The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (72%)
- Game Crash (17%)
- Online Play (6%)
- Glitches (6%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Glitches | 4 days ago |
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Sign in | 4 days ago |
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Sign in | 6 days ago |
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Game Crash | 9 days ago |
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Sign in | 22 days ago |
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Sign in | 24 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Fabio D.H. (@TheSystem_0) reported@LeonardFrom719 @Burnvolver @humorMEplzz How old are you to talk like you are 5, do you speak to your father and mother that way? Don’t call her a *****? Grow up and stop insulting people just because you feel like it. There are many examples of utterly broken old games on release, like the old elder scrolls, dwarf fortress, super Mario for Nintendo 64, Spyro etc etc
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Jonah (@KeizaalDov) reported@Fa1ko_ @TESOnline Theyre giving us content later lol theyre trying to fix the **** that players like yourself have been bitching about since u35
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PSX94 (@PSX12394) reported@NeonBirdGames All Zenimax multiplat. Fallout/Elder Scrolls/Doom F.Horizon and Sea of Theives because they have done huge numbers everywhere and are semi live service titles. You need staples you can only find on Xbox Halo and Gears should be them. Remove them from day 1 on Game pass also.
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Rayph (@ThunderBrush) reported@DUSKdev I have no insight on this particular issue but I was the 7th or so artist hired for Elder Scrolls online back when ZOS was considered a sister studio to Bethesda and their company policies were frankly...absurd. Back then working in concept art I sketched everything on pencil/paper and had requested a basic scanner for my desk for months, got fed up and decided to bring in my own only to walk into work the next day to see my entire desk being packed up by IT as they were reading paperwork to fire me for breaking employee-code, thankfully my lead at the time saved my ***. Bethesda is a company/studio that's ran by lawyers and very overzealous leadership first and foremost so something this petty doesn't strike me out of the realm of possibility. I was present for a few town halls when New Vegas was in development and it was fairly palpable that Bethesda main had little love for the New Vegas project.
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Jared Shapiro (@GetFitWithJared) reported@xonebros I think long running franchises like Elder Scrolls, GTA and even my beloved Halo are in for a rude awakening. The gap between their entries is way too wide. We've gone from 3-5 years to 10-12 or more. The fans of the previous games move on and in some cases become developers themselves. That's where we see games like Crimson Desert, Expedition 33 and more come into the picture. These developers were inspired by the old franchises and made their own games with passion. GTA, Elder Scrolls and Halo are now established corporate franchises. Each entry has come out feeling more like it's trying to appease a corporate overlord that's demanding more revenue be generated from a single title instead of creating a one and done game in a timely manner New gamers are also coming along that aren't familiar with said franchises due to the gap in releases. A kid born on the release day for Skyrim is now in high school. They grew up with Skyrim being "that old game that Dad liked". While some may have gotten curious and gone back to experience and enjoy Skyrim (much like I went back to experience and later love Pac-Man and Donkey Kong), many just played whatever the new hotness was. In many cases, that was a cheap or free to play live service title like Fortnite, Roblox or Minecraft that could be experienced on any device they owned. Elder Scrolls VI and other legacy franchises have to deal with these. I think GTA 6 is going to be a massive test for these legacy titles and I don't think it's going to sell as strong as people think. A combination of unfamiliarity with GTA in Gen Alpha and Gen Z and the inflated cost of modern AAA will be a massive deterrent. I'm sure my fellow Millennial and Gen X gamers will buy it...assuming they haven't aged out of the hobby. Sadly, as that terrible Game Rant top 10 🐐 of gaming survey showed, we're becoming a rare breed in the industry.
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Monday (@lxMondayxl) reported@Frogboyx1Gaming @asha_shar If Sony owned ABK/Zenimax. Xbox would never see Crash, Spyro, Call of duty (after contract is up) Starfield, Elder Scrolls and so on. Xbox is not trying to beat Playstation. They're trying to monetize them. While destroying their own brand. It's fine that only Xbox share games.
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Nicholas Hanson (@da_asmodai) reportedI have LOTS of ideas but probably either an Elder Scrolls style open world game with procedural terrain and dungeon generaition, AI agent NPCs so their schedules were more dynamic and they had unlimited voiced dialog options. Or a MMO that fixes all the things I think are broken in them.
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117 (@117_GuiltySpark) reported@yrulaughing418 @RayKump That’s still part of the issue. It’s why the next Elder Scrolls was announced 8 years ago before taking a backseat to Starfield. Giant game companies can’t dev more than one thing at a time, they’ve don’t have that ability any more apparently.
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SenjutsuSage (@Senninsage) reported@Johnnymetal80 @Septic_Sauce The anticipation for the follow-up to Skyrim is a money maker approaching GTA. A lot more upfront sales will be lost with Elder Scrolls 6, so with this move I no longer have confidence in Game Pass as a service. It was about guarantees, no doubt, and that's now gone.
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Foxhound_N10 (@Foxhound_N10) reported@TESOnline The NM is so fun, I haven't been doing anything else. The only two things I see we need are more loot from ALL trials to drop randomly, and please fix the quests/arrows that seem to disappear with no sketch book to draw in, for example. The free house, once unlocked, is awesome!!
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That_Gamer_Nerd 🎮✌ (@ThatGamerNerd3) reportedWhat’s the point in playing Elder Scrolls Online if the dungeon queue is going to take almost an hour?! Can’t even do daily anymore because it’s super annoying! @BethesdaSupport fix your crap please…
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ⱮìçհąҽӀ φҽʂąҟ (@rieper47) reported@Jetifyed2077 The problem with the Elder Scrolls having classes was the whole "Play how you like" thing. If they had done DnD style rules, the Class system would have worked. But as it is...
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BlightedCola (@TheNamesEJ) reported@ApollosMission Stardew Valley, Elder Scrolls, Resident Evil, and the Arkham Games! Don’t need live service to be pleased
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𝙉𝙄𝙆𝙁𝙊𝙍 (@Nikfor_) reportedNow that it is confirmed Call of Duty will not launch on Game Pass Day One, it naturally makes me think about how this decision could affect The Elder Scrolls VI. CoD is a first party franchise with a lot of microtransactions, so removing it from Day One shows that Microsoft is adjusting how it approaches major releases. Elder Scrolls is one of Xbox’s biggest IPs, and ES6 will almost certainly have a massive budget while being a single player game with far fewer monetisation options than a live service title. Because of that, it is reasonable to wonder whether Microsoft might use a similar strategy there as well. Do you think ES6 could also skip Day One on Game Pass, or is this change truly limited to Call of Duty? I am genuinely curious how you all see this situation. I buy a lot of games myself and I also have Game Pass, so I am looking at it from both perspectives. If live service titles with strong monetisation are difficult to support on Game Pass, it raises interesting questions about how huge single player projects fit into the model. We will see how it develops in the coming months and years. Overall I think the change makes sense, but it also brings up some valid things to think about.
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philip gilbert (@philbert3d) reported@WoodsMonk @TESOnline Only problem is if we got them to change it for Solo players while this season is active, would they give us back the days we missed, or just say sod you. :/
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Valdenn (@sirvaldenn) reported@Swurv__ True enough about Crimson Desert. Elder Scrolls VI has a Bethesda problem, though. Yeah, it'll make money, but not as much as if it were good. Starfield suffered because people saw and said how abysmal it was. TES VI will have the same issue.
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Prin Lowe (@prin_lowe) reported@Der_Kernel_ Pretty sure people it's more cope that modders will fix whatever mess Bethesda shits out but modders never bothered with Bethesda's last slop release so I'm not sure why anyone is coping that they'll fix Elder Scrolls 6.
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Quebber 💙🇺🇦 🏳️🌈 (@Calranthe) reportedI used to pre-order every @BethesdaStudios game and every @WeArePlayground Forza game. Microslop has with it's enforcement of copilot and "service" convinced me to "wait and see", I am still looking forward to Elder scrolls 6, but until I see how and if they will support external modding I won't buy it. As for Forza horizons 6, the next instalment of my favourite car franchise, I want to see it running and make sure Microsoft hasn't forced copilot into it.
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Dasu: Monster Hunter, Nioh, Ninja Gaiden (@buddahmfjones) reported@jizzle701 I don't take no ***** seriously when they mention Elder scrolls bro them shits is boring as **** with trash combat that relieson the community to fix the game & create content. DD2 has it's flaws but I'd play that over any Bethesda game any day.
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cp pc (@belgian123) reported@TESOnline Unplayable lag everyday and now you want to do crossplay haahahahaha
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💥 Garry 💥 (@GJ_Doggy) reported@MosesGames @TESOnline Thats a pretty crappy problem. I think the quest was called Those who would rule. If its not already in your journal and not in the crown store under quest starters possible might be bugged. Maybe id try a differnt device, like a second pc. Maybe missing a file
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R̺͆o̺͆n̺͆n̺͆i̺͆e̺͆B̺͆l̺͆a̺͆z̺͆3̺͆ (@RonnieBlaz3) reported@BethesdaSupport @TESOnline 10+ yrs. BG/Cyro servers has been absolutely atrocious on PC/NA! for that 10+ yrs we have asked for a fix to the lag and in some cases Full on freeze for a good 15-20sec. Instead of adding content to these servers how bout we actually fix it(Maintenance)
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⚜️🇨🇦JinxyRae🇨🇦⚜️(i make songs on Suno) (@JinxViPowder69) reported@TESOnline Who the hell still plays this dry *** game bro? Your game is filled with greed, overly long quests, poor rewards, limited loot pool of items, lacking polish and tweaks and still got **** making player experience horrible that you refuse to fix despite your game going dry
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The Dreamsgon (@dreamsleever) reported@brockpierson Elder Scrolls Online, Skyrim or Morrowind or Oblivion, Mass Effect Legendary, Witcher 3, or Cyberpunk 2077. The issue with doing it 12 hours a day if an MMO would be downtime due to maintenance!
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R̺͆o̺͆n̺͆n̺͆i̺͆e̺͆B̺͆l̺͆a̺͆z̺͆3̺͆ (@RonnieBlaz3) reported@TESOnline Before adding “CrossPlay” FIX the SERVER! It literally cant handle the current population, yet ZoS wants to add more content /players to a Unstable server that has been broken for yrs on PC. from what i hear on consoles as well. All we want are stable/reliabe Server ZoS!!!
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HowDatFeel (@joseagu59410157) reported@S_h_a_n_e @TESOnline Yea ik the feeling would be nice but will never happen 2 billion company that can't even fix day one bugs lol
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Brooks (@Brooks_exe) reported@imajanitor @Lilulicious Bethesda signed a Contract to keep Fallout and Elder Scrolls multiplat, the problem they're facing selling their games on xbox and PC is that their games aren't selling at all, Todd Howard forgot that Bethesda games sell better on playstation than xbox and PC combined.
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. (@Poopikinz) reported@TESOnline This is all great, but can you fix control layout B? You don't junk until you Release the thumbstick. Imagine if you didn't jump until you released the face button. It's awful and has been broken for years now.
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adamska.eth (@Elesoterik) reported@Raven0178 @Swurv__ Did you actually play crimson desert? Lol. It obviously would have elder scrolls abilities and combat because its an elder scrolls game just everything about crimson desert works so much better than elder scrolls games, cell based games are cumbersome to the extreme, I shouldn't need seven loading screens in the same town, you know? I'm just kind of over that. I want more of what crimson desert offered me. And id love it if that came from a studio like bethesda with its rich story and lore, because honestly, they suck at the back end ****. I think everyone UNANIMOUSLY agrees on that, hence why "its not a bug its a feature" its such a well known bethesda meme. Everything they make comes riddled with bugs and issues and we are fine with it because its bethesda, I dont want to be fine with it, I want my cake and I want to eat it too, I want the rich story and I want the amazing engine for it to run on in the background. You can keep paying for ur slop if you want though.
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WeinCruz5000 (@WCruz5000) reported@GamewithDave A year ago, I would've said Elder Scrolls: Oblivion, but now I'd say Lunar: Dragon Song. If they could fix the game's infamously godawful gameplay, I'd give it a chance.