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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 30 days ago |
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Online Play | 30 days ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Vessel (@BlacklitEden) reported@JezCorden We gotta stop blaming 2013 for the various **** Xbox is in in 2026. PS3 was in just as much **** and was able to fix it within a generation. E.g. Mattrick didn't convince Satya/Hood to spend 7bil on Bethesda, then do **** all with Fallout/Elder Scrolls.
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Soup (@The_Soupinator) reported@WinC_Gaming Yeah that's the big problem. Exclusives mean nothing unless they have must-have games (released regularly) to back that plan up. Halo hasn't been that for a LONG time and they're going to need more than just Elder Scrolls 6 which is still years off.
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zetsubilly (@z_zetsubou) reported@pageturn_ @ChazakielDoremi I heard the problem with starfield was that there were longer time between content in relation to elder scrolls or fallout where you walk five feet and you run into smth
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MonsieurOblivion (@MonsierOblivion) reported@nichegamer Looking forward to it, but i'm afraid the games i'm mostly hoping for are not coming. Elder Scrolls Oblivion for example has a PC version, but no Controller support. Would be great to get the 360 version instead. Has lots of issues via Xenia 3rd party, Xbox could fix that.
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Emily (@o_XxEmilyxX_o) reported@TESOnline Please fix the drop rate for the new Breton plans that drop in Daggerfall area. The purple plans are still not dropping.
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Big Tasty (@Smegbort) reported@SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.
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RubyEyes (@RubyEyesCo) reported@GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake — PC (1996/2021 enhanced) — No native PS5 version Tomb Raider I-III Remastered — PS1 (1996-1998) — Physical Silent Hill 2 Remake — PS2 (2001) — Physical Metal Gear Solid Delta: Snake Eater — PS2 (2004) — Physical (upcoming/confirmed) Resident Evil 4 (Remake) — GameCube (2005) — Physical Okami HD — PS3/PS4 (2006/2012) — PS4 BC The Elder Scrolls IV: Oblivion Remastered — Xbox 360 (2006) — No native PS5 BioShock: The Collection — Xbox 360 (2007-2013) — PS4 BC Dead Space Remake — Xbox 360 (2008) — Physical Tales of Vesperia Definitive Edition — Xbox 360 (2008) — PS4 BC Valkyria Chronicles Remastered — PS3 (2008) — PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered — PS3 (2009) — PS4 BC Demon’s Souls (Remake) — PS3 (2009) — Physical (PS5 native) Alan Wake Remastered — Xbox 360 (2010) — Physical God of War III Remastered — PS3 (2010) — PS4 BC Metro 2033 Redux — PC (2010/2014) — PS4 BC Shantae series ... (2010-2020) — Varies (mostly PS4 BC) Dark Souls Remastered — PS3 (2011) — PS4 BC Saints Row: The Third Remastered — PS3 (2011) — PS4 BC The Elder Scrolls V: Skyrim Anniversary Edition — PC (2011/2021) — Physical The Elder Scrolls V: Skyrim Special Edition — PC (2011/2016) — PS4 BC Assassin’s Creed III Remastered — PS3 (2012) — PS4 BC Dishonored Definitive Edition — Xbox 360 (2012) — PS4 BC Dragon's Dogma: Dark Arisen — PS3 (2012) — PS4 BC Sleeping Dogs Definitive Edition — PS3 (2012) — PS4 BC Assassin's Creed Black Flag Remake — PS3 (2013) — PS4 BC Grand Theft Auto V — PS3 (2013) — PS4 BC Gravity Rush Remastered — PS Vita/PS3 (2013/2016) — PS4 BC Kingdom Hearts HD 1.5+2.5 — PS3 (2013) — PS4 BC Kingdom Hearts: The Story So Far — PS3 (2013) — PS4 BC Metro: Last Light Redux — PC (2013/2014) — PS4 BC Saints Row IV Re-Elected — PS3 (2013) — PS4 BC The Last of Us Part I (Remake) — PS3 (2013) — Physical (PS5 native) Assassin’s Creed Rogue Remastered — PS3 (2014) — PS4 BC Dark Souls II: Scholar of the First Sin — PS3 (2014) — PS4 BC The Elder Scrolls Online — PC (2014) — PS4 BC Kerbal Space Program Enhanced — PC (2015) — PS4 BC King Oddball — PC (2015) — PS4 BC The Witcher 3: Wild Hunt Next-Gen — PC (2015) — Physical (next-gen update) Tom Clancy’s Rainbow Six Siege — PC (2015) — PS4 BC Dead by Daylight — PC (2016) — Physical Dishonored 2 — PS4 (2016) — PS4 BC Human: Fall Flat — PC (2016) — PS4 BC No Man’s Sky — PS4 (2016) — Physical Planet Coaster: Console Edition — PC (2016) — PS4 BC Ratchet & Clank — PS4 (2016) — PS4 BC (note: Rift Apart is separate PS5 Physical) Uncharted: Legacy of Thieves Collection — PS4 (2016/2017) — Physical (PS5 native) Crash Bandicoot N. Sane Trilogy — PS4 (2017) — PS4 BC Destiny 2 — PS4 (2017) — Physical For Honor — PS4 (2017) — PS4 BC Fortnite — PC (2017) — Digital focus Horizon Zero Dawn Remastered — PS4 (2017) — Physical (PS5 remaster) JYDGE — PC (2017) — PS4 BC Kingdom Hearts HD 2.8 — PS4 (2017) — PS4 BC Nioh — PS4 (2017) — PS4 BC (Nioh Collection Physical) Resident Evil 7: Biohazard — PS4 (2017) — PS4 BC Marvel’s Spider-Man Remastered — PS4 (2018) — Digital only (no standalone PS5 disc) Subnautica — PC (2018) — PS4 BC Spyro Reignited Trilogy — PS4 (2018) — PS4 BC The Persistence — PS4 (2018) — PS4 BC Monster Boy and the Cursed Kingdom — PC (2018) — PS4 BC Marvel’s Spider-Man: Miles Morales — PS4 (2020) — Physical (PS5 version available) Control Ultimate Edition — PS4 (2019) — Physical Death Stranding Director’s Cut — PS4 (2019) — Physical (PS5 version) Metro Exodus — PS4 (2019) — PS4 BC Resident Evil 2 (Remake) — PS4 (2019) — PS4 BC A Plague Tale: Innocence — PC (2019) — Physical (sequel too) Assetto Corsa Competizione — PC (2019) — PS4/5 Borderlands 3 — PS4 (2019) — PS4 BC DARQ: Complete Edition — PC (2019) — PS4 BC Deliver Us The Moon — PC (2019) — PS4 BC GreedFall — PC (2019) — PS4 BC Mortal Kombat 11 — PS4 (2019) — PS4 BC Outward — PC (2019) — PS4 BC Praey for the Gods — PC (2019) — PS4 BC Shakedown Hawaii — PC (2019) — PS4 BC Star Wars Jedi: Fallen Order — PS4 (2019) — PS4 BC Terminator: Resistance Enhanced — PC (2019) — Physical The Dark Pictures Anthology (full series) — PC/PS4 (2019-2022) — Varies (Physical for most) Undead Horde — PC (2019) — PS4 BC Assassin’s Creed Valhalla — PS4 (2020) — Physical Bugsnax — PS4 (2020) — Physical Call of Duty: Black Ops Cold War — PS4 (2020) — Physical Crash Bandicoot 4: It’s About Time — PS4 (2020) — Physical Cyberpunk 2077 — PC (2020) — Physical Dirt 5 — PS4 (2020) — Physical Doom Eternal — PC (2020) — Physical FIFA 21 — PS4 (2020) — PS4 BC FINAL FANTASY VII REMAKE INTERGRADE — PS4 (2020) — Physical Ghost of Tsushima: Director’s Cut — PS4 (2020) — Physical (PS5 version) Ghostrunner — PC (2020) — Physical Godfall — PS4 (2020) — Physical Hades — PC (2020) — Physical Haven — PC (2020) — PS4 BC Immortals Fenyx Rising — PC (2020) — PS4 BC Madden NFL 21 — PS4 (2020) — PS4 BC Marvel’s Avengers — PS4 (2020) — PS4 BC Mortal Shell — PC (2020) — Physical NBA 2K21 — PS4 (2020) — PS4 BC Nioh 2 — PS4 (2020) — PS4 BC (Collection Physical) Override 2: Super Mech League — PC (2020) — PS4 BC Puyo Puyo Tetris 2 — Switch (2020) — PS4 BC Resident Evil 3 (Remake) — PS4 (2020) — PS4 BC Ride 4 — PC (2020) — PS4 BC Sackboy: A Big Adventure — PS4 (2020) — Physical (PS5 native) The Pathless — PS4 (2020) — Physical Tony Hawk’s Pro Skater 1+2 — PS4 (2020) — Physical Train Sim World 2 — PC (2020) — PS4 BC WRC 9 — PS4 (2020) — PS4 BC Watch Dogs Legion — PS4 (2020) — Physical Yakuza: Like a Dragon — PS4 (2020) — Physical Atelier Ryza 2 — Switch (2021) — PS4/5 BC Back 4 Blood — Xbox One/PS4 (2021) — Physical Chernobylite — PC (2021) — Physical F1 2021 — PS4 (2021) — PS4 BC Far Cry 6 — PS4 (2021) — Physical Guilty Gear Strive — PC (2021) — Physical Hitman 3 — PC (2021) — Physical It Takes Two — PS4 (2021) — Physical Kena: Bridge of Spirits — PS4 (2021) — Physical Little Nightmares II — PS4 (2021) — Physical Lost Judgment — PS4 (2021) — Physical Oddworld: Soulstorm — PS4 (2021) — Physical Outriders — PC (2021) — Physical Overcooked: All You Can Eat — PS4 (2021) — Physical Resident Evil Village — PS4 (2021) — Physical Riders Republic — PC (2021) — Physical Sniper Ghost Warrior Contracts 2 — PC (2021) — Physical Subnautica: Below Zero — PC (2021) — Physical Super Monkey Ball: Banana Mania — PC (2021) — Physical Tribes of Midgard — PC (2021) — Physical World War Z: Aftermath — PC (2021) — Physical Elden Ring — PC (2022) — Physical Horizon Forbidden West — PS4 (2022) — Physical Tom Clancy’s Rainbow Six: Extraction — PS4 (2022) — Physical Helldivers 2 — PC (2024) — Physical Notes: Physical = Has a PS5 disc release (native or enhanced). Digital only = No PS5 physical disc (upgrade via PS4 disc or download-only). Many older titles run via PS4 backwards compatibility on PS5.
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Console Gamer (@ItchyButRash) reported@asha_shar Can you please have Bethesda fix Oblivion remastered across all platforms before the Elder Scrolls 6 comes out.
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Harrison (@Harriso84651147) reported@werty2346 @vicious696 They spent a good couple years making starfield, upgrading the engine, then once that finished went onto elder scrolls while still making starfield DLC and content updates. Doing all this while maintaining a multiplayer live service, developing a newer version of their engine
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Narik (@MusicNarik) reported@lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!
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BRAP (@BRAP_Podcast) reported@shapeformer You and others are conflating two different things. Xbox using exclusives again and Xbox rebuilding its business around the traditional exclusivity driven console model. Look at Xbox's actual economics. Microsoft's FY26 results have shown gaming revenue declining, hardware revenue falling by more than 30% year over year in consecutive reported quarters, and content and services declining as well. That's not a signal demonstrating that consumers want Xbox hardware at scale. And that decline started while they had exclusives. So if Microsoft has concluded that exclusives are the answer and is truly "going back to basics," why hasn't it actually committed its biggest franchises to that strategy? Right now they've only committed Gears: E-Day in 2026 and Clockwork Revolution in 2027. They've said more exclusives are planned, but they haven't announced this pipeline you're assuming exists. Matt Booty has actually described the approach as case-by-case. And here is where your Elder Scrolls and Halo argument loses traction. You're saying the next Halo and TES VI will be exclusive. Based on what??? A hunch?? Because Xbox hasn't announced either one as an Xbox console exclusive. Asha Sharma literally just talked about seeing a live playthrough of TES VI and praised its scale and story. That was a perfect opportunity to say, "And this will be a defining exclusive for Xbox." She didn't. If TES VI exclusivity is already part of this supposedly obvious return to basics, why hasn't Xbox said so? Why are you and others making a commitment on Xbox's behalf that Xbox itself hasn't made? The same applies to Halo. Until Microsoft announces the next Halo as console-exclusive, you're using your prediction of Microsoft's future strategy as evidence that the strategy already exists. That's called circular reasoning and it holds zero weight. And there's an economic reason for Xbox to remain flexible. Xbox hardware is declining substantially. Microsoft owns enormous IP with potential customers on PlayStation, Nintendo and PC. Making a game like TES VI exclusive means voluntarily giving up access to part of that addressable market in the hope that enough people migrate into the Xbox ecosystem at scale to compensate for it. That's a business calculation, not an automatic win simply because "exclusives sell consoles". Today the evidence shows a hybrid strategy. Two exclusives to give Xbox hardware differentiation, case-by-case decisions on single-player games, continued multiplatform releases, and multiplayer/live-service games remaining multiplatform. And your claim that most Xbox ports don't make their porting costs back still needs a source. That's a financial claim. Show Microsoft's costs and revenues for those ports. Otherwise you're treating another assumption as fact. Ultimately you're just arguing what you believe Xbox's strategy will become, "back to basics". Where I'm talking about what they're actually committed to doing and what they've communicated to investors.
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Winter (@Winterscythe11) reported@TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.
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OM Pilot (@OM__Gaming) reportedEven this somehow makes The Elder Scrolls seem like a bit of an afterthought - it is their current project and yet it is the last thing mentioned. I just don’t get the disconnect between how successful the franchise is and how it’s treated by the company.
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FinalBoss.io (@FinalBoss_io) reported“The roadmap is unaffected” lands a little differently when 3,200 people just disappeared from the larger machine around it. Maybe Elder Scrolls 6 really is still on track. Maybe Oblivion Remastered still makes its Switch 2 window. But players have heard this line enough times to know what it usually means: the plan on paper survived. Whether the capacity survived is a different question. That’s the trust problem with studio reassurance after layoffs. Not that every statement is a lie. That a roadmap is only as real as the team, time, and priorities still standing behind it. A game doesn’t get delayed because the PR wording was off. It gets delayed because fewer people are left to do the work. “Roadmap intact” is nice. Show us the shipped game.
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Chel (@Genuine_Snap) reported@JBishie They need to fix that storefront before they expect pc players to use it. Even still, when games were exclusive to EGS, PC players would just skip them, saying “no steam no buy”. They may grab the latest Elder Scrolls, but most PC players will skip Xbox games if this is true.
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nair (@nair_rose_) reportedhalo 7 minecraft 2 gears 6 psychonauts 3 dishonored 3 the elder scrolls VI fallout 5 prey 2 call of duty black ops 8 call of duty modern warfare 5 doom eternal 2 quake 5 crash bandicoot 5 spyro 5 diabo V overwatch 3 we are so ******* back
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🕹️G🅰MESTUFFS🎮 (@RouaniJihad) reported@NOTimothyLottes Ratchet and Clank is the only modern Sony game that interests me, none of what they're doing these days is attractive which is mostly GoW and Spiderman and a billion live service flop... My taste is largely fulfilled by XBOX which is RPGs like Starfield, Avowed, OW2, Clockwork Revolution, and hopefully a frickin Elder Scrolls game soon
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Rob Woger (@Hazzardousmat) reportedAnyone else keep getting error 307? Booted from server? @TESOnline
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Tim Turley (@TurleyDurden01) reported@DrunkRepub My problem, too. And I played the original Elder Scrolls: Arena and several of its sequels for way too long (mainly because you couldn't wander around killing things in such a wide world in most games). Somehow, by Skyrim it got old.
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Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reportedI am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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Jiggylookback (@jiggylookback) reported@BethesdaStudios Do people play Fallout 76 and Elder Scrolls Online? I read the numbers…I don’t know anyone who personally does. I tried 76 with a buddy and we enjoyed it for a minute but it was a massive glitch fest and that was like two years ago.
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Stranger Who (@StrangerWho934) reported@GTAJJ_ @NextGenPlayer You also have smaller examples like Jeremy Soule not working on The Elder Scrolls VI music or Microsoft not allowing Cliff Bleszinski to return to Gears of War.
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HipHopInTheRaw (@HipHopInTheRaw) reportedRief Rawyal Spoke For the American People Did Fauci Eclipse Gates Israeli Polls Press Secretary Rubio for answers Stait Iranians told White House Leavitt alone Secret Service Natalie Harp Flash Flood Royce White use Crowley Magik 4 Black Trans Woman The Elder Scrolls Ben Divine
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RetroDirkGaming (@RetroDirkGaming) reportedSome people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox
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Cosmic #dothack (@CosmicGaming91) reported@BethesdaStudios this is why i stopped ******* with your **** bethesda. we mod the games (NOT USING YOUR ****** CREATION CLUB) to fix your trash fire. then once its good and fixed, you light it on fire again. worry about something you SHOULD be doing like idk the next elder scrolls?
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Patrik Severin (@PatrikSeve) reported@WrightRight4 @JMako67 @VALC_6 Heck there is even code in Source from the original Quake Engine. It is more a developer thing to improve things. One aspect I hope they fix is faces in the new Elder Scrolls, properly animated with better eyes and such. All that is possible if they want to.
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Bryan (@mononaut) reported@fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.
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Emily (@o_XxEmilyxX_o) reported@TESOnline Your “significantly increased” drop rate claim for new Breton plans is bs. They’re still nonexistent in game. Please fix it. signed, A pissed off housing community
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MarvinHeemeyerthe2nd (@heemeyerthe2nd) reported@GHBSmith The problem with Starfield was it was so interior heavy that you had to go through 5 loading screens to get to where you wanted. An Elder Scrolls game wouldn’t necessarily have this issue.