Diablo IV status: server issues and outage reports
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Diablo 4 is a hack and slash action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. It is available on PlayStation, Xbox and Microsoft Windows.
Problems in the last 24 hours
The graph below depicts the number of Diablo IV reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Diablo IV. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Diablo IV users through our website.
- Sign in (67%)
- Online Play (17%)
- Glitches (10%)
- Game Crash (5%)
- Matchmaking (1%)
Live Outage Map
The most recent Diablo IV outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 8 hours ago |
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Game Crash | 15 hours ago |
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Sign in | 19 hours ago |
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Sign in | 20 hours ago |
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Sign in | 21 hours ago |
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Sign in | 21 hours ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Diablo IV Issues Reports
Latest outage, problems and issue reports in social media:
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DaddyTrav (@DaddyTrav1) reported@Conick81 @Diablo Must be you. I'm not having any issues.
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Marko Metikoš (@markometikos) reported@Diablo the achievment/trophy for unlocking the whole skovos map is bugged i searched online and everyone has the same problem even tho we all have unlocked the whole map we didnt get anything are you guys aware and will patch that?
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CD10R (@CW89DS) reported@Blizzard_Ent & @Diablo hopefully these hot fixes fix YOUR problems for D4 I don’t like stun lock heat sink that shuts off my entire Xbox I don’t like error codes in parties I don’t like earthquake game enders
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Neil (@PickleTeh99749) reportedA few random early-ish thoughts about @Diablo 4 after the latest expansion. They actually finished the story this time, and did it rather well I thought. I'm not much of a narrative person when it comes to games - give me the systems! - so I'll just say I enjoyed it well enough (more than Vessel!) and move on to end-game. TL;DR: Lots of cool and ever-changing ways to get access to and customise fundamentally underwhelming loot. While it's very casual, end game activity is almost completely nailed - lots of different things to do, all worthwhile in different ways, and the War Plans really tie it all together nicely. It's nice to flip between modes every few minutes and being rewarded for it - not just being stuck doing the same thing ad-infinitum. The two new classes are great additions. No real notes, but balance needs more time to shake out. I do find a lot of the warlock skills very visually busy however. The new skill trees are weird. Certainly there are additional ways to make skills fire off, and that's good, but it comes at the cost of oversimplification. I don't want Path of Exile trees, but picking 6 skills, each with 3 sets of binary playstyle choices (usually with an obvious correct choice) and then pumping all the remaining skill points into a generic "it's better now" stat is just honestly, shite. The new charms system isn't particularly interesting to me either. Really just more slots for +numbers and paltry set bonuses that continute to highlight D4's biggest ongoing issue... Builds, for me, have always been, and continue to be really uninteresting. Power interactions are super limited beyond "this skill increases damage, this skill deals damage." I also continue to dislike the legendary affix system. It makes builds feels so homogenous, and usually boil down "pump the numbers for one skill and spam it relentlessly." Skills don't tend to respond to eachother directly, only via triggering passive affixes: Using this one skill does 600% more damage and also makes it shoot out in different directions and also triggers another effect when it hits other targets. Essentially too many builds end being single button. With only additional skills being there to facilitate the speed / safety at which the single button is used. It all comes down to itemisation. Gear that offers only +damage, not interesting new ways for the classes mechanics to interact with eachother, with +damage as the end incentive for players that master it. D3's set armour bonuses understood this lesson, and while they essentially shoe-horned players into playing in very specific ways (Jade Harvester springs to mind), those playstyles felt fully formed and fairly singular. Some more complex than others, but there was choice. D4 by comparison forgets all that and says "Do whatever you like" and then presents players with legendary affixes that only work effectively in one way anyway. Pick a flavour of attack and pump it. It's such an irony: a single D3 class with their very restrictive sets have more actual play variety than most every class build combined within D4. I really hoped the combination of the affixes and the charms would fix this problem - and in theory they could - but it currently feels under-developed. I find myself trying to complete the season while being bored of using the same attack skill 99% of the time. I could respec (and have to refarm everything), I could start a new class, but I'll only have the same issue in a few hours time. It will play nigh identically, it will just look different. I hope the developers continue to work on the set bonuses. Make them compelling, with unexpected synergies, with rewards beyond single button damage spam. D4 is getting really close to being a game I can pour untold hours into, but the loot hunt still needs work in my eyes.
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Ragnarök (@Reaper2004_taze) reported@Diablo Bro I've been running into the same problem for about an hour now on skovos the cosmic archives keeps bugging out and I can't finish the thing cuase it keeps blocking me from finishing the Stronghold
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Shadow_Gringo (@DoktorHossa) reported@Diablo Let’s play another game: I give you a $100k if your game doesn’t crash for 20 minutes and you give me a $100k if it does. Do you dare? No. Of course you won’t.
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🗻シュメール🇯🇵🦖🦕 (@caleedaisuki) reported@Diablo There is a bug that cannot be received because the inventory of the quest reward items is full. I can't receive the quest again, so I want you to fix it.
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ZON (@ZON52945684) reported@Diablo Ngl the sheer amount if bug fixes in that patch note is a complete embarrassment for you guys. How could you release that in its current state, and that aint even 25% of the issues
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Austin M (@ArchonSoldier) reported@Diablo @battlenet @battlenet fix your ******* game it’s literally unplayable because of the ******* lag. 13 seasons and your so ******* lazy you can’t even fix the ******* game. Yall have turn into nothing more than a bunch of money hungry cucks who release absolute garbage.
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Linkxs (@LinkXxs) reported@Diablo Fix your trash of a joke servers that keeps lagging what the f are we paying you money for
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JP 🇬🇧 (@9hantomsz) reported@Diablo the hot fix and destroying sorc is ridiculous, I thought you guys said no classes would be nerfed?
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Itachski 😈🍬♦️🔪 (@Itachski1) reported@Diablo y’all still can’t fix the vram/memory and data retrieval error?
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sil be (@coma_the_one) reported@Diablo after finish the a stage in eskalation dungeon get ported outside, could finish, wtf. happens now 3 times. fix this **** !!!
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Alex Casillas (@alexvcasillas) reported@Diablo could you please fix the upgrade that makes the butcher appear on the pit? Every time it appears and dies the pit is automatically failed… and there’s no such description on the upgrade telling you that, so it’s basically a very annoying bug 🐛
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AIM_Aries (@siz_aries) reported@Diablo The game is crashing since the update and this is a world wide problem ye need fixing
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Itachski 😈🍬♦️🔪 (@Itachski1) reported@Diablo can y’all please fix the data retrieval error and the vram/ram leak that’s been plaguing the game since season 11 for me. It’s not my pc, it’s your game.
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Codexous1275 (@Codexous) reported@Diablo To be far this season sucks *** The fact we dont get the coins to drop for ****. The fact we get **** for silver.. this Reliquaries system takes forever to unlock and the rewards look like complete ****... Yet they can sell you bad *** skins for 50 bucks.. What is this horseshit! The fact the system is broken as all hell... I think this will be my last season of this dog ****.. Go back to the old **** for the love of ******* god!. Do better you lazy *****!
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Jag Rai (@iamjag) reported@Diablo anyone else getting error code 300022 when trying to log in? (on PS5 in UK)
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Joey Knish (@KSB2215) reported@bat_morrigan @Diablo Yeah, you're not playing then, certainly not trading, and certainly not 275+ para like me rofl Certainly not with multiple class alts to play. This isn't a skill issue, its just a dev issue.
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DigitalbathRx (@DigitalbathRx) reported@WyattSmith21377 @Diablo Stash space has been an issue for Diablo for decades. That **** ain’t getting fixed. War plan progress account wide though. That is a huge must. That grind is ridiculous.
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Brandon Andrews (@Deontto) reported@Diablo Are you guys ever going to fix the stash space in D4? It's completely unacceptable. Especially if you play more than one class/build. You can even charge for them. So what's the point in not fixing it yet? Lazy? It makes the game worse not having the option to get more.
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GianniPlay (@g_play84) reported@HeyChuck117 @Slootbag @Diablo wait. what do you mean. war plans not working for party play?
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JamesJay (@JamesJayq65) reported@Diablo fix your servers please
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Normando (@sorcspectre) reported@dangerous25558 @Diablo I like repetitive things. But the real problem is the legendary drop... I made everything. Plans helltides dungs... Lmao crazy bad legendary drops this season... About repetitive: you just don't like ARPGs games. That's the main genre thing. The problem is when something not drop
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J (@themenacehaz3) reported@Diablo When ******** are you going to fix the ball lightning bug. Ffs hurry up.
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may (@may_qcj) reported@Diablo All Thorns % bonuses for the Spiritborn, except for the Paragon Legendary nodes, only work on the character panel display and have no actual effect in practice. Please fix this bug as soon as possible.
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alvc4rd (@alvc4rd1) reported@Diablo @Blizzard_Ent r u going to fix your game?
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R. Henson 🇺🇸 (@_RHenson_) reported@Diablo The Horadric Cube is broken. When you try to upgrade your weapons, you’re forced to just accept whatever you get because it won’t let you add modifiers. After it asks if you want to add one, you try to put one in and it says “Sorry, this does not work with this recipe” (or some similar message). For example, I wanted to add resistance nope, can’t do that. Okay, then I’ll add a resource nope, can’t do that either. What’s the point of the cube if it doesn’t work the way it’s supposed to? If I put in a magic item with one affect in the cube and I can't add the affects that I want to add to it because the game will not let me it's useless, if I have a magic chest armor with one affect, and I cannot add resistance it's not worth my time it let's me add offensive but not what is supposed to go on armor, other players are saying the same thing you're saying do not use it it's garbage. It will bork your equipment and make it useless. Basically all it will let you use is that little fire axe.
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Niftyzauper (@NiftyZauper) reported@Diablo Any1 else still having connection issues.......this is rediculous.
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Campfire (@Campfire_Lofi) reported@Diablo fix the damn servers