RuneScape down? Current status, problems and outages
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RuneScape is a fantasy MMORPG developed and published by Jagex, released originally in January 2001. RuneScape can be used as a graphical browser game implemented on the client-side in Java, and incorporates 3D rendering.
Problems in the last 24 hours
The graph below depicts the number of RuneScape reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at RuneScape. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by RuneScape users through our website.
- Sign in (73%)
- Game Crash (13%)
- Online Play (7%)
- Glitches (7%)
Live Outage Map
The most recent RuneScape outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 8 days ago |
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Sign in | 17 days ago |
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Sign in | 17 days ago |
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Sign in | 23 days ago |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
RuneScape Issues Reports
Latest outage, problems and issue reports in social media:
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Lost (@Are_Echo) reported@OldSchoolRS every single dmm tournament has had the same "ddos attacks" and jagex is the only company that has this kind if issues this often but dont worry its not your fault, just admit its your fault and stop trying to cover it up everyone knows
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Tio JoJo (@ImJoJoPhantom) reported@OldSchoolRS when will you fix the server stuttering that is effecting a pretty good portion of the playerbase. you've been aware of it since april.
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Julian (@ImJulianPerry) reported@OldSchoolRS Hopefully the disastrous DMM lag and complete lack of DDoS protection (something PvP players deal with) leads more people to vote NO on the GIM polls. Voting no is the one thing you can do to get Jagex's attention.
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Blake (@MentosTheGod) reported@OldSchoolRS As soon as the worlds started getting DDOS'd a real "Tournament" would have: paused it, changed servers/fixed the lag. but this is Lagex what can we expect? this has happened before and it will happen again.
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Neven (@NevenOsrs) reportedThese last two weeks have been the worst in my mind for @Jagex that I've experienced in a long time. Jagex needs to take a good hard look at itself and fix itself. #runescape #oldschoolrs #business101
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broertje (@rickBGD) reported@OldSchoolRS excuses and excuses, just ziggy servers etc etc, beta worlds were already lagging asf a week ago this is just a excuse cuz you guys never take the blame for your own mistakes u ziggys
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Brycito (@brycito) reported@OldSchoolRS embarrassing, Last fight was 2 people in the same clan who were just ******* around and the lag was absolutely ridiculous.
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Lyle Von Strangle (@Dizzy_IXI) reported@OldSchoolRS I bet jagex ddos the world's so the 1v1s would be **** and they can bin dmm forever.
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ztatic (@StaticPA) reported@KyleNidalee @DitterBitter @OldSchoolRS You can mitigate impact, literally impossible to prevent DDOS unless it's closed off completely
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PotatoDoughBoi (@DoughPotatoBoi) reported@DitterBitter @ZuluOnly @OldSchoolRS pay out then replay pay out again. Don't fault the ones who got thru tonight, no their fault. Be a company that shows you do care and will fix the mistake while sticking to the script.
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Spooxky 🦇 (@Spooxky_OSRS) reported@OldSchoolRS Worth your while finding source of the attacks and taking legal action against ddos idiots
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Aya (@ItsAyasira) reported@SamKemp3 @C_EngineerRS @OldSchoolRS The DDoS attack isn't their fault. Letting the tournament continue while people are playing on a 3 second delay and the game is constantly freezing is entirely their fault.
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Aya (@ItsAyasira) reported@SamKemp3 @C_EngineerRS @OldSchoolRS Also if you watched people playing the beta 1v1s, they had the same lag there and that wasn't a network attack. Very likely just Jagex trying to save face by blaming a DDoS.
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S550_Noe (@noe_chevelle) reported@OldSchoolRS so ddos attacks and you don’t want to do anything for the people that spent countless hours getting stats up and items ? just do what’s right and re-do the tourney.
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Stuart Cawkwell (@CawkwellStuart) reported@JagexSupport is there a reason why I cannot login after being dced on w524? A couple of others on the same world are having the same problem?
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Bloomsky (@BloomskyRS) reported@JagexSupport cant seem to login to the game my network is fine. The runelite application and the normal runescape client both wont go past the loading bar?
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ReisenLover (@ReisenLoverX) reported@gino121034 @lfurbi_ @OldSchoolRS quite a lot of uk based players are having issues even getting to the login screen right now even with still working internet everywhere else
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Adam🏴 (@RealityCS) reported@rschinstar @JagexSupport BT was the ISP i was having issue with, tried on a mobile hotspot using 3 and i still can't connect
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Reubydoo NZ (@ReubydooN) reported@OldSchoolRS If you don't reroll peoples gear and redo the tourney then its an absolute joke of a company and people will never trust your team. What kind of company doesn't stop the event with such blatant issues. The HD fiasco and now this shows how terribly run this game is
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Pelosi's Taint (@Very_Ape_Ish) reported@OldSchoolRS I'm absolutely done. Dupes, Rendi, Jed, rigged polls, **** updates, 117, Mod Mat K white knighting emilyispro, DDOS, no customer support, twisted bow spawns, rollbacks, nothing done about botting, usernames being stolen, streamer favoritism.. I could go one forever. You guys suck
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AR (@DFHamz) reportedleave @OldSchoolRS alone, the top priority at the company is fixing the login issues
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Thief (@Xounz) reported@OldSchoolRS Nobody believes this **** was DDOS'D. Your servers can hardly handle the LMS lobby. Both DMM Beta worlds were worse than this lag wise, Own your **** and just do better.
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Smajl (@Smaajli) reported@OldSchoolRS If you don't re-run the tournament I think you should stop hosting tournaments like this because you are not ready for it, how can worlds with 100-500 people lag? I don't think it's DDoS attack I think it's your ****** servers. #Lagex
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Flash Bastard (@FlashBastardDX) reported@OldSchoolRS Spend a few bucks to fly finalists out, run the finals on a local connection. No ddos problem.
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Jouf (@crownlessj) reported@Pidbullz @OldSchoolRS We should stand united and not participate in another DMM for sure, but let's be honest, all these broken souls do nothing besides playing osrs all day anyway.
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Julian (@ImJulianPerry) reported@OldSchoolRS "WHEN IT REGISTERS ™" I really hope this is the final DMM. Most players do not care about this mode, especially when failure isn't just frequent, but expected in advance. Players were leaving comments "in b4 DMM drama", "in b4 DDoS", etc. It's not like you didnt see it coming...
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Ryan Pillard (@AnTic_GumBall) reported@Pigmoneyyy @OldSchoolRS I'm confused, did you code the lag into the game? Lag should not be a part of any online game. Especially not in an online tournament server. Also, bad optics on telling the fan base to basically get over it after failing them once again. You should take a step back & reevaluate.
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Matthew Cisler (@MatthewCisler) reported@Chernohart @Torvesta @OldSchoolRS That would be ideal, but I’m sure it’s not 1 server computer per world. But virtualizing it shouldn’t be a problem. Preventing regulars from joining the server would cut down on a lot of problems if not all of them as well
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Kyle (@KyleNidalee) reported@StaticPA @DitterBitter @OldSchoolRS there are a bunch of measures you can take to prevent ddos attacks.
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KnasKnas (@KnasKnas) reported@C_EngineerRS @OldSchoolRS To connect to a game server, an IP is needed. Its like your home address, except on the net. No VPN can fix that. Anyone knowing how to get an IP address can ddos if they know how to... I just wish they'd scrap dmm, and have something on-site instead to avoid server lag and ddos