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The Elder Scrolls Online

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The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. Available for Xbox, Playstation and Windows.

Problems in the last 24 hours

The graph below depicts the number of The Elder Scrolls Online reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at The Elder Scrolls Online. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by The Elder Scrolls Online users through our website.

  • 79% Sign in (79%)
  • 7% Online Play (7%)
  • 7% Glitches (7%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent The Elder Scrolls Online outage reports came from the following cities:

CityProblem TypeReport Time
Paris Sign in 10 days ago
Gaillac Game Crash 2 months ago
Arrondissement de Poitiers Online Play 2 months ago
Saint-Marcellin-en-Forez Sign in 2 months ago
Villeneuve-d'Ascq Sign in 2 months ago
Amsterdam Sign in 2 months ago
Full Outage Map

Community Discussion

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The Elder Scrolls Online Issues Reports

Latest outage, problems and issue reports in social media:

  • DSR_Joker
    Joker (@DSR_Joker) reported

    A lot of people are focusing on the "poor shaming" aspect But it's more of an industry issue. $80-100 for GTA, Elder Scrolls, massive games like that, sure maybe. $80-$100 for a 4-8 hour story game or worse a 20 hour bloated with busy work to justify the dollar to hour games. No

  • Sadesa212
    AutummLeaf (@Sadesa212) reported

    @TESOnline for a second i thought you meant the servers were down come on man, i need my fix! the ladies will be busy tonite, need my Tomes

  • Kreitoc
    DS. (@Kreitoc) reported

    @TESOnline And the game is broken yet again.

  • Adienspeedy
    Speedy (@Adienspeedy) reported

    @PurpleMNinja @Criminalsimpson Yeah, no problem. It was fun even if I don't do RPs often. An Elder Scrolls Steamed Hams RP? How does that work?

  • metatransformr
    Chubigans (@metatransformr) reported

    (nerd alert) what im working on right now is the interesting human-ai interaction problem of: > how best to author arbitrary types of canon/lore/level design/game worlds The way I think of your game's canon/world is as - A wiki - A graph - A database Collections of data with a schema and relations. for instance: - we need to be able to lay things out spatially like town / dungeon / maps - we need to be able to create arbitrary schemas for things in our game world such as monsters / players / factions We need to be able to link things together, for instance a certain NPC linked to a certain faction. So essentially you're creating a database of stuff for your game world. The problem is, no world builder i know uses a database perspective to author their world. They sketch things in notebooks, they "play", they just "vibe it out" So Im trying to figure out which abstractions I need to make (i.e. spatial, "entity", *thing*), so that we can "enter a game world" and author things naturally. Sometimes you're authoring in 3d, sometimes in 2d, sometimes in pure text. And then the AI translates your authoring intent to a diff on the database - Potentially, data schema diffs - also data diffs themselves - Image generations and sketches. The AI acts as a mirror "reflecting" the world back to you (like a DM) so you can follow a thread and work something out. Im still nowhere near where I want this app to feel - I want it to feel seamless to dive in and start envisioning your world. The objective function I am using is *simplicity* and *completeness* with which we can author the canon / data schemas of existing RPGs (i.e. elder scrolls, baldurs gate etc) - so I can allow my developer agent to "search" for possible UI/UX solutions to these problems. how do you author worlds?

  • DarkFlipp
    Darth Flippant (@DarkFlipp) reported

    "Meow! You're not supposed to be in here, guards guards >:3 !" shouts @emiru The Imperial City is in some trouble, refugees from across Cyrodiil are FLOODING the area You see, the Oblivion gates re-opened But there's a problem "Where is the Hero of Kvatch? The champion?!" says a local peasant There was no main character... The gates kept opening It was hell on Nirn "We can't just let them in... We're already oversaturated!" Says the ENTP GRAND PROFESSOR @powdury , local researcher of everything social and magicka "And uhhh, well, it's slightly more dire than the situation back on Earth, but, **** em..." Says @Asmongold "The rules still apply, let no one in! We need to close those gates first!" Concludes ME the ENFP WARLOCK LEADER of the America First Shadow Cult situated inside the Imperial City in Elder Scrolls Oblivion

  • lynchianlumiere
    lamp (@lynchianlumiere) reported

    quick list of things i desperately need rn: 1. this dumb *** ministry to fix their website 2. village *** 1pm sneakers in black 3. entire pot of coffee 4. the elder scrolls vi to drop 5. mfs on letterboxd to stop this whole 'i just love movies way too much' thing

  • RubyEyesCo
    RubyEyes (@RubyEyesCo) reported

    @GameSpot I actually appreciate ports and remasters from previous versions but DRM and discs with download codes are a minefield. And btw I no longer have my PS5 sold it after BF2042 fiasco. Quake — PC (1996/2021 enhanced) — No native PS5 version Tomb Raider I-III Remastered — PS1 (1996-1998) — Physical Silent Hill 2 Remake — PS2 (2001) — Physical Metal Gear Solid Delta: Snake Eater — PS2 (2004) — Physical (upcoming/confirmed) Resident Evil 4 (Remake) — GameCube (2005) — Physical Okami HD — PS3/PS4 (2006/2012) — PS4 BC The Elder Scrolls IV: Oblivion Remastered — Xbox 360 (2006) — No native PS5 BioShock: The Collection — Xbox 360 (2007-2013) — PS4 BC Dead Space Remake — Xbox 360 (2008) — Physical Tales of Vesperia Definitive Edition — Xbox 360 (2008) — PS4 BC Valkyria Chronicles Remastered — PS3 (2008) — PS4 BC Call of Duty: Modern Warfare 2 Campaign Remastered — PS3 (2009) — PS4 BC Demon’s Souls (Remake) — PS3 (2009) — Physical (PS5 native) Alan Wake Remastered — Xbox 360 (2010) — Physical God of War III Remastered — PS3 (2010) — PS4 BC Metro 2033 Redux — PC (2010/2014) — PS4 BC Shantae series ... (2010-2020) — Varies (mostly PS4 BC) Dark Souls Remastered — PS3 (2011) — PS4 BC Saints Row: The Third Remastered — PS3 (2011) — PS4 BC The Elder Scrolls V: Skyrim Anniversary Edition — PC (2011/2021) — Physical The Elder Scrolls V: Skyrim Special Edition — PC (2011/2016) — PS4 BC Assassin’s Creed III Remastered — PS3 (2012) — PS4 BC Dishonored Definitive Edition — Xbox 360 (2012) — PS4 BC Dragon's Dogma: Dark Arisen — PS3 (2012) — PS4 BC Sleeping Dogs Definitive Edition — PS3 (2012) — PS4 BC Assassin's Creed Black Flag Remake — PS3 (2013) — PS4 BC Grand Theft Auto V — PS3 (2013) — PS4 BC Gravity Rush Remastered — PS Vita/PS3 (2013/2016) — PS4 BC Kingdom Hearts HD 1.5+2.5 — PS3 (2013) — PS4 BC Kingdom Hearts: The Story So Far — PS3 (2013) — PS4 BC Metro: Last Light Redux — PC (2013/2014) — PS4 BC Saints Row IV Re-Elected — PS3 (2013) — PS4 BC The Last of Us Part I (Remake) — PS3 (2013) — Physical (PS5 native) Assassin’s Creed Rogue Remastered — PS3 (2014) — PS4 BC Dark Souls II: Scholar of the First Sin — PS3 (2014) — PS4 BC The Elder Scrolls Online — PC (2014) — PS4 BC Kerbal Space Program Enhanced — PC (2015) — PS4 BC King Oddball — PC (2015) — PS4 BC The Witcher 3: Wild Hunt Next-Gen — PC (2015) — Physical (next-gen update) Tom Clancy’s Rainbow Six Siege — PC (2015) — PS4 BC Dead by Daylight — PC (2016) — Physical Dishonored 2 — PS4 (2016) — PS4 BC Human: Fall Flat — PC (2016) — PS4 BC No Man’s Sky — PS4 (2016) — Physical Planet Coaster: Console Edition — PC (2016) — PS4 BC Ratchet & Clank — PS4 (2016) — PS4 BC (note: Rift Apart is separate PS5 Physical) Uncharted: Legacy of Thieves Collection — PS4 (2016/2017) — Physical (PS5 native) Crash Bandicoot N. Sane Trilogy — PS4 (2017) — PS4 BC Destiny 2 — PS4 (2017) — Physical For Honor — PS4 (2017) — PS4 BC Fortnite — PC (2017) — Digital focus Horizon Zero Dawn Remastered — PS4 (2017) — Physical (PS5 remaster) JYDGE — PC (2017) — PS4 BC Kingdom Hearts HD 2.8 — PS4 (2017) — PS4 BC Nioh — PS4 (2017) — PS4 BC (Nioh Collection Physical) Resident Evil 7: Biohazard — PS4 (2017) — PS4 BC Marvel’s Spider-Man Remastered — PS4 (2018) — Digital only (no standalone PS5 disc) Subnautica — PC (2018) — PS4 BC Spyro Reignited Trilogy — PS4 (2018) — PS4 BC The Persistence — PS4 (2018) — PS4 BC Monster Boy and the Cursed Kingdom — PC (2018) — PS4 BC Marvel’s Spider-Man: Miles Morales — PS4 (2020) — Physical (PS5 version available) Control Ultimate Edition — PS4 (2019) — Physical Death Stranding Director’s Cut — PS4 (2019) — Physical (PS5 version) Metro Exodus — PS4 (2019) — PS4 BC Resident Evil 2 (Remake) — PS4 (2019) — PS4 BC A Plague Tale: Innocence — PC (2019) — Physical (sequel too) Assetto Corsa Competizione — PC (2019) — PS4/5 Borderlands 3 — PS4 (2019) — PS4 BC DARQ: Complete Edition — PC (2019) — PS4 BC Deliver Us The Moon — PC (2019) — PS4 BC GreedFall — PC (2019) — PS4 BC Mortal Kombat 11 — PS4 (2019) — PS4 BC Outward — PC (2019) — PS4 BC Praey for the Gods — PC (2019) — PS4 BC Shakedown Hawaii — PC (2019) — PS4 BC Star Wars Jedi: Fallen Order — PS4 (2019) — PS4 BC Terminator: Resistance Enhanced — PC (2019) — Physical The Dark Pictures Anthology (full series) — PC/PS4 (2019-2022) — Varies (Physical for most) Undead Horde — PC (2019) — PS4 BC Assassin’s Creed Valhalla — PS4 (2020) — Physical Bugsnax — PS4 (2020) — Physical Call of Duty: Black Ops Cold War — PS4 (2020) — Physical Crash Bandicoot 4: It’s About Time — PS4 (2020) — Physical Cyberpunk 2077 — PC (2020) — Physical Dirt 5 — PS4 (2020) — Physical Doom Eternal — PC (2020) — Physical FIFA 21 — PS4 (2020) — PS4 BC FINAL FANTASY VII REMAKE INTERGRADE — PS4 (2020) — Physical Ghost of Tsushima: Director’s Cut — PS4 (2020) — Physical (PS5 version) Ghostrunner — PC (2020) — Physical Godfall — PS4 (2020) — Physical Hades — PC (2020) — Physical Haven — PC (2020) — PS4 BC Immortals Fenyx Rising — PC (2020) — PS4 BC Madden NFL 21 — PS4 (2020) — PS4 BC Marvel’s Avengers — PS4 (2020) — PS4 BC Mortal Shell — PC (2020) — Physical NBA 2K21 — PS4 (2020) — PS4 BC Nioh 2 — PS4 (2020) — PS4 BC (Collection Physical) Override 2: Super Mech League — PC (2020) — PS4 BC Puyo Puyo Tetris 2 — Switch (2020) — PS4 BC Resident Evil 3 (Remake) — PS4 (2020) — PS4 BC Ride 4 — PC (2020) — PS4 BC Sackboy: A Big Adventure — PS4 (2020) — Physical (PS5 native) The Pathless — PS4 (2020) — Physical Tony Hawk’s Pro Skater 1+2 — PS4 (2020) — Physical Train Sim World 2 — PC (2020) — PS4 BC WRC 9 — PS4 (2020) — PS4 BC Watch Dogs Legion — PS4 (2020) — Physical Yakuza: Like a Dragon — PS4 (2020) — Physical Atelier Ryza 2 — Switch (2021) — PS4/5 BC Back 4 Blood — Xbox One/PS4 (2021) — Physical Chernobylite — PC (2021) — Physical F1 2021 — PS4 (2021) — PS4 BC Far Cry 6 — PS4 (2021) — Physical Guilty Gear Strive — PC (2021) — Physical Hitman 3 — PC (2021) — Physical It Takes Two — PS4 (2021) — Physical Kena: Bridge of Spirits — PS4 (2021) — Physical Little Nightmares II — PS4 (2021) — Physical Lost Judgment — PS4 (2021) — Physical Oddworld: Soulstorm — PS4 (2021) — Physical Outriders — PC (2021) — Physical Overcooked: All You Can Eat — PS4 (2021) — Physical Resident Evil Village — PS4 (2021) — Physical Riders Republic — PC (2021) — Physical Sniper Ghost Warrior Contracts 2 — PC (2021) — Physical Subnautica: Below Zero — PC (2021) — Physical Super Monkey Ball: Banana Mania — PC (2021) — Physical Tribes of Midgard — PC (2021) — Physical World War Z: Aftermath — PC (2021) — Physical Elden Ring — PC (2022) — Physical Horizon Forbidden West — PS4 (2022) — Physical Tom Clancy’s Rainbow Six: Extraction — PS4 (2022) — Physical Helldivers 2 — PC (2024) — Physical Notes: Physical = Has a PS5 disc release (native or enhanced). Digital only = No PS5 physical disc (upgrade via PS4 disc or download-only). Many older titles run via PS4 backwards compatibility on PS5.

  • wesleytypes
    Wesley ✨ (@wesleytypes) reported

    I love Creation Engine. Proprietary engines play a significant role in forming a game's identity and I would never wish that away. Bethesda is who they are in large part because of this engine. That said, to spend countless years and millions of dollars on a new game and NOT strive to break new ground or do something you haven't before feels like a waste. The Creation Engine hasn't shown a meaningful capacity to grow and change with modern gaming expectation and that's a problem. I still want Bethesda games to feel like Bethesda games, but if Creation Engine 3 doesn't massively impress and prove that it can deliver a truly modern gaming experience, it will be imperative that Bethesda make changes that I don't think they're willing to make. At this point, promising the future of The Elder Scrolls and Fallout on Creation Engine feels like a giant gamble.

  • TheDarthVex
    Vex (@TheDarthVex) reported

    @CTPhipps1980 @RazorFist No one’s saying every programmer or artist decided to delay Elder Scrolls VI, but the issue is that Bethesda expanded its workforce while its output and quality took a nose dive the last 15+ years. Layoffs are a consequence of the studio’s overall severe lack of performance.

  • Yharnam_dev
    Yharnam (@Yharnam_dev) reported

    ✅The Elder Scrolls 4 Max Money (When Selling) – Fixed an issue where it would occasionally not apply.

  • Stepaside15
    Step'a'side (@Stepaside15) reported

    @BethesdaSupport @TESOnline Hi can you fix daily for Battlereeve Urcelmo and Lady Arabelle Davaux? Holgunn is ok. Both 2 are missing blue arrow on their boards - Ps5 eu. I checked emails i done all 3 yesterday but those 2 can't take today because of missing blue arrow.

  • Rawr71081600
    Beep (@Rawr71081600) reported

    @SeniorScrolls @Der_Kernel_ So what actually happened is Elder Scrolls Online. They wanted to rival WoW. The problem with this is that the nature of an MMO is that it is live service, they were planning on it being THE elder scrolls and thus did not develop another one. And now here we are with eso dead af.

  • o_XxEmilyxX_o
    Emily (@o_XxEmilyxX_o) reported

    @TESOnline Your “significantly increased” drop rate claim for new Breton plans is bs. They’re still nonexistent in game. Please fix it. signed, A pissed off housing community

  • hearthywatcher
    Hearthywatcher (@hearthywatcher) reported

    @KeezTheFlex @SentMush @Caffeinefunk 100% agree with this they have way more corporate bs that is their problem. Loading is more minor yet understandable qol. They dont even have the og lore guy for elder scrolls. Like wtf. The main lore guy for everything up to skyrim is gone. ES6 might be doo too from that alone.

  • GetFitWithJared
    Jared Shapiro (@GetFitWithJared) reported

    @Aurelian_27 @danno_omen Well if they start holding back Day 1 games they're going to have a big subscriber drop off. CoD makes sense, it's the biggest selling game every year and is stupid expensive to produce. Removing it and lowering the price $7 was a decent trade off, but if you start removing Halo, Gears, Elder Scrolls or Fallout you're going to have backlash. Think of it this way, for every 10 subscribers that keep Game Pass Ultimate over Premium for a month, they get the same revenue as 1 sale. It's easier to sell a $23 sub than a $70 game but then if those users stay on the service, Microsoft gets that money every month no matter what other game they put out.

  • aakashgupta
    Aakash Gupta (@aakashgupta) reported

    Skyrim sold 30 million copies. Then Bethesda announced its sequel. Skyrim sold 30 million more. Most studios rush sequels because the old game stops selling. Bethesda had the opposite problem, and it explains the longest wait in modern gaming. Skyrim launched in 2011. Twelve years later it was the seventh best-selling game in history, ported to roughly ten platforms, some of them twice. There's a version that runs on Amazon Alexa. Every year without The Elder Scrolls VI was a year the 2011 game faced zero internal competition. A sequel kills the back catalog. As long as VI stayed a teaser, Skyrim remained the newest mainline entry in one of gaming's biggest franchises, and it kept compounding into a 60 million unit annuity. Todd Howard even asked fans to "pretend we didn't announce it." That sounds like embarrassment. It's also exactly what you'd say if your 15-year-old game was outselling most studios' new releases. Now Xbox's CEO is teasing a censored subtitle after a live playthrough. The moment they finally say the name out loud is the moment the Skyrim annuity starts its countdown. Eight asterisks is what it looks like when a company decides the annuity has finally run its course.

  • gaersstapa
    Gærsstapa (@gaersstapa) reported

    @lastchalice Frankly I think its going to tank their studio. Whether it sells or not is irrelevant; the time it took, the costs, the issues, etc. Its GG. Further Hammerfell is a bad place to set it now with the ongoing real world discourse, if they wanted Hammerfell it should have released in 2021-2023. Now it will come off as developer tokenism and DEI. And to be real, looking at the developers out protesting, yea, it does look like that. Which means we are getting The Elder Scrolls: Starfield Edition. And I definitely don't think the team has the ability to make it as modular as Skyrim, which is the real reason the game is still a dominant force in its player base, from SteamDB; Skyrim SE: 39,382 players as of typing. Oblivion Remaster: 2,464 players as of typing. Starfield: 6,446 players as of typing.

  • mononaut
    Bryan (@mononaut) reported

    @fentanylbrownie "ubiquitous" in elder scrolls games but never really seen it be such a problem anywhere else. Elder scrolls melee combat is remarkably unfun that bypassing it with sneak is the default way to enjoy the game.

  • RetroDirkGaming
    RetroDirkGaming (@RetroDirkGaming) reported

    Some people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox

  • stav1369
    The Fateful Force (@stav1369) reported

    @Nerdcognito I have no problem with orcs not being inherently evil in some settings Shadowrun, elder scrolls, Ebrron and OG Warcraft all depict them well However Human they are not They are aggressive, temperamental and live to be lead by the strong They are not oppressed

  • TenebraT6074
    Tenebra Thanaroth🐉- Razz **** US (IRIAM) (@TenebraT6074) reported

    Forgot to share the link in the app. but i am live on IRIAM :) We're gonna be reading some Elder Scrolls lore tonight to make me feel a lil better (dunno wtf i feel bummed out lmao but we gonna fix that) #IRIAM

  • Jonathan2134
    Jonathan.G (@Jonathan2134) reported

    I remember this problem with elder scrolls: morrowind and other times. People don't own jack crap can just mute your audio.

  • _Muskett_
    muskett (@_Muskett_) reported

    @BethesdaSupport @TESOnline And now I can login again

  • Lgbt_Cherry
    KhajiitCook (@Lgbt_Cherry) reported

    @Mark97009631616 @TESOnline One of the hardest jobs in programming is looking at someones previous coding and add on to it without causing some huge problems end point.

  • BasementThing
    the_lurker (@BasementThing) reported

    @TheGameVerse If they are releasing stuff like the new halo idk. The elder scrolls maybe a issue however

  • Smegbort
    Big Tasty (@Smegbort) reported

    @SynthPotato the issues with Starfield and Creation Engine was that *everything* was treated the same way interior spaces are treated in Fallout and Elder Scrolls. I have way less of an issue with loading screens when theres a full open map to walk around in between.

  • HammerMica9447
    Personalpussyfooting (@HammerMica9447) reported

    @EvilSupportMain Literally all mine know I want elder scrolls 6 so bad I'll fix the world and climate change as much as I individually can just to stay alive for es6

  • daniel_adinnu
    Dinnu daniel (@daniel_adinnu) reported

    “No, the roadmap is unaffected.” That’s Bethesda’s entire response when asked whether The Elder Scrolls VI would be delayed by Xbox’s layoffs, four words delivered to a YouTuber after Microsoft cut 1,600 jobs immediately and marked another 1,600 for elimination over the next year. Here’s the sentence that complicates it. The Elder Scrolls Online, made by ZeniMax Online Studios, a sister team under the same publisher, lost over 200 employees in the same round of cuts. Their own public statement wasn’t reassurance. It was an admission: “roadmaps we previously shared will be shifting.” Same company, same week, same wave of layoffs, and the two teams gave opposite answers to the same question. That’s not necessarily a contradiction. The Elder Scrolls VI’s team may genuinely have been protected while a live-service team absorbing over a hundred lost staff clearly wasn’t. But it does mean “the roadmap is unaffected” isn’t a statement about Xbox’s restructuring. It’s a statement about one specific team’s staffing, issued at a moment when a studio one floor over was saying the opposite about theirs. Current and former staff have reportedly told IGN they expect delays, crunch, and heavier reliance on contractors unfamiliar with Bethesda’s internal tools regardless of what the official line says. Bethesda’s statement answers the question it was asked. It doesn’t answer the one everyone’s actually worried about.

  • RetroDirkGaming
    RetroDirkGaming (@RetroDirkGaming) reported

    Some people are all talk well, I put my money where my mouth is as it pertains to Sony #Playstation There are a number of factors that led up to this. It's clear that Sony doesn't give two 💩 about their customers. Sony should be on alert however because their arrogance could backfire from a business perspective longer term. They think we don't have options but what have they really done this gen? - They chased live service and it failed miserably. - Concord? failure - Marathon...not the success they wanted it to be resulting in major layoffs at Bungie - Bluepoint games? Gone - They could have been working on a Days Gone sequel but no. - Wasted 3 years of Naughty Dog development time on a Last of Us MP and then cancelled it. - Horizon series MP - who asked for this? - Relied on remasters to compensate for the lack of first party releases - Started pulling digital movies from their stores and customers lost access - Announced no more physical discs by 2028, meanwhile while quietly shrinking available physical inventory in the market. I could go on and on... Look if Playstation is your ecosystem, that's great! I will never, ever criticize someone for their gaming tastes and what works for them. But you can't possibly defend any of the above and you can't really question why people are disenfranchised not only by Sony but the industry in general. So, I'm going retro and with XBOX for my ecosystem. I love how they have play anywhere, backwards compatbility, rewards, cheevos, etc... I'm a fan of Fallout, Elder Scrolls, Halo, Gears so it's more of a fit for me. Yet, Last of Us and Marvel's Spider-Man are two of my fav game series but I can still play those on PC so...there ya go! I always say, my decision and desire to express my decision should be inconsequential to you. End o' story. Peace, Dirk @xbox #xbox