The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (60%)
- Online Play (15%)
- Game Crash (15%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 15 days ago |
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Online Play | 15 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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KhajiitCook (@Lgbt_Cherry) reported@Mark97009631616 @TESOnline One of the hardest jobs in programming is looking at someones previous coding and add on to it without causing some huge problems end point.
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Robert Gough (@SilentWraith87) reported@HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that
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Big Tasty (@Smegbort) reported@SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.
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andy (@andymke) reported@a_space_alien @JuiceHead33 Yes the long term employees can help develop new talent, but they're also the least likely to want to try something new the "We've always done it this way" mind set is powerful in long time workers "if it ain't broke, don't fix it" you might say, but 15 years and counting for a new Elder Scrolls game shows that something at Bethesda is broken and needs to be fixed.
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James Bianco (@JamesRBianco_) reportedOpening quest broken, no response from @TESOnline - rogue’s house not counting all 4 fragments. You didn’t get it right.
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PrimusNephilim (@NephilimPrimus) reported@BethesdaSupport @TESOnline already broken :/
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Cabra (@cabraXP) reported@ther3n3gad3 Great point of view, he messed up badly in '76, and even more so with the game's decisions. They still have the problem with the graphics engine, and they have to deliver The Elder Scrolls; they have a lot to worry about.
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Knight(Fate)1029384756 (@Knight10293847) reported@masmorragamer That would be an issue if the game was trying to be Elder Scrolls. Luckily it isn't.
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Phiophill (@Phiophills) reported@neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.
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Yellow High Voltage Rat (@5h42k7007h50up) reported@BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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Sleeper (@HellSnowshovel) reported@JohnH0730 @dennistopia @thiccdotexe Ah the old appeal to majority comment. Millions of people believe fairies are real. See what Im getting at? The elder scrolls games have become quite shallow with every version that is a problem.
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Mr Triceratops 🧙🏼♂️🇨🇦 (@TriceratopsMr) reportedObsidian was always openly progressive The problem with the Outer Worlds and Avowed is that everyone wanted them to be FO or Elder Scrolls style of open world RPG and they clearly were not.
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FinalBoss.io (@FinalBoss_io) reported440 unionized Bethesda and ZeniMax workers laid off. Now the people making The Elder Scrolls 6 are warning about delays, crunch, and QA hotfixes before the game even has a public roadmap. That’s not “production is hard.” That’s management deciding the people who ship the game are the part it can absorb. If your workers need a march to tell you the schedule is broken, the schedule was never real.
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MonsieurOblivion (@MonsierOblivion) reported@nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. I didn't call them amazing, I just said the games were tasteful. The Oblivion remake is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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Amy🇵🇸 aka my pen names Morthva or Autumn (@AmyHill16566827) reported@voEROSttv I loved Elder Scrolls Online but just like with WoW, I really didn’t enjoy the raids. Raids are great if you enjoy the DPS as a group but I like to see what my character can do without the chaos. Also I have a customer service job, I don’t want to socialize very much in the game. Sounds weird I know but I do love the quests.
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MyNameIsNobody/Destiny 3 (@AzLineage) reported@FilmsFallout Since it sounds like bungie will be making a Borderlands live service game instead of another Destiny game, so glad I have Fallout and Elder Scrolls to fall back on
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St Spurs Man (@St_SpursMan) reportedIf elder scrolls 6 is mid in any way I’m going to crash tf out
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AFCjel (@MrDrProf2) reported@BethesdaStudios As a die-gard Elder Scrolls fan and a huge Fallout fan, this all sounds dreamy, fine and dandy. Issue is when this all is coming out. I am also worried about the quality of the games, but more about release dates. We dob't expect an exact date, but at least an approximate year/s.
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nair (@nair_rose_) reportedhalo 7 minecraft 2 gears 6 psychonauts 3 dishonored 3 the elder scrolls VI fallout 5 prey 2 call of duty black ops 8 call of duty modern warfare 5 doom eternal 2 quake 5 crash bandicoot 5 spyro 5 diabo V overwatch 3 we are so ******* back
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Yellow High Voltage Rat (@5h42k7007h50up) reportedLook, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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J (@J_Centrist) reportedI mean lets be real. Elder Scrolls 6 is gonna probably suck ***. Bathesda hasnt had a good track record for a while. Do we need another full price game that modders need to fix?
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Silaf (@Asmoden3) reported@drggon52 @TESOnline I'm concerned about how much lag this can potentially generate.
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Elsonso (@ElsonsoJannus) reported@HazzadorGamin BGS has always made games that the majority don't care about. The entire Elder Scrolls series, for example. Fallout, for example. Everything BGS does is for a niche audience. Skyrim stands out, but it is not the rule. Their problem is execution, not concept.
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ᛁᚾᚠᚨᚾᛏᚱᛃᚱᛁᚠᛚᛖ (@Infantryriflem4) reported@XboxTimdog Crash, elder scrolls, fallout, and maybe a couple others won’t be exclusive.
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St. Michael (@StMichael93) reportedAfter years of delivering nothing on Fallout and Elder Scrolls (Dear Todd, ESO and Fallout 76 are live service games, for an entirely different fanbase) Microsoft finally pulled the rug on Bethesda and gave their IP to Obsidian again to remake Fallout New Vegas
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Ronin_Blades (@ronin_blades) reported@LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op
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Soup (@The_Soupinator) reported@WinC_Gaming Yeah that's the big problem. Exclusives mean nothing unless they have must-have games (released regularly) to back that plan up. Halo hasn't been that for a LONG time and they're going to need more than just Elder Scrolls 6 which is still years off.
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mr mothma ⚢ | #TeamGodgela (@navinquisition) reported@MA_Tazerz @BethesdaSupport @TESOnline Same. Are we gonna have to reinstall all our mods and fix all our mod settings we've had forever?
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kdjvanega (@kdjvanega) reported@kiwitalkz "At this point, Elder Scrolls 6 might as well be the next Half-Life 3, a myth." It already was... that's part of the problem. 15 years since the last mainline Elder Scrolls game release, 8 years since the announcement teaser... So many rereleases of the same games...