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Warframe

Warframe status: server issues and outage reports

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Full Outage Map

Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.

Problems in the last 24 hours

The graph below depicts the number of Warframe reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Warframe. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Warframe users through our website.

  • 61% Sign in (61%)
  • 14% Online Play (14%)
  • 14% Glitches (14%)
  • 8% Matchmaking (8%)
  • 3% Hacking / Cheating (3%)

Live Outage Map

The most recent Warframe outage reports came from the following cities:

CityProblem TypeReport Time
Tenancingo de Degollado Glitches 13 days ago
Paris Glitches 18 days ago
Foz do Iguaçu Glitches 18 days ago
Biganos Online Play 18 days ago
Hombourg Online Play 20 days ago
Las Palmas de Gran Canaria Glitches 2 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Warframe Issues Reports

Latest outage, problems and issue reports in social media:

  • LaviiBakeneko
    Lavii ラビ Bakeneko バケネコ | bondLiveEN【???】 (@LaviiBakeneko) reported

    I want to be very clear about something that's been a chat-wide problem not just with me but also with @MomoYumekoVT. We play Warframe to have fun (shock! gasp!), not to be try-hards. Neither of us allow backseat gaming and I shouldn't feel forced to be a sweaty. Let me have fun.

  • DarkFoxKirin
    FoxyThePirate (@DarkFoxKirin) reported

    @halenhargreevs Warframe. Monster Hunter. Crash Bandicoot.

  • Y0urOn1yFreND
    Aidan (@Y0urOn1yFreND) reported

    @SpriggyNeruda @RickyBenjamin8 @Bungie I'm just looking at every other live service looter out there an only Warframe has done it well. I don't think Sony will roll those dice

  • Brendzun
    Brendzun (@Brendzun) reported

    Two ways I see to fix Heat Inherit in Warframe Allow heat procs to inherit damage multipliers from the strongest proc, no matter when/where that proc is applied Or remove it entirely One will buff an unintended mech' for everyone One will remove it for those who use it

  • X_xSTx_X
    Xx-_-xX_ST_Xx-_-xX (@X_xSTx_X) reported

    @CreperHunter2K0 @ZenlessWorld oh so they are making this like warframe. this would be much broken just like orange and red crits

  • vnnc100
    vin (@vnnc100) reported

    @ReclaimerReborn @PabloMakes @PlayWarframe Very L take. This is a very general take - this gamemode forces players to adapt and problem solve which Warframe severely lacks in. The theory crafting that comes with it is very rewarding when it works. That being said, certain debuffs does suck but not the whole thing itself.

  • DorneSylas
    Sylas Dorne ~Sundered Realms Outcast~ (@DorneSylas) reported

    @Marakath @Pirat_Nation Warframe as a game is great fun. Their advancement and development over the years has consistently remained one of the top playable games out there - with a real money system they frequently discount on top of being able to bypass it with in-game currency. The problem is in their management/activism, not the game itself. But because of their activism? I and many others refuse to play it. Not that it matters.

  • RenzoTalks
    Renzo (@RenzoTalks) reported

    Warframe servers down or my game just butt rn?

  • jerkmaster53
    jerkmaster53 (@jerkmaster53) reported

    @ANNI3_SE4L I used a slop broken meta weapon in warframe once and it was like wow this is so easy, but it feels fun

  • TheSoullessEgo
    Ego (@TheSoullessEgo) reported

    @Sseeaann63 @finlaena That’s the issue with a strictly “power fantasy” game like Warframe. A) being powerful in content doesn’t actually matter. B) Most of the cast could be just as “problematic” in any given circumstance if the content becomes relevant. Hyldrin is just a symptom.

  • _Gwanox
    gwan (@_Gwanox) reported

    I need to mention that the problem is not the "far camera offset" itself, it only extrapolates the core issue: #warframe doesn't check if weapons are obstructed. Bullets look like they come from your gun, but as long as your camera has LoS, they hit. It's awkward even for PvE.

  • killer_recon
    Jetta umbra (@killer_recon) reported

    @DexterTheKnight @shinyboi101 @TlynMyBeloved And? Warframe is on 9 platforms. And most of it's players are on Steam. even if Playstation gets shutdown, it will have very little effect on the game. Seems like you have a problem with Sony/Playstation EULA not Warframe.

  • At_my_name
    Onyx (@At_my_name) reported

    Maybe the problem here is that ETA/EDA are biaised through warframe that can ignore the boring modifier ?

  • Soren_Solstice
    Soren (@Soren_Solstice) reported

    @Bananaconda777 @ClairvoyantNara @PabloMakes Problem is certain warframe are sure as hell not good in these Archimedea. I sure as hell wont be taking Ivara on a survival when energy is cut by half, drained by enemies near me and taking damage if im not jumping.

  • Pupsker
    Pupsker (@Pupsker) reported

    Me riding around on my K-Drive in Warframe, INSTANT CRASH

  • Whoistjmjones
    Timothy Young (@Whoistjmjones) reported

    @nikooliza @shieldgating Nothing here is a game design issue, you just don't like it. Which I don't understand because this power fantasy has been in Warframe for over like 7 years. Plus, aren't you also crying? You're crying about stuff being too strong, which, tbh is a personal problem.

  • stepheneast
    stephen east (@stepheneast) reported

    @SideScrollers Grim dawn and the new expansion, Warframe, did try to start the Marvel tokon beta but PC error message stopped me

  • Nelosart
    Nelosart gambled and lost all in Tau (@Nelosart) reported

    @finlaena But she can be as disruptive as any other room clearer Warframe, killing too fast there is nothing else left for anyone. To me that's an issue with multiple Warframes, it only happens that Hildryn becomes the definitive choice for elite Archimedia.

  • betty_egg
    Betty Egg (@betty_egg) reported

    @PolishTamales You said it went down from 88k to 3k when you can see in the screenshot you shared it's double that - the 24 hour peak caps at about 6k, and shoots up to 40k at the start of a new season. Having a 24 hour peak puts you in the top 2%-3% of all games on Steam. The problem with Marathon is it cost 250 million (allegedly) and it's probably only made around 50-60 million back, 4 months later. Also this problem isn't exclusive to Marathon - Marathon is simply the chosen scapegoat. This is happening to AAA games across the board. They're over budgeted and underperforming. In the grand scheme of things, Marathon's player retention would be fairly decent if it cost about half as much to make - but again this is not a "Marathon" problem, it's a AAA problem abroad. I'm not trying to be snarky but the only reason I bring this up is because I see people making all these posts, and they seem genuinely confused? The reason Sony is still supporting Marathon is because there is a slight chance for a game like this to pick up steam, because yes in fact - player retention puts it in the top 2%-3% games on Steam. Games like Warframe and Siege took YEARS to get to where they are today, and they debuted with numbers far worse than Marathon (even when taking into account Siege had it's own Ubisoft servers on top of Steam).. THIS is why they continue to support it. They'll probably give a year before they decide to pull the plug, and again the only reason I mention this is because 90% of my feed seems to be confused about what all these numbers mean, and firstly, if you think only 3k people are playing Marathon - when in reality it's twice that many - that would be confusing, on top of the fact if you didn't know where that puts it in contrast with the rest of games on Steam, you're not gonna understand why Sony continues to support it. People keep trying to compare these games to games like Arc Raiders, or Apex Legends - games like that are well within the top 0.5% of ALL games on Steam, globally. Not everything is an overnight hit, in fact most live service games fall flat on their face... Whereas Marathon has SOME retention. That's why.

  • Mesa_Warframe
    Mesa (@Mesa_Warframe) reported

    ??? years old, no clue what my age is at this point - 2 romantic relationships - 0 tattoos - 0 piercing (I think, does Warframe modifications count?) - 2 dogs - 0 cats - 0 surgeries - 0 jobs - 1 heartbreaks (rest in peace koumei) - 0 broken bone - what is uni??

  • FFXI_FFXIV
    Mr. Worldwide Warrior of Light (@FFXI_FFXIV) reported

    @FireMage777 @sheldonlv30 AI points the facts. Dude even in warframe your grind is meaningful and that is a horizontal progression game. The problem in FF14 it lacks real rewards, but keep seal clapping for slop.

  • The_LauraShow
    🇵🇸Laura, Vyper Deadlock's Wife (@The_LauraShow) reported

    is anyone else's warframe twitch drops not working ive been stuck on 25 mins left for like 2 hours

  • ShackleOhNo
    Shackle. (@ShackleOhNo) reported

    I think I entered Warframe at a perfect time HOWEVER I do wish I had started during the time when you could use a glitch to breed some ****** up dogs and cats. Every picture I see of them kills me.

  • AdamusVA
    Adamus 🇦🇷🏴‍☠️🇱🇧 (@AdamusVA) reported

    I don't care if I lose Warframe, I need Live Service games to disappear from the face of the earth

  • Yawaru
    Moon King Yawaru (@Yawaru) reported

    @RinoTheBouncer Evolve was what Anthem is, same as it ever was. They focused on how they wanted to make money instead of what would be worthwhile to purchase. Live service only works when the content and development pinelines mesh, like Warframe or Path of Exile.

  • PolishTamales
    ♡ Polish Tamales ♡ (@PolishTamales) reported

    @betty_egg The thing with the charts is that there’s a huge difference between the peak players, the times of day those peaks actually hit, and how long they hold those numbers. Marathon usually has two peak periods during the day: one in the afternoon and one before midnight (Eastern Time). Outside of those hours the player count is abysmal. You have to look at the average, not just the lowest of the low or the highest of the highs. Right now the 24-hour peaks are sitting around 5-6k most days (with the occasional temporary bump from a new mode or free weekend that shoots up to 15k then drops right back). That’s not “double the 3k” in any meaningful way for a live-service game four months in. Averages over the last 30 days are closer to 4.5-5k. Season 2 and the free weekend pushed it into the 30-40k range for a few days, then it fell straight back down. Same pattern every time. Our boy Paul Tassi has been clear that the majority of sales are still on PC (roughly 2:1 or higher PC-to-console, around 70% Steam). Console numbers are dwarfed by it; the complete opposite of Destiny. So there’s no hidden 10k+ console players propping up those peaks. What you see on Steam is the bulk of the active population. Calling a 5-6k 24-hour peak “top 2-3% of all games on Steam” is technically true if you include every dead asset flip and abandoned early-access title, but it’s meaningless for a $40 AAA live-service shooter that reportedly cost $200-250 million+. Top 100 games on Steam are regularly pulling tens of thousands concurrent. Marathon isn’t living there. Warframe and Siege took years to grow because they launched as (or became) free-to-play with constant iteration from a much lower starting point and far smaller budgets. Marathon launched as a premium title with massive expectations and a huge spend. Four months later the revenue is still only in the $50-60 million range before microtransactions. Retention exists for the hardcore group that stuck around, sure; but the overall audience collapsed and the temporary spikes never stick. That’s why the numbers look the way they do, and why the “it’s just a AAA problem / give it a year” framing doesn’t change the actual chart.

  • D0nMaurici0
    Mauricio (@D0nMaurici0) reported

    @colesmithen2 You would think this is a good point until you see Warframe is literally a Solo game and outlived Destiny 💀 Yeah Solo Ops was not a problem, D2 had a lot of **** and this is not one of them. Stop romancing fireteams when they just giving the players more options.

  • iH3RMiT
    ....... (@iH3RMiT) reported

    @Hermthagerm wouldnt know, i hardly check my credits cause i usually play games in bunches or mainly play live service games atm like warframe, yakuza on the side but some games require specific achievements to get higher trophies, stuff she probably not doing, like collecting stuff

  • Vedgrin
    Vedgrin (@Vedgrin) reported

    @halenhargreevs Warframe. Over 4000 hours but I'm just a daily login player these days.

  • Prime_Skullz
    Prime_Skullz (@Prime_Skullz) reported

    @FireMonkey Was literally just thinking that it might be an issue on PlayStation’s side of things, ‘cause it’s happening to both Fortnite and Warframe players.