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The Elder Scrolls Online

The Elder Scrolls Online status: server issues and outage reports

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Full Outage Map

The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 56% Sign in (56%)
  • 22% Game Crash (22%)
  • 17% Online Play (17%)
  • 6% Glitches (6%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Centennial Sign in 1 day ago
Kansas City Online Play 14 days ago
Berlin Online Play 1 month ago
Winter Springs Game Crash 1 month ago
Bielefeld Glitches 1 month ago
Moncton Sign in 1 month ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • pixelsanddice
    pixels and dice (@pixelsanddice) reported

    @Colteastwood Which ones? How do they choose? Do I need an XBOX to play Elder Scrolls VI? How about the next Halo? Right now, no one knows. And that’s a huge problem for player acquisition. I need a Switch to play the next Mario and Zelda, I need a PS to play God of War and Spider-Man. XBOX?

  • 4042Walker
    Walker-4042 (@4042Walker) reported

    @TESOnline Y'all gonna fix Tales while you're at it? The game is toxic...and trying to enjoy a casual NPC match is insanely hard to do when they cheat. The players have PROVEN the NPCs cheat...Fix this. It doesn't add "difficulty", it's just patently unfair.

  • ShadoweLily
    Shadowe (@ShadoweLily) reported

    @stormfall33 Elder scrolls 6 is likely in development hell to some extent. There have been rumours of serious issues with development and I believe that. Skyrim was 2011, GTA V was 2012 and we are still getting GTA 6 first despite the money they make on GTA online.

  • AnitaBully
    Insignificant Little Rat of No Consequence (@AnitaBully) reported

    @ShitpostRock2 The real reason is that a bunch of psychos haven't sat down and decided to make it an issue with a multi-media campaign of videos and articles with titles like "The Problematic Race Relations of the Elder Scrolls"

  • xilfaren
    Asteria Xilfaren (@xilfaren) reported

    @Latoniksyze @TESOnline Does anyone here know how to read? They posted somewhere that they had an issue with console side and that it was delayed. You act so impatient for what? Literally nothing. Taking out your anger on the poor media manager... Truly unemployed behaviors.

  • fromsoftserve
    fromsoftserve (@fromsoftserve) reported

    @thunderba11r I mean, elder scrolls 6 is the game they’re working on right now and have been for some years. I think the issue was announcing it waaaaaay too early. I also don’t blame them for trying something different with starfield, even if it didn’t totally pan out how they wanted.

  • MrHooboMaster
    MHM (@MrHooboMaster) reported

    @YC_0015 It was the equivelant of Bethesda and Todd Howard announcing Elder Scrolls 6 despite not wanting to for the good PR it would create / save face from their live service (for them Fallout 76)

  • JCalabration6
    Ya Boy JC (@JCalabration6) reported

    @PaulTassi Isn’t Halo now considered a live service franchise? Elder Scrolls 6 could be exclusive when it releases in 10 years though.

  • LaurenDownSouth
    Lauren Down South (@LaurenDownSouth) reported

    @TESOnline You need to address the problem that caused the game to no longer work before Sept 1. It didn't happen to me, but two of my friends can't play. Just remember it effects the gaming of more than just the people who can't play.

  • TheGermanicist
    𝕬𝖓𝖉𝖗𝖊𝖆𝖘 (@TheGermanicist) reported

    I don’t understand why they ever decided to do certain games multi platform. But also why they would ever consider doing ads in the games. Just make all of their exclusive series like the elder scrolls and fallout and fable exclusives, and then they won’t have any financial problems.

  • etherstorm80
    nobodyhere (@etherstorm80) reported

    @codman_cody @BethesdaSupport @TESOnline Seems to be an xbox issue, downdetector shows

  • TazzPlaysGames
    Tazz (@TazzPlaysGames) reported

    The Elder Scrolls 6 is absolutely going to be an Xbox console exclusive. If you missed it, Matt Booty said that all live service games will remain multiplatform and other games will be evaluated on a case-by-case basis. The goal of exclusivity is always to sell consoles, and I can’t think of a game that would be better to sell consoles than Elder Scrolls VI. If Asha is serious about getting Xbox consoles back to being the focus, I think it’s a near certainty that it will be exclusive. What do you think?

  • PaulTassi
    Paul Tassi (@PaulTassi) reported

    I don't really get the Xbox plan here. Even trying to "accelerate" things, you are not going to get a new Halo or Elder Scrolls or Fallout sooner than every 4-5 years. There is still no hard and fast reason to get a console with PC and cloud available. The next actual console is going to be hugely expensive anyway barring significant changes. The most vocal Xbox fans on here cheerleading everything already have a console and Game Pass, and the ceiling for that subscription service is hard to break through, much less making up the losses from the 50% hike. I don't see the vision.

  • DaveSteinSays
    Dave Stein (@DaveSteinSays) reported

    @Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.

  • nobccash
    El Manuel (@nobccash) reported

    @vrakhiri Mostly vanilla unless there's a QoL mods that fix something I hate Only exception really is Elder Scrolls, even on day 1 of Skyrim I downloaded a few mods

  • Asif_not_here
    ❦ Asif ❦ (@Asif_not_here) reported

    @Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll

  • JellalVT
    Jellal Alaric (@JellalVT) reported

    @Tenkay23 @IdleSloth84_ I think SOD3 is a “live service” title. And I think that Senua may be a smaller project that they don’t see selling consoles. It’s all speculation, but BIG SP games is what I’m thinking. Gears, Halo and fable (going forward), Elder Scrolls, Fallout, etc

  • nbk2k__
    NBK2K (@nbk2k__) reported

    @klobrille I think he means that all already existing multi-player live service games like fallout 76, Elder scrolls online, sea of thieves, cod, etc. Will continue to be multi plat but not the next halo, gears, forza etc. Yes I know fh6 is going to ps, im talking about the next one.

  • RBunFoX
    RBunFoX🦊 #L4D2Source2 (@RBunFoX) reported

    @stormfall33 Well, the logical thing would have been for Bethesda to continue the development of The Elder Scrolls and Fallout, but Starfield made everything move, so perhaps the problem was that third game.

  • choco_celt
    K.D. (@choco_celt) reported

    @BethesdaSupport @TESOnline What extra things got broken on the consoles this time?

  • MasMenno
    MasMenno (@MasMenno) reported

    @Jorden1506 The only part where it could be lackluster is if you go by exclusives. The overall output of the studios has been great. Over 10 live-service games with constant updates; Diablo 4, Overwatch, Minecraft and Elder Scrolls Online are currently peaking in players. 1/2

  • CynderFlamez
    Cynder (@CynderFlamez) reported

    Managed to somewhat fix the screen tearing by turning VSync on and capping framerate at 30, but the pop in is still atrocious. Other than that, it’s a fantastic game and really scratches the Elder Scrolls itch. Just, maybe play it on PC if you have one.

  • JHartEllis
    Jonathan Hart Ellis (@JHartEllis) reported

    @TESOnline Nothing to really dislike, but nothing to get overly animated about. Nice changes at the edges when there are critical core problems that bafflingly continue to not be addressed.

  • Rainbubblor
    Rainbowable (@Rainbubblor) reported

    People compare it to Elder Scrolls 6. In hindsight, I think they only announced it to soften the blow of the mobile game they announced in the same showcase. (So people would be more open minded about it knowing ES6 was on the horizon). Or development trouble, maybe.

  • rpwbrowne
    Richard Browne (@rpwbrowne) reported

    @GameReaper187 The last Doom tanked. Diablo, Elder Scrolls and Fallout are classic PC franchises. This is the problem they have better PC IP than console IP. And people have PCs so that’s where they play them.

  • Thehoneyg3
    TheHoneyG (@Thehoneyg3) reported

    @TatataToddC @charlieINTEL @TheVerge unfortunately CoD, Candy Crush, Forza, Elder Scrolls Online, Fallout76, Sea of Thieves, Minecraft, Diablo, Overwatch, WoW, Crash n Spyro make them tons of profit.. its the other bullshit: Project Blackbird 400m wasted Perfect dark 200m Everwild 150m redfall 70m hellblade2 80m

  • TheArkaneRealm
    🗡️ TheArkaneRealm 🗡️ (@TheArkaneRealm) reported

    As funny as this is, it speaks to the expectations that Bethesda have setup for themselves as publishers and developers, and this year’s showcase exemplified this perfectly. Fans have been expecting MORE from Bethesda and will continue to expect MORE from Bethesda, and it just feels like no matter what kind of feedback they receive, they simply will not back down from showing the millionth update for their live service titles on a show stage that is better served for more exciting announcements, like the DOOM story DLC, Blade, Wolfenstein 3 and yes, even Elder Scrolls VI.

  • XRedshadowsX
    NickyNick (@XRedshadowsX) reported

    @aiiygatorz A game im still upset about... I think they realized that their live service game Elder Scrolls Online is more profitable than any other game they could ever produce. Which is why ESO is so ****** up.. lmao

  • john_goetz
    John Gets Gaming (@john_goetz) reported

    @rino_yung @Dratuna_ @Mangalawyer Right but they had never done a non mobile kinda thing before so to make a non mobile game I'm sure they appreciate and were helped by assistance. My point is if you're going to take some, give some back. And I think Sony gave plenty to justify exclusivity and ensure its success. I just hate when something previously successful is made exclusive or someone other than those who helped it succeed buy it (Elder Scrolls, Doom, Spyro,Crash, etc.)

  • Regalia_LOR
    Regalia Legends of Runeterra (@Regalia_LOR) reported

    @IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs