The Elder Scrolls Online status: server issues and outage reports
Some problems detected
Users are reporting problems related to: sign in, game crash and online play.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
July 7: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 05:40 PM EST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (64%)
- Game Crash (18%)
- Online Play (9%)
- Glitches (9%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 1 day ago |
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Sign in | 1 day ago |
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Sign in | 1 day ago |
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Sign in | 1 day ago |
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Sign in | 1 day ago |
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Sign in | 1 day ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Elgacnilloc06 (@Elgac161406) reported@TESOnline Even better I get dealt cards in my next hand where the player is 100% able to win because they turn all tribute there direction. ESO / Devs know this is a total absolute crock! FIX THE GAME and make it fair!
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FlyBy14 (@FlyBy1444) reported@TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮
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Jamie (@JamieOffline) reported@BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.
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Regalia Legends of Runeterra (@Regalia_LOR) reported@IGN Rushing The Elder Scrolls, Fallout, and Halo just to pad the balance sheet for a corporate spinoff is how you get unpolished, broken games at launch. If Asha Sharma forces these studios to sprint to the finish line, she’s going to permanently damage Xbox’s biggest IPs
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GTP (@GTP420) reported@Dungeonraider93 @TESOnline Yeah I’m the same. Think it’s a server wide problem
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عبدالعزيز القحطاني 🇸🇦 (@GamingAzoozDev) reported@TESOnline You should fix rewards system in future please its the only thing its old…
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Benjamin Langner (@bglangner) reported@asobercannibal @LRSerling 💯 my issue. Not just this, but the writing in the game as a whole. Just felt like there was so much more that could have been explored but they either ran out of time or just weren't interested, which was shocking given how deep the elder scrolls lore goes
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Marielle Redclaw (@MarieleRedclaw) reported@NikTek They do one at a time The thinking among the fans for a long time is that they really need to split into separate teams independently handling Elder Scrolls, Fallout and now Starfield. Maybe a fourth team who does nothing but fix bugs and do feature updates to the Creation Engine.
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John Gets Gaming (@john_goetz) reported@rino_yung @Dratuna_ @Mangalawyer Right but they had never done a non mobile kinda thing before so to make a non mobile game I'm sure they appreciate and were helped by assistance. My point is if you're going to take some, give some back. And I think Sony gave plenty to justify exclusivity and ensure its success. I just hate when something previously successful is made exclusive or someone other than those who helped it succeed buy it (Elder Scrolls, Doom, Spyro,Crash, etc.)
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RichKranium (@JasonCooperrid1) reported@Martina Holy ****. Who ******* cares? Real issues. Bethesda cancelled the Elder Scrolls.
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Big Yonk (@TheBiggestYonk) reported@Jetifyed2077 The problem is modern gaming development time being like 7+ years in some cases, and instead of literally just making a different studio, Bethesda would rather take 14+ years to create a new IP + a new Elder Scrolls game before doing the next Fallout. Skyrim was in 2011 lol
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Jaiden Franqui (@JaidenStation) reported@lastchalice That is why Game Pass as a model always had its weaknesses from the very start if you’re trying to acquire smaller studios into XBOX, making it even more damming when they went and both Bethesda (Elder Scrolls) and Activision (Call of Duty) in order to XBOX to maintain a profit and it failed unbelievably miserably. I’m the most excited for Ninja Theory going forward without XBOX’s backing and ownership. They don’t have to be confined into live service garbage for once. I’m just as equally excited for Double Fine being indie, while Compulsion, which is a bit of a controversial studio, is a studio that always screams indie more than XBOX. Undead Labs being sold is interesting too considering how long State of Decay 3 has been taking in development. Now the tides have been turned, and while I don’t like seeing layoffs, at least XBOX selling studios is FAR more appealing and exciting compared to Sony ending PlayStation discs in 2028.
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Are you guys ever going to fix the animation issue with crystal weapon ? Because La cw la cw la ba just makes your character animation get stuck in a heavy atk animation 😔 this had been happening for so long can we finally get a fix ?
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💿 (@Rei_Plushie) reportedIt's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.
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Octopus (@Fred420170) reported@djkkyle @orielkiller @shinobi602 I don’t live on Twitter, FMS was broken at launch, same with halo infinite, starfield did well, the rest are good but not system sellers like gears, next mainline balo, elder scrolls 6 etc.
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colteastwood (@Colteastwood) reported"Just 4 Games" was a short term solution and issue for XBOX says Matthew Ball. I'm predicting that most single player games are EXCLUSIVE to almost everyone. Elder Scrolls 6 and such... we'll see.
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Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
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⛩️JacobLibtardDestroyer⛩️ (@GchimpinoutBUSH) reported@gamer5695 @charlieINTEL The 2.0 didn't help them it was still crap, the engine isn't even the problem with Bethesda it's the devs and Todd Howard they don't know how to make good games anymore. I wouldn't be surprised if elder scrolls 6 is a MMO and they continue with the slop.
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Roberto Fa Studios (@mrfarruggio) reported@IGN if the game doesn't need a hd and a disc to load so any lag or loading isn't the issue, it could be good, but if it's exclusively online then not too good. nintendo and sony may have revealed the extinction of compact discs and it's worrying me because it overlaps with films and music. is it all transitioning to digital? maybe the game has an algorithm built in now that updates with elder scrolls, gta, fable, or any mmorpg? the physical disc is the original game so it's part of making sure the original game loads, right? @Twitch has revealed video games vary depending on where you buy them... maybe the future of video games has an algorithm now? this will piss people off, people have tested algorithms online for awhile and i don't think they like it. with algorithm operators steering a choose-your-own-adventure style fable? elder scrolls? final fantasy? detroit: become human might go sentient in the next one? or any mmorpgs are now all within the realm of blade runner? all video games going cyberpunk might be glitchy...
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The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Content wise its pretty good. The problem was always the boring combat. I got 2000 hours into it. Open world siege PvP was amazing.
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Ness_and_Sonic (@Ness_and_Sonic) reported@Wwweffpo @RinoTheBouncer Wrong. Sony doesn't have the rights to Sonic, Crash Bandicoot, Spyro, Doom, Fallout, GTA, The Elder Scrolls, Final Fantasy, Bubsy, Assassin's Creed, etc. They only have rights to the stuff they publish. As a result, any of this stuff can be removed at any time...
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XSaltedOne (@XSaltedOne) reported@K__Med Here's my expert analysis. Smaller studios were purchased to pad content prior to Zennimax and ABK. Phil gave those studios a lot of rope, because they needed content. The problem is, they were given too much autonomy, probably because of the praise Xbox for the handling of Mojang. Covid delays aside, when all you had to launch from first party in 2022 was Pentiment, it kind of shows how desperate they were. Now that they have AAA output and top tier IP, the overhead from these smaller studios is sucking resources with little to no ROI. I loved South of Midnight, but running that studio for 7 years of development is a drain. To be fair, it probably was a hindrance for the studios as well, because it allowed them to take their time and slow down production, since their budgets weren't a issue with MS backing. When you have big system seller IP like Fallout and Elder Scrolls, you don't need to worry about smaller projects unfortunately. That's why ABK used Raven and Toys for Bob as COD support. I think Asha is seeing that they can get great GamePass content from small 3rd party studios, and not take on the liability of running them. Expedition 33 and Palworld exceeded anything they could do in house, and when something like Flinklock fails, it can easily be overlooked. They are running into an issue where they have too much content, and these smaller titles would not move the needle for console sales or subscriptions. It's sad, but I understand the business side of it. I kind of wish that Xbox just spun off the little guys as their own "indie" style division to work on smaller quirky titles with smaller budgets and quicker turnaround, but something like that would take time, that I'm not sure they have.
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PsychoticGoat (@psychoticgoat) reported@TESCountdown Yup, we keep waiting and getting elder scrolls online and fallout 76 live service updates instead. Truly disheartening
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Radi Main (@MainRadi) reported@BethesdaSupport @TESOnline hellooo bethesda are you alive or what??? FO76 server not responding with error 470 please fix it it's been weeks
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Rizzi (@Rizzi208) reported@FlyBy1444 @TESOnline Im waiting for them to fix a bug I reported to play again, mainly because it really bothers me
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Yo_Damo (@Damo__TK) reported@BethesdaSupport @TESOnline Can you finally fix Crystal weapon and imbue weapons animation bug when you dual wield please . Literally can’t use either skill as a spammable without getting stuck in some weird heavy attack animation and not showing the skill animation 😔 ps5 before you even ask
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Imakuni? (@6c697374) reported@kojimaicmatters I played the GBA version of FF2, and it was the only one I didn't beat. I got about 3/4ths through, but I just couldn't stand the way you gained stats. Probably annoyed me more than most because it was like retreading my issues with the Elder Scrolls games skills all over again.
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DioDiablo (@DioDiablo702) reported@foambreaker @TESOnline Consolidating systems overtime is a very common practice for games that have been in service for 7+ years. Over time some systems become outdated and need a refresh. I'm actually happy ZOS is taking the time to fix up old/outdated systems to keep things relevant.
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Shane (@geis_shane) reported@pushsquare So fake bro all live service everywhere all prior agreements honored….system seller games 1-2 a year like Elder Scrolls 6 exclusive….all others multiplat. Both companies will have 1-2 console exclusive games a year when Helix drops Xbox will have a 1000
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Shifty_Chicken (@chicken_shifty) reported@K__Med Elder Scrolls 6 will be on PS5/6. Why? Paid mods from the creator club thing. Heavy micro transactions of any kind are Service games...I suspect.