The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (60%)
- Online Play (15%)
- Game Crash (15%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 8 days ago |
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Online Play | 8 days ago |
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Sign in | 24 days ago |
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Sign in | 24 days ago |
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Sign in | 24 days ago |
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Sign in | 24 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Jiggylookback (@jiggylookback) reported@BethesdaStudios Do people play Fallout 76 and Elder Scrolls Online? I read the numbers…I don’t know anyone who personally does. I tried 76 with a buddy and we enjoyed it for a minute but it was a massive glitch fest and that was like two years ago.
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Nayim Ayar (@NayimAyar16) reported@BethesdaSupport @ZeniMax_Online @TESOnline Can you are check 260709-002483 ticket. its couldn’t fix 3 months.
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AFCjel (@MrDrProf2) reported@BethesdaStudios As a die-gard Elder Scrolls fan and a huge Fallout fan, this all sounds dreamy, fine and dandy. Issue is when this all is coming out. I am also worried about the quality of the games, but more about release dates. We dob't expect an exact date, but at least an approximate year/s.
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BabaGod (@BabaGodBanger) reported@Mangalawyer Problem is not having diversity Elder scrolls also have diversity, but like Starfield, it's not forced but lore accurate and with good writing that we don't even need to complain about it Plus,Starfield team just wanted to put their own ideals instead of listening to todd and others, there is a reasn why there are stuff in starfield which make zero sense to be there like that mug and all
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Lé Wet Baguette (@WetBreadSticc) reported@xaviersonline_ why is it assumed that you must “age out” of the hobby? Nobody talks that way about enjoying movies or similar. anyways tho it’s **** elder scrolls, no one cares anymore and it’s gonna be ‘build your own castle’ slop and that’s the main issue, aging out or not.
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Winter (@Winterscythe11) reported@TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline i deleted and reinstalled it, same issue. Im on PS5 and just spent 6 hours reinstalling the game for it to not fix the bug like you said.
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Hyperboy (@Hyperboy0011) reported@charlieINTEL This means they're trying to fix the usual gap between games. We might see a elder scrolls made by someone other than bethesda after ES6.
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Daniel Ratterree (@RatterreeDaniel) reported@GameReviewGuy It doesn't matter. Most play live service. Of the rest most won't move or they'll go to PC. Sony has never been about the exclusives. It's the third party that sells PlayStation. Elder Scrolls/Fallout do offer an interesting test of that but for sure Halo/Forza wont move anyone
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Kayleigh Welborn (@WelbornKayleigh) reported@BethesdaSupport @TESOnline game patch updated on ps5 and now i can’t get in the game saying “patch required please download and install” the patch is updated and won’t let me in, other guildies in discord having same problem
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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Karea Shaver (@ShaverKare94651) reported@TESOnline That all those people lost their jobs because Microsoft is a greedy money grubbing can't say those words on here. The best thing Microsoft could do is hire them back right now. Or elder scrolls and all that money will go bye-bye. We don't want your maintenance problems Microsoft.
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Armor King (ArmorKingTV21/Lord Beerus) (@ArmorKingTV21) reportedNo body gives a **** about your ****** Elder Scrolls port. No disc. No buy. You continue to hurt every game you post by not addressing these issues. **** you and your shareholders.
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Clark (@Helix_3J) reported@SpawnYaardReply @Higgs_GG Other games do this too. It’s not a Ubisoft problem. If you wanna blame someone, blame that damn elder scrolls horse armor.
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Kold (@KoldSteel412) reported@JuiceHead33 Maybe they should improve how they develop their games so they’re not broken pieces of ****. It’s been too long since their last Elder Scrolls game, unacceptable.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline so my game finished reinstalling like 30 minutes ago and its still broken.
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Pusel (@PuselSpielt) reported@SynthPotato With Fallout and Elder Scrolls it’s only for interiors and maybe big cities. The main problem with Starfield is that you have so many loading screens switching planets. Boarding the ship, leaving planet, traveling to new planet, entering planet, leaving ship. Every time a ls
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Timdog (@XBOXTIMDOG) reportedKloot that’s not the problem. Is there anyone in the world saying I must get a xbox for gamepass? Thats the Crux of issue If you make elder scrolls 6 exclusive yeah thats what ppl say. The problem is the numbers might not be there to do that and keep day one. It’s all headed towards exclusives and huge AAA being exclusive but no day and date. Been saying this for 5 months. Starting to roost.
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TJ Jimmy Falker (@FalkerTj) reported@aaniVibeTheory Idk fallout new vegas if you can polish it a bit and fix bugs without ****** up what was there. Elder scrolls Morowind too... if you mean an upgraded revamp the true crime streets series. Dont kill my wallet though fo an already made polish up. Bought it once prior save my wallet
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TransRoofKorean (@TransRoofKorean) reported@KarolWalczak9 @pureMetatron What do you keep doing as time goes on? I gotta get back to that. I have this weird issue I run into with every Elder Scrolls since Morrowind that I spend too much time minmaxing, do random stuff eschewing the main quest, get bored then come back years later and repeat it's sad
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Raintop | Debut Summer 2026 (@RaintopCroptop) reportedAside from my hype for fallout 3 and new Vegas remastered, this is just kinda lip service. We’ve known about 3 and new Vegas getting remastered for years and they still have nothing to show for elder scrolls 6
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xbotjimmy (@Killanitis) reportedOutside of Live service games like elder scrolls online fallout 76 and blizzards live service games everything else should be exclusive
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Psycho-Froggy (@PsychoFr0ggy) reported@JuiceHead33 I think that it shouldn’t take a decade to get another elder scrolls game. We went from Morrowind to Oblivion in 3-4 years. Oblivion to Skyrim in 5. There is clearly issues at Bethesda if they can’t manage to get a single game out that they announced more than a decade ago.
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𝐁𝐒𝐏𝟑 (@RealBSP3) reportedID is correct. Too much time and money is being spent screwing around, as teams have to be peeled off in the process, which paradoxically adds even more money because it adds more time. They can't even make the game, let alone manage an open world for so many users 24/7. Can it be done? Absolutely, but you've got another problem, and it's massive. Pun intended. Here's the real story that you didn't know: World of Warcraft didn't hit so hard because it was amazing. That was just a cherry on top; and amazing isn't as critical as it's game-play loop was, anyway. It could have been total junk, and it still would have sold well. WoW hit hard because you had a gigantic new crop of PC users that had finally figured out how to use them, and they had kids who had just grown into gaming. Computer time limits weren't a thing for them, either. They'd never really had to manage it, before, so it's just WoW all day when there's nothing obvious to do. Before that point there wasn't an equivalent. The games existed, but not the era and the likely install base in relation to deployed hardware, and nobody had really cracked the dopamine factor. Multiplayer RPGs had been around a very long time, but they weren't so tailored for jumping right in, and they didn't carry a successful IP, which may have been old, at that point, but powered up the people who'd already been using computers. Everquest wasn't as accessible, didn't have the associated IP, had a far less polished game-play loop, and was tapering off, already. It's still around today, but you probably didn't know that. Everyone knows about World of Warcraft, but it's torch is dimming a little more every year. If it becomes unsustainable, it will be incredibly difficult to replace, these days. You've got the financial problems I mentioned initially, yes; but they're not the only issue. Any new property has to be released into a matured market. There is no novelty, anymore, and everyone already understands the dopamine hit of that game-play loop. It was perfect for the time, and those who were hooked still are, but even they're losing interest. There isn't some massive crop of new users with a PC that's finally made it to the desk in the living room after being in the office for years, with a house full of kids who learned to type two years ago. The financial models have shifted, as well. It's tough to back something that needs constant maintenance that doesn't just try to sell you $1.50 toys every day. That's expected on the balance sheet, now; but it can't be the primary model for the gamers. WoW released into a perfect storm of opportunity. That doesn't exist, anymore. To create it's equivalent, you'll need a medium-sized studio with full creative control, as well as a history of hooking people, financially backed by a large publisher who doesn't have it's hands in the gears. Who's going to back that studio, today? Everything, from that big-money perspective, has to be Avatar right out of the gate, or it's not a success. I've been on about that in my analysis of ID, Bethesda, and Microsoft, a few posts back. The only companies who know how to produce the kind of crack Blizzard served up into an unsuspecting market are mobile studios. So, there's a potential acquisition or partnership on the table; or at least advanced research nobody bothers to do, anymore. You see, you're going to have a million people show up at once, it's going to break, it won't be finished, anyway, they'll complain, and you'll have to float the whole system's budget as things are expanded and hopefully the game still justifies itself as the money quickly begins to count down, instead of up. Elder Scrolls Online tried. People play it, but it didn't work. Fallout 76 tried. People play it, but it didn't work. Final Fantasy whatever tried. People play it, but it didn't work. There are other large attempts that people play, but they just didn't work. This time, you need a new IP. Having a couple of titles with the same name and world under your belt isn't going to help. That's been proven, and so has total free-roam game-play without a rewarding loop. Now you've got to hide it, so more seasoned gamers don't feel like they're being lead around by the nose. There's no naive, new market with all the right hardware at the exact same time, and infinite interest that's just begun to peak, that's ready to pounce on anything that lets them live in a different way. ... and you don't have the corporate structure to make it happen, even if there was. The year before WoW released, the parent company was trying to sell Blizzard. That's where they were, and nobody had their hands in the gears, at the time. Now they're worth 68 billion, and they can't pivot. Who's going to throw that knock-out punch? As for Morrowind, don't get me started: It was a theme park, next to Daggerfall. It was tiny, and stripped down. Every succeeding title was even more tiny and stripped down. The company focused on impressing players with graphics and tighter experiences; each time deleting more and more of the creativity and immersion provided. To create something like Morrowind (certainly something like Daggerfall) requires extreme risk, again. The player-base doesn't have the patience, and the corporate structure, again, doesn't exist. That's another mid-sized studio release. Bethesda, whatever their individual value is, can't even succeed Skyrim with another tinier, more simplified title. They're running on a treadmill. The industry is not healthy. It's bloated, and there will be many more layoffs. There will also be a few big publishers and studios that are going to remain in financial trouble, and may very well pop. You know what kind of studio we need more of? ID They were the right size, they have the creative chops, they're efficient, the tech is already on the table, they have access to the servers, but they're still not valued enough to get full backing, today.
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Lightstreamfader (@Lightstream01) reportedActual cursed prohect, Elder Scrolls V.I has to follow: Bethesda's most disapointing game (Starfield) Broken game (Fallout 76) AND lauded game (Skyrim) and the game they most need to recapture, is the one modern Bethesda is least related to...
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Damian Bentley (@Domino2097) reported@GenePark Nope Elder Scrolls was a pc born series and after playing Oblivion on PS3 I refuse to play any other on console cause at least I can fix the bugs on PC
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Draco Potter (@DragonLord985) reported@TESOnline Fix the damn bug of only allowing one at the manor for the Codex Caper
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Weathering The Storm (@StolenDaughter) reported@TESOnline I installed today's patch and can't log in because it doesn't recognize the patch... fix this immediately.
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vhkrn (@vhkrnzo) reported@aletthius @TESOnline Henards library is broken. Quest stuck no options for anything.
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Nethi ܸ⩌⩊⩌ ܸ (@NethiVr) reported@CassieKittenVR Different tech at the time. Keep in mind that Bethesda is a bit like monster hunter with their engine. Each generation of games are working on the same system just modified to fix their current IP, which was ether Elder scrolls or Fallout. What a mess x3