The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (56%)
- Game Crash (22%)
- Online Play (17%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 3 days ago |
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Online Play | 16 days ago |
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Online Play | 1 month ago |
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Game Crash | 1 month ago |
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Glitches | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Dragonraygaming (@Raquayza19) reportedI don't want to make a full blown video on what #Xbox chooses to close but I do have some thoughts. We already know when Xbox got a new head that there will be major changes to the brand for the better. ✅ New UI ✅ New feedback website ✅ Exclusive games ✅ Gamepass decrease in price ✅ Other minor things ( can't remember ) Even after all these years Microsoft knows Xbox isn't profitable. So I ask a question. How do you make the brand profitable while? You know hard decisions have to be made. Are you trying to be people's friends or do what's best for the business because it was going under one way or another. Xbox finally has the games in development for the past while which is what matters. Xbox finally got some exclusives back. Some of the OG games that made the brand what it is. So is it enough to have those exclusives back to make profit? With all the ballooning costs and bloat of the brand closing studios and people being overpaid it seems like that's the direction that they are going. For the record I'm a fan of games as a consumer. I have had an Xbox since the OG and up. ( I have the other consoles as well. ). What Xbox should do is this in my opinion ✅ Close studios - Smaller studios reworked into bigger studios. We gotta be honest Xbox is starting to have games but we don't need all these freaking studios working on Call Of Duty. That's the dumbest idea they came up with Cod games should be 2-3 years away anyway. Have 2 main studios rotate. Close the support studios down. ✅ Actually hire so outside talent and lock there games to be exclusive games. - Again let's be honest for years people didn't like how Xbox games are compared to PlayStation and Nintendo. That comes down to quality and talent and what I.P would sell. We already have news that Xbox is going to focus on main titles to come out faster with quality ( I'm looking at you Elder Scrolls VI you are my favorite game studio even I have some criticisms. I still believe Bethesda games have their place in history which shouldn't change. ) Quality matters 1st and foremost If you have quality with a game people will come. ✅ Fix your overall image - You know what I mean even on this app you have lots of people just constantly grilling you for decisions made etc. So for once have a final push to silence that. So far Halo " without the super fans " is gonna do fine. Gears and Fable are shaping up great as well keep at it. The constant bashing of the brand " although funny at times which is warranted " gets tiring people online are making more money off your downfall then you are making profit. " Make that money creators it's hard out here ". At the end of this long and pointless post make the hard decisions make good games fix the brand. If you gotta step on some toes to do it go for it. We know the competion is letting up so do what you gotta do. Now to get this backlog down. P.S No I'm not making any kind of stand or rightous grandstanding. I'm just making a observation I don't like hypocrisy.
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Muda (@eyemissxv) reported@LouisV1099 @PostUp_SOG It can work if they make Helix cheap. And make Elder scrolls, Halo, Gears, Forza, crash bandicoot, Spyro, Overwatch single player game at a consistent pace. Sony can’t match that volume.
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HowDatFeel (@joseagu59410157) reported@TESOnline Fix your game instead of adding stuff lol what a joke
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FlyBy14 (@FlyBy1444) reported@TESOnline My guild and I think you need to fix the glitches that you have in the game already instead of adding more game. Maybe its time to clean things up plz??
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Pork (@formerlypork) reported@iJoyuh @Shin0a_ chill been schoolin and playing elder scrolls online for my pve fix while destiny 2 went down the pooper
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mickal9090 (@mickal9090) reported@Asif_not_here @Grummz Fallout 76 might be in trouble but they have a lot to do on elder scrolls online. So they have SOME time to buy themselves. Iirc 76 doesn't have a lot of ppl playing but I might be wrong
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Cody (@123NewsX) reportedBeen a huge problem for a long time. In 11 years we’ve only got 2 mainline halo games. In 10 years only 2 mainline gears of war games. Not to mention the mess with Bethesda. 11 years since the last fallout, 15 years since the last elder scrolls
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Jonathan Hart Ellis (@JHartEllis) reported@TESOnline Nothing to really dislike, but nothing to get overly animated about. Nice changes at the edges when there are critical core problems that bafflingly continue to not be addressed.
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Vector (@PrasVector) reported@InternetH0F Finally. Been waiting forever for new Elder Scrolls news. Hope they actually deliver this time and don't rush it out broken.
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Asteria Xilfaren (@xilfaren) reported@Latoniksyze @TESOnline Does anyone here know how to read? They posted somewhere that they had an issue with console side and that it was delayed. You act so impatient for what? Literally nothing. Taking out your anger on the poor media manager... Truly unemployed behaviors.
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Are you guys ever going to fix the animation issue with crystal weapon ? Because La cw la cw la ba just makes your character animation get stuck in a heavy atk animation 😔 this had been happening for so long can we finally get a fix ?
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Neon Bird Games (@NeonBirdGames) reported@GameOverThirty @HoegLaw Case in point: Elder Scrolls VI Most people are already jumping on the idea it’d fall under the “single player, therefore exclusive” idea, but Bethesda games are really more broad platforms themselves with mods and such like a “live service” would be
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Marielle Redclaw (@MarieleRedclaw) reported@NikTek They do one at a time The thinking among the fans for a long time is that they really need to split into separate teams independently handling Elder Scrolls, Fallout and now Starfield. Maybe a fourth team who does nothing but fix bugs and do feature updates to the Creation Engine.
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Big Yonk (@TheBiggestYonk) reported@Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol
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Dave Stein (@DaveSteinSays) reported@Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.
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Jamie (@JamieOffline) reported@BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.
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HowDatFeel (@joseagu59410157) reported@Darellano344205 @TESOnline Its sad they inly thing that eso cares about is making money they don't care how broken there system is this new season pass is trash mode i like the old daily stuff we lost so much free stuff now u only get trash just like there game
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Gaming Since NES (@GamingSinceNES) reported@danno_omen @Sonnie_Slim Well live service are the games they want for sure. Sticky games are extremely valuable in this economy but between those 2 games, budget vs profit will tell but mega hits would be the CoDs, Elder Scrolls, Minecrafts as the surefires. Outside of that, we'll soon discover how low their bar is as I see games coming from id Software in a shaky position 🫣
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Ryo (@RyTheSciFiGuy) reported@TESOnline Ok Werewolves are done. Now plz fix Vamps so they aren't so crap to play. 1st it shouldn't be -100 health regen at stage 4 it should be +200% at stage 4, you should be able to feed at any time including during a battle not just when sneaking. & xp needs 2b easier to get.
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Benjamin Langner (@bglangner) reported@asobercannibal @LRSerling 💯 my issue. Not just this, but the writing in the game as a whole. Just felt like there was so much more that could have been explored but they either ran out of time or just weren't interested, which was shocking given how deep the elder scrolls lore goes
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Jackson (@jayveeonYT) reported@BROOKSWOODWORKS I'm glad they're doing something because their game pass direction was not working I think they have to reset and focus on exclusives. Fable, Halo, Bethesda's next Elder Scrolls and Fallout games. These are heavy hitter franchises that can revive the brand IF they are exclusive
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EagleEye (@USEagleEye) reportedIt has nothing to do with the fact theres a female lead. You don't see Tomb Raider getting hated on. It's the fact studios that take 4-6 years to make games spent time making a game that isn't starring the beloved main character Kratos. Hell people are pissed at Bethesda for making Starfield because it wasted 6-8 years instead of making the next Elder Scrolls. Time is finite for these developers, wasting time on stories no one cares about is the issue.
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Falgrin (@Falgrin) reported@EPG_Gaming_247 @MarathonDevTeam Yes, because it's not like we don't have live service games such as World of Warcraft, Final Fantasy Online, Guild Wars 2, and Elder Scrolls Online. There's still a lot more going on, and you want to tell me 10 Years is too long?
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Shane's Korner's (@Thedubman_uk) reported@imo_omar @G27Status Same with Sony I think cod should stay multiplat but anything that's story driven spyro, crash, fallout, elder scrolls and many more 100% exclusive play the Sony game
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Ya Boy JC (@JCalabration6) reported@PaulTassi Isn’t Halo now considered a live service franchise? Elder Scrolls 6 could be exclusive when it releases in 10 years though.
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RBunFoX🦊 #L4D2Source2 (@RBunFoX) reported@stormfall33 Well, the logical thing would have been for Bethesda to continue the development of The Elder Scrolls and Fallout, but Starfield made everything move, so perhaps the problem was that third game.
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Matheus GS09 (@MatheusGS09) reported@XboxTimdog Crash e Banjoo. Halo e Gears. Fable e The Elder Scrolls.
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G2ThaUNiT (@G2ThaUNiT) reported@HazzadorGamin I saw a post from George Broussard from 3D Realms/Apogee that layoffs at Zenimax have already started and that any studio not working on Elder Scrolls or Fallout are out. God I hope that's NOT true!!!
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🇵🇷 (@Zerminator_) reported4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)
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RJ Kelly (@rjkelly13) reportedI was thinking about this earlier. Bethesda was so enormous that they had their own stage show dropping games left and right. Now it's just live service Fallout 76 and Elder Scrolls Online and Doom stuff. What a dropoff.