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Steam status: server issues and outage reports

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Full Outage Map

Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.

Problems in the last 24 hours

The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Steam users through our website.

  • 50% Sign in (50%)
  • 24% Online Play (24%)
  • 20% Glitches (20%)
  • 2% Matchmaking (2%)
  • 2% Hacking / Cheating (2%)
  • 2% Game Crash (2%)

Live Outage Map

The most recent Steam outage reports came from the following cities:

CityProblem TypeReport Time
Sorède Glitches 6 hours ago
Paris Glitches 1 day ago
Los Angeles Sign in 2 days ago
Perpignan Online Play 2 days ago
Toronto Sign in 2 days ago
Mulhouse Sign in 2 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Steam Issues Reports

Latest outage, problems and issue reports in social media:

  • GloriousKev
    Glorious Kev (@GloriousKev) reported

    @itsunforgiven @valvesoftware @Steam couldn't get one? skill issue

  • HWMreb
    cofffin (@HWMreb) reported

    @IoriShakor @Steam @OnDeck Fine for me. User error.

  • t2thetam
    Tam (@t2thetam) reported

    @Moonie__OS @Steam Hey @Steam fix this ****. Now.

  • DJT11490
    Daniel Troiano (@DJT11490) reported

    I just finished Poppy Playtime Chapter 1 on @Steam and no achievements popped. Is this a common/known glitch? @mobgamesstudios #achievement #trophy

  • MrKillevrything
    Mr. Killeverything (@MrKillevrything) reported

    @GooningOnRumble @Steam Wtf? I don't believe that I have ever had this issue.

  • TH3_SH1TST0RM
    Nathan ‘Dukes’ Hunter (@TH3_SH1TST0RM) reported

    @GamerLXXXVI @valvesoftware @Steam Dumbass mf can’t open a link to see they already say ******* One and One only. It’s idiots like you that’re why there’s so many problems in the world today.

  • MildMillenialUS
    MildMillenial (@MildMillenialUS) reported

    @painmute @Moonie__OS @Steam There is the problem.

  • Lukasz_Owczar89
    PolishSuperior (@Lukasz_Owczar89) reported

    @valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth

  • Jross34
    Jross34 (@Jross34) reported

    @IoriShakor @Steam @OnDeck A broken system caused by high demand….

  • greg_opera
    Gregory Opera (@greg_opera) reported

    @minkrov @Anaya_sharma876 @Steam The games themselves aren't the problem - most anticheat systems actually support Linux *natively* these days... The problem is that the developers behind many multiplayer games *choose* to blacklist Linux because they're anti-Linux. Also, they're a small part of the industry.

  • XRTARCH
    ANONXRT-ARCH (@XRTARCH) reported

    @valvesoftware @Steam Hey tech community, I have a serious question. What if we started a real global movement for affordable hardware? Not just for gaming. Not just for consoles. I mean PCs, laptops, GPUs, CPUs, phones, development machines, networking gear, repair parts, and everything people need to enter the modern digital world. Because right now, the global hardware market is extremely unfair. In some countries, people earn very low monthly wages, but the price of technology is still close to Western pricing, or sometimes even worse because of import taxes, bad local markets, retailer markups, shipping costs, weak availability, and lack of competition. For example, in the Philippines, the average monthly income can be around a few hundred dollars, yet a PS5 or a decent PC build can still cost nearly a full month of income or more. That is not just expensive. That is a wall blocking people from opportunity. And this is not only about entertainment. Affordable hardware gives people access to: Gaming Programming Cybersecurity AI development Content creation Streaming Digital art Engineering Online education Remote work Open source development Repair businesses Tech communities Local startups . A person in a lower-income country could be extremely talented, but if they cannot afford even a basic machine, how are they supposed to compete with someone who has easy access to modern hardware? That is the problem. The world keeps talking about “digital opportunity,” but opportunity means nothing if the tools are locked behind impossible prices. We need better global hardware access. We need fairer regional pricing. We need less abusive import markups. We need stronger refurbished markets. We need more official availability in lower-income countries. We need companies to care about actual local purchasing power. We need right-to-repair support so people can maintain and upgrade what they already own. We need affordable entry-level hardware that is actually useful, not outdated trash sold at inflated prices. This could help millions of people enter the cyber world properly. More developers. More creators. More engineers. More security researchers. More students learning real skills. More gamers building communities. More small businesses. More competition. More innovation from countries that are usually ignored. There is probably a massive amount of talent being wasted worldwide simply because hardware is too expensive. Imagine if more people from the Philippines, Indonesia, India, Brazil, Poland, Romania, Nigeria, Vietnam, and other countries had fair access to proper hardware. The tech world would grow faster. Gaming communities would grow. Open source would grow. Cybersecurity would grow. AI development would grow. Education would improve. Local economies could benefit. Cheap global hardware is not just a consumer issue. It is an education issue. It is a development issue. It is a fairness issue. It is a future economy issue. Technology should not be locked behind broken markets. If we want a real global digital future, then we need to fight for hardware access that actually matches the reality of each country. Fair hardware pricing worldwide would change lives.

  • IvanIronfist
    Ivan Ironfist (@IvanIronfist) reported

    @Moonie__OS @Steam - Big hit reg issue causing you to hit slaves by accident - Lots of micro at the start - No mechanics explanation but not too hard to figure out - Needs more lore and house staff - Needs slaves of different races with different buffs - Cost $1 which is not bad but lacks content

  • Barelygaming0
    RarelyBarelyGaming (@Barelygaming0) reported

    @IoriShakor @Steam @OnDeck That is a broken system. Valve knows the base, how you not ganna make enough.... Wut.

  • Tristan_fergus
    CaptainSp33dy (@Tristan_fergus) reported

    @KlassischeMann @valvesoftware @Steam you need to check, before making outrageous comments. the issue in hand is scalpers buying them. So, if users are getting upset mentioning about scalpers, then the "morons" remarks is baseless.

  • hamwi2000
    أحمد Hamad (@hamwi2000) reported

    @Steam I changed the password for the 3rd time but it's still not working.

  • NEHWind
    N.E.H.-Windzen (@NEHWind) reported

    @valvesoftware @Steam Valve, are you shitting me right now? Yes, I've attempted a lot of the same purchase, you just refuse to process any of them. Now I'm locked out for who knows how long, on top of your server problems? Drop the ball harder, I'd love to see what that looks like.

  • King18Anime
    AnimeKing18 (@King18Anime) reported

    @Pirat_Nation I love the @Steam support team. Out of all of them Steam support was always there to help and always found a solution to a problem no matter if it's hardware or software. The last time I had to contact Steam support was with a out of warranty Index Controller. They were out of stock at the time and I wanted to see how much they would charge to fix it. After some troubleshooting steps they offered to replace the controller for free (and this was around 2 to 3 months out of warranty). For me I'll buy from Valve before I buy from anyone else, I'm looking forward to the Steam Controller and Steam Frame. @valvesoftware

  • wimpdragon
    Chris Hancock (@wimpdragon) reported

    @NakiVT @Steam Not to mention that this game looks like clewr ai? Not sure if that's normal on steam to allow Not as big of an issue as what you pointed out, but it adds to it being ****

  • FireFlyTroy
    Echoes of Troy (@FireFlyTroy) reported

    What is with @Steam support and never looking at tickets & just a generic replies? 3rd ticket, same issue, same replies!! Arghhhhhhh

  • alexstanger1993
    Alex Stanger (@alexstanger1993) reported

    Can someone please tell me how to deal with a @Steam update glitch? I've been stuck with one for @TheSims 4 for a while (probably on and off for most of the time since I last played in April 2023), so your help would be appreciated 🎮

  • radojames99
    james (@radojames99) reported

    @valvesoftware @Steam Sucks you were able to let me put in money no problem, but let the scalpers buy everything.

  • casto1378
    TheCastoPrime (@casto1378) reported

    @Steam please help, this is terrible. Your login recovery is trash, I'm locked out for very stupid reasons. Then I started a new account to work around, and I was immediately locked out on the new account.

  • HoundofHope
    HoundRyS (@HoundofHope) reported

    @stroopwaffelyt @FzzyBzzy @Steam Having freedom is a problem according to people like you. It's a free market and it's not even telling people commit ****. Don't bring that "it influences people" Personal choice is personal choice just as you are virtue signaling right now.

  • HAmorata
    HorrorAmorata🌌🦑✨The Abysmal Critic (@HAmorata) reported

    @ServiusTheBear @Steam ... that wasn't my point at all. I think it's hilarious and have 0 issues with it. There's absolutely no reason to remove such a silly nothing.

  • PoLiiQas
    PoLiiQa (@PoLiiQas) reported

    @rvmpvq3 @CantAiim @Steam the problem is, you shouldn't NEED to use these workarounds considering that the games are still 20 dollars on sale

  • hide_X666
    J. Ilmari (@hide_X666) reported

    @valvesoftware @Steam Would've been nice if your servers would've let me purchase it. Got errors 30 mins straight and then it was sold out

  • ShiroSaints777
    ShiroSaints777 (@ShiroSaints777) reported

    @herogamer0108 @Steam Transaction error when I try to buy a game as a gift using my Steam wallet.

  • beestinging7
    plutogam3r (@beestinging7) reported

    @DigitalActOfGod @Moonie__OS @Steam Steam does allow these. Also I need to say people publish all sorts of games every single day, I bet it is hard to keep up with how much gets published on the platform. Bringing up any issues with a game is one step in the right direction though before automatically thinking

  • SavageRedCrow
    Alec (@SavageRedCrow) reported

    @valvesoftware @Steam I'm glad to hear you guys put some restrictions on the reservation. i hope the steam frame and machine have the same. to be clear i did get a controller during that first round, i could have used 2 but out of fairness i only ordered 1 to let others have a chance. while i literally waited "a min" before trying again i looked at X and saw everyone was having a problem and that spamming worked. i mean it wasn't just like clicking when the button reappeared, i spammed the hell outta that screen for like 10 min.

  • SOFTSIDEOGROOVE
    Groovy (@SOFTSIDEOGROOVE) reported

    @painmute @Moonie__OS @Steam literally just a person. you really need to get off the internet and solve some actual problems, incel.