Ubisoft Connect status: server issues and outage reports
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Ubisoft Connect is a digital distribution, digital rights management, multiplayer and communications service developed by Ubisoft to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms (PC, PlayStation, Xbox, Nintendo, etc).
Problems in the last 24 hours
The graph below depicts the number of Ubisoft Connect reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Ubisoft Connect. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Ubisoft Connect users through our website.
- Sign in (70%)
- Online Play (14%)
- Glitches (10%)
- Matchmaking (2%)
- Game Crash (2%)
- Hacking / Cheating (0%)
Live Outage Map
The most recent Ubisoft Connect outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Glitches | 3 days ago |
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Online Play | 3 days ago |
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Online Play | 6 days ago |
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Sign in | 7 days ago |
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Sign in | 8 days ago |
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Matchmaking | 8 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Ubisoft Connect Issues Reports
Latest outage, problems and issue reports in social media:
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MarketQuestJas (@MarketQuestJas) reported📌 EXACT SOURCES & COVERAGE: PlayStation Network Status Monitor & Service Outage Resolution Logs (June 18, 2026) Capcom Europe Corporate Communications Broadcast (@CapcomEurope - Issued June 2026) Ubisoft Developer Network - Title Update 1.1.11 & Black Tides Patch Notes Strefa Inwestorów / PAP Biznes - Bloober Team S.A. SAW: Genesis Alpha Registry & 11 bit Asset Ratings (June 18, 2026) Reuters Legal / Bloomberg Enterprise - Microsoft Shareholder Class-Action Litigation Index (Filed June 2026) TechPowerUp Silicon Core Inventory Database (July 2026 Hardware Update Manifests)
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Zachary Davidson (@Ryangofett_2490) reported@MR3Dev @TheRealZephryss Quebec ain't the problem. The problem is Corporate at Ubisoft. All of these studios are capable of making great Assassin's Creed games. Ubisoft holds them back
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Bluesheep (@bluesheep100) reported@weirdphil @Pirat_Nation Basically, Ubisoft and epic are mad that Valve's price parity enforcement prevents them from using pricing to coerce gamers to use other storefronts that provide a worse service. Reminder that the Epic store launched without a ******* cart.
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Hank Scorpio (@Eldowzo1) reported@KeemaMr Apple Arcade, EA play and Ubisoft + (which also gives DLC I am sure ) no one has problems with these services even though they give games day one in there respective services
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César - X PC (@xpcmania) reported@BrockCoxman @TheDivisionGame @Ubisoft make this pure Online to evade Piracy but don't fix your own server making people lose your mind trying figure out whats happen and why
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Wolf_Eis_Berg (@Wolf_Eisberg) reported@RANDOMOCITY327 @Pirat_Nation Ubisoft was not advertising that starter pack on Steam at all. It really was a problem of Ubisoft having a cheaper package on their store and not on Steam.
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Evan? (@EvanMeiste) reportedIt’s a little astonishing how nationalizing Ubisoft would fix many issue with rainbow six siege. Perhaps this is how the ndp campaigns to get the votes of young men
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fearthecow (@Fearthecow93) reported@TheNCSmaster The issue is its what the average buyer wants. One of the heads at ubisoft said the reason they have these giant open world games is because its what people actually buy.
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MREVILA55 (@MREVILA55) reportedThe problem is Ubisoft.
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Professional Hater (@NoSugarCoater2) reported@Chronobus @ShitpostRock2 The problem is you obsessively single out Valve as if theyre the root of all evil (they invented loot boxes etc.) while conveniently giving ea, ubisoft, nintendo, and the rest a shrug because "everyone knows" Thats not criticism, thats selective seething and hypocrisy.
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RuoLing_ 🌠 (@RuoLing_) reportedAPL/CNL is lagging far behind other regions, and now we’re seeing this kind of unethical and unacceptable behavior. Once again, I hope Ubisoft/BLAST will introduce rules to penalize scrim leaks.
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IMRavnos (@Imravnos) reported@Shurikanblade @AussieGamr As to re-releases, Nintendo has been doing this since the Wii. Just look up the list of re-releases, remasters and remakes. It may surprise you. To be clear, this is NOT a “Nintendo” problem, it is a AAA problem. Sony and M$ do this as well. As does EA, Ubisoft etc…
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WARLORD12 (@WARLORD1216424) reported@popuniversee Because Ubisoft was probably trying to turn the Prince of persia remaster into live service. Why would it take 3 or 4 years to do a remaster ? All you had to do was copy & paste, so obviously you were trying to show horn in a bunch of stuff & it ended up being in vain.
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RasKovitch (@DoGputi) reported@TheHiddenOneAC @xj0nathan dude its just skill issues , like i dont understand why everything it has to be ubisoft fault its getting boring
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Oyasumi Bastet (@OyasumiBastet) reported@OmniStef94 Like, what happened to the outrage over GAAS, stupid amount of DLC, Always online required, and login to third party services. Why does MS get a pass where PS, and many other publishers dont, like ubisoft has a launcher, why is that an issue if Xbox live isnt?
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🇹🇹 Geezaws🗽 (@Geezaws2) reportedand what a shock, the company that didn’t over extend, didn’t push into live services, didn’t adopt a “streaming” model, and didn’t do whatever Ubisoft has been doing for over a decade, hasn’t had to deal with a single one of these issues outside of increased hardware costs.
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Hedge (@LoiraSEMEN) reportedFIX MY FPS @TOMCLANCY @ubisoft @Rainbow6Game
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MakattackTDFAM (@TDFAMwithMak) reported@Grummz There is an easy fix, don't buy anything live service, and never buy anything Ubisoft puts out.
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Bethel (@bethelabraham_) reported@IYDKMIGTHTKY86 @khadroth The game was being sold for 40$ on steam, so ubisoft was earning 28$ (after the 30% cut). Steam would've allowed for 30$ or smth but 15$ literally is not justifiable. And the game got listed on Steam for 15$ only 1 day after that too so what is your problem with this exactly..?
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AJC (@Ajsly7) reported@tokyosdaughter @assassinscreed @Ubisoft Out of curiosity if there was a Yasuke game but it was sci-if fantasy would you still have an issue with it?
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Rawa (@rawafps) reported@PandaFu17 I spoke out and they got me panda literally no ubisoft service work on my pc
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Makaramus (@batumakaramus) reported@Laikbruh @Ignoramus_001 @gabefollower reason? because I know microsoft is **** and made an investigation and decided steam would be still better for me customers don't only care about cost of game, quality of service matters too thats why EA and ubisoft BRUTALLY failed by starting their own mandatory stores.
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🇨🇦NeverThe🤬51stState🇨🇦 (@Chuckforevver) reportedTypical of Ubisoft game patches, the new MODs feature is broken in my #ACShadows game on the PRO. I can’t interact with the domain gateway and I have the required amount of tokens 😡
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Air_Rick_Charm_Ella (@irRickCharmElla) reported@heelvsbabyface @Ashikenshinyu What makes this especially funny is that everybody told them it wasn't going to "resonate", they had a full 6 years or whatever, to fix it, and they still got caught with their pants down. Ubisoft deserves everything that's happening to them. They earned it.
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pedreiva ⚰️ (@pedreiva) reported@DineroPrimero @JamieMoranUK @MrboomstickXL Because the studios shut down by XBOX were closed after releasing successful projects. Embracer was due to a deal that broke through. Most of PlayStation's closed companies only did remasters or failed live service games. Ubisoft... I dunno.
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Kai (@kai_xbt) reportedAsmongold explains why the biggest game studios became too big to succeed "These big studios, Blizzard, Ubisoft, EA, Activision, they didn't become too big to fail. They became too big to succeed. They're so big they can't move, pivot, or be agile enough to respond to what players actually want." "Think about it, if Diablo had 600, 700 people working on it, how long does it take to get a consensus on anything? Seven layers of administration, console compatibility, red tape. They make a decision and it takes five years to ship. In five years the entire gaming landscape is completely different." "It's like turning a ship. In a small Viking longboat you could've easily turned away from the iceberg, but the Titanic can't turn that fast. That's the world we're in, and it's why you're seeing these small, sharp games like Vampire Survivors and Helldivers win while hundred million dollar live service games launch and nobody plays them."
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Frankiestein of shedtwt⚧️ 💛🤍💜🖤 (@HyunOfShedTwt) reported@CrustyMcTurd @RottytopsW @Ubisoft its mainly a production issue. The ps5 disc has legends retold on it but origins remastered is downable my guess is that its finished later. For switch 2 a $40 game cant really release on a full card without taking major profit hits. Either way the game will be preserved
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Ckopen🏳️🌈 ACAB (@HardBoyJoe) reported@FrostedYukio @gamingnoobdev see, my issue is that ubisoft regularly violated steam TOS and would seemingly intentionally make the steam versions of their games function considerably worse, so until i see the actual proof i cant really trust ubisofts word on this.
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low 🇭🇺 ⬛️⬜️🏳️🌈- watched TADC finale (@lowlifewastaken) reportedr6 aim bugged, cursor showed, needed to restart since r6 crashes when I open it while I have OBS open, I had to wait for it to launch again without OBS all this time, I'm in a ranked match these are issues that have been there for multiple seasons, thank you @Ubisoft
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Hank Scorpio (@Eldowzo1) reported@Glennithin @RenownedZ3r0 A problem in what regard? And do you believe the same of say and EA play or an Ubisoft + subscription?