Warframe status: server issues and outage reports
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Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.
Problems in the last 24 hours
The graph below depicts the number of Warframe reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Warframe. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Warframe users through our website.
- Glitches (50%)
- Online Play (33%)
- Sign in (17%)
Live Outage Map
The most recent Warframe outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 5 days ago |
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Glitches | 2 months ago |
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Glitches | 2 months ago |
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Glitches | 2 months ago |
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Online Play | 2 months ago |
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Online Play | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Warframe Issues Reports
Latest outage, problems and issue reports in social media:
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Asethon (@setho_asethon) reported@poliwa_93 Marathon's problem is not "woke". It's genre. "Hardcore" extraction shooter. No one wants that, no one needs that. Destiny 2 is thousand times more woke and it has number, Warframe has more woke stuff -consistent high numbers. Good game's are good, bad game's are bad.
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Slipkerit | ENVtuber | Overthinking idiot (@goodguyslip) reported@BLADEkuzia @VeryBadSCAVR Just wait till they realize it's not broken and PvP in Warframe is just boring
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♡*♡∞:。.。 𝑉𝑖𝑘𝑦 。.。:∞♡*♡ (@Vitorius04) reported@NeoVyyper I'm playing Warframe to forget my real problems... And when I stop, all the problems comes back.
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Rivellana (@joongsroses) reportedSo Warframe - I’ve only ever had my Drifter romance Arthur. Returned & Devil’s Triad is a thing now, I am absolutely simping for Roathe. Polygamy is ok in WF universe, I’ve looked up Arthur’s polygamy acceptance convo. What’s the issue? I somehow feel guilty abt it. Do I do it?
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Natalie ⭐️ #WeLoveValko (@enkayart) reported@Xaivhi A lot of people have suggested good otomes and gachas. If you're looking for another live service w great story then Warframe. Digital Extremes (the devs) haven't failed me yet. F2P w microtransactions, but you can grind to get most things that cost real money
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Nixie Try To Draw (@Perianth_Nixie) reportedWelp. Still nothing about my laptop. We made decision if fixing will be too expensive, we gonna buy a new one. I hope to get any info this week. The old laptop is start to be laggy probably by all Windows updates. It start to have problem run warframe and Stardew Valley.
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HellenTK (@Hellen__TK) reported@1F1f1f0 @NuCaloric So, you might have the same issue with Soulframe. Our progress when the game fully launches is no being reset, meaning that every player that maxes out during preludes will still be maxed out when the game releases, other than with the new content. As on now there are over 200,000 in the official Discord, so assuming even only the 55,000 that are online atm make it to the final release, that's still 55,000 concurrent players you will feel just as behind the curve with like you mentioned with Warframe.
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♡ Polish Tamales ♡ (@PolishTamales) reported@betty_egg The thing with the charts is that there’s a huge difference between the peak players, the times of day those peaks actually hit, and how long they hold those numbers. Marathon usually has two peak periods during the day: one in the afternoon and one before midnight (Eastern Time). Outside of those hours the player count is abysmal. You have to look at the average, not just the lowest of the low or the highest of the highs. Right now the 24-hour peaks are sitting around 5-6k most days (with the occasional temporary bump from a new mode or free weekend that shoots up to 15k then drops right back). That’s not “double the 3k” in any meaningful way for a live-service game four months in. Averages over the last 30 days are closer to 4.5-5k. Season 2 and the free weekend pushed it into the 30-40k range for a few days, then it fell straight back down. Same pattern every time. Our boy Paul Tassi has been clear that the majority of sales are still on PC (roughly 2:1 or higher PC-to-console, around 70% Steam). Console numbers are dwarfed by it; the complete opposite of Destiny. So there’s no hidden 10k+ console players propping up those peaks. What you see on Steam is the bulk of the active population. Calling a 5-6k 24-hour peak “top 2-3% of all games on Steam” is technically true if you include every dead asset flip and abandoned early-access title, but it’s meaningless for a $40 AAA live-service shooter that reportedly cost $200-250 million+. Top 100 games on Steam are regularly pulling tens of thousands concurrent. Marathon isn’t living there. Warframe and Siege took years to grow because they launched as (or became) free-to-play with constant iteration from a much lower starting point and far smaller budgets. Marathon launched as a premium title with massive expectations and a huge spend. Four months later the revenue is still only in the $50-60 million range before microtransactions. Retention exists for the hardcore group that stuck around, sure; but the overall audience collapsed and the temporary spikes never stick. That’s why the numbers look the way they do, and why the “it’s just a AAA problem / give it a year” framing doesn’t change the actual chart.
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Zer0Playr - LIVES NA TWITCH (@Zer0Playr) reported@sakuaas @FirstDescendant The fact is: both cases involve a bug that was exploited by a creator. The only differences are: The one in Warframe could be triggered by using macros, the Devs were aware and they told him so to not post videos about it, since they were prepairing a fix for it, but still he postes anyway. The one in TFD Devs took too long to fix, since they were reformulating some elements in the game and prepairing Season 4 to launch. I can't say they were aware, but given the time it took and the fact it was reported, let's say they were: they were probably doing something about it, but there were some players, creators or not, took the opportunity to abuse that problem to farm tons of transcendent guns and causing more problems Devs should take care of. The thing is: I'm not talking about success or missing of it, but about attitude against players abusing of things they shouldn't, since they knew they could be punished by that, and a position about fixing that. I'm not saying Devs were right on letting a problem like that for so long, of course they should fix that as soon as they got the report so things like that don't happen. But we can't deny players that abused of this bug are wrong too, since, as I said, they knew this problem was there, and they knew they could be punished for talking advantage of it.
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(ó ì_í)=ó 🔥Manus🔥 ò=(ì_í ò) (@JamesDolphino) reportedi have the same issue i have with warframe in rs3 im max to a point and have no idea what to do
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Sinful_Bluez (@Sinful_Bluez) reported@SUPAH_SUPAH Having powercreep isnt the end of the world Games like Arknights and Warframe can have some insane jumps of powercreep but none of that matters too much since the games arent being fully designed around the OP units or equipment The issue comes when units become actually unviable
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Airyll (@Airyllish) reported@oranzhs You sum up my problem with the Necramechs very succinctly here. I play Warframe because I like using my Warframes. I *always* found forced Necramech mechanics to annoy me more than anything else; yet another thing I'd need to invest heavily in to make it comparable to my frames.
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vapor619 (@plocke_iv) reported@DelusionPosting Warframe the movement was so slow when the game came out and bullet jumping was not even a thing it was glitch and it was so well received and wanted to be kept they made that glitch a feature
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Fish Wizard (@imfishwizard) reportedGood morning!!! I’m so thankful that warframe can be played on like even the shittiest of devices like my editing laptop is not great and yet warframe runs on it no problem
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Timothy Young (@Whoistjmjones) reported@nikooliza @shieldgating Nothing here is a game design issue, you just don't like it. Which I don't understand because this power fantasy has been in Warframe for over like 7 years. Plus, aren't you also crying? You're crying about stuff being too strong, which, tbh is a personal problem.
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BitAzure (@bit_reactor) reportedAs a boomer myself who's followed most the industry because I got the "obsessed with video games" flavor of neurodivergence I can shed a bit of light on this. Prior to Genshin's popularity many gacha didn't even employ the pity systems and stuff we have now. Hell Genshin didn't launch with a proper weapon pity system and that's part of why a certain guy got famous streaming his multiple loss attempts. The market now has more clearly defined "rules" and are weighed and measured by how F2P friendly they are and/or how their pull systems work. A lot of the big 3d ones (ignoring the phone only/mostly 2D ones because there's a lot of problems still in that market) have had to find the balance between making hand over fist money with whales and keeping their clientele playing their game. Fast forward to now where most copy the tried and true Genshin formula because it's been proven to still work without pushing out players while still ensuring profits to reinvest into the game and other projects. You now know going into most 3d Gacha that a "set amount" of currency or dollars = the character you want 100% of the time, with a chance of getting them prior. This means if you're like me, and only spend like twice a year, and skip on banners you're not into because power is always temporary, you can basically always ensure you have enough currency to "break pity" and get the character you want. And If you don't want to spend? You gotta play the game. Some people will be like "they hold you hostage" but my dailies in most gacha I play can be done in a matter of minutes if not seconds, and the rest is just running around the cool open world or building my factory. But F2P games like say Warframe work similarly: Pay or grind. This doesn't mean every gacha gives you a good amount of currency but I've rambled a lot and can't go into EVERY exception to EVERY rule. But it's hard to beat the price of free when your game is getting subsidized by whales to provide multiple open world or gameplay updates and you have much more protections as a player now in 2026 than you had pre-2021. tl;dr the "big" gachas are different now than what they were back then, adapting to the market and if a big uprising happens again, they will adapt again.
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Adamus 🇦🇷🏴☠️🇱🇧 (@AdamusVA) reportedI don't care if I lose Warframe, I need Live Service games to disappear from the face of the earth
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Ryusei (@Ryusei25321933) reported@SenseiRenk27407 @Iaklsydney I thought I was the only one who thinks the grind is awful in DNA, they should fix it and make materials for leveling abundant like in Warframe.
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♥︎♡♛࿎࿎𝓡𝓞𝓢𝓔࿎࿎♛♡♥︎ (@MadokaForLife) reported@2H_claymore @108r5meme Gacha kinda sucks but it’s in my opinion the lesser of two evils for most live service games cause warframe for example has so many frames you literally can’t play without buying them, obviously the best option would be live service + no gacha or ingame purchases like
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Sined (@SinedPosts) reportedWhy is the switch login music for warframe so much higher pitch?
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angry fro-mun (@tomix55100) reported@danielkleach One of my issues with warframe is there are bosses that they set up so people can’t just quick kill, which I get, but they make it so they are invincible the first 5 min of a fight that takes 30 sec of most DPS to kill. Or they are intermittently vulnerable with a tiny weak showing up 30% of the time point that you need to hit 200 times.
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ImCalledBethy (@BethyOnX) reported@PabloMakes ? You might want to fix this - #warframe
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🍂 Batty/Sprout | Moder's #1 worshipper🍂 (@Thunderghussy) reported@SinedPosts REAL that's one of my biggest problems with warframe rn is that they have such a wide range of customization but then practically no way to utilize it. There's only 2 anim sets for the drifter but we see SO much more of them post-new war and it feels unfair
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Chris Reynolds (@AMER1CAN1D1OT17) reported@falloutplays @val3roth Yeah there no PvP you are not paying to win. No issue at all buying a frame in Warframe. You just went for the wrong one LOL
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Joon, Marty McFly's Forgotten Dog (@JoonGTP) reportedOddly enough, Warframe and Codex suffer from the same issue(s) that plague most things: the Silicon Valley motto of "move fast and break things" (aka: the obsession with moving forward and not looking back). Though Codex is hopefully getting a performance patch soon, but still.
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Sibbz (Discordian Flag Emoji) (@Mr_Sibbz) reportedi would love to know the solution to this problem. thank god for the ppl jumping on Warframe with me, but there's been so many other games I've bought/wished to buy and there was never a point cuz i'd be playing them solo and it's just not fun.
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AK 🛸👽🇵🇸 (@AKForeal_) reported2026 warframe riven lock market crash vs 2006 housing market crash
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Nrkd. Games (@G7416Nrkd) reported@LightKnightAceT @ShitpostRock Forma is not an issue. Every week you get to completely juice a weapon. The game is the farm. Which is why the gameplay must be good. I like Warframe gameplay. I have problems with boring farms like doing orokin vault runs. But that is overall less than 1% of the game.
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Nox Prime (@gmNoxPrime) reported@Swurv__ Gamers don't mind MTX for free games, but when you have to pay for the full game (60) then for a DLC (40) and on top of that you have to pay for MTX?! **** off Bungie. In the other hand a free-to-play game with MTX is not an issue, like Warframe.
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Zer0Playr - LIVES NA TWITCH (@Zer0Playr) reported@androidxlapis @FirstDescendant Man, even if the problem existed since always, people still abused of it. There's no excuses from the players, even creators, who got banned. All they had to do was report the problem to the Devs, creators included. But, related to creators, the banned ones not only replicate the exploit live, but encouraged players to make use of it too. Something like that happened years before in Warframe. DE told the creator who found out the exploit in question to not share it. And guess what: he shared it anyway, getting banned after that. What I'm saying is: if you are a creator, you have to be responsible about the content you create. And if you saw a bug, you HAVE to report them to Devs. "Oh, but the Devs were aware of it", I'm not doubting they may be aware since months before it got worse, but, again, you should simply wait for a fix and keep reminding them to make it happen. But instead, they preffered to make a cry river after being banned by using the exploit they supposedly knew about, just like that Warframe case I've mentioned earlier. Again, you've found a bug in the game? Report it and wait. Report twice if needed, but wait. Someday it'll be fixed.