Steam status: server issues and outage reports
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Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.
Problems in the last 24 hours
The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Steam. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Steam users through our website.
- Sign in (50%)
- Online Play (23%)
- Glitches (20%)
- Matchmaking (3%)
- Hacking / Cheating (2%)
- Game Crash (2%)
Live Outage Map
The most recent Steam outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Matchmaking | 2 days ago |
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Sign in | 2 days ago |
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Glitches | 3 days ago |
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Glitches | 3 days ago |
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Sign in | 4 days ago |
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Online Play | 4 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Steam Issues Reports
Latest outage, problems and issue reports in social media:
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Novu (@The_Novu) reported@Steam Gaben is the best and we love Steam but it'd be VERY unfortunate for this to be a problem when I've spent well over a thousand dollars on Steam over the past 15 years.
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cofffin (@HWMreb) reported@IoriShakor @Steam @OnDeck Fine for me. User error.
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Camarada Pedreiro de Software ☭ 🇧🇷🌻 (@javadadepressao) reported@valvesoftware @Steam Brazilian players want to buy Valve hardware officially, at a fair price, with proper support. We are not asking for magic. Just a legitimate way to buy the product without gambling with bureaucracy and warranty issues.
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Skylar167 (@Skylar167Twitch) reported@DaynglsGuides @valvesoftware @Steam I got this error and couldn't get it, and now its out of stock
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Creo (@Creo_exe) reportedAlright I need to talk about the customer support over at @valvesoftware and @Steam That **** goes SO HARD. Like, idk what y'all are teaching your employees, but keep that going. EVERY time I've needed ANYTHING you've always been a great help. This is why I use your service.
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Gregory Opera (@greg_opera) reported@minkrov @Anaya_sharma876 @Steam The games themselves aren't the problem - most anticheat systems actually support Linux *natively* these days... The problem is that the developers behind many multiplayer games *choose* to blacklist Linux because they're anti-Linux. Also, they're a small part of the industry.
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Jross34 (@Jross34) reported@IoriShakor @Steam @OnDeck A broken system caused by high demand….
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PolishSuperior (@Lukasz_Owczar89) reported@valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth
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يَعْقُوب (@Yaqub_the_white) reported@GeraltofGoonia @valvesoftware @Steam Welp, now I have to go help fix this ****...
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Cooper (@AyeimCooper) reported@IndeedWholesome @valvesoftware @Steam Sold out already and I was having issues trying to push my through 😢
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أحمد Hamad (@hamwi2000) reported@Steam I changed the password for the 3rd time but it's still not working.
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MildMillenial (@MildMillenialUS) reported@painmute @Moonie__OS @Steam There is the problem.
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Mr. Killeverything (@MrKillevrything) reported@GooningOnRumble @Steam Wtf? I don't believe that I have ever had this issue.
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Billy Exeter (@SgtMccray) reported@MrKillevrything @GooningOnRumble @Steam Now THAT is saying something. If MKE has many gifted games and has never run into the issue…I don’t know. But I can’t wait for all the stupid suggestions like “Did you check the router?”
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ClxpprZZ (@ClxpZonCOD) reportedYo @Steam Why you keep signing me out while I'm trying to play Call of Duty fix this sheet please
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TheVark (@isthatvark) reported@IoriShakor @Steam @OnDeck Had this issue as well, truly unfortunate they didn't let cart holders hold onto their spot. This error eventually went away after 30-40 mins, and just got a sold out notification at check out. truly cooked.
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SAM🇮🇷 (@EP_SAM09) reported@NimBold @Steam, this issue needs to be solved fast. The U.S. treasury department has lifted restrictions set on online platforms since January. Saying "you're sanctioned no can do " is extremely unacceptable. We've just come out of a #DigitalBlackOut. That's not a nice welcome.
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Cobalt ಠ_ಠ Azurean (@CobaltAzurean) reported@PlayWarframe It's probably not you, it's probably the @Steam problems that got reported earlier
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StormrReaper (@StormrReaper) reported@Steam YIKES, stuff like this is the only way id quit using @Steam fix it
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Nobody (@LowlMusic) reported@NakiVT @Steam i dont see the problem.
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iDrinkBourbon (@Disco_Drew523) reported@IoriShakor @Steam @OnDeck That happened to me too. You have spam that check out button eventually it loaded correctly and went to next step. At the end of the day it was broken. Also I noticed controller went live 3 min before 1PM EST. Maybe that’s what broke it
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DEVIOUS///DEVO (@FancyMeatCPU) reported@SubmarineTower @Steam I got the same error too.
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JumexTrump (IQ-150) (SAT-2250) 🇵🇱🇷🇺🗽 💊 (@jumex_trump) reported@Steam He other issue is it's not VAC secure for MP either with proton GE...sticking with experimental....
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Dr. Doom Groyper (@GroyperDoom) reported@Moonie__OS @Steam I dont see what the problem is?
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Fkkn.SendIt (@ElDoggy303) reported@Steam **** you steam, i cant buy a game and your bullshit help doesnt ******* help at all. Dog **** service. Changed my address on file and youre treating me like i commited fraud. ******* piece of ****
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KV12 (@KnightVision12) reported@IoriShakor @Steam @OnDeck “That’s not demand, that’s a broken purchase system.” ok clanker
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Agent Spirit (@CodenameSpiritR) reported@Steam Can ya'll fix your refund system please so I can refund an absolute piece of garbage game
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Daniel Troiano (@DJT11490) reportedI just finished Poppy Playtime Chapter 1 on @Steam and no achievements popped. Is this a common/known glitch? @mobgamesstudios #achievement #trophy
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Frank_nice94 (@MRloveyourite) reported@NakiVT @Steam If it was Black people, you wouldn’t have had a problem that slaves
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LoppyDaCutie (@DaNamesLily) reported@Steam hey somebody at the steam vr dev team made it so i get a 450 error everytime i press play on steam link on the oculus quest 3S and its pissing me off because im sitting here draining my headsets battery while trying to play vr