LegacyKillaHD) reported

    There's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.

  • Foxhound_N10
    Foxhound_N10 (@Foxhound_N10) reported

    @TESOnline Also, @TESOnline, one thing I’d like to see change for the future. There's one huge problem in Grayhost Cyrodill, and it dulls the game. NOBODY WANTS TO DIE, and I'm not talking about coordinated ball groups; I'm talking about other solo players where eight people are chasing them, and they can not only wipe all of them but heal through everything. I'm a solo and a fight die repeat, no biggie. But the endless chases where one person can stop play so we can’t move on to something new are annoying. If they are good to 1 v 3, fine, but NOT entire armies for one person. Make some bunker buster sets and mythics, please and thanks :)

  • CynderFlamez
    Cynder (@CynderFlamez) reported

    Managed to somewhat fix the screen tearing by turning VSync on and capping framerate at 30, but the pop in is still atrocious. Other than that, it’s a fantastic game and really scratches the Elder Scrolls itch. Just, maybe play it on PC if you have one.

  • Magicka313
    Arch Mage Magnus (@Magicka313) reported

    @bethesda You guys seriously piss me off. You have elder scrolls and fallout fans who have been starving for a single player experience for YEARS, but you insist on doubling down on these ******* service games. Stop. Read the room.

  • CrikeyItsDan
    Dan (@CrikeyItsDan) reported

    @MrViceKC @GoodGameKofi Like I said I would love to see the Liver service everywhere, single player exclusive strategy. Fallout 5 and Elder Scrolls 6 alone move a lot of consoles, but not if you can just get them on your PlayStation.

  • RobertKafadar
    Kristijan Lujanovic (@RobertKafadar) reported

    @WolfheartFPS @KJP_Plays Thank you for saying this. I even talked to the devs about it. I know I am used to from software games but still Witcher 3 is not using all it's mechanics to create truly challenging hard difficulty. But combat is their common problem like Elder scrolls series

  • XSaltedOne
    XSaltedOne (@XSaltedOne) reported

    @K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.

  • etherstorm80
    nobodyhere (@etherstorm80) reported

    @BethesdaSupport @TESOnline Can't sync keep getting connection error of xbox

  • Sylar_N7
    Jeff (@Sylar_N7) reported

    @OtterRuin @TESOnline he issue is not my original statement, but that you don't understand my original statement. I don't know how to explain it any easier for you bud. Right now in 2026 the 4 original classes and weapons have ALL THE SAME SKILLS. No innovation at all. Boring AF

  • MrHooboMaster
    MHM (@MrHooboMaster) reported

    @YC_0015 It was the equivelant of Bethesda and Todd Howard announcing Elder Scrolls 6 despite not wanting to for the good PR it would create / save face from their live service (for them Fallout 76)

  • theganoosh1
    theganoosh (@theganoosh1) reported

    @Grummz Todd needs to go.. he is the problem … elder scrolls and fallout have outgrown him .. there’s genius teams stifled by him that exist

  • basedcatman
    Nick the Noticer (@basedcatman) reported

    @WolfBronsky @Grummz Skyrim was outdated when it came out. They are still using the same Loadscreen Engine. If Elder Scrolls 6 releases with the same issues Starfield did, the studio is as good as dead.

  • ItzPaulHD_v1
    A Πωλ of House Targaryen|Game of Thrones 🇬🇷 (@ItzPaulHD_v1) reported

    @DVADigital323 then its not the elder scrolls 6 its not broken therefore it isnt

  • joseagu59410157
    HowDatFeel (@joseagu59410157) reported

    @TESOnline Nothing till u fix your game

  • dannyboywood1
    Dannydangersenpai (@dannyboywood1) reported

    @TESOnline Why can't I sign in, I apparently already downloaded everything

  • MasMenno
    MasMenno (@MasMenno) reported

    @Jorden1506 The only part where it could be lackluster is if you go by exclusives. The overall output of the studios has been great. Over 10 live-service games with constant updates; Diablo 4, Overwatch, Minecraft and Elder Scrolls Online are currently peaking in players. 1/2

  • Gilbeezyskit93
    Gilbeezyskit ✝️🇺🇸 (@Gilbeezyskit93) reported

    @nuhre_ There are a lot of veteran game devs who demand high salaries and many AAA studios are built in expensive cities to attract talent, requiring higher salaries all around. All of this is multiplied by games taking 7 years now instead of 18 months (the real problem right now). I get wanting to avoid insane Halo 2 levels of crunch, but there has to be a middle ground. KOTOR 2 was made in 14 months. Double that to give more breathing room and you still have a high quality game in less than 3 years. I mean seriously, Elder Scrolls 6 could have been Skyrim with slightly better graphics and a new setting. We should be waiting for ES9 right now. Instead it’s been 15 years…. TLDR: AAA game dev is collapsing because of ridiculous dev times that cause salaries per game to become completely unsustainable.

  • backlogcarl
    Backlog battler Carl (@backlogcarl) reported

    You wouldn’t just have that now. You would also have Fallout, Elder Scrolls, Minecraft, Halo, Gears, Forza, etc. You need games that sell a service and get people to buy into it, eventually growing into big IPs. A lot of people on this very app felt Ninja Theory was going to be that studio that took the next step. They surely could, but a lot of people felt Hellblade 2 was a lateral move and not a step up. The point I made was that so many people think innovation means stagnation at the same time, when it should be both. The truth is you can make a fun little game and just hope it sells 500k–1M copies.