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Warframe

Warframe Outage Map

The map below depicts the most recent cities worldwide where Warframe users have reported problems and outages. If you are having an issue with Warframe, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Warframe users affected:

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Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Seekonk, MA 1
Tenancingo de Degollado, MEX 1
Paris, Île-de-France 1
Foz do Iguaçu, PR 1
Biganos, Nouvelle-Aquitaine 1
Hombourg, ACAL 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Warframe Issues Reports

Latest outage, problems and issue reports in social media:

  • JoonGTP
    Joon, Marty McFly's Forgotten Dog (@JoonGTP) reported

    Oddly enough, Warframe and Codex suffer from the same issue(s) that plague most things: the Silicon Valley motto of "move fast and break things" (aka: the obsession with moving forward and not looking back). Though Codex is hopefully getting a performance patch soon, but still.

  • HateTwltt3r
    IO (@HateTwltt3r) reported

    @agamids HOW DO YOU FIX THE TRIGGERS! When I press other buttons they stop acting as if they’re pulled. Warframe is nigh impossible to play

  • Mr_Sibbz
    Sibbz (Discordian Flag Emoji) (@Mr_Sibbz) reported

    i would love to know the solution to this problem. thank god for the ppl jumping on Warframe with me, but there's been so many other games I've bought/wished to buy and there was never a point cuz i'd be playing them solo and it's just not fun.

  • transmeatloaf
    Loafy (@transmeatloaf) reported

    @Dronz2124 This is talking about caliban being part sentient because ik you'll cherry pick the fact that he's saying it about a warframe but he doesn't seem to have an issue with any other warframe

  • RallenCaptura
    RallenCaptura (@RallenCaptura) reported

    @KnightUvTime @Triburos There is still no real correlation between Warframe using colour palettes and Hydroid specifically not taking colours well. Like if WF switched to full RGB controls tomorrow it wouldn't change Hydroid's terrible tints. You'd be stuck with the exact same issue.

  • Zer0Playr
    Zer0Playr - LIVES NA TWITCH (@Zer0Playr) reported

    @androidxlapis @FirstDescendant Man, even if the problem existed since always, people still abused of it. There's no excuses from the players, even creators, who got banned. All they had to do was report the problem to the Devs, creators included. But, related to creators, the banned ones not only replicate the exploit live, but encouraged players to make use of it too. Something like that happened years before in Warframe. DE told the creator who found out the exploit in question to not share it. And guess what: he shared it anyway, getting banned after that. What I'm saying is: if you are a creator, you have to be responsible about the content you create. And if you saw a bug, you HAVE to report them to Devs. "Oh, but the Devs were aware of it", I'm not doubting they may be aware since months before it got worse, but, again, you should simply wait for a fix and keep reminding them to make it happen. But instead, they preffered to make a cry river after being banned by using the exploit they supposedly knew about, just like that Warframe case I've mentioned earlier. Again, you've found a bug in the game? Report it and wait. Report twice if needed, but wait. Someday it'll be fixed.

  • TrevelyanL85A2
    TrevelyanL85A2 (@TrevelyanL85A2) reported

    @DawnNamine @trulyyblu Bungie had poor excuses. Digital Extremes and Bethesda did not have this problem with Warframe and ESO, respectively. Bungie's claims are invalid. Poor leadership and management.

  • Anomaly_VAL
    Anomaly (@Anomaly_VAL) reported

    @gacha_tourist You’re actually a ******* idiot. It’s called live service games in general. Gacha is ONE type of live service game which is differentiated by its monetization. Have you never heard of WOW, Marvel Rivals, Warframe, etc?

  • TheCigarPanda
    CigarPanda (@TheCigarPanda) reported

    @testdrive i want you to do well. But if im getting frustrated andnready to leave, thsts a problem. Im warframe player. I have a high tolerance for things. NOT fun is one of the things i dont tolerate. If you want players like me spending $ and populating your game, do something

  • PolishTamales
    ♡ Polish Tamales ♡ (@PolishTamales) reported

    @betty_egg The thing with the charts is that there’s a huge difference between the peak players, the times of day those peaks actually hit, and how long they hold those numbers. Marathon usually has two peak periods during the day: one in the afternoon and one before midnight (Eastern Time). Outside of those hours the player count is abysmal. You have to look at the average, not just the lowest of the low or the highest of the highs. Right now the 24-hour peaks are sitting around 5-6k most days (with the occasional temporary bump from a new mode or free weekend that shoots up to 15k then drops right back). That’s not “double the 3k” in any meaningful way for a live-service game four months in. Averages over the last 30 days are closer to 4.5-5k. Season 2 and the free weekend pushed it into the 30-40k range for a few days, then it fell straight back down. Same pattern every time. Our boy Paul Tassi has been clear that the majority of sales are still on PC (roughly 2:1 or higher PC-to-console, around 70% Steam). Console numbers are dwarfed by it; the complete opposite of Destiny. So there’s no hidden 10k+ console players propping up those peaks. What you see on Steam is the bulk of the active population. Calling a 5-6k 24-hour peak “top 2-3% of all games on Steam” is technically true if you include every dead asset flip and abandoned early-access title, but it’s meaningless for a $40 AAA live-service shooter that reportedly cost $200-250 million+. Top 100 games on Steam are regularly pulling tens of thousands concurrent. Marathon isn’t living there. Warframe and Siege took years to grow because they launched as (or became) free-to-play with constant iteration from a much lower starting point and far smaller budgets. Marathon launched as a premium title with massive expectations and a huge spend. Four months later the revenue is still only in the $50-60 million range before microtransactions. Retention exists for the hardcore group that stuck around, sure; but the overall audience collapsed and the temporary spikes never stick. That’s why the numbers look the way they do, and why the “it’s just a AAA problem / give it a year” framing doesn’t change the actual chart.

  • spookeih
    Spookeih (@spookeih) reported

    @TheInfiniteLink @ZhugeEX -if any at all on the system. I've fit like 10 games fully digital on my switch 2 (3 of which are big live service games:overwatch, fortnite, warframe), and have 5 others on cart.

  • Ryusei25321933
    Ryusei (@Ryusei25321933) reported

    @SenseiRenk27407 @Iaklsydney I thought I was the only one who thinks the grind is awful in DNA, they should fix it and make materials for leveling abundant like in Warframe.

  • theREALarc420
    Arcturus420 (@theREALarc420) reported

    @Boogalous @_Gwanox Warframe outlived most other live-service games, majority of which were paid to begin with. Maybe instead of Warframe being paid, every other game should've been free.

  • ndiegamesf43l
    Just Player-honestly review- (@ndiegamesf43l) reported

    It's tough when you have a strong competitor like Warframe. Anthem needed a complete overhaul.Anthem had some pretty major flaws, such as its terrible story, optimization issues, and lack of enemy variety.

  • AvatarX
    Avatar X (@AvatarX) reported

    @Pirat_Nation Because Warframe is also now on Mobile. Warframe also don't has a the disconnect in terms of content or lore issues. Without mentioning a completely different business model from the start. Kind of an unfair comparison.

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