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Steam status: server issues and outage reports

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Full Outage Map

Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.

Problems in the last 24 hours

The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Steam users through our website.

  • 50% Sign in (50%)
  • 23% Online Play (23%)
  • 20% Glitches (20%)
  • 3% Matchmaking (3%)
  • 2% Hacking / Cheating (2%)
  • 2% Game Crash (2%)

Live Outage Map

The most recent Steam outage reports came from the following cities:

CityProblem TypeReport Time
Cannes Matchmaking 3 days ago
Châteaudun Sign in 3 days ago
Sorède Glitches 4 days ago
Paris Glitches 5 days ago
Los Angeles Sign in 5 days ago
Perpignan Online Play 5 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Steam Issues Reports

Latest outage, problems and issue reports in social media:

  • Infant438117
    Nigpea (@Infant438117) reported

    @Moonie__OS @Steam A ******* game teaching everyone how it was back then I don't see the problem?

  • HayyanCodes
    Hayyan (@HayyanCodes) reported

    @TimSweeneyEpic @EpicGames @Steam Yes, we can buy games on Steam using Visa and Mastercard. Also, providers like nsave now fully support Syria. But on Epic, we can't even claim free games. we can browse the store fine, but the actual checkout/claim process just errors out every time.

  • DanapStevep
    Dana percefull (@DanapStevep) reported

    @CaptHardii33600 @Steam @Steam_Support Report your issue to EliXyber here on X

  • GeorgeStep18720
    Stephanie George (@GeorgeStep18720) reported

    @OKarma_OK @Steam @Steam_Support Just a heads up MillerNerd1 can fix this.

  • TheDataTomb
    The Digital Archaeologist (@TheDataTomb) reported

    @Moonie__OS @Steam It’s a game that teaches about history. I don’t see the problem.

  • MikeTriceratops
    Michael (@MikeTriceratops) reported

    @smith_rust @valvesoftware @Steam Anybody that actually pays them those prices and rewards them for their scummy selfish behavior is only perpetuating the issue and encouraging them to continue scalping. Out of principle, I will wait however long I need to in order to purchase directly from Valve.

  • danny_mcnasty
    that guy (@danny_mcnasty) reported

    @smith_rust @valvesoftware @Steam While I hate scalpers, and they were no doubt part of the problem by being apart of the server load, it's not their fault I couldn't purchase one. I had it in my cart at 10:00 PT, immediately went to checkout, and was never able to complete the purchase. My error message didn't change from "error initializing your transaction" to "items in your cart are out of stock" for 40 minutes. This is on Valve and their backend not being able to handle the purchasing traffic. I just hope they're able to identify the issues and make updates so this doesn't happen again in the next batch, the Steam Box, or the Frame

  • DrewFlashy1
    Fallout Flashy (@DrewFlashy1) reported

    I was skeptical about @Steam's controller costing an outrageous $100, $30 more than a Nintendo Pro controller. However, I now know you can open it to maybe fix it yourself and if you drop it, it Wilhelm screams. Such humanity is worth it. Our household will have 2.

  • torelethain
    Torelethain (@torelethain) reported

    @KlassischeMann @valvesoftware @Steam **** off ****, there is plenty of reason for criticism, scalpers are an issue they had figured out and solve on the Deck launch, this was failed roll out. If it genuinely was sold we would be more understanding and happy for Valve. This was a mistep **** sucking fanboi.

  • royalfort100
    Royal Ryoto (@royalfort100) reported

    I had my account hacked by some random guy on steam a while back around 2024, Well i contacted steam and they got me my account back within a day but also gave me a free 100 dollars for the trouble I just wanted to make this post because steam is awesome @Steam yall are goats!

  • DaineSteve2319
    Daine Steven Campbell (@DaineSteve2319) reported

    @Steam YOU WILL BE ELIMINATED FOR TOUCHING MY ACCOUNTS AND BUGS , WATCH YOU DONT GET RIGHT TO RUN **** JUST CUZ UR HUBRIS VIEWS THERE IS STILL RULES OF ERRORS AND THEFT THOSE ARE FOR THE SHREDDERS YOU WERE GETTING WORKED THE COM DONT MEAN RIGHT AWAY UR ABOVE! AS THE GET CRUSHED WHZ!

  • 1Lelur
    𝓢𝔀𝓪𝓷 ୨ৎ (@1Lelur) reported

    @Parafolkmore @Steam @ParalivesGame Oh hm, if the cpu temp is higher than recommended then yeah that is an issue. But if the temp is fine I don't think you need to worry about it too much & I find that the "huge" mods get a bit heavy on my pc, but "small mods" such as for costume or optimization aren't as demanding

  • MydiaStardream
    Mydia (@MydiaStardream) reported

    @valvesoftware @Steam Scalpers took all the stock. Please fix.

  • AzureCrux
    AzureCrux (@AzureCrux) reported

    @IoriShakor @Steam @OnDeck Payment processors have rate limits, chief. Too many people wanted controllers at once. Every platform exclusive has this problem, it's frustrating as heck.

  • TheVisitorSNAFU
    Smitty Werbenjagermanjensen (@TheVisitorSNAFU) reported

    @GooningOnRumble @Steam Did stream also crash? Some delisted products if gifted from an inventory won’t work and can crash the system. Also is the game sold in the West or is it an Asian game like Dead Or Alive volleyball?

  • EP_SAM09
    SAM🇮🇷 (@EP_SAM09) reported

    @NimBold @Steam, this issue needs to be solved fast. The U.S. treasury department has lifted restrictions set on online platforms since January. Saying "you're sanctioned no can do " is extremely unacceptable. We've just come out of a #DigitalBlackOut. That's not a nice welcome.

  • RichardvH
    Richard (@RichardvH) reported

    @Moonie__OS @Steam Don’t see an issue?

  • EldritchBoggart
    Eldritch Boggart (@EldritchBoggart) reported

    @valvesoftware @Steam Fix your system, given that everyone was getting a transaction error, this has to be one of the biggest console hardware launch debacles in the last decade. Guess people who wanted one are out of luck because you can't handle payment transactions properly during a blitz.

  • Lukasz_Owczar89
    PolishSuperior (@Lukasz_Owczar89) reported

    @valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth

  • LowlMusic
    Nobody (@LowlMusic) reported

    @NakiVT @Steam i dont see the problem.

  • PhilTheStampede
    PhilTheStampede (@PhilTheStampede) reported

    Getting sick of this ****. @valvesoftware @Steam @Steam_Support How do you justify this? How are you fixing the issue? Tell BlackRock to kick rocks. Your users will pay you any way you come up with.

  • Snowmobile2004
    Snow (@Snowmobile2004) reported

    @IoriShakor @Steam @OnDeck It’s not broken, you just had to keep clicking. Worked for me on the 10th try. They were basically being ddosed so this is to be expected

  • dick_face242
    Jamil (@dick_face242) reported

    @valvesoftware @Steam @valvesoftware you guys do grateful work but the scalpers have made the lanch of the steam controller impossible to buy. I hope there is solution/fix for the controller and for whenever you release the steam machine and the steam frame

  • StormrReaper
    StormrReaper (@StormrReaper) reported

    @Steam YIKES, stuff like this is the only way id quit using @Steam fix it

  • ClxpZonCOD
    ClxpprZZ (@ClxpZonCOD) reported

    Yo @Steam Why you keep signing me out while I'm trying to play Call of Duty fix this sheet please

  • KhalilParh16872
    A Sticknodes Pro UTTP Officer (@KhalilParh16872) reported

    @Steam I TRIPLE DOG DOUBLE D DARE YA TO MAKE A FOOD SERVICE!

  • patriot_central
    PatriotCentral (@patriot_central) reported

    @IoriShakor @Steam @OnDeck It is server overload, dummy. Nothing was broken. You are just retarded.

  • PoLiiQas
    PoLiiQa (@PoLiiQas) reported

    @rvmpvq3 @CantAiim @Steam the problem is, you shouldn't NEED to use these workarounds considering that the games are still 20 dollars on sale

  • paponis
    mpampis_ (@paponis) reported

    @Steam Can you explain to me why you ******* change my ps4 controller to xbox buttons? I'm frustrated a lot with this **** I hate xbox, I ain't learning the buttons from the start fix that ****

  • se7hix
    Sethix (@se7hix) reported

    So, additional work ahead of @Steam and @Steam_Support ahead regarding all software in their store, because if they are providing malware they will have serious trouble, this has happened before and if it continues happening valve is showing that's a platform no longer safe.