The Elder Scrolls Online status: server issues and outage reports
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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.
Problems in the last 24 hours
The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by The Elder Scrolls Online users through our website.
- Sign in (71%)
- Online Play (14%)
- Glitches (7%)
- Game Crash (7%)
Live Outage Map
The most recent The Elder Scrolls Online outage reports came from the following cities:
| City | Problem Type | Report Time |
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Game Crash | 1 month ago |
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Online Play | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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The Elder Scrolls Online Issues Reports
Latest outage, problems and issue reports in social media:
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Bryan (@mononaut) reported@fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.
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Ümit ATASEVEN 🇹🇷 (@gececi53) reported@BethesdaSupport @TESOnline It is disgraceful that a major gaming studio hides behind automated bots, refusing to provide a human review or basic accountability. You gladly take players' money, but the moment an issue arises, you lock them out and throw away the key. Completely unacceptable!
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline Fix your broken game before trying to sell me anything
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Sleeper (@HellSnowshovel) reported@JohnH0730 @dennistopia @thiccdotexe Ah the old appeal to majority comment. Millions of people believe fairies are real. See what Im getting at? The elder scrolls games have become quite shallow with every version that is a problem.
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RetroDirkGaming (@RetroDirkGaming) reportedSome people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox
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Chonkiest Chonk (@ChonkiestChonks) reported@thecathguy I would have thought the whole magic thing would be the issue. You can actually launch fireballs and lightning bolts in Elder Scrolls unlike in real life. If we could do that in real life there would be no atheists here either. It's the fact we can't that atheists exist.
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TheFox0228 (@TheFox0228) reportedIf it's not a big deal, why patch an 11 or 15 year old game? The truth of the matter, this is likely to become a huge issue where Bethesda is going to try and milk money from mods. I have very little hope left for Elder Scrolls VI, at this point. Bethesda has fallen.
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blobjim (@blobjim) reported@twobugsGaming It's got a similar problem to Red Dead Redemption 2 in that the controls suck and the gameplay is too focused on the scripted story sections. Plus the next Elder Scrolls game will probably come out around the same time.
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𝔊𝔯𝔦𝔪𝔣𝔢𝔩 (@GrimfelOfficial) reported@FussyPastor Prompt was iterated on: Build an explorable 3D RPG world in Three.js based on the attached image. It has to feel like Elder Scrolls daggerfall in feel, FPS RPG, with collision detection, no clipping or defects on geometry, AAA visuals with HDR lighting and shadow shaders, target 60fps, split all the work into sub agents like terrain, props/geometry, materials/textures, lighting, physics, controls/camera, performance. Assign one sub-agent per stream. Each sub-agent owns its stream end to end and reports what it built plus what is still weak. Integrate, then run a review pass: walk the world, list every visible defect, fix them. Repeat till you get it perfect
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AutummLeaf (@Sadesa212) reported@TESOnline for a second i thought you meant the servers were down come on man, i need my fix! the ladies will be busy tonite, need my Tomes
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Jack Wyrdsmyth (@wyrdsmyth) reportedYesterday, Bethesda broke modded versions The Elder Scrolls V: Skyrim Special Edition (2016) by releasing a new update that enhances mod support for consoles on Steam. The purpose of this is no doubt to increase that sweet, sweet paid mod revenue where they get to keep around 70% of every sale while they continue work on their next game, presumably thanks to the leak of the name The Elder Scrolls VI: Sentinel creating additional buzz and bringing new and old players back to Skyrim. Anyone who is using SKSE (Skyrim Script Extender) supported mods who has gone through this before already understands what a pain it is to deal with these updates. First, SKSE must be updated to support the new Skyrim binary. Next, all mods that depend on SKSE to work must also update their mods for the new version of SKSE. This process tends to take months. In the meantime, heavily modded games cannot be started and attempting to launch them generates an error similar to this one I got yesterday evening. So the next best workaround is to use Steam to downgrade Skyrim to the working version. I have seen a third party app out there by the name of Reliquary that purports to do this for your automatically, however it requires you to enter your Steam credentials which is a great way to get your account hacked. It is much safer to do this manually. These are the steps I followed to do so: 1) Right-click on Skyrim SE in the Steam Library pane, select Properties. Under Updates, change Automatic Updates to "Wait until I launch the game". 2) Exit Steam so that the application is completely closed, no longer in the taskbar. 3) Open a command prompt or terminal and launch Steam with the -console tag. If on Windows it may first be necessary to navigate to the Program Files folder with the Steam executable. Alternately you can modify the shortcut and add the -console tag there before launching the game. 4) The newly launched Steam window should now have a new column labeled Console. It is a blank window with a small form textbox to allow entering commands. 5) Type the following commands, one at a time: download_depot 489830 489831 8442952117333549665 download_depot 489830 489832 8042843504692938467 download_depot 489830 489833 1914580699073641964 6) Wait for each command to complete the download, which can take several minutes. Once finished, the console window should tell you where the files where downloaded, such as in my case (linux desktop): ~/.steam/steam/steamapps/content/app_489830/ 7) Go to each folder listed in the console and copy the contents to your Steam Skyrim installation. If you're not sure where Skyrim is installed, you can use Steam to open it. First switch to Library, then right-click on the game in the left column and select Manage, then select Browse Local Files. 8) To prevent Steam from automatically upgrading the game again, make the file "appmanifest_489830.acf" read-only. This file can be found in the "Steam/steamapps" folder. 9) To be extra-safe, only launch Skyrim SE via your mod manager or by using the skse_launcher.exe included with SKSE.
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SnowBallBoy (@SnowBallz7777) reportedIt’s going to be so funny when Bethesda releases their next Fallout or Elder Scrolls game in 10 years and it still uses that ******* garbage broken piece of **** ghetto *** game engine
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Argos.🇹🇫🇨🇵 (@Spiidey21) reported@BethesdaSupport @TESOnline Hey @BethesdaSupport , since the last uptade my Skyrim game crashes on Xbox Serie X when I open the map four times. Please fix it 🙏🙏🙏
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Cosmic #dothack (@CosmicGaming91) reported@BethesdaStudios this is why i stopped ******* with your **** bethesda. we mod the games (NOT USING YOUR ****** CREATION CLUB) to fix your trash fire. then once its good and fixed, you light it on fire again. worry about something you SHOULD be doing like idk the next elder scrolls?
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Alonso A (@WaifusTrash) reported@SynthPotato It was a massive problem for Starfield because everything needed a loading screen. This is not much of a problem in Elder Scrolls or Fallout. There is a lot more to explore and see between the loading screens. This is something that was severely lacking in Starfield.
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Big Tasty (@Smegbort) reported@SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.
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Splat (@Splat_86) reported@denkatabro @AION2Official I really don't understand how people can say that live service is a dead end, it's still very much alive. I love single player games, played some like the Witcher games, Fallout series, Elder Scrolls, Deus Ex, Arx Fatalis etc but saying that live service is dead is very asinine
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Andrew (@andrewwilkinson) reportedBeen dabbling in some @unity CLI with opus 5 How are people on the timeline oneshotting elder scrolls and I’m struggling with a junk 2d platformer Giga skill issue
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willow 🟥 (@wintersre9uiem) reported@reishiGrowth Again, they announced elder scrolls 6 in like. 2017 or something. Cyberpunk was announced in like 2014. (Actually... CDPR and Bethesda both seem to struggle with the same issue...)
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DeLa-Fuente (@itsFante) reported@BethesdaSupport @TESOnline I keep getting “login failed. Unexpected internal error has occured”
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🇩🇴MarcosGaming🇻🇪 (@Marcos30V) reported@DeekeTweak we go back to the usual absurd debate, Xbox cannot make its games exclusive, but Play Station can, the last Elder Scrolls came out in 2011, we are not talking about making FIFA or Call of Duty exclusive, if Sony made Spiderman exclusive I don't see a problem with Elder Scrolls 6.
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Step'a'side (@Stepaside15) reported@BethesdaSupport @TESOnline Hi can you fix daily for Battlereeve Urcelmo and Lady Arabelle Davaux? Holgunn is ok. Both 2 are missing blue arrow on their boards - Ps5 eu. I checked emails i done all 3 yesterday but those 2 can't take today because of missing blue arrow.
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Youn (@younweb3) reported@lastchalice Kotor remake and Elder Scrolls VI dropping the same day is actually a glitch in the simulation, I'm never sleeping again.
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Luminous Beings are We… (@Lordofsparta) reported@TESOnline Near unplayable. 3 hour wait to get into PvP zone to participate in the event. Soon as you try to fight someone you realize they’re using the armory glitch and are immortal. Full heavy armor with all buffs and this guy can cheat kill you in one second. ESO thinks this is fair. No
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whitenoise (@Tamrielan) reported@TESOnline Doesn't matter if it's a link from here or when I go to the forums, your site is always so slow, never opens, or always giving me an error.
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Ümit ATASEVEN 🇹🇷 (@gececi53) reported@TESOnline My account has been deactivated for weeks. Despite sending numerous emails and providing the necessary information, you haven't reactivated it. What kind of service do you provide? Why aren't you reactivating my account?
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Vex (@TheDarthVex) reported@CTPhipps1980 @RazorFist No one’s saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studio’s overall severe lack of performance.
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Polynomos 🌑🐦⬛ (@Polynomos) reportedElder Scrolls 6 is gonna have animations even worse than this and no one will care bc modders will once again do their job for them and fix the game
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Gobby (@ag_gobby) reportedIt’s a Nexus-created problem (at least for Elder Scrolls). Modding IS complicated because of possessive mod authors. If something has dependencies or conflicts, mod packs are still prohibited so the user must spend hours resolving it. This was discouraged pre-Nexus **********.
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The Vector Brief (@vectorbrief) reportedMAGIC: THE GATHERING IS BECOMING A CORPORATE FRANCHISE SOUP Wizards of the Coast is leaning hard into the "Universes Beyond" strategy, turning Magic into the Smash Bros of cardboard collectibles. While the purists scream into the void about lore integrity, the market speaks a different language: crossovers print money. Bringing Narnia’s Narnian Pevensies or the dense, magic-heavy Cosmere into the game isn't just fan service—it's a calculated raid on adjacent fandom wallets. The real shift here isn't the IP itself, but the dilution of the game's original identity. When you can cast a spell using a character from The Elder Scrolls while your opponent plays a Fallout Commander deck, the "Magic" feel starts to evaporate. It’s no longer a standalone fantasy universe; it’s a digital-ready IP billboard. Is this the death of thematic consistency, or just the inevitable evolution of an aging card game? Source: IGN $HAS