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Diablo IV

Diablo IV status: server issues and outage reports

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Full Outage Map

Diablo 4 is a hack and slash action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. It is available on PlayStation, Xbox and Microsoft Windows.

Problems in the last 24 hours

The graph below depicts the number of Diablo IV reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Diablo IV. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Diablo IV users through our website.

  • 66% Sign in (66%)
  • 22% Online Play (22%)
  • 6% Glitches (6%)
  • 6% Game Crash (6%)
  • 1% Matchmaking (1%)

Live Outage Map

The most recent Diablo IV outage reports came from the following cities:

CityProblem TypeReport Time
Paris Game Crash 4 hours ago
Toulouse Sign in 1 day ago
Spartanburg Sign in 3 days ago
Laguna Niguel Online Play 3 days ago
Biguaçu Sign in 3 days ago
Austin Sign in 3 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Diablo IV Issues Reports

Latest outage, problems and issue reports in social media:

  • OnxyFyre
    Onyx ☢️ (@OnxyFyre) reported

    @Diablo Does this include the dlc authentication issues you have hundreds of forum posts on too?

  • Cjcurry1988
    Cj curry (@Cjcurry1988) reported

    @toxicshok_ @Diablo Butthurt much lol they said they are working on the issues just calm your tits dude lol

  • The_1_Omega
    Anthony Cartee (@The_1_Omega) reported

    @BacklitInfinity @Diablo This happens to every live service game that has a major update!

  • Nevessess
    . (@Nevessess) reported

    @Diablo Bro I deleted my charachter started new one to get my Tempering recipes it didn't fix and got worse! Am I supposed to play my paladin until next season without recipes?

  • damarcusDd1
    Dja Adkins (@damarcusDd1) reported

    @Diablo My account Got suspended bc of character name how do I go about talking to someone to solve issue

  • PhoneJackson
    Phone Jackson (@PhoneJackson) reported

    @Diablo @ReAnimateHer_ Fix your game. People cant play and yiur a triple A studio. Maybe act like it.

  • DoktorHossa
    Shadow_Gringo (@DoktorHossa) reported

    @parlxss @themasterzahc @Diablo You ******* retard. Just. Don’t. Get. It. Huh? Company sells product. For money. Yes? Game not work? Yes? Not my problem. I expect it to function. Doesn’t matter if 1 person logs in or a million. You dumb ****.

  • build_who
    Who_will_build_the_icecream? (@build_who) reported

    @Diablo Getting a "can't launch app" error on PS5 when trying to start Diablo 4. Haven't had problems with the expansion until tonight.

  • DoktorHossa
    Shadow_Gringo (@DoktorHossa) reported

    @parlxss @themasterzahc @Diablo I don’t give a **** what day it is. You buy a car and have a crash. Your passenger dies because of a faulty seatbelt. You say „well, the didn’t know I’d have a passenger“? Same logic.

  • dangerous25558
    Dangerous Danny (@dangerous25558) reported

    @Diablo The new character is trash it's good for like a few hours after that the game becomes the most annoying game iv could imagine I rather play a real live service game like arc raiders or poe2 this game try to copy off them but failed the game is miserable only idiots think its good

  • yGKeKe0
    yG.KeKe (@yGKeKe0) reported

    @Diablo What's the point of having Command Skeleton if the skeletons immediately start targeting something else? Please fix the AI so they focus what you tell them to focus. Also please fix the Merc unhiring itself bug.

  • Deontto
    Brandon Andrews (@Deontto) reported

    @Diablo You guys have a MASSIVE double casting issue on the barb right now. it is legit making the game unplayable. it needs to be fixed asap.

  • SaintDruG1337
    Chris 'SaintDruG' Abou-Chabké (@SaintDruG1337) reported

    @Diablo Why is server out, error 395002 wth

  • Masanimex
    Devmen (@Masanimex) reported

    @Diablo @DemShenanigans Hey @Diablo is the server side issues fixed yet? I really want to play. Can't even select or make a character

  • PickleTeh99749
    Neil (@PickleTeh99749) reported

    A few random early-ish thoughts about @Diablo 4 after the latest expansion. They actually finished the story this time, and did it rather well I thought. I'm not much of a narrative person when it comes to games - give me the systems! - so I'll just say I enjoyed it well enough (more than Vessel!) and move on to end-game. TL;DR: Lots of cool and ever-changing ways to get access to and customise fundamentally underwhelming loot. While it's very casual, end game activity is almost completely nailed - lots of different things to do, all worthwhile in different ways, and the War Plans really tie it all together nicely. It's nice to flip between modes every few minutes and being rewarded for it - not just being stuck doing the same thing ad-infinitum. The two new classes are great additions. No real notes, but balance needs more time to shake out. I do find a lot of the warlock skills very visually busy however. The new skill trees are weird. Certainly there are additional ways to make skills fire off, and that's good, but it comes at the cost of oversimplification. I don't want Path of Exile trees, but picking 6 skills, each with 3 sets of binary playstyle choices (usually with an obvious correct choice) and then pumping all the remaining skill points into a generic "it's better now" stat is just honestly, shite. The new charms system isn't particularly interesting to me either. Really just more slots for +numbers and paltry set bonuses that continue to highlight D4's biggest ongoing issue... Builds, for me, have always been, and continue to be really uninteresting. Power interactions are super limited beyond "this skill increases damage, this skill deals damage." I also continue to dislike the legendary affix system. It makes builds feels so homogenous, and usually boil down "pump the numbers for one skill and spam it relentlessly." Skills don't tend to respond to eachother directly, only via triggering passive affixes: Using this one skill does 600% more damage and also makes it shoot out in different directions and also triggers another effect when it hits other targets. Essentially too many builds end being single button. With only additional skills being there to facilitate the speed / safety at which the single button is used. It all comes down to itemisation. Gear that offers only +damage, not interesting new ways for the classes mechanics to interact with eachother, with +damage as the end incentive for players that master it. D3's set armour bonuses understood this lesson, and while they essentially shoe-horned players into playing in very specific ways (Jade Harvester springs to mind), those playstyles felt fully formed and fairly singular. Some more complex than others, but there was choice. D4 by comparison forgets all that and says "Do whatever you like" and then presents players with legendary affixes that only work effectively in one way anyway. Pick a flavour of attack and pump it. It's such an irony: a single D3 class with their very restrictive sets have more actual play variety than most every class build combined within D4. I really hoped the combination of the affixes and the charms would fix this problem - and in theory they could - but it currently feels under-developed. I find myself trying to complete the season while being bored of using the same attack skill 99% of the time. I could respec (and have to refarm everything), I could start a new class, but I'll only have the same issue in a few hours time. It will play nigh identically, it will just look different. I hope the developers continue to work on the set bonuses. Make them compelling, with unexpected synergies, with rewards beyond single button damage spam. D4 is getting really close to being a game I can pour untold hours into, but the loot hunt still needs work in my eyes.

  • Alucard6669721
    Alucard (@Alucard6669721) reported

    @Diablo Can someone please fix the minion AI on necro all my minions stay behind me 24/7 it’s extremely frustrating an a huge dps loss an can get me the player killed constantly why wasn’t this addressed yet 3 years in ?

  • g_play84
    GianniPlay (@g_play84) reported

    @HeyChuck117 @Slootbag @Diablo wait. what do you mean. war plans not working for party play?

  • zargon76
    Roberto M (@zargon76) reported

    @KoryMarsh @Diablo That seems a PC issue honestly. No problems on my end.

  • Domaorn
    Stephen (@Domaorn) reported

    @Diablo FFS fk you store... fix it so every time i log in i dont have to get my merc or when i leave a fkn party.. also griefing butcher shows up in the new hub.. he blocks the blacksmith... clean your house. fix your fkn game

  • ThomasAlxDmy
    Thomas D. (@ThomasAlxDmy) reported

    @Diablo This wouldn’t be an issue if you could play the game offline… there’s zero valid reason for Diablo to be purely online EXCEPT filling @Blizzard_Ent pockets with 💰 You would gain to be less greedy and focus on delighting users

  • ocarinatactics
    Paul (@ocarinatactics) reported

    @Diablo I CANT ACCESS ANY OF MY PAST PAID DLC?!? ALL MY PETS, ARMORS, WINGS, PORTALS, MOUNTS ALL GONE?!?!? LIKE WTF IS GOING ON WITH THIS **** GAME?!?! JESUS CHRIST NICE BROKEN LAUNCH LIKE USUAL

  • PickleTeh99749
    Neil (@PickleTeh99749) reported

    A few random early-ish thoughts about @Diablo 4 after the latest expansion. They actually finished the story this time, and did it rather well I thought. I'm not much of a narrative person when it comes to games - give me the systems! - so I'll just say I enjoyed it well enough (more than Vessel!) and move on to end-game. TL;DR: Lots of cool and ever-changing ways to get access to and customise fundamentally underwhelming loot. While it's very casual, end game activity is almost completely nailed - lots of different things to do, all worthwhile in different ways, and the War Plans really tie it all together nicely. It's nice to flip between modes every few minutes and being rewarded for it - not just being stuck doing the same thing ad-infinitum. The two new classes are great additions. No real notes, but balance needs more time to shake out. I do find a lot of the warlock skills very visually busy however. The new skill trees are weird. Certainly there are additional ways to make skills fire off, and that's good, but it comes at the cost of oversimplification. I don't want Path of Exile trees, but picking 6 skills, each with 3 sets of binary playstyle choices (usually with an obvious correct choice) and then pumping all the remaining skill points into a generic "it's better now" stat is just honestly, shite. The new charms system isn't particularly interesting to me either. Really just more slots for +numbers and paltry set bonuses that continute to highlight D4's biggest ongoing issue... Builds, for me, have always been, and continue to be really uninteresting. Power interactions are super limited beyond "this skill increases damage, this skill deals damage." I also continue to dislike the legendary affix system. It makes builds feels so homogenous, and usually boil down "pump the numbers for one skill and spam it relentlessly." Skills don't tend to respond to eachother directly, only via triggering passive affixes: Using this one skill does 600% more damage and also makes it shoot out in different directions and also triggers another effect when it hits other targets. Essentially too many builds end being single button. With only additional skills being there to facilitate the speed / safety at which the single button is used. It all comes down to itemisation. Gear that offers only +damage, not interesting new ways for the classes mechanics to interact with eachother, with +damage as the end incentive for players that master it. D3's set armour bonuses understood this lesson, and while they essentially shoe-horned players into playing in very specific ways (Jade Harvester springs to mind), those playstyles felt fully formed and fairly singular. Some more complex than others, but there was choice. D4 by comparison forgets all that and says "Do whatever you like" and then presents players with legendary affixes that only work effectively in one way anyway. Pick a flavour of attack and pump it. It's such an irony: a single D3 class with their very restrictive sets have more actual play variety than most every class build combined within D4. I really hoped the combination of the affixes and the charms would fix this problem - and in theory they could - but it currently feels under-developed. I find myself trying to complete the season while being bored of using the same attack skill 99% of the time. I could respec (and have to refarm everything), I could start a new class, but I'll only have the same issue in a few hours time. It will play nigh identically, it will just look different. I hope the developers continue to work on the set bonuses. Make them compelling, with unexpected synergies, with rewards beyond single button damage spam. D4 is getting really close to being a game I can pour untold hours into, but the loot hunt still needs work in my eyes.

  • Carlosdelanuez6
    Carlos de la Nuez (@Carlosdelanuez6) reported

    @Diablo Please fix the servers, it's impossible to play right now

  • VoltsThoughts
    J. McCann (@VoltsThoughts) reported

    @Diablo It’s really telling how when a new game launches, none of the bigger streamers ever have “server issues” Crazy how that works huh?

  • JamesCua888
    JamesCua (@JamesCua888) reported

    @Diablo It happened before with D3 several years ago. You did not learn. You should have anticipated the surge of players. I want a refund for a product/service I cant use that I paid for.

  • HumanityPlague
    Marc (@HumanityPlague) reported

    @Diablo Hey, you guys toing to fix "Shroud of False Death"? You removed the cool, stealth power, and not it has some stupid resurrection thing, that makes it practically worthless.

  • BruceWalker1234
    DR Disciple (@BruceWalker1234) reported

    @toxicshok_ @Diablo I’m with you bro. Only people playing without issues are streamers. Funny how that works right?

  • Banatar86
    Banatar (@Banatar86) reported

    @KhajiitiSkooma @towelthetank @Diablo Did they hit fix it to move the portal further away? I ran one this morning and my portal was in the next room which I think is better to avoid this issue

  • riddikk187
    Riddikk187 (@riddikk187) reported

    @Diablo FIX YOUR ******* SERVERS!!!!!!

  • areiontae
    Areiontae (@areiontae) reported

    @Diablo I picked up the magic rune, and it just disappeared from my inventory anyone else having this same problem?