Steam status: server issues and outage reports
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Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.
Problems in the last 24 hours
The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Steam users through our website.
- Sign in (48%)
- Online Play (27%)
- Glitches (16%)
- Game Crash (4%)
- Matchmaking (3%)
- Hacking / Cheating (1%)
Live Outage Map
The most recent Steam outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 11 hours ago |
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Glitches | 1 day ago |
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Online Play | 2 days ago |
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Sign in | 2 days ago |
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Online Play | 2 days ago |
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Matchmaking | 2 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Steam Issues Reports
Latest outage, problems and issue reports in social media:
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BlueXcoat (@BlueXcoat) reported@valvesoftware @Steam Just keep selling controllers at the same price till scalpers give up buying, infinite money glitch and then it could be available to all of the customers right now. Would advise for everyone to not even buy the reselling options from ebay. @valvesoftware
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Kompeter (@benKompeter) reported@lichqueenie @UbisoftSupport @Steam I tried to play Far Cry 3 but it kept crashing constantly. Ubisoft launcher was the issue and best way to fix it was pirating it because it avoids ubi launcher lol
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titan.holo (@TitanHoloCS) reported@nobullet4u @Steam no problem 🙏
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markemark1286 (@MarkBerryh45268) reported@ThisOldGuy3 @Steam @grok I've never played. Is it good? I need a good game to fix my brain.
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Warrior_Nation (@BWarrior76) reported@Sheltyb803 @PlayStation @Steam This thing is blown way out of proportion. I do not see a problem with it, nor a reason for it. No internet for 30 days, your game is disabled until you re-connect? Ok lol
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olafkswg - Buying Skins 95% (@olafkswg) reportedIs this a planned change with no announcement or a bug? Broken trade history suggests the other, @Steam support can't answer this question.
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LTLuh (@HiddenTenno) reported@UbisoftSupport @Steam Fix your launcher, it sucks, or better, let us open the games directly from steam without having to see that mess you call launcher
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Torelethain (@torelethain) reported@valvesoftware @Steam Seriously guys, why did you not roll this out like the Deck to prevent scalpers? You already had this problem solved. Big disappointment, guess I'll have to wait now.
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PolishSuperior (@Lukasz_Owczar89) reported@valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth
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Dragon 369 (@Nuqle0us) reported@valvesoftware @Steam Fix Your Anticheat on cs2 every game is 1 or 3 cheaters AAAAAAAAAAA!!!!!
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Nathan ‘Dukes’ Hunter (@TH3_SH1TST0RM) reported@GamerLXXXVI @valvesoftware @Steam Dumbass mf can’t open a link to see they already say ******* One and One only. It’s idiots like you that’re why there’s so many problems in the world today.
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justinseans (@justinseans) reported@IoriShakor @Steam @OnDeck "That’s not demand, that’s a broken purchase system." Shut up Grok
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Josue Roberto (@rsencion) reported@valvesoftware @Steam Guys, seriously! what do you have against mexicans? Mexico is like right frikking there! right there, and still you wont ship to this frikking country. 😭 what is you problem? you ship to frikking Canada! for christ sakes 🙄
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Gengoralt (@GengoraltP) reported@UbisoftSupport @Steam The problem is YOUR ******* LAUNCHER YOU USELESS PIECE OF ****!
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135.x (@135dotx) reported@Pirat_Nation Don't care. Microslop had years➕ to fix @Windows & are only doing it now bc losing ppl to Linux & @Steam. These companies will never learn – I hope gamers finally do. Money is voting power & I haven't spent any since "Xbox One (won)".
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Camarada Pedreiro de Software ☭ 🇧🇷🌻 (@javadadepressao) reported@valvesoftware @Steam Brazilian players want to buy Valve hardware officially, at a fair price, with proper support. We are not asking for magic. Just a legitimate way to buy the product without gambling with bureaucracy and warranty issues.
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Vinnie2004 (@Vinnie20041) reported@Steam Fix steam support Pretty Pretty Please, I need to refund four sims packs.
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mr orange (@streamingdeluxe) reported@Tyretes @valvesoftware @Steam Not helpi g with error
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Smitty Werbenjagermanjensen (@TheVisitorSNAFU) reported@GooningOnRumble @Steam Did stream also crash? Some delisted products if gifted from an inventory won’t work and can crash the system. Also is the game sold in the West or is it an Asian game like Dead Or Alive volleyball?
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GoodStuffPuff (@PowPowPony) reported@UbisoftSupport @Steam Just make it so your games can be played directly through steam and these problems would cease to exist for people, your launcher IS the problem
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Vigilant loves you (@BrutusBruteCSGO) reported@valvesoftware @steam @CounterStrike please fix
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Star Scream (@StarScream7wj6) reported@Fen0505 @valvesoftware @Steam Prioritize people who bought and played games on their accounts, this with long service badges, and older than 6 months to a year
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hombo (@RGB_MIDAS) reported@UbisoftSupport @Steam Actually the issue usually lies within your launcher and not Steam's. There is absolutely no reason why I need to enter my password every time for *some* games but it works fine for others. There has never been a single day where uPlay/Ubisoft Connect has been good.
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Adam Mckeithan (@Adammck) reported@valvesoftware @Steam Gave up on trying to buy one. Damn store was broken with nothing but errors. Guess I’ll get one in a year or so.
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DEVIOUS///DEVO (@FancyMeatCPU) reported@SubmarineTower @Steam I got the same error too.
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mpampis_ (@paponis) reported@Steam Can you explain to me why you ******* change my ps4 controller to xbox buttons? I'm frustrated a lot with this **** I hate xbox, I ain't learning the buttons from the start fix that ****
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LoppyDaCutie (@DaNamesLily) reported@Steam hey somebody at the steam vr dev team made it so i get a 450 error everytime i press play on steam link on the oculus quest 3S and its pissing me off because im sitting here draining my headsets battery while trying to play vr
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John GameFix (@John_GAMEFIX) reported@Q4Q4U @UbisoftSupport @Steam Still having the same issue?
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PoLy. (@TheRealDarkSole) reported@UbisoftSupport @Steam This is a problem Ubisoft created. Not Steams fault.
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Dana percefull (@DanapStevep) reported@CaptHardii33600 @Steam @Steam_Support Report your issue to EliXyber here on X