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Warframe is a free-to-play cooperative third-person shooter video game developed by Digital Extremes for Microsoft Windows, PlayStation 4, and Xbox One. In Warframe, players control members of the Tenno, a race of ancient warriors who have awoken from centuries of cryosleep to find themselves at war with different factions.
Problems in the last 24 hours
Warframe signals over the past 24 hours. The dashed line is the service-wide baseline used to detect unusual activity.
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At the moment, we haven't detected any problems at Warframe. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Warframe users through our website.
- Glitches (50%)
- Online Play (33%)
- Sign in (17%)
Live Outage Map
The most recent Warframe outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 14 days ago |
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Glitches | 2 months ago |
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Glitches | 2 months ago |
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Glitches | 2 months ago |
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Online Play | 2 months ago |
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Online Play | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Warframe Issues Reports
Latest outage, problems and issue reports in social media:
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Saigo (@Saigo4k) reportedIt's honestly refreshing being part of the Warframe community and seeing a community mindset issue being toxic positivity of all things. You have no idea how nice it is until you look at the Halo community and see people sending devs death threats over a weird texture in a game.
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Betty Egg (@betty_egg) reported@PolishTamales You said it went down from 88k to 3k when you can see in the screenshot you shared it's double that - the 24 hour peak caps at about 6k, and shoots up to 40k at the start of a new season. Having a 24 hour peak puts you in the top 2%-3% of all games on Steam. The problem with Marathon is it cost 250 million (allegedly) and it's probably only made around 50-60 million back, 4 months later. Also this problem isn't exclusive to Marathon - Marathon is simply the chosen scapegoat. This is happening to AAA games across the board. They're over budgeted and underperforming. In the grand scheme of things, Marathon's player retention would be fairly decent if it cost about half as much to make - but again this is not a "Marathon" problem, it's a AAA problem abroad. I'm not trying to be snarky but the only reason I bring this up is because I see people making all these posts, and they seem genuinely confused? The reason Sony is still supporting Marathon is because there is a slight chance for a game like this to pick up steam, because yes in fact - player retention puts it in the top 2%-3% games on Steam. Games like Warframe and Siege took YEARS to get to where they are today, and they debuted with numbers far worse than Marathon (even when taking into account Siege had it's own Ubisoft servers on top of Steam).. THIS is why they continue to support it. They'll probably give a year before they decide to pull the plug, and again the only reason I mention this is because 90% of my feed seems to be confused about what all these numbers mean, and firstly, if you think only 3k people are playing Marathon - when in reality it's twice that many - that would be confusing, on top of the fact if you didn't know where that puts it in contrast with the rest of games on Steam, you're not gonna understand why Sony continues to support it. People keep trying to compare these games to games like Arc Raiders, or Apex Legends - games like that are well within the top 0.5% of ALL games on Steam, globally. Not everything is an overnight hit, in fact most live service games fall flat on their face... Whereas Marathon has SOME retention. That's why.
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Jeky (@jjjeky) reportedDoes anyone else have this issue with a game? main reason I stopped playing Warframe was because I noticed the person wasn't centered, and it started to drive me insane while I played. I feel like it's such a small thing, but it literally made me not want to play the game anymore
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♡ Polish Tamales ♡ (@PolishTamales) reported@betty_egg The thing with the charts is that there’s a huge difference between the peak players, the times of day those peaks actually hit, and how long they hold those numbers. Marathon usually has two peak periods during the day: one in the afternoon and one before midnight (Eastern Time). Outside of those hours the player count is abysmal. You have to look at the average, not just the lowest of the low or the highest of the highs. Right now the 24-hour peaks are sitting around 5-6k most days (with the occasional temporary bump from a new mode or free weekend that shoots up to 15k then drops right back). That’s not “double the 3k” in any meaningful way for a live-service game four months in. Averages over the last 30 days are closer to 4.5-5k. Season 2 and the free weekend pushed it into the 30-40k range for a few days, then it fell straight back down. Same pattern every time. Our boy Paul Tassi has been clear that the majority of sales are still on PC (roughly 2:1 or higher PC-to-console, around 70% Steam). Console numbers are dwarfed by it; the complete opposite of Destiny. So there’s no hidden 10k+ console players propping up those peaks. What you see on Steam is the bulk of the active population. Calling a 5-6k 24-hour peak “top 2-3% of all games on Steam” is technically true if you include every dead asset flip and abandoned early-access title, but it’s meaningless for a $40 AAA live-service shooter that reportedly cost $200-250 million+. Top 100 games on Steam are regularly pulling tens of thousands concurrent. Marathon isn’t living there. Warframe and Siege took years to grow because they launched as (or became) free-to-play with constant iteration from a much lower starting point and far smaller budgets. Marathon launched as a premium title with massive expectations and a huge spend. Four months later the revenue is still only in the $50-60 million range before microtransactions. Retention exists for the hardcore group that stuck around, sure; but the overall audience collapsed and the temporary spikes never stick. That’s why the numbers look the way they do, and why the “it’s just a AAA problem / give it a year” framing doesn’t change the actual chart.
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KoniVT (@GamingKoni) reported@alexxortv not a gacha game, but it's a live service. Warframe
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vapor619 (@plocke_iv) reported@DelusionPosting Warframe the movement was so slow when the game came out and bullet jumping was not even a thing it was glitch and it was so well received and wanted to be kept they made that glitch a feature
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Slipkerit | ENVtuber | Overthinking idiot (@goodguyslip) reported@BLADEkuzia @VeryBadSCAVR Just wait till they realize it's not broken and PvP in Warframe is just boring
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Betty Egg (@betty_egg) reported@PolishTamales You said, "4 months later, it sits at around 3,000 players.." when in reality it probably has around 10k daily players (including console). This is why this 'doomsday scenario' people keep pitching for why Marathon was gonna be the next 'Concord 3' or whatever never saw the light of day. You look at Steam chart numbers for games like Siege and Warframe, they didn't become successful until years and years later. I'm not saying Marathon is going to become a success like those games, I'm simply pointing out why Sony hasn't completely abandoned their 250 million dollar investment. Games that have peak player counts around 6k per day are generally performing in the top 2%-3% of all games on Steam. If you were to ask Google, "Is 6k 24 player peak good numbers for Steam?" Google well actually tell you, "Yes, that's very healthy!" The problem is the cost. Again the ONLY reason I'm pointing this out is to explain WHY Sony continues to support it..
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Trainer (@trainerg_03) reportedOne of these days I will finally get enought money to either buy a pc or a decent laptop and be able to play warframe without lag and maybe even monster hunter world without having to use geforce now
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CaptainRelyk the Brass Dragon (@CaptainRelyk) reported@MarathonGG_ @ALegendaryDrops The problem with marathon is it came at the cost of Destiny 2. There’s a world where both games can exist but this isn’t that world. It’s not like digital extremes where it’s managed well with Soulframe not taking resources away from Warframe (1/2)
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Jetta umbra (@killer_recon) reported@TheDsIEGE Yeah, i know a lot of people preferred 1999 over the typical Warframe space opera stuff. It's just how live service games work, you can't please everyone, you gain some players with these kind of updates, and you loose some for the same reasons. it is what it is.
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Trebble M Stargazer (@DawnNamine) reported@Vector351 @oryxeleven Warframe gets by the file size issues by mostly reusing assets.
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Divvi (@Divvi00550798) reported@StygianAdara @0xr3dd0g Nah I feel you on that youre correct its just a problem when you think about it like this. Limbo is just strictly worse than any other warframe vs overguard. Any thing he can do against them another frame also can but they can also do their stuff.
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Natalie ⭐️ #WeLoveValko (@enkayart) reported@Xaivhi A lot of people have suggested good otomes and gachas. If you're looking for another live service w great story then Warframe. Digital Extremes (the devs) haven't failed me yet. F2P w microtransactions, but you can grind to get most things that cost real money
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skramble (@skeimby) reportedmiraculously i have managed to get two of my friends into warframe, however this poses a problem: my username is pretty much a minorly altered version of my new name, amd i havent told them im trans yet :P sooo maybe theyll continue to just not acknowledge it lol
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🔴 Live now | Bubz68 (@bubz68) reportedGoing to be streaming more in the day time idk just want someone to stream Warframe whit play pal world as well be able to fix grandma house and be able to take care of her
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....... (@iH3RMiT) reported@Hermthagerm wouldnt know, i hardly check my credits cause i usually play games in bunches or mainly play live service games atm like warframe, yakuza on the side but some games require specific achievements to get higher trophies, stuff she probably not doing, like collecting stuff
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tsima (@tsima_d) reportedI REALLY want to play Warframe, especially with this new Shockwave update But my family has been on the moving out for two weeks now... and I'm also having some health issues. Just let me get back to my Stalker and Jade doodles 😩 *ugly sobs*
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quinn (@LesbianArtoria) reportedmaybe my interest in warframe is dying out again i can't seem to actually have fun anymore even when i get new frames though tbh its probably not the game just issues with me
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Laserdog10 (@laserdog10) reported@zorkenheim @DanKunOwO @PlayWarframe I don't see the problem, tbh. The skin looks fine but idk about the helmet, doesn't exactly give the vibes of a "Sound Warframe" but I'll give it time to grow on me.
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Ronin Anndrais (@RoninAnndrais) reported@xMBGx I'm not bluffing. I've quit their network service, and as soon as I punt my warframe, deep rock, and ff14 data to steam, the ps5 is a paperweight that can play some of my ps4 games.
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Seagull_King ❌️ (Old mantle Lord_Potoo) (@Egdirb13) reported@AyumintsVtuber Curse or live service I'm afraid. Can really only be avoided by changing directors every now and again like what happened with Warframe
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✨ 🌛 DUVIRI CHUD 🌜 ✨ (@DevourYourMoon) reportedI really wish people would stop making “WARFRAME IS TOXIC AND BAD” videos when their real issue is it isn’t a PVP shooter slop copy of an already existing franchise. By all means go play in the *** of mediocrity but for the love of god stop announcing it to everyone
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Sibbz (Discordian Flag Emoji) (@Mr_Sibbz) reportedi would love to know the solution to this problem. thank god for the ppl jumping on Warframe with me, but there's been so many other games I've bought/wished to buy and there was never a point cuz i'd be playing them solo and it's just not fun.
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Jamie Kay (@KayJmie) reported@gacha_tourist DNA's issues had less to do with the niche it fills, and more to do with poor optimization and multiple security breaches scaring players away Warframe proves games like this can thrive. It may have limited appeal to gacha players, but a game made for everyone is made for no one
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Boogs 🌌🔭| Song Dog in the Void 🚀 (@Boogalous) reported@Genoxy_ How i feel w Warframe I LOVE HOT FIXES AND LIVE SERVICE GAMES
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TheFearsomeRat (@TheFearsomeRat) reportedWarframe really needs a damn "Remove from all Equipped" button for mods. Also the Companion App *SUCKS*, it's genuinely goddamn useless, and if your logged into it Warframe has issues keeping you logged into *THE ACTUAL GAME*.
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Joker (@DSR_Joker) reported@HeyItsOrchid Yeah, I play FFXIV, Warframe, 40K, Halo, Monster Hunter, the list goes on and on, but Destiny was home. And let me tell you, every community has its issue, but you wanna talk about Dramatic? There's a new google doc every other week in FFXIV, Warframe use a build you
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D3niels (@Daniewbier) reported@petulantbpd there's a ''not affecting me, not my problem'' mentality at warframe that i just can't conceive how such a ''friendly'' community can have. many times ppl act not thinking about others, but if u say something, they answer with ''play single!!'' like wtf bro
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HellenTK (@Hellen__TK) reported@1F1f1f0 @NuCaloric So, you might have the same issue with Soulframe. Our progress when the game fully launches is no being reset, meaning that every player that maxes out during preludes will still be maxed out when the game releases, other than with the new content. As on now there are over 200,000 in the official Discord, so assuming even only the 55,000 that are online atm make it to the final release, that's still 55,000 concurrent players you will feel just as behind the curve with like you mentioned with Warframe.
Warframe detected incident history
These records describe service-wide increases in reported problems. They do not confirm an outage at every address. Recorded end times describe our detection window, not a provider-confirmed repair.
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What to do if Warframe is not working
Compare your issue with the local reports and map. Note the affected service and when the problem began before contacting Warframe; report your own experience using the report button above.
How to interpret these reports
Direct reports are submitted by visitors. Locations may be estimated from their connection or supplied by the reporter. A low local count does not establish that service is working; the service-wide status and local report totals describe different areas. How our outage detection works