The Elder Scrolls Online status: server issues and outage reports
No problems detected
If you are having issues, please submit a report below.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
|
|
Sign in | 6 days ago |
|
|
Sign in | 6 days ago |
|
|
Sign in | 6 days ago |
|
|
Sign in | 6 days ago |
|
|
Sign in | 6 days ago |
|
|
Sign in | 6 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
-
Jayden 🌌 (@xAurorafy) reported@SergioCafagni @DuneAwakening @3djuegos Elder scrolls online had no problem with it sounds like a you problem 💀
-
Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
-
The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.
-
Bendak Starkiller (@Bendak5tar) reported@ixsiel @Its_Jabo Both are true, mainly the Starfield and creation club content, but having a outlet for people to get their “elder scrolls fix” while not having a fire under their *** does give them an excuse to not saying they had manpower moved over specifically the “live service” mindset has.
-
UndergroundGamer (@Undergroun53211) reportedIf @Xbox and @asha_shar are serious about pushing their core IP's to the max potential then there are several things that need to be addressed: 1. Studio dedicated to Remakes/Remasters - There are too many games that could use the Oblivion treatment that can do numbers. Fallout 3/Fallout New Vegas/Elder Scrolls Daggerfall/Morrowind 2. Studio dedicated to breathing new life into the mascot era IP's - Banjo and Kazooie/Battletoads/Crash Bandicoot/Blinx/Conker 3. Studio dedicated to a crossover platform - HaloxDoom/SOTxMinecraft 4. New categories in older IP's - Halo:Horror/Gears Tactics 2
-
Jaiden Franqui (@JaidenStation) reported@lastchalice That is why Game Pass as a model always had its weaknesses from the very start if you’re trying to acquire smaller studios into XBOX, making it even more damming when they went and both Bethesda (Elder Scrolls) and Activision (Call of Duty) in order to XBOX to maintain a profit and it failed unbelievably miserably. I’m the most excited for Ninja Theory going forward without XBOX’s backing and ownership. They don’t have to be confined into live service garbage for once. I’m just as equally excited for Double Fine being indie, while Compulsion, which is a bit of a controversial studio, is a studio that always screams indie more than XBOX. Undead Labs being sold is interesting too considering how long State of Decay 3 has been taking in development. Now the tides have been turned, and while I don’t like seeing layoffs, at least XBOX selling studios is FAR more appealing and exciting compared to Sony ending PlayStation discs in 2028.
-
Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
-
Keaton Hudema (@keatonhudema) reported@DaysBehindHQ @Pirat_Nation I didnt know they owned the rights to elder scrolls 6. that would fix everything
-
❦ Asif ❦ (@Asif_not_here) reported@Grummz "Anybody not working on fallout or elder scrolls is at risk." Wait until these games are finished... heads will roll
-
Silaf (@Asmoden3) reported@Foxhound_N10 @TESOnline Is not funny is a common problem. And potions can be pretty costly to make if you want the best.
-
recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
-
Roberto Fa Studios (@mrfarruggio) reported@IGN if the game doesn't need a hd and a disc to load so any lag or loading isn't the issue, it could be good, but if it's exclusively online then not too good. nintendo and sony may have revealed the extinction of compact discs and it's worrying me because it overlaps with films and music. is it all transitioning to digital? maybe the game has an algorithm built in now that updates with elder scrolls, gta, fable, or any mmorpg? the physical disc is the original game so it's part of making sure the original game loads, right? @Twitch has revealed video games vary depending on where you buy them... maybe the future of video games has an algorithm now? this will piss people off, people have tested algorithms online for awhile and i don't think they like it. with algorithm operators steering a choose-your-own-adventure style fable? elder scrolls? final fantasy? detroit: become human might go sentient in the next one? or any mmorpgs are now all within the realm of blade runner? all video games going cyberpunk might be glitchy...
-
John Ernenputsch (@jpooch21) reported@GamingSinceNES Two potential looming issues: 1). An entire generation has grown up without a mainline Elder Scrolls game. Will they care enough to have FOMO for something that they have gone years without. 2). Do people think BGS is still BGS after Starfield?
-
emil (@kioskmango) reported@1ialexen @TESOnline They have no reason to not keep it going, it's one of the few live service games that makes them a lot of money to this day
-
Kıʞirito (@KikiritoSenpai) reported@BethesdaSupport @TESOnline And again login problems..
-
CIA (@cia_rumored) reported@MassiveCorgi @BecerratopsTV @pcgamer Bethesda collectively created its own problems. Nobody wanted Starfield; the game sucked, and it ******* most of their resources for years. The market told them "Elder Scrolls" and "Fallout 5," but they decided that they knew better. Bethesda employees are losing their jobs because of inside factors, not outside factors. And yeah, it sucks that probably some good developers got caught in that crossfire. But I'm just sick of these companies insulting the player base and then wanting sympathy when they reap what they sow.
-
McBee (@McBeeHS) reported@skitten_hund Bethesda went to the live service model so the Elder Scrolls story has been progressing in ESO. You'll likely just be in a new age of Elder Scrolls when you rejoin. Starfields problem were load screens and barren planets. Gameplay and systems were fine. They're probably holding back to see what Fable and GTA 6 can put out for a stable world with NPCs that live in it before committing.
-
Phiophill (@Phiophills) reported@neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.
-
Streaker (@PrimalNudist) reported@DarkEnzo0309 In the thread it says basically anyone who is not working on Elder Scrolls or Fallout is out. I want to see a Wolfenstein 3 too. But I have a feeling that we wont.
-
Brook (@huttese_bebop) reported@GenePark probably not. I've been playing Elder Scrolls on PC since childhood, I resent Microsoft for buying up every loose studio they could to feed game pass thinking they had the next infinite money glitch in gaming, only to shutter these studios and lay off generational talent.
-
Psycho-Froggy (@PsychoFr0ggy) reported@JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.
-
Enlightened Serf 🇬🇧 🇮🇴 (@enlightenserf) reportedAfter 15 years of not working on a new Elder Scrolls game, Bethesda staff threaten to...*checks notes*...continue not working on an Elder Scrolls game.
-
MisterMalaka (@MisterMalaka) reported@KeithandMovies @shinobi602 The problem being solved is having both a Fallout and Elder Scrolls game being made at the same time. New leadership knows how to find a way to make both a Fallout and Avowed too. That just isn't an actual problem since Avowed isn't in demand.
-
Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Here is why I said that. Played since Beta until a year ago. Over that time I have submitted numerous cheats and bugs. Some of those were never fixed and others took a year to fix. Like multiple mundus, 4 plus sets being worn, map clipping underground and able to kill players.
-
Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time. It's been so long between entries, I really think a new reveal is in order with a title reveal. Even an in engine short teaser would do wonders for us Elder Scrolls fans. on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it couldn't happen again. Fallout 3 is being remastered by Virtuous even, so more remasters would do wonders. #Elderscrolls #Fallout
-
Alex Walason (@AlexWalason) reportedWhile I'm very happy that Xbox plans on investing more in The Elder Scrolls and Fallout, my one concern is that I don't want them to turn The Elder Scrolls into a vending machine of spin offs. 15 years is way too long between games, but we don't want the opposite issue where there's too much of it. What I think @Xbox should do is make The Elder Scrolls have a bigger impact when it comes to media. I see so much Fallout merch, and even annual gatherings, it would be nice to see The Elder Scrolls get that same treatment, especially with Elder Scrolls being my favorite game franchise. I also think that we are due for a new trailer for TES VI. I definitely love Bethesdas short reveal to release window, but I think pulling back the curtain ever so slightly on TES VI would be a good thing. They can still save a full reveal for a later date. This year marks 15 years since Skyrim, so I can't think of a better time on the topic of Fallout, I don't mind if other studios get to do a spin off. It happened with New Vegas while BGS was busy with Skyrim, so I don't see a reason why it shouldn't happen again. Or a remaster of Fallout 3 even, which is apparently coming. More remasters would do wonders. #Elderscrolls #Fallout
-
Karea Shaver (@ShaverKare94651) reported@TESOnline That all those people lost their jobs because Microsoft is a greedy money grubbing can't say those words on here. The best thing Microsoft could do is hire them back right now. Or elder scrolls and all that money will go bye-bye. We don't want your maintenance problems Microsoft.
-
Hyperboy (@Hyperboy0011) reported@charlieINTEL This means they're trying to fix the usual gap between games. We might see a elder scrolls made by someone other than bethesda after ES6.
-
Jimmy Wangler (@Foojack220) reported@MarcelynnGrimm @tapecandydrums @Gravantus ESO is a C tier MMO. If it wasn’t piggybacking off the Elder Scrolls branding, it would’ve gone end of service a decade ago. It’s done so much damage to the lore too. Every time I hear some ES lore and think “What? That’s retarded! What game is that from?” It’s always from ESO.
-
🇵🇷 (@Zerminator_) reported4. EXCLUSIVITY TALK (PART 1): Xbox-Original single-player franchises (Halo, Forza, Gears, Fable) stay exclusive while Xbox-acquired franchises and multiplayer games (Elder Scrolls, COD, Minecraft, Sea of Thieves, Crash) remain multi-platform. Don't care. Talk to the wall. (4/?)