Steam status: server issues and outage reports
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Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.
Problems in the last 24 hours
The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Steam users through our website.
- Sign in (48%)
- Online Play (27%)
- Glitches (17%)
- Game Crash (4%)
- Matchmaking (3%)
- Hacking / Cheating (1%)
Live Outage Map
The most recent Steam outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 9 hours ago |
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Online Play | 17 hours ago |
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Online Play | 2 days ago |
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Online Play | 4 days ago |
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Sign in | 5 days ago |
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Sign in | 6 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Steam Issues Reports
Latest outage, problems and issue reports in social media:
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Skywalker D. Luiee (@LuieeSkyWalker) reported@Steam @Steam_Support I’ve been trying to checkout the steam controller since it went live keep getting an error and now it’s sold out? I should’ve been able to purchase at 10am pct when I put it in my cart
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LTLuh (@HiddenTenno) reported@UbisoftSupport @Steam Fix your launcher, it sucks, or better, let us open the games directly from steam without having to see that mess you call launcher
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PolishSuperior (@Lukasz_Owczar89) reported@valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth
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Moonfishy (@The__Moonfish) reported@Steam fix your damn CAPTCHA i just want my account back.
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JumexTrump (IQ-150) (SAT-2250) 🇵🇱🇷🇺🗽 💊 (@jumex_trump) reported@Steam He other issue is it's not VAC secure for MP either with proton GE...sticking with experimental....
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ViDEOGOMEZ (@videogomez) reported@Null1130250 @valvesoftware @Steam They've had YEARS to fix their international supply problems, I had to buy my Steam Deck from a third party just because I live a few kilometers below Texas.
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RetroGamingish (@RetroG96187) reported@litteralyme0 @Steam support is excellent. I had a problem once and they went above and beyond to fix it for me. Legends.
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97skynet (@97skynet) reported@valvesoftware @Steam Added to cart at launch, but then nothing but error messages until a minute after launch when it showed out of stock. But at least the scalpers were able to get them. They are gong for $300 on eBay. Can’t say I’m surprised, just disappointed.
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LoppyDaCutie (@DaNamesLily) reported@SteamVR @Steam I fully unplugged my pc and still got a error 450
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Sapien Voice (@Sapien_Voice) reported@Steam So fed up, having to log into those UNNECESSARY gaming-platforms (even f offliners)! Let's look at the consumer-perspective: you are forced into being monitored and exploited! I remember much better user-service as long as developer/publishers managed servicing all by themselves.
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Ness_and_Sonic (@Ness_and_Sonic) reported@Judokast @Smthingedgy @Steam There's problems with Steam. The review filter is a big one for me. They applied an off topic review bomb filter to a game that rightfully deserved it for censorship.
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John GameFix (@John_GAMEFIX) reported@Q4Q4U @UbisoftSupport @Steam Still having the same issue?
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Vlad Oreshkov (@minkrov) reported@greg_opera @Anaya_sharma876 @Steam Yeah, but some very popular multiplayer games I've heard are not compatible with Linux, so I was suggesting that AI could solve that problem yk?
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Star Scream (@StarScream7wj6) reported@Fen0505 @valvesoftware @Steam Prioritize people who bought and played games on their accounts, this with long service badges, and older than 6 months to a year
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mpampis_ (@paponis) reported@Steam Can you explain to me why you ******* change my ps4 controller to xbox buttons? I'm frustrated a lot with this **** I hate xbox, I ain't learning the buttons from the start fix that ****
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Eldritch Boggart (@EldritchBoggart) reported@valvesoftware @Steam Fix your payment system. Broken system so everyone missed out on the pathetically low quantity of controllers you provided for purchase.
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Adam Mckeithan (@Adammck) reported@valvesoftware @Steam Gave up on trying to buy one. Damn store was broken with nothing but errors. Guess I’ll get one in a year or so.
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Royal Ryoto (@royalfort100) reportedI had my account hacked by some random guy on steam a while back around 2024, Well i contacted steam and they got me my account back within a day but also gave me a free 100 dollars for the trouble I just wanted to make this post because steam is awesome @Steam yall are goats!
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Steward (@wolfybbad) reported@IoriShakor @Steam @OnDeck You just had to keep clicking continue. There was a bajillion users all trying to buy at the same time, no system can handle that its basically a DDoS attack lol.
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Cooper (@AyeimCooper) reported@IndeedWholesome @valvesoftware @Steam Sold out already and I was having issues trying to push my through 😢
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Cosmodiver (@Cosmodiver) reported@CharlieFlufboi @valvesoftware @Steam Yeah, looks like even people trying to buy it on Steam are running into errors and can’t purchase it lol
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Torelethain (@torelethain) reported@KlassischeMann @valvesoftware @Steam **** off ****, there is plenty of reason for criticism, scalpers are an issue they had figured out and solve on the Deck launch, this was failed roll out. If it genuinely was sold we would be more understanding and happy for Valve. This was a mistep **** sucking fanboi.
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Red Sox Royal Rooter (@RoyalRooterSox) reported@valvesoftware @Steam Unable to buy due to errors for 20+ minutes, then it sold out. Crazy.
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Wyrd (@I_am_Wyrd) reported@Steam I'm not sure what the issue is, but in South Africa @Steam browser barely loads. I have done all the trouble shooting, nothing fixes it. Looking to buy a game? Can't. Nothing loads. This problem has been persistent for over a year. Please fix!
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N.E.H.-Windzen (@NEHWind) reported@valvesoftware @Steam Valve, are you shitting me right now? Yes, I've attempted a lot of the same purchase, you just refuse to process any of them. Now I'm locked out for who knows how long, on top of your server problems? Drop the ball harder, I'd love to see what that looks like.
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mr orange (@streamingdeluxe) reported@valvesoftware @Steam Cant buy problem with billing address :(
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CaptainSp33dy (@Tristan_fergus) reported@KlassischeMann @valvesoftware @Steam you need to check, before making outrageous comments. the issue in hand is scalpers buying them. So, if users are getting upset mentioning about scalpers, then the "morons" remarks is baseless.
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RomanInDaRain is Writing... 🇲🇽🇬🇾🇵🇷 (@RomanKingKriz) reported@UbisoftSupport @Steam At least steam games drops work, yall twitch drops page been broken for 6 months not a single tweak to it.
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PatriotCentral (@patriot_central) reported@IoriShakor @Steam @OnDeck It is server overload, dummy. Nothing was broken. You are just retarded.
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GoodStuffPuff (@PowPowPony) reported@UbisoftSupport @Steam Just make it so your games can be played directly through steam and these problems would cease to exist for people, your launcher IS the problem