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Steam status: server issues and outage reports

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Full Outage Map

Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.

Problems in the last 24 hours

The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Steam users through our website.

  • 50% Sign in (50%)
  • 23% Online Play (23%)
  • 20% Glitches (20%)
  • 3% Matchmaking (3%)
  • 2% Hacking / Cheating (2%)
  • 2% Game Crash (2%)

Live Outage Map

The most recent Steam outage reports came from the following cities:

CityProblem TypeReport Time
Cannes Matchmaking 15 hours ago
Châteaudun Sign in 19 hours ago
Sorède Glitches 1 day ago
Paris Glitches 2 days ago
Los Angeles Sign in 3 days ago
Perpignan Online Play 3 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Steam Issues Reports

Latest outage, problems and issue reports in social media:

  • Infant438117
    Nigpea (@Infant438117) reported

    @Moonie__OS @Steam A ******* game teaching everyone how it was back then I don't see the problem?

  • Barelygaming0
    RarelyBarelyGaming (@Barelygaming0) reported

    @IoriShakor @Steam @OnDeck That is a broken system. Valve knows the base, how you not ganna make enough.... Wut.

  • MRloveyourite
    Frank_nice94 (@MRloveyourite) reported

    @NakiVT @Steam If it was Black people, you wouldn’t have had a problem that slaves

  • UniversalSWave
    USW444 (@UniversalSWave) reported

    Hey @Steam. We got a problem.

  • TheDataTomb
    The Digital Archaeologist (@TheDataTomb) reported

    @Moonie__OS @Steam It’s a game that teaches about history. I don’t see the problem.

  • Lukasz_Owczar89
    PolishSuperior (@Lukasz_Owczar89) reported

    @valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth

  • isthatvark
    TheVark (@isthatvark) reported

    @IoriShakor @Steam @OnDeck Had this issue as well, truly unfortunate they didn't let cart holders hold onto their spot. This error eventually went away after 30-40 mins, and just got a sold out notification at check out. truly cooked.

  • EricThehysteric
    Political-Eric (@EricThehysteric) reported

    @Sir_Dammed @Steam fix this bullshit if you want to sell more

  • yukariss_da
    𝑺𝒂𝒍 (@yukariss_da) reported

    @Steam I try to login to my account but i cant. I dont know why When i try to send code to my email, i received nothing. Just ferivy button...i dont understand because its a loop hole  I never add steam guard. But you ask for it. Im confuse. I dont know how to recover this.

  • punishedtoad88
    toad (@punishedtoad88) reported

    @Moonie__OS @Steam What's the problem? That's generally how it works

  • videogomez
    ViDEOGOMEZ (@videogomez) reported

    @Null1130250 @valvesoftware @Steam They've had YEARS to fix their international supply problems, I had to buy my Steam Deck from a third party just because I live a few kilometers below Texas.

  • SgtMccray
    Billy Exeter (@SgtMccray) reported

    @MrKillevrything @GooningOnRumble @Steam Now THAT is saying something. If MKE has many gifted games and has never run into the issue…I don’t know. But I can’t wait for all the stupid suggestions like “Did you check the router?”

  • kayseeed
    kayseed (@kayseeed) reported

    @Feeh_LacerdaS @studiozaum @Steam the specific sentiment was regarding the individuals on the team who were the sole reason the issues came to happen in the first place. don't be obtuse

  • ender_cypher
    Ender Cypher (@ender_cypher) reported

    @Pirat_Nation @Steam @Steam_Support please find a way to fix this

  • se7hix
    Sethix (@se7hix) reported

    So, additional work ahead of @Steam and @Steam_Support ahead regarding all software in their store, because if they are providing malware they will have serious trouble, this has happened before and if it continues happening valve is showing that's a platform no longer safe.

  • Ylliaster
    Ylliaster (@Ylliaster) reported

    @BeatSaber Worst case scenario: @Steam , @Steam_Support if whoever made Beat Saber have broken their game so it's unplayable on older hardware, how do I refund the gifter of the game?

  • PoLiiQas
    PoLiiQa (@PoLiiQas) reported

    @rvmpvq3 @CantAiim @Steam the problem is, you shouldn't NEED to use these workarounds considering that the games are still 20 dollars on sale

  • IRISHANARCHY199
    CelticTiger (@IRISHANARCHY199) reported

    @KlassischeMann @valvesoftware @Steam I think the main reason for the frustration is the storefront collapsing under the pressure within the first second of the item going up for purchase. I wouldn’t have gotten one myself if I hadn’t brute-forced the continue button on the purchase screen that kept giving errors.

  • EmmanuelKant4
    Emmanuel Kant (@EmmanuelKant4) reported

    @luvk8e @Moonie__OS @Steam The only reason you would have a problem with it is if you’re a traitor.

  • James_Barlett
    James Barlett (@James_Barlett) reported

    @valvesoftware @Steam This is a ****** service! I reserved one minute past 10 pacific and I’ve been waiting 15 days for a chance to buy it! I could understand if I took my time reserving! Valve you need to do better!

  • JamesArslanSwe
    James Arslan (@JamesArslanSwe) reported

    Massive props to @Steam . Courier dropped my Steam Controller 4 hours from my address (same one my Steam Deck reached just fine), couldn't be rerouted — so they sent a replacement AND gifted me Forza Horizon 6 to make up for it. Downloading now. This is how customer service should work 🎮 @ForzaHorizon

  • EldritchBoggart
    Eldritch Boggart (@EldritchBoggart) reported

    @valvesoftware @Steam Fix your system, given that everyone was getting a transaction error, this has to be one of the biggest console hardware launch debacles in the last decade. Guess people who wanted one are out of luck because you can't handle payment transactions properly during a blitz.

  • MildMillenialUS
    MildMillenial (@MildMillenialUS) reported

    @painmute @Moonie__OS @Steam There is the problem.

  • longshotmagoo
    Stephen McHugh (@longshotmagoo) reported

    @IoriShakor @Steam @OnDeck I knew the controller would sell out fairly quick like but 30 mins is insane haha. Valves biggest problem is filling demand, that's a great problem lol

  • jumex_trump
    JumexTrump (IQ-150) (SAT-2250) 🇵🇱🇷🇺🗽 💊 (@jumex_trump) reported

    @Steam He other issue is it's not VAC secure for MP either with proton GE...sticking with experimental....

  • povertysucksx
    poverty sucks (@povertysucksx) reported

    @Moonie__OS @Steam Is there a problem? We like the game you ugly ****

  • javadadepressao
    Camarada Pedreiro de Software ☭ 🇧🇷🌻 (@javadadepressao) reported

    @valvesoftware @Steam Brazilian players want to buy Valve hardware officially, at a fair price, with proper support. We are not asking for magic. Just a legitimate way to buy the product without gambling with bureaucracy and warranty issues.

  • Kyvlash
    Kyvlash (@Kyvlash) reported

    @valvesoftware @Steam I’m fine with a reservation system. But this is honestly ridiculous. This is a controller, not a Console. There is no Pandemic. This is normal Supply/Demand. And limiting customers to one reservation is a little silly imo. The demand for the Steam Controller exists, but it’s not going to rival its Console competitors. The outrage is mostly due to the payment system failures rather than people raging out about a non-existent scalper problem.

  • JoshAnimator
    Josh the BLACKEST Animator 🇨🇦 🎺🎺 (@JoshAnimator) reported

    @NakiVT @Steam What's the problem? Sounds like it could be fun.

  • KhalilParh16872
    A Sticknodes Pro UTTP Officer (@KhalilParh16872) reported

    @Steam I TRIPLE DOG DOUBLE D DARE YA TO MAKE A FOOD SERVICE!