The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Jack Wyrdsmyth (@wyrdsmyth) reportedYesterday, Bethesda broke modded versions The Elder Scrolls V: Skyrim Special Edition (2016) by releasing a new update that enhances mod support for consoles on Steam. The purpose of this is no doubt to increase that sweet, sweet paid mod revenue where they get to keep around 70% of every sale while they continue work on their next game, presumably thanks to the leak of the name The Elder Scrolls VI: Sentinel creating additional buzz and bringing new and old players back to Skyrim. Anyone who is using SKSE (Skyrim Script Extender) supported mods who has gone through this before already understands what a pain it is to deal with these updates. First, SKSE must be updated to support the new Skyrim binary. Next, all mods that depend on SKSE to work must also update their mods for the new version of SKSE. This process tends to take months. In the meantime, heavily modded games cannot be started and attempting to launch them generates an error similar to this one I got yesterday evening. So the next best workaround is to use Steam to downgrade Skyrim to the working version. I have seen a third party app out there by the name of Reliquary that purports to do this for your automatically, however it requires you to enter your Steam credentials which is a great way to get your account hacked. It is much safer to do this manually. These are the steps I followed to do so: 1) Right-click on Skyrim SE in the Steam Library pane, select Properties. Under Updates, change Automatic Updates to "Wait until I launch the game". 2) Exit Steam so that the application is completely closed, no longer in the taskbar. 3) Open a command prompt or terminal and launch Steam with the -console tag. If on Windows it may first be necessary to navigate to the Program Files folder with the Steam executable. Alternately you can modify the shortcut and add the -console tag there before launching the game. 4) The newly launched Steam window should now have a new column labeled Console. It is a blank window with a small form textbox to allow entering commands. 5) Type the following commands, one at a time: download_depot 489830 489831 8442952117333549665 download_depot 489830 489832 8042843504692938467 download_depot 489830 489833 1914580699073641964 6) Wait for each command to complete the download, which can take several minutes. Once finished, the console window should tell you where the files where downloaded, such as in my case (linux desktop): ~/.steam/steam/steamapps/content/app_489830/ 7) Go to each folder listed in the console and copy the contents to your Steam Skyrim installation. If you're not sure where Skyrim is installed, you can use Steam to open it. First switch to Library, then right-click on the game in the left column and select Manage, then select Browse Local Files. 8) To prevent Steam from automatically upgrading the game again, make the file "appmanifest_489830.acf" read-only. This file can be found in the "Steam/steamapps" folder. 9) To be extra-safe, only launch Skyrim SE via your mod manager or by using the skse_launcher.exe included with SKSE.
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Kevin Okada🇧🇼🇸🇩🇵🇸 (@ICEKINGZ23) reported@luke749478 @CauaRFrancisco1 But now they can have Elder Scrolls exclusively, what's the problem😌
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Silaf (@Asmoden3) reported@drggon52 @TESOnline I'm concerned about how much lag this can potentially generate.
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KhajiitCook (@Lgbt_Cherry) reported@Foxhound_N10 @TESOnline They need to have a good version that's pick up and play for new players. My problem is when they force players to do it instead of the other campaigns
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The It Factor 💫 MMA Betting (@TheItFactorMMA) reported@kidthewiiz @NikTek Is there no way to middle ground it for something like Elder Scrolls 6 to fix their city population issues that people complained about in Skyrim? Have your run of the mi interactable NPC count and backfill with these shallow NPCs?
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2026 Superbowl Champions🐆 (@chase_chase123) reported@Hero5700 @nickjcal People would flee PlayStation in droves if Elder Scrolls 6 and Fallout were Xbox console exclusives. The only issue is that most would go to PC instead of buying Xbox Helix
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JULL (@BeffGod) reported@de3dsoul The elder scrolls iv oblivion remastered even has fps issues on the ps5 pro. They did a terrible job
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Timdog (@XBOXTIMDOG) reportedKloot that’s not the problem. Is there anyone in the world saying I must get a xbox for gamepass? Thats the Crux of issue If you make elder scrolls 6 exclusive yeah thats what ppl say. The problem is the numbers might not be there to do that and keep day one. It’s all headed towards exclusives and huge AAA being exclusive but no day and date. Been saying this for 5 months. Starting to roost.
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Big Tasty (@Smegbort) reported@SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.
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Falloutfan3000 (@Macy1517) reported@Opethftw @pcgamer Got you talking about it 9 years later. The dev team of 76 is a studio that works specifically on live service games. It’s not people in bgs that could be working on the next elder scrolls or fallout.
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Harrison (@Harriso84651147) reported@werty2346 @vicious696 They spent a good couple years making starfield, upgrading the engine, then once that finished went onto elder scrolls while still making starfield DLC and content updates. Doing all this while maintaining a multiplayer live service, developing a newer version of their engine
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Winter (@Winterscythe11) reported@TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.
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Ronin_Blades (@ronin_blades) reported@LoneWolfMitsuni Thats fair, however elder scrolls and fallout are still two very good and popular series which are plagued with bugs and optimization issues... so I wouldn't call Beasts of Reincarnation **** til you play or seen someone play it to get the full scope of the game. Thats just my op
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Lord Haelor (@Lord_Of_Shorvia) reported@Radish_Doctor This is why I will usurp Todd. I'll fix the Elder Scrolls, I'll fix Fallout. Make Bethesda Great Again #MBGA
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Pusel (@PuselSpielt) reported@Reply_Addict The problem is that starfield makes it really obvious. In Elder Scrolls or Fallout you get a loading screen when entering a house or city. With Starfield you get like 6 loading screens just by switching a planet. Starfield was just too much
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Nethi ܸ⩌⩊⩌ ܸ (@NethiVr) reported@CassieKittenVR Different tech at the time. Keep in mind that Bethesda is a bit like monster hunter with their engine. Each generation of games are working on the same system just modified to fix their current IP, which was ether Elder scrolls or Fallout. What a mess x3
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Aakash Gupta (@aakashgupta) reportedSkyrim sold 30 million copies. Then Bethesda announced its sequel. Skyrim sold 30 million more. Most studios rush sequels because the old game stops selling. Bethesda had the opposite problem, and it explains the longest wait in modern gaming. Skyrim launched in 2011. Twelve years later it was the seventh best-selling game in history, ported to roughly ten platforms, some of them twice. There's a version that runs on Amazon Alexa. Every year without The Elder Scrolls VI was a year the 2011 game faced zero internal competition. A sequel kills the back catalog. As long as VI stayed a teaser, Skyrim remained the newest mainline entry in one of gaming's biggest franchises, and it kept compounding into a 60 million unit annuity. Todd Howard even asked fans to "pretend we didn't announce it." That sounds like embarrassment. It's also exactly what you'd say if your 15-year-old game was outselling most studios' new releases. Now Xbox's CEO is teasing a censored subtitle after a live playthrough. The moment they finally say the name out loud is the moment the Skyrim annuity starts its countdown. Eight asterisks is what it looks like when a company decides the annuity has finally run its course.
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Kendra Bratton 🌸🧚♀️ Fairy VTuber (@Voxs_Faegirl) reported✧༺♥༻∞GUIRELLA ELDER SCROLLS V: SKYRIM ENDED∞༺♥༻✧ 🌸Welp looks like it is a YT Server issue for the East coast I am praying it is better by tomorrow before going on my trip. Tonight we raided into @mino_mieko on Twitch & on YouTube we raided into Machina X Flayon!
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Tim Turley (@TurleyDurden01) reported@DrunkRepub My problem, too. And I played the original Elder Scrolls: Arena and several of its sequels for way too long (mainly because you couldn't wander around killing things in such a wide world in most games). Somehow, by Skyrim it got old.
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Sam Hawkes (@Hawkes1986) reported@CultureCrave Released Skyrim in 2011, took unit 2018 to even announce elder scrolls 6..... And we're now in 2026. Honestly, I couldn't give a **** about es6 at this point. Your focus now is live service, passion for elder scrolls lost and more money live service won. Stick it up your arse.
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Alright Stingy (@___Stingy___) reportedBethesda is notoriously known for relying on the community to fix their games (finish the rest of the development for the game) these developers deserve to be fired the last single player game was three years ago. “But fallout76 and elder scrolls online are mainline game”
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Samurai0 (@SAMURAISAM0) reported@KingFanMan He's just trying to do fan service after completely fking up the entire industry. Seriously 76 was nothing but a cash grab. The formula for fallout and elder scrolls games is fking easy, and you have entire genres to pull from for the writing. A chimp could have done his job.
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OM Pilot (@OM__Gaming) reportedEven this somehow makes The Elder Scrolls seem like a bit of an afterthought - it is their current project and yet it is the last thing mentioned. I just don’t get the disconnect between how successful the franchise is and how it’s treated by the company.
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Sleeper (@HellSnowshovel) reported@JohnH0730 @dennistopia @thiccdotexe Ah the old appeal to majority comment. Millions of people believe fairies are real. See what Im getting at? The elder scrolls games have become quite shallow with every version that is a problem.
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Jayslayerjay66 (@jayslayerjay66) reported@ByteStix They have other people in your world lol. That's the problem lol! Played elder scrolls online and dropped it because all the other people running around on my screen got annoying. Think you'd have to wait for enemies to respawn after someone else killed them in your game too.
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Beep (@Rawr71081600) reported@SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.
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🚩(Prebiotic Broth) (@NODs_Fanatic) reported@AlexMindTricks @nuhre_ It’s a generational game ppl have been waiting to play for 10+ years with ridiculous hype. It’s going to make like a billion dollars bro. That doesn’t mean the industry can pretend they have GTA 6, not even Bethesda could sell Elder scrolls 6 for that much. It’s capitalism bro, supply and demand, GTA 6 is gonna be a live service game that is extremely popular for the next 2 decades. That doesn’t mean game devs are gonna start selling the new call of duty for $100, almost nobody would buy that **** for $100, but millions of people would buy GTA 6 for $500, let alone $100. It’s a product which is highly desired and therefore worth a **** ton, that’s capitalism, otherwise they’d sell it for less
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KayBear (@Kaybearmomma) reported@WarHistoryBuff Its way over rated, it gets boring fast and it suffers from the fallout/elder scrolls you can do everything in one play through issue
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Splat (@Splat_86) reported@denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine
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PSYMAGE (@psymage_arcade) reported@BladerLBM Saving anywhere is honestly the least of Daggerfall's problems lol. Same for any other Elder Scrolls game for that matter.