Warframe Outage Map
The map below depicts the most recent cities worldwide where Warframe users have reported problems and outages. If you are having an issue with Warframe, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Warframe users affected:
Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Seekonk, MA | 1 |
| Tenancingo de Degollado, MEX | 1 |
| Paris, Île-de-France | 1 |
| Foz do Iguaçu, PR | 1 |
| Biganos, Nouvelle-Aquitaine | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Warframe Issues Reports
Latest outage, problems and issue reports in social media:
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OgVorpamix (@OGVoorheesTv) reportedCan we PLEASE fix all the Sirius and Orion bugs? cuz there is alot. 1. loss of frame rates and freezing when switching frames in decendia 2. floor pickups glitch the audio on orion causing you to have to swap these are just the big 2 PLEASE fix them @warframe @DigitalExtremes
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MattGoesBuck (@MattGoesBuck) reported@realancientrune And then there’s me Warframe - waiting for next content drop Division 2 - Bad state Destiny 2 - no future, no point BL4 - terrible Once Human - you’ll see the issues soon haha Looter shooter main is a struggle
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ImCalledBethy (@BethyOnX) reported@PabloMakes ? You might want to fix this - #warframe
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floomez, bringer of hope (@FLOOMEZ) reportedimo the problem comes from the updates this year having been pretty experimental, all things considered follie's hunt was an attempt at making Warframe properly scary in a way that puts us at actual risk JS:C returned to Railjack, need i say more
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Ballas The Orokin Executor (@BallasOrokin) reported@ash669_h @PlayWarframe Focus is the mechanic that got me addicted to the Warframe I wish Drifter had their own Focus schools and you could switch freely between Operator and Drifter in-mission to use different powers The only problem is that I have zero idea what Drifter schools could be
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♥︎♡♛࿎࿎𝓡𝓞𝓢𝓔࿎࿎♛♡♥︎ (@MadokaForLife) reported@2H_claymore @108r5meme Just wrong. A lot of what draws ppl to gacha games is the fact it’s live service, constant updated content and story released practically monthly. Now games CAN be live service like this without gacha (warframe, duet night abyss) but it either end with the game shutting down 1/2
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Betty Egg (@betty_egg) reported@PolishTamales You said it went down from 88k to 3k when you can see in the screenshot you shared it's double that - the 24 hour peak caps at about 6k, and shoots up to 40k at the start of a new season. Having a 24 hour peak puts you in the top 2%-3% of all games on Steam. The problem with Marathon is it cost 250 million (allegedly) and it's probably only made around 50-60 million back, 4 months later. Also this problem isn't exclusive to Marathon - Marathon is simply the chosen scapegoat. This is happening to AAA games across the board. They're over budgeted and underperforming. In the grand scheme of things, Marathon's player retention would be fairly decent if it cost about half as much to make - but again this is not a "Marathon" problem, it's a AAA problem abroad. I'm not trying to be snarky but the only reason I bring this up is because I see people making all these posts, and they seem genuinely confused? The reason Sony is still supporting Marathon is because there is a slight chance for a game like this to pick up steam, because yes in fact - player retention puts it in the top 2%-3% games on Steam. Games like Warframe and Siege took YEARS to get to where they are today, and they debuted with numbers far worse than Marathon (even when taking into account Siege had it's own Ubisoft servers on top of Steam).. THIS is why they continue to support it. They'll probably give a year before they decide to pull the plug, and again the only reason I mention this is because 90% of my feed seems to be confused about what all these numbers mean, and firstly, if you think only 3k people are playing Marathon - when in reality it's twice that many - that would be confusing, on top of the fact if you didn't know where that puts it in contrast with the rest of games on Steam, you're not gonna understand why Sony continues to support it. People keep trying to compare these games to games like Arc Raiders, or Apex Legends - games like that are well within the top 0.5% of ALL games on Steam, globally. Not everything is an overnight hit, in fact most live service games fall flat on their face... Whereas Marathon has SOME retention. That's why.
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Anomaly (@Anomaly_VAL) reported@gacha_tourist You’re actually a ******* idiot. It’s called live service games in general. Gacha is ONE type of live service game which is differentiated by its monetization. Have you never heard of WOW, Marvel Rivals, Warframe, etc?
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Aleks (@anubioxus) reported@_Eisra_ Finally someone doing the warframe service model
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Ery💜 (@DiaboliLoli) reported@LeonaF14 @NipahDUBS @Love_Deepspace Yes, or look at Warframe😭 They hold a monthly Devstream and show their update schedule. And every week there is Devshorts where they even answer player's questions and problems during the stream. Like...it is possible💀. #PapergamesRuinsCNGaming #BringBackValko #NoValkoNoInfold
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꒰ Eggie ꒱🌸🎐Anti-Idol Squid Girl (@EggieWeggieVT) reportedI totally didn't wake up late. What are you talking about? Stream totally isn't gonna be an hour late 😭 Probably starting around 1:30-ish! No karaoke because my jaw is having Issues™, but we're gonna watch the Ion 2 global announcement, react, have a big yap sesh, and maybe play some Palworld or Warframe👀
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Fish Wizard (@imfishwizard) reportedGood morning!!! I’m so thankful that warframe can be played on like even the shittiest of devices like my editing laptop is not great and yet warframe runs on it no problem
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Cris Lura ⛏️ Mole Vtuber (@crisLuraVT) reportedi think a lot of warframes problems with pvp can be assuaged by just making a warframe skinned mode of unreal tournament for conclave
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Betty Egg (@betty_egg) reported@PolishTamales You said, "4 months later, it sits at around 3,000 players.." when in reality it probably has around 10k daily players (including console). This is why this 'doomsday scenario' people keep pitching for why Marathon was gonna be the next 'Concord 3' or whatever never saw the light of day. You look at Steam chart numbers for games like Siege and Warframe, they didn't become successful until years and years later. I'm not saying Marathon is going to become a success like those games, I'm simply pointing out why Sony hasn't completely abandoned their 250 million dollar investment. Games that have peak player counts around 6k per day are generally performing in the top 2%-3% of all games on Steam. If you were to ask Google, "Is 6k 24 player peak good numbers for Steam?" Google well actually tell you, "Yes, that's very healthy!" The problem is the cost. Again the ONLY reason I'm pointing this out is to explain WHY Sony continues to support it..
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Zer0Playr - LIVES NA TWITCH (@Zer0Playr) reported@androidxlapis @FirstDescendant Man, even if the problem existed since always, people still abused of it. There's no excuses from the players, even creators, who got banned. All they had to do was report the problem to the Devs, creators included. But, related to creators, the banned ones not only replicate the exploit live, but encouraged players to make use of it too. Something like that happened years before in Warframe. DE told the creator who found out the exploit in question to not share it. And guess what: he shared it anyway, getting banned after that. What I'm saying is: if you are a creator, you have to be responsible about the content you create. And if you saw a bug, you HAVE to report them to Devs. "Oh, but the Devs were aware of it", I'm not doubting they may be aware since months before it got worse, but, again, you should simply wait for a fix and keep reminding them to make it happen. But instead, they preffered to make a cry river after being banned by using the exploit they supposedly knew about, just like that Warframe case I've mentioned earlier. Again, you've found a bug in the game? Report it and wait. Report twice if needed, but wait. Someday it'll be fixed.