The Elder Scrolls Online status: server issues and outage reports
Problems detected
Users are reporting problems related to: sign in, game crash and online play.
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
July 5: Problems at The Elder Scrolls Online
The Elder Scrolls Online is having issues since 05:00 PM EST. Are you also affected? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (62%)
- Game Crash (19%)
- Online Play (10%)
- Glitches (10%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 6 minutes ago |
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Sign in | 20 minutes ago |
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Sign in | 23 minutes ago |
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Sign in | 39 minutes ago |
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Sign in | 1 hour ago |
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Sign in | 1 hour ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Dan (@CrikeyItsDan) reported@MrViceKC @GoodGameKofi Like I said I would love to see the Liver service everywhere, single player exclusive strategy. Fallout 5 and Elder Scrolls 6 alone move a lot of consoles, but not if you can just get them on your PlayStation.
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Curse (@Cursemark143) reported@tris_ko_nel @mjHushpuppy Well "why now" is because of Asha. Her and Phil's idea of what Xbox should be differ from one another. It was so bad that people thought Xbox was becoming a Publisher rather a Platform competitor and the expectation was that they would eventually ditch the console all together. And Gears of War is not Live Service like Elder Scrolls Online. Gears main attraction is the Story & Coop play. Now to answer "why get an XBOX if its on PC". If you have a PC chances are you are content already because you will have access to XBOX. But for those that only have a PS5 and like having a console over a PC (which is a lot of damn people), the only real way I can see them converting, is exclusives. Great games sell consoles. There a lot of people that still have PS4's and cant afford a PC or PS5 (which has risen in price.) If Asha is trying to make everything at XBOX affordable again with Gamepass, future consoles, and a great line up of exclusives than I believe XBOX can become a huge competitor again for Console sales. I mean idk if Im alone on this, but like I said if I didnt have a PC, and The Elder Scrolls 6 was locked to XBOX/PC, I would buy an XBOX. The same reason applies to GTA6. Its not releasing on PC until after console, and its because Sony expects people to buy their console for ONE game. If you can lock down ONE insanely good game, you can sell your console like hot cakes. If TES6 is locked to XBOX I can see XBOX's getting sold left and right. But maybe Im just glazing The Elder Scrolls lol idk
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Bowie of the bowingtons (@Sparkx59873565) reportedGta 6 buyers really are smooth brained and dont realize they just let companies know they can do away with physical media. 100 dollars for a code? U do realize this creates a slippery slope right? Whats next? Fallout? Elder scrolls? Call of duty? 1 crash and its over
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Matheus GS09 (@MatheusGS09) reported@XboxTimdog Crash e Banjoo. Halo e Gears. Fable e The Elder Scrolls.
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FlyBy14 (@FlyBy1444) reported@TESOnline Goodbye eso. Your community is toxic and you dont even fix the bugs you have in the game, you just keep adding more stuff with more bugs. Done with your bs and expensive crown store. Ugh GOODBYE. 🤮
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Benjamin Langner (@bglangner) reported@asobercannibal @LRSerling 💯 my issue. Not just this, but the writing in the game as a whole. Just felt like there was so much more that could have been explored but they either ran out of time or just weren't interested, which was shocking given how deep the elder scrolls lore goes
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Jessica-Star ✨ (@SleepisforT) reported@Kylerm146110M @JuiceHead33 I don't imagine they will, live service and games with a long multi-platform legacy like Elder Scrolls and Fallout will likely stay multiplat But we will see, things have been changing quickly
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💿 (@Rei_Plushie) reportedIt's been a week and I still cant believe we got a Persona 6 reveal. Now lets hope It won't be a "Elder Scrolls VI" problem.
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Backlog battler Carl (@backlogcarl) reportedYou wouldn’t just have that now. You would also have Fallout, Elder Scrolls, Minecraft, Halo, Gears, Forza, etc. You need games that sell a service and get people to buy into it, eventually growing into big IPs. A lot of people on this very app felt Ninja Theory was going to be that studio that took the next step. They surely could, but a lot of people felt Hellblade 2 was a lateral move and not a step up. The point I made was that so many people think innovation means stagnation at the same time, when it should be both. The truth is you can make a fun little game and just hope it sells 500k–1M copies.
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Gris_Souris (@Gris_Souris_TV) reported@TESOnline EU serveur have loggin problems for more than an hour now. can you help or communicate on this? thanks
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nobodyhere (@etherstorm80) reported@codman_cody @BethesdaSupport @TESOnline Seems to be an xbox issue, downdetector shows
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💀 Brent Di Cassare 💀 (@NoobGoneBadX) reported@asha_shar Now fix Bethesda Game Studios please. Pathetic to not get another Fallout game is 11 years. Insanity to still be using Creation Engine. Elder Scrolls game still not arrived. Starfield was just a bad game. Focus on that studio and fix it please. Make it good again please
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Imakuni? (@6c697374) reported@kojimaicmatters I played the GBA version of FF2, and it was the only one I didn't beat. I got about 3/4ths through, but I just couldn't stand the way you gained stats. Probably annoyed me more than most because it was like retreading my issues with the Elder Scrolls games skills all over again.
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Seth Screams (@SethScreams) reported@Vara_Dark Gone will be the days when you can perform glitches by cleaning the cache to delete patches. I remember performing the cache cleaning glitch to get the Mace of Doom in Elder Scrolls: Oblivion for the Xbox 360. I personally only buy digital games, but killing physical media is stupid.
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𖤐Captain🐣Eggbeard𖤐 (@Cpt_Eggbeard) reported@_Deez_Games I hate that my gut instinct is right every time there's a Bethesda announcement. Me: Sees Fallout standby screen. My gut: Hold on bro, it's just an F76 ad. Me: Sees something Elder Scrolls My gut: Hold on bro, it's just TES online. I'm so sick of games as a service. 🤬
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Cynder (@CynderFlamez) reportedManaged to somewhat fix the screen tearing by turning VSync on and capping framerate at 30, but the pop in is still atrocious. Other than that, it’s a fantastic game and really scratches the Elder Scrolls itch. Just, maybe play it on PC if you have one.
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The Crapgamer (@The_CrapGamer) reported@Welfare_JBP Gears was never committed to PS5. No PS5 logo ever showed up. Sounds like Service games like COD, Elder Scrolls Online, Fallout 76 would be multiplatform. Things like Halo (next mainline game) Gears and others will be exclusive. Prob too costly to can 8 almost finished games
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Marienritter (@marienritter_) reported@pipkinpippa @Aquadile96 Its gameplay was okay, but its lore causes a lot of problems. You didn’t play the earlier games so you wouldn’t see it, but that’s really what divides the Elder Scrolls community over it.
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Christopher Williams (@ChrisContinues) reported@stormfall33 PlayStation’s issues seem easy to point out. For Xbox, though, it feels like it needed tough leadership that mandated specific titles. The idea of buying the Elder Scrolls and Fallout IP and over the course of 5 years doing nothing with it is insane.
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📚🗡️🕯️Humble 🕯️🗡️📚 (@Humblebumbee) reportedI’ve been quieter on this account just because I try to keep my non Hellaverse yapping over to my side account as much as possible. Mostly talking about media/books I love. If you want to see me crash out when we get no news again about Elder Scrolls 6 tomorrow, it’ll be here
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HowDatFeel (@joseagu59410157) reported@TESOnline Fix your game instead of adding stuff lol what a joke
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FineYoungGalahad (@Mason__666) reported@matt_gerken @JBishie @ballmatthew That's my point. They still had more focus on PS. 3 new announced games vs 2 for Xbox. If they really want to get back in the game, they need to make it all exclusive except for MP/Live service. Even the big stuff, Elder Scrolls and Fallout. Stuff that WILL sell hardware.
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JamesCartyBoy88 (@JamesCartyBoy88) reported@Andy_VGC Part of the problem with Xbox is they are too hands off and just let devs make whatever they want, which doesn't always result in success. Obsidian should be doing Fallout and Elder Scrolls spinoffs while Bethesda do the mainline games.
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MasMenno (@MasMenno) reported@Jorden1506 The only part where it could be lackluster is if you go by exclusives. The overall output of the studios has been great. Over 10 live-service games with constant updates; Diablo 4, Overwatch, Minecraft and Elder Scrolls Online are currently peaking in players. 1/2
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Dave Stein (@DaveSteinSays) reported@Genie_93 @BBCNews If Elden Ring’s servers turn off, it’s playable. ARC Raiders is useless if the server turns off. The monsters are designed to be beaten by teams unless you want to grind for some reason. There’s also special events. Most live service is the second bucket. How many people actually play the same game for years if it’s not a social game with a community? ie world of Warcraft vs elder scrolls.
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Michael (@LegacyKillaHD) reportedThere's rumors going around that anyone NOT working on Fallout or Elder Scrolls could be facing layoffs (at Zenimax). This is a total reset as Sharma has said. All in on their big IP franchises and if you dont fit that vision, you are on the chopping block.
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Insignificant Little Rat of No Consequence (@AnitaBully) reported@ShitpostRock2 The real reason is that a bunch of psychos haven't sat down and decided to make it an issue with a multi-media campaign of videos and articles with titles like "The Problematic Race Relations of the Elder Scrolls"
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DioDiablo (@DioDiablo702) reported@foambreaker @TESOnline Consolidating systems overtime is a very common practice for games that have been in service for 7+ years. Over time some systems become outdated and need a refresh. I'm actually happy ZOS is taking the time to fix up old/outdated systems to keep things relevant.
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Teknoboss1 (@teknoboss1) reported@TESOnline so instead of improving the daily login, you put a ******* battle pass. the grind is unreal. if wanted that much grinding i would go to a ********** and i hate strip clubs. your events have gone so lame is hilarious and the rewards are pathetic.
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Jamie (@JamieOffline) reported@BRAP_Podcast I think the problem is people keep looking at Xbox like it's one console company with one goal. "Case by case" makes perfect sense when you remember Microsoft isn't just managing Xbox hardware. They're managing Xbox, PC, cloud, Game Pass, Bethesda, Activision, Blizzard, Mojang, King, and studios that came with existing contracts, platform histories, and audiences. Minecraft shouldn't be judged the same way as Halo. Halo shouldn't be judged the same way as Call of Duty. Call of Duty shouldn't be judged the same way as Sea of Thieves or Elder Scrolls. The idea that every game should follow one blanket exclusivity rule sounds simple, but Microsoft's gaming business isn't simple. People also keep forgetting scale. Xbox is a huge business, but it's still one division inside Microsoft. Microsoft doesn't operate like Sony or Nintendo because Microsoft isn't Sony or Nintendo. Those companies exist primarily to serve their gaming ecosystems. Microsoft's gaming ecosystem exists inside a much larger company. So no, "case by case" isn't mixed messaging to me. It's literally them saying they're going to evaluate each game, studio, audience, contract, and business case individually instead of forcing every title into the same box.