The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (63%)
- Online Play (16%)
- Glitches (11%)
- Game Crash (11%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 19 days ago |
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Online Play | 19 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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JULL (@BeffGod) reported@de3dsoul The elder scrolls iv oblivion remastered even has fps issues on the ps5 pro. They did a terrible job
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Android Digest (@DigestAndroid) reported@JezCorden I really am. It does make me sad how hard you are on Xbox sometimes. I get some people don't like job cuts, but she's fixing a problem that she didn't create. They bought a million studios during covid to boost game pass and obviously it didn't work. They are draining 60 cents out of every 100 keeping dead studios alive. And like Asha said there are like 13 levels of management at times. I get that they also cut other people but some of those roles could have been redundancies that weren't necessary. Remember some of these games took 10 years to make a game that would barely make any money. Some of these studios are not doing the work they need to do. I don't like exclusives but it's definitely the way to get people to buy Xbox in the future. Getting all of their popular titles actually released. Personally I don't think they released elder scrolls 6 because they were trying to milk the MMO for as long as they can. So they didn't prioritize development. Phil Spencer let the studios do whatever they wanted and he was praised because people were worried that Microsoft would get too involved. But studios were allowed to do very little to nothing for 8 years and get away with it. All to release some indie game no one would buy even on PlayStation. People are making all these videos about Xbox dying and they have been for weeks but it's silly. It was dying. She saw the issues. She's addressing them. The toughest issue yet is the console pricing but everyone is dealing with that. She's not getting close to enough credit. People get in their feelings about Job losses and I can understand why but Sony ditched almost the same amount of employees too. They barely got any flack. I get Windows Central and other places should be neutral but we also need people to stand against all the PS5 fanboys who are just hating on Xbox to justify their purchases. We need people to bring balance. To say yes. Xbox was in a crap situation but IT IS better. We have game pass. We have a better subscription service than sony. We have Xbox play Anywhere which is massive for people with gaming handhelds or PCS. I saved so much money being able to play games on both handheld and console. And we have a bright future with great exclusive games and high-end titles that most of us want to play rather than boring titles none of us would buy. I think she's doing great. Even if it has been rough times
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3V0 (@3V0_VTubing) reported@MorrowindGOTY I worked for a small time at Bethesda and zenimax. No one cared for the elder scrolls blades. People were playing ESO and Fallout 76 because there weren't new single player games. They have been trying to keep the service route alive as long as they can.
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Stephen Sutherland (@sjsuth) reported@pcgamer There is one problem and it’s that outside of the cities and some set piece locations, exploration was in cardboard procedurally-generated environments. There was zero reason to explore any of it, whereas all you want to do in Elder Scrolls and Fallout is explore.
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OM Pilot (@OM__Gaming) reportedEven this somehow makes The Elder Scrolls seem like a bit of an afterthought - it is their current project and yet it is the last thing mentioned. I just don’t get the disconnect between how successful the franchise is and how it’s treated by the company.
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Tim Turley (@TurleyDurden01) reported@DrunkRepub My problem, too. And I played the original Elder Scrolls: Arena and several of its sequels for way too long (mainly because you couldn't wander around killing things in such a wide world in most games). Somehow, by Skyrim it got old.
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Robert Gough (@SilentWraith87) reported@HazzadorGamin However in between Fallout 3 and Fallout 4, they also released Skyrim....uh the original Skyrim, not one of the many re-releases that is. Now they don't do that. So the problem isn't necessarily the dev time of Elder Scrolls 6 and how long it's taking it's they released that
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline Fix your broken game before trying to sell me anything
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Patrik Severin (@PatrikSeve) reported@WrightRight4 @JMako67 @VALC_6 Heck there is even code in Source from the original Quake Engine. It is more a developer thing to improve things. One aspect I hope they fix is faces in the new Elder Scrolls, properly animated with better eyes and such. All that is possible if they want to.
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monke (@air_bagged) reported@GenePark The thing with exclusives is that I have a 300 games backlog on PC and I can live without Elder Scrolls or God Of War. Especially after Starfield. Most PC players think the same and nobody buying 2 consoles at 1000$+ each next gen without physical media. The crash is here.
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muskett (@_Muskett_) reported@BethesdaSupport @TESOnline And now I can login again
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Jarek13 (@Jarek0013) reportedPrompt to create the main poster: Absolutely. I'd actually simplify it into a dedicated template focused solely on the wanted poster so it's easier to reuse. --- SKYRIM WANTED POSTER GENERATOR v1.0 Primary Character @Image1 = Character to appear on the wanted poster --- Optional User Inputs CHARACTER NAME: [Leave blank to infer] BOUNTY: [random] or [60,000,000] BOUNTY SYMBOL: [random] or [Septim Symbol] or [Septims] or [None] POSTER TITLE: [random] or [WANTED] or [FUGITIVE] or [MOST WANTED] or [ENEMY OF THE EMPIRE] CAPTURE STATUS: [random] or [DEAD OR ALIVE] or [ALIVE] or [DEAD] POSTER AUTHORITY: [random] or [The Empire] or [The Jarl of Whiterun] or [The Penitus Oculatus] or [The Vigilants of Stendarr] or [The Companions] or [Custom] CRIMES: [random] or [list your own] POSTER STYLE: [random] or [Imperial] or [Stormcloak] or [Ancient Nordic] or [Town Notice] or [Dark Brotherhood] or [Thieves Guild] or [Dawnguard] PORTRAIT POSE: [random] or [Front] or [Three Quarter] or [Looking Over Shoulder] or [Holding Weapon] or [Casting Magic] or [Smirking] or [Stoic] PAPER CONDITION: [random] or [Fresh] or [Weathered] or [Ancient] or [Burned Edges] or [Water Damaged] ASPECT RATIO: [random] or [2:3] or [3:4] or [4:5] --- CHARACTER RULES Use @Image1 as the absolute identity reference. Preserve: facial features hairstyle eye color body proportions ears, horns, tails, wings, or other species traits recognizable silhouette outfit identity unless intentionally redesigned personality and expression The finished poster should unmistakably depict the supplied character. --- WANTED POSTER Create a realistic Skyrim-style bounty poster that looks as though it has been hanging on an inn or city bulletin board for weeks. Include: aged parchment torn corners nail holes curled edges faded ink water stains soot marks weathering uneven medieval typography Everything should resemble an authentic Elder Scrolls document. --- PORTRAIT Illustrate the character as a hand-inked medieval sketch. Avoid modern rendering styles. The portrait should resemble an Imperial artist's depiction rather than a perfect painting. --- BOUNTY If BOUNTY is set to random, generate a fitting reward based on the notoriety of the listed crimes. Examples: 500 2,000 15,000 100,000 1,000,000 60,000,000 If BOUNTY SYMBOL is Septim Symbol, display the Septim emblem on both sides of the amount rather than using a modern currency symbol. --- CRIMES If CRIMES is random, invent an entertaining mix of Skyrim-appropriate offenses. Examples include: Poaching Stealing Sweet Rolls Assault Horse Theft Illegal Spellcasting Smuggling Moon Sugar Necromancy Pickpocketing Disturbing the Peace Murder Public Drunkenness Tax Evasion Harboring Daedra Chicken Theft Counterfeit Septims Looting Nordic Tombs Assaulting Guards Theft The Massacre of Dawnstar Arson Breaking into Dwemer Ruins Summoning Daedra Without Authorization Trespassing in Blackreach Punching Nazeem When randomized, vary the tone between serious, humorous, and absurd while keeping everything believable within Skyrim's world. --- AUTHORITY Display a footer reading: BY ORDER OF followed by the selected authority. If set to random, choose an organization that would realistically issue the bounty. --- ART STYLE Highly detailed Elder Scrolls realism. Authentic parchment. Natural ink illustration. Weathered medieval printmaking. No modern paper. No modern typography. No contemporary design elements. The final image should be convincing enough that a player could mistake it for an actual wanted poster found hanging inside a Skyrim inn, guard barracks, or city gate.
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Soup (@The_Soupinator) reported@WinC_Gaming Yeah that's the big problem. Exclusives mean nothing unless they have must-have games (released regularly) to back that plan up. Halo hasn't been that for a LONG time and they're going to need more than just Elder Scrolls 6 which is still years off.
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Cero, Kitsune Worshipper (@CeroMofu) reportedThe only "Delay" for this game is that they're not working on it in the first place. It's never coming out lol, Elder Scrolls 6 flat out doesn't exist
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Brook (@huttese_bebop) reported@GenePark probably not. I've been playing Elder Scrolls on PC since childhood, I resent Microsoft for buying up every loose studio they could to feed game pass thinking they had the next infinite money glitch in gaming, only to shutter these studios and lay off generational talent.
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Narik (@MusicNarik) reported@lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!
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Jorson (@Jorsonnn) reported@thegreatestzani You do realise saying something doesn't make it true? No other game company/game could do this type of marketing other than elder scrolls or elden ring 2 etc. You are just making up an issue that was never a problem before and still isn't because a new twitter opinion dropped
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Deadman Vazquez (@Arghdeaded) reported@DAKKADAKKA1 Not even modders are going to be able to fix the next Elder Scrolls, they'll be lucky if it even boots up 💀
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Wesley ✨ (@wesleytypes) reportedI love Creation Engine. Propriety engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.
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Tycoon (@Tycoon28082854) reported@TESOnline can’t login after the new update today on ps5 pro. It says I need the new update, but I downloaded before. Do u have that, too?
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Bababoey (@szoszki) reported@john69542 @MaroonKennedy Dude I wanted new elder scrolls since ******* 2015,Is that a ******* problem to create one game in a spam of all those years? This means those devs are ******* lazy
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The Labyrinthian (@Labyrinthusian) reported@MMORPGcom @TESOnline Im not returning ever if they dont fix the super boring combat.
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Weathering The Storm (@StolenDaughter) reported@TESOnline I installed today's patch and can't log in because it doesn't recognize the patch... fix this immediately.
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TheSlayer (@TheSlayerzero) reported@DVADigital323 It should not its elder scrolls lol And if it’s exclusive to console and pc Its Not working out and Not going to make enough Money Same with e day is Coming to ps5 anyways
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Shifty_Chicken (@chicken_shifty) reported@SEnighTHO @JezCorden Fallout and Elder Scrolls arent the XBox identity. Both predat XBox. Fallout was a completely different game before the IP was bought. Problem is XBox's core identity games were selling consoles to begin with. EDay will be an interesting test.
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Dova Dork (@DorkDova) reported@PatManJones62 @JezCorden Mate it means nothing to me anyways I own both but the issue is sales. If they want to actually make money maybe they should release on all platforms I'm adamant they should of brought spiderman to Xbox as well I'm saying elder scrolls deserves better treatment
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Kevin Okada🇧🇼🇸🇩🇵🇸 (@ICEKINGZ23) reported@luke749478 @CauaRFrancisco1 But now they can have Elder Scrolls exclusively, what's the problem😌
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Pusel (@PuselSpielt) reported@AgentOink You can have loading screens without necessarily breaking the immersion. Starfield did not achieved that and made the loading screens „problem“ more obvious than a Fallout or Elder Scrolls.
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Dinnu daniel (@daniel_adinnu) reported“No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.
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Ryan (@Triicksster) reportedSo Elder Scrolls 6 is probably taking another 2-3 years minimum, but really I just need Bethesda to get their **** together on optimizing their games' performance. Starfield and especially the Oblivion remake has MASSIVE performance issues, and Bethesda won't even acknowledge it