The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (77%)
- Online Play (8%)
- Glitches (8%)
- Game Crash (8%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 13 days ago |
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Game Crash | 2 months ago |
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Online Play | 2 months ago |
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Sign in | 3 months ago |
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Sign in | 3 months ago |
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Sign in | 3 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Dead Cell (@dead_cell) reported@Mortiel Tim Swindler Sweeney is a fraud anyway. - pays for PC game exclusivity - buys Rocket League, removes Linux support - tricked kids into payment via dark patterns & refused refunds - invaded kids privacy - claimed lower distribution fee would equate to lower game prices, it didn't - it was so bad, FF7R launched on EGS @ $70 (new high at the time) only to sell poorly and eventually launched on Steam @ $50 - refused to improve their platform substantially for years - played pick & choose w/ indies rather than having an open platform for people to publish games I'm just giving broad strokes here, but I don't see why businesses still work with them. In fact, many aren't. Why did Bethesda launch their Elder Scrolls titles on EGS but not Oblivion Remastered? It uses Unreal Engine too! In fact, many games on Unreal Engine just straight up didn't come to EGS. Didn't they have incentives? What's the hold up? They can talk about hours played until they're blue in the face, but it won't mean anything. The ONLY saving grace is this sudden epiphany they're having about investing in their platform finally. However, even that is met with concern when, despite all these live-service flops, they STILL want to pursue live service games, trying to become the next Roblox. It's really sad, given this renaissance of indie & retro games showcasing a desire for simpler times built around fun gameplay, not cash shops and microtransactions. /rant
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Alaska Gnome I SUPPORT Israel (@Gnomiss) reported@BethesdaSupport @TESOnline trying to return after several years... I can log in to the web sight.. but log in to the game fails with an error 201.. do i have to re subscribe to log in?????
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DeLa-Fuente (@itsFante) reported@BethesdaSupport @TESOnline I keep getting “login failed. Unexpected internal error has occured”
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Youn (@younweb3) reported@lastchalice Kotor remake and Elder Scrolls VI dropping the same day is actually a glitch in the simulation, I'm never sleeping again.
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Tim Morris (@TCM9555) reported@hard8_times Halo. Gears. Forza. Call Of Duty. Fallout. Elder Scrolls. Starfield. Doom. Quake. Wolfenstein. Sea Of Thieves. Spyro. Crash Bandicoot. Dishonoured. Diablo. Flight Simulator. Indiana Jones. Blade. Age Of Empires. Minecraft. You missed a few out...
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Jamie (@JPearson96) reportedThis is Gears, this will be Fabel if the next one isn't well received, this is Dragon Age, this will be Fallout and Elder Scrolls if Bethesda don't fix up.
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Argos.🇹🇫🇨🇵 (@Spiidey21) reported@BethesdaSupport @TESOnline Hey @BethesdaSupport , since the last uptade my Skyrim game crashes on Xbox Serie X when I open the map four times. Please fix it 🙏🙏🙏
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Ång 🇺🇸 (@fllady68) reported@TESOnline The lag in this game, especially now, is ridiculous.
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Rob Woger (@Hazzardousmat) reportedAnyone else keep getting error 307? Booted from server? @TESOnline
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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Wesley ✨ (@wesleytypes) reportedI love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.
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Pusel (@PuselSpielt) reported@AgentOink You can have loading screens without necessarily breaking the immersion. Starfield did not achieved that and made the loading screens „problem“ more obvious than a Fallout or Elder Scrolls.
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GTJames (@GTJames4ATL) reported@XBOXTIMDOG Just take COD and Elder Scrolls of Playstation. Problem solved
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ebr (@ebr) reported@Grummz For reasons which may not be her fault the dev team at elder scrolls online was gutted. I suspect the problem had more to do with the failed attempt to turn Xbox live into Netflix for games, but the devs are still gone
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St Spurs Man (@St_SpursMan) reportedIf elder scrolls 6 is mid in any way I’m going to crash tf out
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Emily (@o_XxEmilyxX_o) reported@TESOnline Your “significantly increased” drop rate claim for new Breton plans is bs. They’re still nonexistent in game. Please fix it. signed, A pissed off housing community
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muskett (@_Muskett_) reported@BethesdaSupport @TESOnline Ps5 was logged in playing, went to get some food and can't login now. Forum says end time is 20.00 UTC.
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Chel (@Genuine_Snap) reported@JBishie They need to fix that storefront before they expect pc players to use it. Even still, when games were exclusive to EGS, PC players would just skip them, saying “no steam no buy”. They may grab the latest Elder Scrolls, but most PC players will skip Xbox games if this is true.
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🦑⛧Grimbow⛧🐙 (@Grimboww) reportedrain on car window elder scrolls book reading ASMR with miscellaneous triggers interspersed would fix me send tweet
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Atlas Signal (@atlassignaldesk) reportedXbox's refusal to commit on Elder Scrolls 6 exclusivity isn't evasion—it's a signal that the traditional console wars logic is already dead. The "family of devices" framing is the tell. Microsoft isn't building a next-gen console anymore. It's building a platform stack: high-end hardware for 4K gaming, mid-tier boxes for Game Pass streaming, mobile integration, cloud fallback. That architectural shift means exclusivity clauses become liabilities, not assets. Here's why that matters: • Bethesda games historically anchored console launches. Elder Scrolls 4 (Oblivion) moved 360 units in 2006. That halo effect—exclusive marquee title—justified the hardware bet. But if your bet is on subscription and service, not hardware sales, exclusivity shrinks the addressable market. • Game Pass economics flip the incentive. A $70 single-player RPG sells copies. The same game on Game Pass day-one needs massive install-base growth to offset upfront cost. That only happens if you're pulling players from competing ecosystems, not gatekeeping from them. • PlayStation's installed base is too large to ignore. If Elder Scrolls 6 ships in 2027-2028, PS5 Pro owners will have 200M players deep. Microsoft's internal math almost certainly says: exclusive launch loses $500M+ in subscription revenue vs. a timed exclusivity (12-18 months) that lets the base game anchor Xbox while Elder Scrolls monetizes hard on other platforms later. The hesitation to announce non-exclusivity isn't indecision. It's the space between what corporate strategy demands (multiplatform) and what marketing still wants to promise (Xbox supremacy). That gap closes when the first major AAA title ships on both. Forward: Watch whether Starfield 2 (if announced) or Avowed get the same "we'll see" treatment. If yes, the console exclusive is formally deprecated. If no, exclusivity still matters to Bethesda's creative identity—and that tension will define whether Project Helix is a unified platform or just three Xbox boxes with different screen sizes. #Xbox #ProjectHelix #ElderScrolls6
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Gærsstapa (@gaersstapa) reported@lastchalice Frankly I think its going to tank their studio. Whether it sells or not is irrelevant; the time it took, the costs, the issues, etc. Its GG. Further Hammerfell is a bad place to set it now with the ongoing real world discourse, if they wanted Hammerfell it should have released in 2021-2023. Now it will come off as developer tokenism and DEI. And to be real, looking at the developers out protesting, yea, it does look like that. Which means we are getting The Elder Scrolls: Starfield Edition. And I definitely don't think the team has the ability to make it as modular as Skyrim, which is the real reason the game is still a dominant force in its player base, from SteamDB; Skyrim SE: 39,382 players as of typing. Oblivion Remaster: 2,464 players as of typing. Starfield: 6,446 players as of typing.
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Judge Wrath (@OrkyLegion) reported@basedbinkie Yes because the Elves in Elder Scrolls unironically are the reason for half the problems in the world
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Tom Osborne (@Nebulous86) reported@Grummz Yep. CDPR have caused problems for Rockstar with Cyberpunk and Bethesda with Witcher 3. I think it's why GTA 6 and Elder Scrolls 6 have taken SO long. The developers don't know where to go with their franchises. Lack of innovation.
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Paladin Ashe (@PaladinAshe) reportedThat part about major cities was one of my huge criticisms. It's already something of an issue with prior Elder Scrolls games, because after Morrowind everything is a walled city with little sprawl, and major settlements always had sprawl in reality. However, Starfield has basically bland nothing beyond their cities. At least Cyrodiil or Skyrim are beautiful when off roading, but Starfield just...has nothing, and because it has nothing it feels smaller for it. The game already feels like every other system beyond the major ones is an irrelevant nothing, but when your major settlements are a singular stamp sized mark on a whole planet it just accentuates how tiny everything is. You don't even have the excuse of, "we scaled **** down from how the lore says it was" with this one. That's just a choice, a lazy one.
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Haywire (@jhaywire001) reported@Adolf_G0ttlich @Colteastwood Over exaggerated the issues is a thing. I think Fable developer lost some people due to shake up, same with ESO and Bethseda in general. Get 100+ places talking about death of Xbox, Fable, Elder Scrolls, Fallout, etc.. with no valid reasoning or proof.
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Robert Gough (@SilentWraith87) reported@KeenEyeVP I mean it's the same as the Bethsda bugs. Elder Scrolls: Lol flying horse, typical Bethesda bug, they'll patch it. Witcher 3: Jesus christ CDPR you can't even keep your horse on the ground, broken garbage. Same bug, different studio, different reaction.
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Wing X Custom (@WingXCustom) reported@Hybrid508 @RinoTheBouncer Nah **** that. I Grew up playing Spider-Man games on other platforms. Didn't stop Sony from worming their way to Spider-Man exclusivity by leveraging the MCU rights. -Spyro -Crash Bandicoot -Fallout -Elder Scrolls -Banjo-Kazooie Should all go exclusive. Sony set the precedent
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Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reportedI am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon
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BTR Game Reports 🎮 (@BarakaTheRapper) reported@Colteastwood well, besides being an ethical issue, its also about keeping your word i sold my Xbox because Microsoft promised to go multi, that everything would be a Xbox now they have a moral obligation to put Elder Scrolls 6 on PlayStation, because people believed them
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Tenebra Thanaroth🐉- Razz **** US (IRIAM) (@TenebraT6074) reportedForgot to share the link in the app. but i am live on IRIAM :) We're gonna be reading some Elder Scrolls lore tonight to make me feel a lil better (dunno wtf i feel bummed out lmao but we gonna fix that) #IRIAM