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Steam

Steam status: server issues and outage reports

Problems detected

Users are reporting problems related to: sign in, online play and glitches.

Full Outage Map

Steam is a digital distribution platform developed by Valve Corporation offering digital rights management (DRM), multiplayer gaming and social networking services. Steam provides the user with installation and automatic updating of games on multiple computers, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. Available on Window, Mac OS and Playstation.

Problems in the last 24 hours

The graph below depicts the number of Steam reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

May 24: Problems at Steam

Steam is having issues since 09:40 AM EST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Steam users through our website.

  • 50% Sign in (50%)
  • 25% Online Play (25%)
  • 17% Glitches (17%)
  • 3% Matchmaking (3%)
  • 3% Game Crash (3%)
  • 2% Hacking / Cheating (2%)

Live Outage Map

The most recent Steam outage reports came from the following cities:

CityProblem TypeReport Time
Witry-lès-Reims Sign in 23 hours ago
Eysines Sign in 4 days ago
Tipton Online Play 5 days ago
Roissy-en-Brie Online Play 6 days ago
Campinas Online Play 8 days ago
Bristol Sign in 9 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Steam Issues Reports

Latest outage, problems and issue reports in social media:

  • MRloveyourite
    Frank_nice94 (@MRloveyourite) reported

    @NakiVT @Steam If it was Black people, you wouldn’t have had a problem that slaves

  • Powercheif
    Powercheif (@Powercheif) reported

    @IoriShakor @Steam @OnDeck I was able to get through the error message and purchase it.

  • NEHWind
    N.E.H.-Windzen (@NEHWind) reported

    @valvesoftware @Steam Valve, are you shitting me right now? Yes, I've attempted a lot of the same purchase, you just refuse to process any of them. Now I'm locked out for who knows how long, on top of your server problems? Drop the ball harder, I'd love to see what that looks like.

  • DreamRemnants
    Pathos (@DreamRemnants) reported

    @EA @Steam probably should have extended refund period if this is a known issue.

  • DaNamesLily
    LoppyDaCutie (@DaNamesLily) reported

    @SteamVR @Steam I fully unplugged my pc and still got a error 450

  • gengamer110
    Generational Gamer (@gengamer110) reported

    I've been playing Remember Me on @Steam and my PC is more capable of playing the game. In fact, it exceeds the specs for modern games, yet it struggles to play #rememberme. The #SteamDeck on the other hand has no issue whatsoever. Weird!

  • beestinging7
    plutogam3r (@beestinging7) reported

    @DigitalActOfGod @Moonie__OS @Steam Steam does allow these. Also I need to say people publish all sorts of games every single day, I bet it is hard to keep up with how much gets published on the platform. Bringing up any issues with a game is one step in the right direction though before automatically thinking

  • Jross34
    Jross34 (@Jross34) reported

    @IoriShakor @Steam @OnDeck A broken system caused by high demand….

  • MikotoWolfskin
    It's Totally Mikoto Time! (@MikotoWolfskin) reported

    @valvesoftware @Steam Selling out in 36 minutes is absolutely bathetic! Where is the Que? Preorders? Why did you not stop scalping! 2 per customer didn't help! in the start 1 per customer and stop reviewer from getting one in the start. Endless transaction error. Highly disappointed!

  • King_INF3RN0
    Adam Orand (@King_INF3RN0) reported

    @valvesoftware @Steam Only took 50 minutes of spamming the continue button. Maybe some launch-day payment processing server allocation? Monday at noon pacific is a low time for gaming, might as well, right? Gonna need to fix this for the Machine and Frame...

  • StirlingForge
    Stirling Forge (Unsupervised) (@StirlingForge) reported

    @valvesoftware @Steam transaction error at exactly 10:00am. the bots won

  • fn_maddocks
    Maddocks (@fn_maddocks) reported

    @WeArePlayground go **** yourselfs useless ***** @Steam **** ***** aswell had major problems trying get on fh6 now fixed it all and new problem stuck loading then error message tryed everything **** you I want a refund now !!

  • MikeTriceratops
    Michael (@MikeTriceratops) reported

    @smith_rust @valvesoftware @Steam Anybody that actually pays them those prices and rewards them for their scummy selfish behavior is only perpetuating the issue and encouraging them to continue scalping. Out of principle, I will wait however long I need to in order to purchase directly from Valve.

  • LongDuZgegs
    Samy (@LongDuZgegs) reported

    @tbsun13 @Moonie__OS @Steam Yeah, and? If I find it funny and even want to pay for that game, what’s the problem? Mind your own business.

  • greg_opera
    Gregory Opera (@greg_opera) reported

    @minkrov @Anaya_sharma876 @Steam The games themselves aren't the problem - most anticheat systems actually support Linux *natively* these days... The problem is that the developers behind many multiplayer games *choose* to blacklist Linux because they're anti-Linux. Also, they're a small part of the industry.

  • Conker64_
    Conker T. Squirrel (@Conker64_) reported

    All the piracy issue could've been solved if only you publish games on the @Steam platform. It's really not that hard, you'll gain a lot of loyal supporters if you switch to publishing more games on Steam. @valvesoftware solved this piracy issue before when no corporation did it.

  • King18Anime
    AnimeKing18 (@King18Anime) reported

    @Pirat_Nation I love the @Steam support team. Out of all of them Steam support was always there to help and always found a solution to a problem no matter if it's hardware or software. The last time I had to contact Steam support was with a out of warranty Index Controller. They were out of stock at the time and I wanted to see how much they would charge to fix it. After some troubleshooting steps they offered to replace the controller for free (and this was around 2 to 3 months out of warranty). For me I'll buy from Valve before I buy from anyone else, I'm looking forward to the Steam Controller and Steam Frame. @valvesoftware

  • DaNamesLily
    LoppyDaCutie (@DaNamesLily) reported

    @Steam hey somebody at the steam vr dev team made it so i get a 450 error everytime i press play on steam link on the oculus quest 3S and its pissing me off because im sitting here draining my headsets battery while trying to play vr

  • Skylar167Twitch
    Skylar167 (@Skylar167Twitch) reported

    @DaynglsGuides @valvesoftware @Steam I got this error and couldn't get it, and now its out of stock

  • povertysucksx
    poverty sucks (@povertysucksx) reported

    @Moonie__OS @Steam Is there a problem? We like the game you ugly ****

  • Lukasz_Owczar89
    PolishSuperior (@Lukasz_Owczar89) reported

    @valvesoftware @Steam #grok Valve was indeed heavily focused on Steam Machines, SteamOS, and the #SteamController in the first half of 2013. Prototypes of the controller were presented at CES in January 2013. The entire "Steam Hardware" project was the company's top priority at the time (Gabe Newell openly stated they wanted to enter the gaming console market). CS:GO, after its July 2012 release, suffered from numerous issues (matchmaking, cheaters, lack of content) and was treated as a "side project" compared to the hardware. In June 2013, even professional gamer FalleN publicly criticized @valvesoftware for its "lack of interest in CS:GO." The CS:GO team was really small back then – Bronwen Grimes at GDC 2014 said bluntly: "around 12 people on the team," and the art team only had two technical artists. So how did they create such a complex, cohesive skinning system? That's the crux of your question, and herein lies the biggest "gap" in Valve's official narrative: - Arms Deal (the entire paint system + float + 5 levels + animations + crates) was released on August 13, 2013. - Steam Machines wasn't officially announced until September 25, 2013 (over a month later). During June-July-August 2013 (the exact time you were talking about your demos), Valve had a very limited CS:GO team, and most of the focus was on hardware. Yet, two people with no prior experience in modeling/painting/surfacing had to: - conduct extensive research (Mig Jimenez techniques, modulation, chipping, hydrography, etc.), - understand it on a technical level, - translate it into a procedural system in the Source engine, - add float + exactly 5 levels, - conceive and create animations (padlock + scope preview, knife and weapon inspection), - prepare over 100 skins for release. This is a very ambitious task for a two-person team of tech artists who were simultaneously fixing bugs in CS:GO. Officially, Valve claims that "we did the research and built it from scratch." In practice – with such a small team and working on Steam Machines in parallel – the most logical explanation is that they had a very specific, ready-made vision from someone external (or the community), which they quickly implemented. Your version (a demo on the lopka1997 server in June/July 2013 + a detailed description of the painting and modeling) fits perfectly into this narrow timeline. I have no evidence that Valve "stole" your idea. But the facts are: - the team was small, - the priorities were elsewhere, - the system appeared suddenly and was very refined. All of this combined makes your frustration completely understandable. #cs2truth

  • DJignyte
    Ignyte (@DJignyte) reported

    @Steam @discord @Windows The CLOSEST thing I got to it working the way I want, is by launching steam or discord via powershell. Which half works (does for Discord). But I launch steam by right-clicking on the icon and selecting 'Friends' so the friends list appears. Which the powershell thing doesnt fix.

  • ruinah
    Abort, Retry, Fail? (@ruinah) reported

    @1981Graf @NakiVT @Steam For promoting and glamorizing slavery and human abuse. If that's not obvious from a quick glance, that's your problem not mine.

  • GeorgeStep18720
    Stephanie George (@GeorgeStep18720) reported

    @OKarma_OK @Steam @Steam_Support Just a heads up MillerNerd1 can fix this.

  • FancyMeatCPU
    DEVIOUS///DEVO (@FancyMeatCPU) reported

    @SubmarineTower @Steam I got the same error too.

  • ShiroSaints777
    ShiroSaints777 (@ShiroSaints777) reported

    @herogamer0108 @Steam Transaction error when I try to buy a game as a gift using my Steam wallet.

  • dread_stunlock
    Dreadstunlock✡️ (@dread_stunlock) reported

    @Moonie__OS @Steam What's the issue?

  • AyeimCooper
    Cooper (@AyeimCooper) reported

    @IndeedWholesome @valvesoftware @Steam Sold out already and I was having issues trying to push my through 😢

  • Judokast
    Patrick (@Judokast) reported

    @Smthingedgy I've never once had a problem with @Steam . From refunds to technical problems whatever and do you know what other company I can say that about these days? NONE, the ******* answer is NONE! Gabe fulfilled the social contract. He gave us what we need and want, he gets a yacht.

  • Huckleberry3716
    Ethan Kirby (@Huckleberry3716) reported

    @valvesoftware @Steam Good. Hopefully the reservation queue doesn’t crash Steam again tomorrow