The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@abandonedmuse I think it just runs at a lower rate as I didn't max out usage Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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Ümit ATASEVEN 🇹🇷 (@gececi53) reported@TESOnline My account has been deactivated for weeks. Despite sending numerous emails and providing the necessary information, you haven't reactivated it. What kind of service do you provide? Why aren't you reactivating my account?
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Ümit ATASEVEN 🇹🇷 (@gececi53) reported@TESOnline Dear ZeniMax Online Studios / The Elder Scrolls® Online Support Team, I understood the temporary deactivation of my account to protect against potential theft. However, despite providing all the required documentation (invoices/purchase receipts, secret question answers, and my personal information) that unequivocally proves my legal ownership of the account, the lack of any concrete action taken for days has become unacceptable. While I respect your security protocols, the prolonged delay and lack of a satisfactory response, despite providing all necessary proof of ownership, is causing significant hardship. As a player and customer, the continued unjustified blocking of my access to my account completely contradicts your understanding of customer satisfaction and service quality. Now that my account has been secured and my ownership has been fully verified, there is no longer any valid excuse for this delay. My request is clear: I demand that the block on my account be removed IMMEDIATELY and that my access be restored immediately. Otherwise, I inform you that if my grievance continues, I will be forced to take the matter to the relevant customer rights bodies and high-level authorities. I also warn you that I expect my case to be urgently transferred to a senior support staff member and resolved within the day. I request that the necessary action be taken immediately.
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Stephen Sutherland (@sjsuth) reported@pcgamer There is one problem and it’s that outside of the cities and some set piece locations, exploration was in cardboard procedurally-generated environments. There was zero reason to explore any of it, whereas all you want to do in Elder Scrolls and Fallout is explore.
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Winter (@Winterscythe11) reported@TheAnnaji They’ve fixed a majority of the gameplay problems but the world is still very boring and sanitized compared to the elder scrolls and fallout.
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FinalBoss.io (@FinalBoss_io) reportedNothing says “healthy industry” like an Elder Scrolls 6 demo under executive applause while a giant inflatable rat watches from outside. That rat is the more honest mascot. Xbox leadership gets the live playthrough, the talk about scale and story, the nice clean vision of the future. Outside, Bethesda workers are flying flags for people gutted by Microsoft’s 2026 layoffs and reminding everyone what that future is built on. This is the part the industry keeps trying to edit out: you do not get the prestige showcase without the labor, and you do not get to celebrate the craft while treating the people making it like a restructuring line item. The game isn’t the contradiction. The executive narrative is. If workers need an inflatable rat to make the real mood visible during your big fantasy RPG victory lap, the problem is not optics. It’s that the optics are accurate.
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Andrew (@andrewwilkinson) reportedBeen dabbling in some @unity CLI with opus 5 How are people on the timeline oneshotting elder scrolls and I’m struggling with a junk 2d platformer Giga skill issue
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GTJames (@GTJames4ATL) reported@XBOXTIMDOG Just take COD and Elder Scrolls of Playstation. Problem solved
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Joker (@DSR_Joker) reportedA lot of people are focusing on the "poor shaming" aspect But it's more of an industry issue. $80-100 for GTA, Elder Scrolls, massive games like that, sure maybe. $80-$100 for a 4-8 hour story game or worse a 20 hour bloated with busy work to justify the dollar to hour games. No
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Mike (@mikeawsome12) reportedHow about Bethesda next? Need the new Elder Scrolls and want them to drop fallout for a bit. Also, why not let the community mod/dev fix Star Citizen while their at it lol
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Ümit ATASEVEN 🇹🇷 (@gececi53) reported@BethesdaSupport @TESOnline It is disgraceful that a major gaming studio hides behind automated bots, refusing to provide a human review or basic accountability. You gladly take players' money, but the moment an issue arises, you lock them out and throw away the key. Completely unacceptable!
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Warthunder (@Warthunder1984) reported@Nick101Gaming Because Xbox can not sustain a game that size in scope why can’t you understand that Xbox has less then 30 million gamers all on gamepass a rental service that does not support buying and supporting the studios that make them the elder scrolls will come to ps5 no Xbox needed!!
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🕹️G🅰MESTUFFS🎮 (@RouaniJihad) reported@NOTimothyLottes Ratchet and Clank is the only modern Sony game that interests me, none of what they're doing these days is attractive which is mostly GoW and Spiderman and a billion live service flop... My taste is largely fulfilled by XBOX which is RPGs like Starfield, Avowed, OW2, Clockwork Revolution, and hopefully a frickin Elder Scrolls game soon
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Hiddenwings / wailingfoil476🇺🇸🇻🇦 (@Wailingfoil6742) reportedI am still killing those dark elves if anyone is wondering and not the cool Elder Scrolls ones they are based the evil sadists ones plus I am still killing those rats although Watermelon showed up and caused more problems by being Watermelon
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LaserShark (@LaserShark19) reported@DreamsNStardust @Mikester430 @ColdCriti Haven’t played Elder Scrolls but Fallout NV and 4 definitely have some great open worlds. 3 I wasn’t too big a fan of. Also yeah it would have been cool to have some settlements in ER for sure. I think that’s a valid complaint but for me this wasn’t a huge issue personally.
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Wing X Custom (@WingXCustom) reported@Hybrid508 @RinoTheBouncer Nah **** that. I Grew up playing Spider-Man games on other platforms. Didn't stop Sony from worming their way to Spider-Man exclusivity by leveraging the MCU rights. -Spyro -Crash Bandicoot -Fallout -Elder Scrolls -Banjo-Kazooie Should all go exclusive. Sony set the precedent
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lamp (@lynchianlumiere) reportedquick list of things i desperately need rn: 1. this dumb *** ministry to fix their website 2. village *** 1pm sneakers in black 3. entire pot of coffee 4. the elder scrolls vi to drop 5. mfs on letterboxd to stop this whole 'i just love movies way too much' thing
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Narik (@MusicNarik) reported@lastchalice You use *Oblivion Remastered* as an argument that *The Elder Scrolls VI* needs to be released on PlayStation. But people overlook an important detail: *Oblivion* is part of a strategy defined years ago under the leadership of Phil Spencer and Sarah Bond as part of "Project Latitude" when the priority was expanding Xbox games to other platforms. Strategies change. Leadership changes. The market changes. If Asha Sharma truly intends to rebuild the value of the Xbox brand, *The Elder Scrolls VI* is precisely the kind of game that should remain exclusive to the Xbox ecosystem. We are talking about an IP capable of selling consoles, strengthening Game Pass, giving consumers a clear reason to choose Xbox, and even weakening the competition's catalog in the next generation. Exclusivity has never been a problem for Sony, Nintendo, or any company looking to strengthen its ecosystem. On the contrary, it creates an identity for the platform. Xbox's biggest mistake was abandoning that differentiator; now, they are going to pursue it more aggressively. And that is absolutely right: if you want to play games from Bethesda, ABK, and Xbox Game Studios, buy an Xbox, subscribe to Game Pass, or buy the game on Steam—PlayStation and Switch won't have access to these games anymore!
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NotreDamin (@NotreDamin) reported@JaeGamez This system would be cool in a gladiator game, super hero game, or the next Elder Scrolls. Anyone could challenge the patent or alter the bones enough to make it work. The problem with this was it was a HUGE undertaking, especially the voice acting. AI could make that easier.
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willow 🟥 (@wintersre9uiem) reported@reishiGrowth Again, they announced elder scrolls 6 in like. 2017 or something. Cyberpunk was announced in like 2014. (Actually... CDPR and Bethesda both seem to struggle with the same issue...)
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline Near unplayable. 3 hour wait to get into PvP zone to participate in the event. Soon as you try to fight someone you realize they’re using the armory glitch and are immortal. Full heavy armor with all buffs and this guy can cheat kill you in one second. ESO thinks this is fair. No
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Yellow High Voltage Rat (@5h42k7007h50up) reported@BethesdaStudios Look, I love the Elder Scrolls and Fallout. Have since I first booted up my Xbox to play Morrowind in 2002. But you guys needed a kick in the ***. I hate that all those employees got fired, but taking 20 years to release a game, and then another decade of no DLC or content for said game, and relying only on modders to fill in what you left out, is the most laziest and snobbiest **** you could have ever run for a company. And not telling people about games or projects coming up, being so tight lipped and superior, and holier than thou art. On a gaming engine that is already 40 years old and barely works at launch, and takes a year to fix the game. Bethesda needed a kick in the ***. And it was long overdue.
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Neon Daybreak (@_neondaybreak_) reported@TESOnline Idc what sheogorath did to her, I can fix her
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St Spurs Man (@St_SpursMan) reportedIf elder scrolls 6 is mid in any way I’m going to crash tf out
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Jared Shapiro (@GetFitWithJared) reported@Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.
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muskett (@_Muskett_) reported@BethesdaSupport @TESOnline And now I can login again
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Kendra Bratton 🌸🧚♀️ Fairy VTuber (@Voxs_Faegirl) reported✧༺♥༻∞GUIRELLA ELDER SCROLLS V: SKYRIM ENDED∞༺♥༻✧ 🌸Welp looks like it is a YT Server issue for the East coast I am praying it is better by tomorrow before going on my trip. Tonight we raided into @mino_mieko on Twitch & on YouTube we raided into Machina X Flayon!
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@DarkPaladin000 (@Paladin000Xbox) reported@JamieMoranUK They do cost more you're absolutely right but there are some successful live service games out there Just look at Bethesda and how long they've done Fallout 76 An elder scrolls Online those games have a ton of players Sea of Thieves did at one point I'm not sure what it is now
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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Monday (@lxMondayxl) reported@asha_shar Imagine if Elder Scrolls, Diablo, Fallout, Crash bandicoot, Spyro and so much more were exclusive to Xbox. Helix would sell like hotcakes! 🥞