The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (70%)
- Online Play (10%)
- Glitches (10%)
- Game Crash (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 9 days ago |
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Sign in | 9 days ago |
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Sign in | 9 days ago |
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Sign in | 9 days ago |
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Sign in | 9 days ago |
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Sign in | 9 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Armor King (ArmorKingTV21/Lord Beerus) (@ArmorKingTV21) reportedNo body gives a **** about your ****** Elder Scrolls port. No disc. No buy. You continue to hurt every game you post by not addressing these issues. **** you and your shareholders.
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Weathering The Storm (@StolenDaughter) reported@TESOnline I installed today's patch and can't log in because it doesn't recognize the patch... fix this immediately.
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Z (@not_asian_asian) reported@Gravantus I think the biggest issue is your first point. The largest demo of gamers is young men 15-25 years old. Those people have likely never played a single Elder Scrolls game, yet they are supposed to be hyped for a sequel? Their fanbase has gotten old and moved on.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline why do you not TEST how a patch will work on all platforms? Im sure out of the 67 people that still work there yall got every platform. i spent money on ESO+ TODAY and i cant even log in. an yeah, i uninstalled and reinstalled the game didnt fix anything. been here since beta
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Rizzi (@Rizzi208) reported@FlyBy1444 @TESOnline Im waiting for them to fix a bug I reported to play again, mainly because it really bothers me
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CIA (@cia_rumored) reported@AndreBelluzzo @kabrutusdeid The size of the game is not a relevant issue to me. The game is what many Elder Scrolls fans have asked for: a 1:1 update with glitches included. I wouldn't call it amazing, but it's tasteful. And in a world where $ 70–$80+ games exist, they listed it at $50. It's not Game of the Year, but it's a totally fine game for people who've wanted to replay Oblivion without it looking like a potato. Bethesda is a horribly managed company, but this was not a miss.
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Feldman9000 (@CoryFeldman2000) reported@Stallion83 Ways for Xbox to win: 1. Stick to the big IP's (although this was a problem at one point) 2. Name the new system Xbox 720 3. Show commitment to both digital and physical 4. Make playing online free 5. Drop game pass altogether or make it $10-$15 for indie games / legacy titles 6. Launch system with Elder Scrolls 6 7. Just make their games based off of what they were during the 360 days 8. Lean in to nostalgia of the 360 since we are at that point 9. Players can use current controllers on new system to help save money. 10. Make COD exclusive/timed exclusive 11. More console exclusives
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Knight(Fate)1029384756 (@Knight10293847) reported@masmorragamer That would be an issue if the game was trying to be Elder Scrolls. Luckily it isn't.
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GTP (@GTP420) reported@Dungeonraider93 @TESOnline Yeah I’m the same. Think it’s a server wide problem
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GreedAVO | (@WFromelt) reported@pasta_wheat @Paladin000Xbox @asha_shar I’d probably buy the game then. The same thing I did a decade ago for elder scrolls V. Gamepass is a nice a service but it’s unsustainable long term. Btw COD still is going to game pass. Just 1 year later.
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John Gets Gaming (@john_goetz) reported@The_Epic_Mike Hey if she sells off elder scrolls, doom, fallout, Spyro, crash, and anything else Xbox didn't have a hand in making I'll know she's serious
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XSaltedOne (@XSaltedOne) reported@Phant0mp0wer @nickjcal COD gets that much support since it's an annual release with a huge return. Just looking at ABK though, you also have WOW, Overwatch, Crash, Spyro, Starcraft, etc. Just from Zennimax you have Doom, Quake, Wolfenstein, Elder Scrolls, Fallout, etc. From the remaining studios you have Halo, Gears, Forza, Fable, Outer Worlds, Sea Of Thieves, Banjo, Minecraft, etc. The new Spyro was made from a partnership with a spun off studio, so they aren't limited to their in-house devs to handle all of their IP. They sold Tango, but still own the Evil Within, and you would assume if Arkane is cut, they would retain Prey and Dishonored. The point is there is plenty to work with depending on how this plays out. We still have to see how deep the cuts are, but sometimes you need to prune a tree to help it grow.
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recon (@longshotrecon) reported@KingFanMan @Microsoft 14 layers of management is far too many. Nothing moves efficiently when every idea and decision has to fight its way through that much bureaucracy. Here’s a simple way to picture it: Try dragging a 140-pound weight across the room. It’s doable, but it’s exhausting, you move slowly and burn through a ton of energy. Now take away 90–110 pounds and try again. The lighter load travels much farther, much faster, with far less effort. When that “weight” represents creative ideas, design decisions, and priorities, too many layers create massive drag. The result is stagnant complacency. Xbox needs to be able to move again. We need quality over quantity. Bethesda should have been much further along with The Elder Scrolls VI by now, and a new mainline Fallout game should feel more imminent especially after the huge momentum from the TV series. Instead, for years resources went toward supporting live service titles like Fallout 76 and The Elder Scrolls Online while the big single player RPGs that define the studio took a backseat. The hardcore players who keep those live service games running do valuable work, but they don’t move consoles or create the same cultural moments that a major new Elder Scrolls or Fallout release does. I do feel bad for the people who got laid off plenty of talented developers got caught up in this. Spreading the studio too thin across too many projects clearly wasn’t working. Hopefully this reset forces a sharper focus on the core franchises so the next big games actually land with real impact.
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@TestamentOfSteel (@brandootr) reported@TESOnline @BethesdaStudios I've been an ESO customer for nearly a decade. The recent gameplay and communication improvements convinced me the game had a bright future, and I saw former players returning because of those changes. As a loyal customer, I'm concerned that reducing the development team now risks undoing that progress. ESO has earned a dedicated community over more than ten years. I hope Microsoft continues investing in one of its most successful live-service games rather than allowing that momentum to fade.
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Roberto Fa Studios (@mrfarruggio) reported@IGN if the game doesn't need a hd and a disc to load so any lag or loading isn't the issue, it could be good, but if it's exclusively online then not too good. nintendo and sony may have revealed the extinction of compact discs and it's worrying me because it overlaps with films and music. is it all transitioning to digital? maybe the game has an algorithm built in now that updates with elder scrolls, gta, fable, or any mmorpg? the physical disc is the original game so it's part of making sure the original game loads, right? @Twitch has revealed video games vary depending on where you buy them... maybe the future of video games has an algorithm now? this will piss people off, people have tested algorithms online for awhile and i don't think they like it. with algorithm operators steering a choose-your-own-adventure style fable? elder scrolls? final fantasy? detroit: become human might go sentient in the next one? or any mmorpgs are now all within the realm of blade runner? all video games going cyberpunk might be glitchy...
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Snaga (@Haunted_Hated) reported@Sir_Crow_ @Super_Nothing @UESP_net Because bethesda answers to their parent company, zenimax media. Zenimax media didn't want BGS to put out an elder scrolls game while ESO, a live service game set in the same universe, was still generating profit. The same reason no Fallout was being worked on.
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Kayleigh Welborn (@WelbornKayleigh) reported@BethesdaSupport @TESOnline game patch updated on ps5 and now i can’t get in the game saying “patch required please download and install” the patch is updated and won’t let me in, other guildies in discord having same problem
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Ryan Strange (@RyanStrange15) reported@NebsGoodTakes It’s funny to me how Bethesda tried the live service thing with Elder Scrolls, it didn’t work, and they still thought it was a good idea to do with Fallout.
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Brook (@huttese_bebop) reported@GenePark probably not. I've been playing Elder Scrolls on PC since childhood, I resent Microsoft for buying up every loose studio they could to feed game pass thinking they had the next infinite money glitch in gaming, only to shutter these studios and lay off generational talent.
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Sony Toprano (@grlicking) reported@Grim_Dutch @RedDeadDovah @TESOnline And you think fewer people working on the game is going to fix those things? If anything it's going to make those problems worse
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@SoyTipoX (@kwiritoto) reported@DaysBehindHQ @Pirat_Nation The problem is they did not utelized those Studio's strengths, How do you buy Bethsheda and not make a new Elder Scrolls game, or Obsidion and not make a new Pillars of Eternity!?
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swissch33z (@swissch33z) reported@ResidentStevil_ Unreasonably long game dev times are a serious problem with video gaming today, yes. That's not even unique to Valve. The next Elder Scrolls was announced years ago. Beyond Good and Evil 2 has taken longer than Duke Nukem Forever. The last 3D Mario was almost a decade ago.
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Kain_N_ (@KainN05032201) reported@BethesdaSupport @TESOnline so my game finished reinstalling like 30 minutes ago and its still broken.
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Phiophill (@Phiophills) reported@neontaster Again the problem of their bad management probably still exists. Wanting Elder Scrolls, Fallout, ect games out quicker does not make them come out quicker if management is still bad.
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Virkokka (@virkokka) reported@SuperP1ayerX @GHBSmith The issue is that I care about Elder Scrolls, not the other games. There's still not enough value for me to buy a console, even if all the other games were also exclusive.
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Dutch 🇻🇦 (@Grim_Dutch) reported@grlicking @RedDeadDovah @TESOnline Here is why I said that. Played since Beta until a year ago. Over that time I have submitted numerous cheats and bugs. Some of those were never fixed and others took a year to fix. Like multiple mundus, 4 plus sets being worn, map clipping underground and able to kill players.
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Doomseer Jones (@doomseerjones) reported@UESP_net The 7 years burnt on Starfield could’ve produced both a new Elder Scrolls and new Fallout game, and had it done so, there’d be a lot less people losing their jobs right now. What an unforced error…
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Renlos Malik (@renlosmalik) reported@HannyahZ What classifies as old? Cyberpunk, Witcher, elder scrolls, god of war, fallout. I think what you mean to say is it doesn’t have online required games, shocker. Maybe that’s the issue in the first place.
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darkprometheus112 (@darkprometheus1) reported@Recna8 @EndymionYT No it isnt. Hes talking about fallout and who they havent done **** with it. Fallout is a Bethesda title. Xbox is pissed off at Bethesda foe not making a new fallout game so the rumor is the told Bethesda to unfuck themselves and develop elder scrolls 6 which was announced 10 years ago and is supposed to be the next big thing adter starfield Xbox ripped this next fallout game to obsidian cause they own both. Todd Howard though likes his live service games like elder scrolls online and fallout 76.
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Wiggyr of Hyperborea (@wiggartha) reported@Its_Jabo The only people that play this game are women with no interest in the elder scrolls. This game has directly cost manpower needed working towards elder scrolls 6. More than that, though, companies will let a live service game run its course before they spend money on smth new