Steam status: server issues and outage reports
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Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.
Problems in the last 24 hours
The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Steam users through our website.
- Sign in (51%)
- Online Play (21%)
- Glitches (21%)
- Matchmaking (3%)
- Hacking / Cheating (2%)
- Game Crash (2%)
Live Outage Map
The most recent Steam outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 7 hours ago |
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Sign in | 21 hours ago |
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Glitches | 2 days ago |
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Glitches | 3 days ago |
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Online Play | 3 days ago |
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Matchmaking | 8 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Steam Issues Reports
Latest outage, problems and issue reports in social media:
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Aegis of Avalon (@AegisOfAvalon) reported@Pirat_Nation @Steam @valvesoftware In an ideal world yes, but it's more to the effect of a grandfathered in aspect. Roughly 75% of everyone is there, other options are almost moot, as a cult following talks about convenance, and then complains about every aspects it creates. If one want's to be able to refund any game, expect that game to be 100 dollars, especially when purchasing it from a 3rd party store front. Don't mistake the issue. This is not a "Steam" issue, it's an informed consumer issue. So what Gabe Newell says is technically true, but the users are on auto pilot to the next fad, not proper investment. It is the consumer that makes Steam a "monopoly", not Steam/Valve itself. #StopKillingGames #DirectSupport #FundAllocation
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PhilTheStampede (@PhilTheStampede) reportedGetting sick of this ****. @valvesoftware @Steam @Steam_Support How do you justify this? How are you fixing the issue? Tell BlackRock to kick rocks. Your users will pay you any way you come up with.
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Ness_and_Sonic (@Ness_and_Sonic) reported@Judokast @Smthingedgy @Steam There's problems with Steam. The review filter is a big one for me. They applied an off topic review bomb filter to a game that rightfully deserved it for censorship.
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Josiah Young (@Inv3ntive15) reportedI’ve struggle bussed with all kinds of support from companies in this last year. Incompetent support, slow support, non-existent support… Had an issue with my Steam Deck and @Steam solved it in about two hours. If the world gotta get run by big corps, I’d choose Steam.
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Thorne (@ThorneAbrams) reported@AntiFurVoreGore @valvesoftware @Steam "Fairness" isn't getting special treatment because you've been a user for a long time. It’s everyone having the same 1-unit limit so the scalpers you’re complaining about can’t drain the stock. You’re asking to be part of the problem.
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Novu (@The_Novu) reported@Steam Gaben is the best and we love Steam but it'd be VERY unfortunate for this to be a problem when I've spent well over a thousand dollars on Steam over the past 15 years.
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Mr. Killeverything (@MrKillevrything) reported@GooningOnRumble @Steam Wtf? I don't believe that I have ever had this issue.
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Smitty Werbenjagermanjensen (@TheVisitorSNAFU) reported@GooningOnRumble @Steam Did stream also crash? Some delisted products if gifted from an inventory won’t work and can crash the system. Also is the game sold in the West or is it an Asian game like Dead Or Alive volleyball?
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JumexTrump (IQ-150) (SAT-2250) 🇵🇱🇷🇺🗽 💊 (@jumex_trump) reported@Steam He other issue is it's not VAC secure for MP either with proton GE...sticking with experimental....
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Conker T. Squirrel (@Conker64_) reportedAll the piracy issue could've been solved if only you publish games on the @Steam platform. It's really not that hard, you'll gain a lot of loyal supporters if you switch to publishing more games on Steam. @valvesoftware solved this piracy issue before when no corporation did it.
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Gregory Opera (@greg_opera) reported@minkrov @Anaya_sharma876 @Steam The games themselves aren't the problem - most anticheat systems actually support Linux *natively* these days... The problem is that the developers behind many multiplayer games *choose* to blacklist Linux because they're anti-Linux. Also, they're a small part of the industry.
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Samy (@LongDuZgegs) reported@Moonie__OS @Steam Where is the problem? It’s a plantation simulator. Did you go to school and learn anything about history?
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CaptainSp33dy (@Tristan_fergus) reported@KlassischeMann @valvesoftware @Steam you need to check, before making outrageous comments. the issue in hand is scalpers buying them. So, if users are getting upset mentioning about scalpers, then the "morons" remarks is baseless.
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Star Scream (@StarScream7wj6) reported@Fen0505 @valvesoftware @Steam Prioritize people who bought and played games on their accounts, this with long service badges, and older than 6 months to a year
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HeroGamer (@herogamer0108) reported@ShiroSaints777 @Steam What's the error showing?
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SLayer (@Slayer_Int777) reported@Moonie__OS @Steam I don't see a problem. Just a game.
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Meatball545 (@meatball545) reported@KalitoKalo @YoukaiNewsEN @Steam Do you have a problem with holding people accountable? Just because you like them doesn’t make them immune to the bare ******* minimum standard
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HoundRyS (@HoundofHope) reported@stroopwaffelyt @FzzyBzzy @Steam Having freedom is a problem according to people like you. It's a free market and it's not even telling people commit ****. Don't bring that "it influences people" Personal choice is personal choice just as you are virtue signaling right now.
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Samuel Williams (@SamuelWill64467) reported@OKarma_OK @Steam @Steam_Support I had this issue and ADCGSECURE took care of it.
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Emmanuel Kant (@EmmanuelKant4) reported@luvk8e @Moonie__OS @Steam The only reason you would have a problem with it is if you’re a traitor.
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twitch hxhyt (@xhxhyt) reportedLol what ******* gaming service do I need to play the ******* game I have everything @ForzaHorizon @Steam #forza6
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JumexTrump (IQ-150) (SAT-2250) 🇵🇱🇷🇺🗽 💊 (@jumex_trump) reported@Steam Hahaha it's the hot fix patches in GE that make it work...
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Alex Stanger (@alexstanger1993) reportedCan someone please tell me how to deal with a @Steam update glitch? I've been stuck with one for @TheSims 4 for a while (probably on and off for most of the time since I last played in April 2023), so your help would be appreciated 🎮
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Dan Bowman ✝️ (@dplancephd) reported@Moonie__OS @Steam this looks like a fun game what’s the problem?
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Groovy (@SOFTSIDEOGROOVE) reported@painmute @Moonie__OS @Steam literally just a person. you really need to get off the internet and solve some actual problems, incel.
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IoriShakor (aka Jamaal) (@IoriShakor) reported@Snowmobile2004 @Steam @OnDeck I'm glad it worked for you, but it looks like a lot of other people have the same issue and tried more times. The algorithm God blessed you
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JuLieMine (@juliemine_rus) reported@2_left_thumbs @JohnTit11284680 @Steam i ran into problem of some games not running well because they turned out to be made on unreal engine or unity. i dont have issues with 2D unity games, but a lot of 3D ones run very poorly. i think most other people dislike certain for proper reasons too.
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Austin Maithya (@austin_is_fly) reported@UbisoftSupport @Steam_Support @Steam My accounts have been compromised and I have tried recovery and it is not working kindly assist
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Generational Gamer (@gengamer110) reportedI've been playing Remember Me on @Steam and my PC is more capable of playing the game. In fact, it exceeds the specs for modern games, yet it struggles to play #rememberme. The #SteamDeck on the other hand has no issue whatsoever. Weird!
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PolishSuperior (@Lukasz_Owczar89) reported@valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth