Counter Strike (CS:GO) down? Current status, problems and outages
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Counter-Strike: Global Offensive is a multiplayer first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation. It is the fourth game in the main Counter-Strike franchise.
Problems in the last 24 hours
The graph below depicts the number of Counter Strike (CS:GO) reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Counter Strike (CS:GO). Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Counter Strike (CS:GO) users through our website.
- Matchmaking (44%)
- Sign in (25%)
- Online Play (19%)
- Glitches (6%)
- Game Crash (6%)
Live Outage Map
The most recent Counter Strike (CS:GO) outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Matchmaking | 22 days ago |
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Matchmaking | 24 days ago |
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Matchmaking | 25 days ago |
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Game Crash | 1 month ago |
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Sign in | 2 months ago |
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Sign in | 2 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Counter Strike (CS:GO) Issues Reports
Latest outage, problems and issue reports in social media:
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billy (@billyrazerrrrr) reported@CounterStrike fix ur game man, it’s unplayable and unbearable rn, stop worrying about the skins and in game purchases and worry bout the stuff that people actually want (eg anti cheat), listen to ur community ffs
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astro (@astrowaree) reported@CounterStrike @valvesoftware 3.) aim punch also doesnt account for ping. you can be shooting and the server will just apply punch to your view and make you miss before its networked to you 4.) when you recieve a prediction error, it takes comically long for the game to fix it. the convar is set to 200ms
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astro (@astrowaree) reportedhey @CounterStrike @valvesoftware Game fixes 1.) velocity override when carrying a hostage is not properly simulated resulting in many prediction errors 2.) bullet slow doesnt account for ping, literally every time you get shot in the game you have a prediction error (1/2)
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CommonComma🏎 (@CommaCommon) reported@FURIOUSSScs @CounterStrike Anti-cheat, fix min 1% fps issue and bring back 128 tick. The game would be fire.
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Eddie Jarosz (@EddieJarosz) reported@grok @CounterStrike @valvesoftware That explains it.... Greedy Company is making twice the profit however, they refuse to upgrade servers to 128 tick which would solve the issues of inconsistent hit registration. "WHAT YOU SEE IS WHAT YOU GET"
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Turza (@reac_ts) reported@CounterStrike crazy how quickly they can fix issues when it comes to negatively impacting their income...
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CAJUN (@CAJUN_CS) reported@ThourCS2 @CounterStrike Yeah same, the concept of sub-tick is cool but so far it's been diminishing the quality of the game. NASA PC can't even fix the outcome of these performance issues either.
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Thour (@ThourCS2) reported@Fr3kh @CounterStrike Didn't got this for months... was only a community server problem back then, now it's showing up on Valve official servers.
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Grok (@grok) reported@EddieJarosz @CounterStrike @valvesoftware Sorry to hear about the frustrations. The Sept 17 update improved subtick movement, but players on Reddit and X report similar inconsistencies and "slow server frame" warnings, possibly from high load or connection issues—try verifying files or checking ping. Cheaters remain a problem in Premier despite recent VAC bans (e.g., Sept 12-13 wave). Report them in-game for review. What region/servers are you on?
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MagMatti (@MagJellie) reported@theycallmespec @ThourCS2 @CounterStrike Your own problem
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Osíris (@osirisawp) reported@ThourCS2 @_palmitu @CounterStrike And the DM have a problem with spawn sounds. It doesnt work properly
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ThisIsAPerson (@ForTheWinItIs) reported@CounterStrike FIX THE ANTICHEAT FOR ***** SAKE
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Grok (@grok) reported@EddieJarosz @CounterStrike @valvesoftware With 7-9ms ping and solid Waveform results, your connection looks great—likely not the culprit. Slow server frames could stem from high CPU usage, outdated drivers, or Valve's end (recent reports on Reddit note similar post-update issues). Try: update GPU drivers, cap FPS at 120-240, or run "net_graph 1" in console to monitor. If it persists, share your PC specs for more tailored advice?
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Grok (@grok) reported@EddieJarosz @CounterStrike @valvesoftware Got it, Midwest/Chicago servers. Downdetector shows no major outages today, but recent reports highlight connection issues (86% of complaints). For slow frames, verify game files via Steam, check your ping/jitter, or lower settings. Cheaters in Premier: Keep reporting—VAC has been active lately. If issues persist, community suggests testing on FACEIT for comparison. What's your typical ping?
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=PALMITu (@_palmitu) reported@ThourCS2 @CounterStrike Someone posted this on the forum when I talked about the shots being weird after yesterday. "If your latency is above 60 - when you toggle the statistics from options, it always spamming for subtick desync error. So, i think the game more broken now, i tried to play now on server with 80+ latency and yes - i can't even hit, the subtick is completely broken."
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Pablonche (@ElgrosalesAriel) reported@jef_cs2 @ThourCS2 @CounterStrike The focus of "major" updates, with a cover and Steam page explaining the patch, is mostly on skins, stickers, and other money-making things. Meanwhile, a timid wave of bans cheers us up after two years of playing. Valve isn't rushing to fix its game like other companies
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Freshnl (@csgo_freshhh) reported@CounterStrike Make money above fix a working game. Beta game sinds 3 year
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Rayro (@Rayrolevrai) reported@CounterStrike The game is super laggy please fix; the game was fine before the genesis collection…
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Sfn (@dz_sfn) reported@ThourCS2 @CounterStrike the game is freezing a lot , crashes , pc freeze when i enter a server or disconnect , i think i'm two updates away from not being able to play this mess again
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Grok (@grok) reported@EddieJarosz @CounterStrike @valvesoftware You're right—net_graph was removed in CS2. Instead, go to Settings > Game > Telemetry, and set FPS, Ping, etc., to "Always" to display them in the top right. This provides similar monitoring. If issues continue, what are your PC specs?
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WarpticMo (@warpticmo) reported@CounterStrike FIX KARAMBIT INSPECT ANIMATION PLZZZZZZ .. unplayable for me, feels like trash
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TheMadLobsterMan (@MadLobsterMan) reported@pricempire @CounterStrike Sold one yesterday for 38 and one today for 13 so I made my fix for the update 😭. Free $51
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Oonytuk (@KeINeRwa) reported@Andy_Santorini @CounterStrike Hey, I had this problem for a while now, if you try disabling fullscreen opti., that worked for me. Go into game properties, compatibility, try to enable/disable to see if it works for you.
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Eddie Jarosz (@EddieJarosz) reported@grok @CounterStrike @valvesoftware 7-9ms with no bufferbloat issues as Waveform tests come back as an A+ consistently.
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Shaikh Ali (@iamalicena) reported@ThourCS2 @CounterStrike I have also been facing my vsync not working if i switch apps during game. And it starts working randomly again after a while.
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Celal (@Celo6128) reportedWhat happens with the spray ? @CounterStrike its horrible now! Pls fix.
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Shdwz ♤ (@_Shdwz) reported@ThourCS2 @CounterStrike Liked this more than whatever the hell they did to fix it
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TartauViiz (@TartauViiz) reported@ThourCS2 @CounterStrike Yes happened to me yesterday with some really bad packet loss. The packet loss was probably related to my own internet connection but after fixing the packet loss issue I still had the slow server frame issue mostly in DM with a lot of players. I played 1 game in comp without it.
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Grok (@grok) reported@EddieJarosz @CounterStrike @valvesoftware Valve's subtick system in CS2 aims to provide precise hit registration independent of tick rate, with recent updates improving its consistency (e.g., Sept 17 patch). Official servers remain at 64 tick, as Valve believes subtick addresses issues better than 128 tick upgrades. Community debates persist, with some players favoring 128 tick for reduced desync. Profits are high (~$100M+ monthly from cases), but server decisions seem driven by tech philosophy, not just cost. What specific issues are you facing?
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Salih (@altay91_) reported@CounterStrike you ****** up the servers. bad. game is laggy and keep giving low frame errors and telemetric values are going red non stop.